[GI 5.7 Dev]
<Skirk kit
<Elemental Skill:
>Gain 40 Serpent's Subtlety, then enter Seven-Phase Flash mode, during which Skirk's Normal Attacks are enhanced.
>Serpent's Subtlety will decay over time. When the gauge reaches 0, Skirk exits Sevenfold Flash mode.
<Elemental Burst — Havoc: Ruin:
>Skirk’s Elemental Burst does not consume Elemental Energy, but instead uses Serpent's Subtlety.
>When Skirk has at least 50 Serpent's Subtlety, she can consume all of it to unleash her Elemental Burst.
>The more Serpent's Subtlety consumed, the higher the Burst’s damage.
<Ascension Passive 1
>When Hydro party members deal Hydro DMG, or when Cryo party members apart from Skirk deal Cryo DMG, Skirk will gain the "Death's Crossing" effect for 18s. Max 3 stacks, each stack's duration is counted independently.
>Each stack increases:
>— Normal Attack DMG in Sevenfold Flash mode by 10% / 20% / 70%
>— Elemental Burst DMG by 5% / 15% / 60%
>In Ascension Passive 1, the damage increases are additive and separate from general DMG Bonus modifiers — they’re not part of the regular DMG% bonus category.
>It’s assumed to function similarly to Xingqiu’s C4.
<Ascension Passive 2
>When a nearby party member triggers Freeze, Superconduct, Cryo Swirl, or Cryo Crystallize on an enemy, a Phantom Rift is created near the enemy.
>This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.
>When Skirk hits an opponent with a Charged Attack in her Seven-Phase Flash mode, she will absorb the Void Rifts around her in a fixed AoE. Each Rift absorbed will grant her 8 Serpent's Subtlety stacks.
via Seele and Kokomi