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Adam Ruins Everything - Why People Think Video Games Are Just for Boys Leader 12/02/2015 (Wed) 21:53:36 Id: cf4385 No. 305933
The bs starts around t=2:40. It is good till then, explains why games were marketed to boys for a long period of time.
>>307854 I played a couple of Nancy Drew ones on the recommendation of my mother. They're not something I'd normally play, but I kind of want more. Honestly, I think a lot of the more traditional twitch-action games have more male appeal by default. No idea how I'd phrase it properly, but that sort of entertainment generally "clicks" with men better; similar to how action films have a predominantly male target audience. You can argue that developers would have a better success rate at appealing to women by making more games that aren't action-focused for console, and there probably would be some women who'd do so, but a big factor of the whole thing is convenience - a HOG will run on essentially any toaster computer, occasionally it'll even run in your browser. There are also a shitload of these games on mobile app stores, and they'll run on any shitty Chinese Android tablet with a fairly recent Android version. I'm sure there are people within this market who, without the convenience factor of games they're fairly certain they can play without requiring an expensive "extra" device, just wouldn't play games at all. In other words the console manufacturers realise how suicidal appealing to this market is and just won't do it.
>>307564 Actually, a lot of early game ads were parodies of other ad's going on at the time. Fuck, the Size Does Matter one is literally a remake of an old fishing ad. Also, since when is a Game Boy SP "the early days". Not that I'm arguing the point.
A point that always seems to be overlooked in this discussion is the fact that this new female market has appeared on PHONES specifically. Now, the important thing to remember about phones is that MOST PEOPLE ALREADY OWN ONE, and they don't own one for the sole purpose of playing video games either. Most phone games will also work on any phone, provided it's in their respective app store. Those are very different circumstances to PC and console gaming. If you want to game on console or PC you're going to be spending a lot of money on just the equipment required to run the games, equipment you likely won't have if you aren't already interested in games. Not to mention you're looking at games going for $60-70 compared to games going for 99c. The point I'm trying to make is that it's assumed that the large number of women playing Candy Crush aren't interested in the AAA market because of the AAA market seems to be "aimed at boys", when in reality it's far more likely that what's pushing them away is the price of entry. They just aren't interested enough in games to spend $400 (and far more for PC) on something dedicated to playing $60 games designed for long play sessions when they've already got a smart phone and can play 99c games while waiting for the bus. They're completely different and incomparable markets.
>>307643 I never knew I wanted this until now, Bully was incredible, but from the girl perspective that would be great.
>>307863 >This is from PSM 17 years ago. you had good taste, PS1 era PSM was a god-tier magazine, they had amazing JRPG coverage and guides.
>>307558 Maddox said that's over and done now, though. As soon as it was shown to Penn on twitter he folded and said something like "Yeah, that was probably our bad. Sorry." Penn has said had the show gone on for another season they wanted to do a Bullshit episode specifically about previous Bullshit episodes they'd gotten things wrong in. >>307780 I don't buy the idea that if you only market to one gender, the other will ignore it. NERF recently took a hit trying to market their products exclusively to girls with the Rebelle line.
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>>307937 Yeah, I loved it. It was 12 bucks a year, made me feel grown up having a magazine subscription. They employed some of the absolute best artists for the covers, and had a pretty stylish aesthetic all throughout the book. I miss gaming media being this laid back.
>>307991 I want to see SJWs try to attack soccer. Just try it. Try to take on the world's biggest religion.
>>307999 They are trying… in America. But yeah, it would be funny to see try to pull the same shit in any european or south american country.
>>307991 >NERF recently took a hit trying to market their products exclusively to girls with the Rebelle line. haha, what made them think girls played rough in public with any measurable numbers? The fucking Hunger Games? Nerf toys are non-gendered to begin with, and the vastly larger boy market likes seeing boys on the packaging occasionally. But boys won't buy pick plastic crossbows, and even the girls don't want them. WHEN WILL PEOPLE LEARN Nerf had just bounced back recently too in the 00's
>>307991 >>308018 >NERF recently took a hit trying to market their products exclusively to girls with the Rebelle line. Also, most of the people buying those products were guys who played with NERF, because some of the nerf guns released were not released with a male equivalent, and had some interesting properties, such as a tiny crossbow that fired COMPLETELY SILENTLY. As someone who played at Uni with friends, this was amazing for stealth. NERF is learning very well. They realize what is going on and only pushed that girl line for a little bit, because most of their market now is college aged who play in places where airsoft and paintball isn't allowed (college campuses). They know most people who buy their products crack them open and modify them to shoot foam darts with a muzzle velocity of 200fps. Yes, I was one of those people. Don't worry about them, they haven't fallen into the SJW ruse just yet, since the college aged buyers don't give a shit if the toy is blue or purple as long as it shoots straight enough and can be modified.
>>307999 The best way to discredit football/soccer in the west is to have people actually pay attention to FIFA's management shenanigans. Or vid related. >>308018 >>308026 Actually, because of the Hunger Games and Brave, there's been renaissance of sorts for archery which I liked because I did archery when I was still in school and Nerf was trying to tap into that. The popularity of just those two franchises turned archery into a "girl thing" that was "safe" for girls to get into with getting mocked for being a tomboy or whatever. Movies still have a powerful influence on the Western psyche.
>>308029 >Actually, because of the Hunger Games and Brave, there's been renaissance of sorts for archery Yep. Even the nerf line video showed girls jumping through woods with the product which made us laugh our asses off since you don't need a pink toy to do that, and because most of us had been doing it for years already regardless of gender or color of the toy
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>>308029 >"safe" for girls to get into with getting mocked ugh >without (polite sage)
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>>308029 >Actually, because of the Hunger Games and Brave I bet Inu-Yasha had something to do with it too, now that I see you phrase it like that. Kagome was all about that fucking bow and shooting jewel shards and shit. That anime had deep market penetration
>>308032 It's been like that for way longer. The Lion, the Witch, and the Wardrobe series had the girl with a bow. This is just a common theme.
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>>308032 >>308033 And if you want to look further back, just look at that ABSOLUTELY SEXIST GREEK MYTHOLOGY Pic related, on the right.
>>308033 Lets just face it, a bow is an elegant looking weapon that weighs nothing, drawing a bow is more about technique than raw strength and can still kill an armored man at a thousand paces. A bow is an efficient killing machine and manages it with an ease and grace that no blunt or bladed weapon could. That's why people think bows are just for girls.
I know this is an old thread, but I found some videos taking on Adam's claims that I haven't seen anybody post here.
Here's another.
Last video.
>>316156 >>316155 >>316154 thanks Anon, these videos were awsome, I wonder if Adam saw any of theses.
>>316203 So what if he did? He's another hipster pushing a narrative. He shows a poor grasp of demographics (Saying "GAME UR GAMES holds up as strong as saying BOOKS UR Books'' if you point out that Twilight has a different demographic than the Old Man and the Sea). He has Polygon as a source. He's silent on JRPGs (see Final Fantasy or Pokemon) which are a "core" genre with a noticeable female playerbase, as do western RPG series like Dragon Age. And MMORPGS. And Rhythm games. And Life Simulators (see the Sims). Hell, he doesn't even tackle any Seventh Generation Nintendo properties which would show that there are serious devs who've already noticed that not everybody who plays vidya are teenage boys. Even Call of Duty included women (see Coco) as players in advertisements. Either women just don't lean towards console and PC gaming in the way men do (In which case why bother changing what works in AAA titles to pander to a smaller audience?), or they're already a significant amount of gamers (in which case we don't really need any changes to get more women). Adam seems to be trying to have it both ways. It's odd how he apparently thinks that "core" games need to cater more to women, but I've yet to see him or any other SJWs say mobile games should pander to more men.
>>308039 Meanwhile IRL bows require the most strength to handle out of all traditional weapons.
>>308039 So guns are the girliest of weapons then? >>316235 I once saw a dog push a button that turned on a light. DOGS ARE NOW A SIGNIFICANT PORTION OF GAMERS!
>>316269 >So guns are the girliest of weapons then? Probably tanks or some kind of mounted gun.
>>308039 >Lets just face it, a bow is an elegant looking weapon that weighs nothing, drawing a bow is more about technique than raw strength and can still kill an armored man at a thousand paces. > An English longbow can have a draw of over 200lbs. They were designed to be used by stocky ox like men who worked every day ploughing the fields sun up till sun down. Not pathetic modern women who go on social media all day.
>>316269 >So guns are the girliest of weapons then? Nope. It's white knights. They require no physical or mental effort to use.
>>306422 Not to mention that under 18 are only going to be playing after age four or so, making that number even smaller, and adults are more likely to have disposable income with which to buy more games.
>>316347 As I said, Adam seems to be trying to have it both ways. Somehow the vidya industry both has women as a significant audience, yet there's also an untapped market of gurl gamers that Nintendo and other companies aren't pandering to.
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>>316273 Tanks are definitely the girliest of weapons.
>>316554 What about staffs?
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>>305933 >Anyone who questions me is a screaming violent lunatic! Don't you think thought criminals should be suppressed, dear viewer? Adam isn't just a stupid lying SJW, he's every political cartoon ever.
>>316654 Yeah, spiracy (the man who did the video in post #316156) called out how the video had the black boy say strawman junk like women having no place in gaming.
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>>316885 And did this lying SJW fuck just claim that Nintendo has only ever advertised to boys? When the wii was specifically marketed to old ladies? Not that the millennial scum who make up his audience remember those commercials from 10 years ago. And pretending that Roberta Williams, who famously said that she has never experienced sexism in the video games industry, is a strong independent woman who don't need no man? Is implicitly on his side and proves him right? The same woman whose very existence refutes so many SJW myths about vidya? Vox Day was right about one thing for sure: SJWs always lie.
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