Let's see then. Honestly Shamash and the supports weapons look like the best ones
Assit we have:
>Hephae
Elemental Anomaly Mastery +216
Skill 2 deals extra 80% damage. When Hephae's Fire is active, for every 150 Elemental Mastery it increase all ally Penetration 8% up to maximum of 40%
>Ninsar
HP +21.6%
When Golen Attack hits the enemy it reduces their Damage Resistance by 20%, stacks up to 2 layers. Each layer has duration of 8 sec.
>Asti
HP +21.6%
Releasing Spinning Umbrella creates an additional Umbrella Shadow and increase the water wave damage generated by VIP List by 25%
>Azi
Elemental Anomaly Mastery +216
Enemy affected by Suppressing Fire have their Lightning Anomaly resistance reduced by 8%, it's also increase Azi's Anomaly Mastery by 80 and all allies ATK +16%
Balance we have:
>Enki
Water Damage +14.4%
Energy Orb create a micro explosion upon hitting an enemy, dealing additional 600% Chase Damage and reduce their ATK by 20% for 4 sec
>Ming
Fire Damage +14.4%
Characters under flame effect of Skill 2 will have their Mov Speed increased. Also during the flame duration Ming will receive Damage increase 40%
Destruction we have:
>Shamash
Crit Damage +48%
During Law Embodiment each light and heavy attack grants 8% Light Damage boost that stacks up to 5 layer. Each layer has individual timer.
>Wushi
Dark Damage +14.4%
Hitting enemy with Shadow Attack or triggering Dark Corrosion grants Wushi, Swift Shadow that increase 40% Dark damage for 10 sec while Wushi is on the field, buff removed when Wushi leaves the field.
>Xin
Thunder Damage +14.4%
Triggers a Lightning zap that deals 320% Regular Damage in small AoE everytime Galvanic Electricity is removed or hits an enemy during Shadow Stab Blitz. This effect has 0.5 sec cooldown.