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sokunigger thread Nameless Fairy 07/26/2020 (Sun) 16:44:57 No. 436
>What's a 2hu Shrinesl00t armpit licking sim series >Where do I start? https://moriyashrine.org/files/categories/ Get EoSD with the vsynch patch If you're new to primary games. SA if you're some kind of mushihime master or something. Or just play the fangames, only /jp/ is gonna judge you for that. >Only for pure secondary niggers: soku: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k >Try to learn soku: https://hisouten.koumakan.jp/
>>437 You look like a nerd.
/japan/iggers OUT!
>>441 失礼ではないですか。
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Rest in peace /japan/
games?
>>444 I want games too but cannon host yet.
>>445 *cannot fuck flood detection is annoying
>>444 There's a tourney thread >>>/geimu/11765 so you can get plenty of games there now. We usually move during tourneys.
>>443 what happened to /japan/? i was looking for some games the other day and saw it was ded.
>>453 Dolphinpedo got Lolerons dox and blackmailed him into deleting /japan/, which he went ahead with after a warning to said board. He stepped down as siteowner afterwards and transferred it to one of the global vols. /japan/ is now located on 8moe.
>>455 what the heck
>>455 ok but why isn't said global vol just reinstating the board afterwards
>>455 >blackmailed him into deleting /japan/ No, it was kimee who's stirring up shit with the IRC clique. loleron getting doxed is the last straw for him, so he just threw /japan/ under the bus. I think he's a false idol that got his limelight and got a taste of the power of fucking up (admittedly deserved) boards.
hello
Where are all the Soku players? The last time I was on /japan/ it was pretty active.
>>593 They were on another imageboard, but apparently the admin on there was telling them to go somewhere else https://kissu.moe/jp/res/3682#4977
>>594 they're still squatting over there, just a lot more dead than usual
someone host or I can autopunch
>>1877 If you want host i can do it.
fucking fishnigger still hasn't fixed his shit
>>1877 190.79.182.255:10800
bombu
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GGs, thanks for the random games. Sorry i have to go sleep and sorry for the lag. I hope you had fun. Your remi is deceptively strong, been practicing with a certain someone?
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>>1880 soku was a mistake the earth needs to be destroyed along with all the sokuniggers before it takes over the galaxy ggs mister
>>1884 play melty next time then
>>1883 A sibling tried to learn soku and chose remi but didn't get very far. I ended up playing as remi as a means to explain and ended up learning some stuff. I've only played the new remi in the thread so far. >>1885 no u. I tried some characters but nothing appealed to me. Will try again in x thousand years.
How does Suwako play? I remember reading she ostensibly is a joke character with utterly confusing controls, but can be a murder machine if she lands in the hand of that one guy who can actually play her.
>>1897 Legitimately scary to face against if you master her. She's not a joke character that just has bad moves all around like Cirno, she has extremely strong tools to confuse and bamboozle your opponent due to vertical teleportation, infinite flight in any direction as long as you have orbs to support it and very strong zoning tools that either bounce, are slow and heavy hitting or have extremely high priority, plus an easy corner infinite with potential to high orb damage mixup with her air to ground close range melee just by tapping A in a certain way. On top of all this she has very high damaging spellcards per card cost and even a healing super that is actually not terrible and may anger your opponent even more than your insane mobility options. However, learning her is a steep curve, although not an outright wall like Alice, it is certainly a character that needs quite a bit of practice to learn to utilize properly. Air dashing should be handled by tapping D instead of holding it and using 66/44 for commiting to fast maneouvres. Key moves to learn would probably be j.8A, 2A, 3A, j.6/2B and its charged version, j.6C, j.2C and her default 22B/C special. Her default specials are all good for any matchup that doesn't involve characters that can beat your j.6C water spray, otherwise I recommend Ancient Jade 236 and Ms Longlimbs 623. Oh also, you can cancel your set-distance underground dashes into certain moves and specials and some even combo into going back underground or coming out of it in certain ways. You're mostly invulnerable while underground and contineously grazing if you hold the dash button, but there are parts which can be punished in melee. tl;dr she is funny frog and deletes people with popup tree and water. Don't get hit and opponent will likely dieded. Spend card to take it easy with a nap or to eat opp with snek.


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