/icup/ - Infinity Cup

Virtual Soccer and Inter-board competitions!

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/eris/ ­ 05/08/2020 (Fri) 02:49:38 No. 65
A thread for disorganizing our team for the 2020 cup.
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>>174 >Has anyone ever tried making a team with only center backs? I don't know about 4CC, but here our two closest examples would be: 1) /b/ with 7 defenders (only 3 fullbacks) >won more games than lost 2) /test/ with chaos >won far more than lost, always made knockout, got 3rd place once
Referee has been promoted to the front, hopefully they can score. If I can handle FPC, jersey numbers will be obfuscated and/or incorrect.
>>199 As a non Eris user and avid soccer fan, the second formation triggered my autism so much I'm losing it, so I guess it's on the right track It's akin that video of the little girl pushing the screen of a gameboy
>>199 just make a smiley face of the players
>>202 >>199 /test/ only ran that formation as of the last Cup. They had a pretty normal formation in Cups previous. You are correct about /b/ though, they've ran that formation since their founding.
How can we fuck with the commentary with a player name? The penis snake is good, but can a meta joke work well? Like a player named 'no-one'.
>>205 name players "the referee", "the other team", "the keeper" or "they"
>>198 >>202 I'm starting to ease up and am increasingly open to the idea of an asymmetric layout and moving the 'Hand of Eris' to a list of previous layouts, in the unlikely case we fail miserably and want it back. maybe a good old this:    X X  XX  X XX  X X X G
>>208 banana phone?
>>213 I think the official name is "Don't Tell Them We're All Right-Footed"
Roster has been transferred over to my save file. I've got Eris and Norton's models working fine, but for the other two [no-one] and fnord, are they supposed to be completely invisible?
>>659 Yes, they are working correctly. I hope it is acceptable (note both play the same position).
>>174 >Has anyone ever tried making a team with only center backs? So it turns out PES disallows you to place more than 5 players in the defense or 0 in attack, so you can only make a really defensive 5-3-1 I played them against /co/ and they lost 0-1.
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^^ Updated anthems ^^ I'll link them from the wiki. Team anthem, generic goal horn and Eris's own goal horn. PS: I'm running tests for an updated strategy and right now while I'm writing this post Eris just got a double yellow for assault in the first half. Fuck yeah!
>>777 You are quite literally doing Goddess's work! I fucking love you man
I made a roster page a while ago, is it too vague and stylized to be useful to commentators? http://infinitycup.shoutwiki.com/wiki//eris//Roster To be fair, a third of them have no deeper meaning at all. >>827 And don't think that I don't appreciate it, Anon!
Third edition of our strategy and cards have been submitted. Bonus anthems [uploads failed]: >Goddess Porn goal horn Attached. >Victory anthem Cardiacs - Tarred and Feathered >pre-game music/qualifier theme/misc. ReFlex - Eris @ https://glitchhopcommunity.bandcamp.com/track/eris
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>>968 The lead singer of our victory anthem has passed away. R.I.P. Tim Smith I dedicate our /test/ match victory to you. It's not much but it's all we have so far.
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Two adboards whipped up quickly, not sure how good the second will look in a compressed livestream.
How did you get custom shaders to work or is it the default shader?
>>1172 What effect do you mean? I only used Basic_CNS and Pony shaders (Pony for flat anime-type shading) and a one-sided texture for Eris's outline, mesh has inverted normals. The rainbow kit abuses mipmaps, those are modified in the .dds texture. (They appear a little smoother in my game so I'll have to tweak it a little and hope it works fine.)
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I believe what happened with the Round 1 /eris/ game is that an older EDIT file (submitted 18 June) was either used instead of or mixed with the updated EDIT file (submitted 18 July, by coincidence). We can retry an import and confirm it or just manually fix this before next match (player appearance settings didn't even import anyway? That's half the reason I did an EDIT file). I'll prepare a roster document. The potential effects of this mix-up, assuming that is what has happened: >as you saw, team tactics were live-managed before the match I believe SFK already changed short-pass to long-pass after the /test/ match? We then fixed the advanced strategies and defensive line I was also supposed to change Attacking Area from Centre to Wide but I didn't realize. I declared that we were satisfied with this. >as noted, players and their strategy cards were outdated This resulted in medal players being incorrect (bronze and silver swapped SS <--> CB, bronze changed from CMF to LWF), sub players being in incorrect positions and most likely various changes to player cards. Again, I declared that we were fine to play regardless. >non-goalkeepers had place-kicking skill set to 40 instead of the player's rank (between 77 - 99) My first submission had an error due to a tool mislabeling stats. This looked like it was already fixed as Chaos's stats were shown and their place-kicking was correctly set to 85, so unless SFK manually fixed this, I think the tool imported some stats but not others. Otherwise it would have been a technical violation of cup rules and messed with our corner kick (40 instead of 99). To be honest, the only part I am legitimately annoyed with is entirely my fault; when our corner kick taker was substituted off at the start of the match, PES automatically made the kick taker Eris, who was specifically designed for receiving corner kicks. I wish to update our sub strategy to specify who takes the corners if the normal kicker is subbed off; I think this is alright even though we are past the roster deadline. I think I can speak for /eris/ when I say 'shit happens, embrace chaos, good game' but I wish to be clear about what happened and state that I think /eris/ are happy with either accepting the result as-is or holding a rematch, whichever /yuri/ rep and SKF feel is appropriate. It was a fun game :)
>>1326 Send over that list of corrections/roster document ASAP. I'll work on fixing it.
>>1339 Sent, want to confirm it went through as mail was having trouble yesterday and I suspect it's still silently broken.
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"There's a pattern developing in this game, the right flank is the productive one" -Jim Beglin
note to self: add X-Files theme for RAW's goal horn.
>>1766 note to self: same theme for the two invisible fnord players
New anthem for /eris/, to be used if we've scored three or more goals and you're just repeating an anthem you've already played. If you didn't like the nightcore then you'll hate this. It's a pisscore remix of brony music. (See also: >>1589 , anthem for goalkeeper assisting on a corner kick, but you won't hear it anyway over me shittalking soloman)
we missed an amazing opportunity to have Professor Nutbutter be a goalie :(
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Alright, you win. We'll choose some good music. This masterpiece of an album received an initial critical reception of 0/10. :^)
>>2375 A 0/10 from Vox is the utmost of compliments though.
Is the /eris/ manager still around here?
>>3111 Allegedly.
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>play a match with /eris/ > Good job guys


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