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Fate Another Pretender Adventurer 04/16/2021 (Fri) 00:14:34 No. 177
Fate CYOA. First version of this was posted in 8kun, but nobody seemed to like it other than myself. I still think it's really great, though I haven't made a build for this version yet.
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>>177 Glad you posted it, I have it all saved and was going to do it myself but never found the time.
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>>179 Accidentally posted the same image twice, here's page 12.
You: Master +50MP Scenario: False Grail War Grail Mechanics: Deadline: 2 Weeks War Cycle: Ancestral (60 years) Cycle End Condition: Heaven's Veil Lesser Grail: Appointed Cupbearer Greater Grail: Cavern Homefiel Rules: Free Entry Assassin Rules: Any Assassin Location: Fuyuki, Japan Additions Founding Families +50MP -50SP Broken Ritual -25SP Master Design Appearance: Male, Kid, Short, Unassuming, Inhuman(?): Red Eyes. Role: Homunculus +100MP Alignment: Lawful - Neutral Residence: Castle -100MP Skills: Common Sense, Vigilance -25MP, Intel Gathering -50MP Magic Circuits Composition: Abnormal -90MP Quantity: A -50MP Quality: A -75MP Command Spell Number: 3 Location: Whole Body Color: Red Pattern: Geometric Potency: B -55MP Special: Persistent Stigmata -10MP, Hidden Sigil -25MP Elemental Affinity: Double Affinity -25MP: Fire, Wind Origin: Dual Origin -25MP: Motor, Battery Foundation Basis: Mystic Mystery: C -30MP Age: Ancient Times Generation: Old Blood Depth: School of Thought
[Expand Post]Coverage: Wolrdwide Other: Thaumaturgical Attribute -20MP: Flow and transfer of power Thousand Year Old Obsession -50MP Magecraft Extra: Elemental -60MP, Bounded Fields -30MP, Familiars -25MP, Healing -65MP Unique Founding Family -25MP Follower -60MP: Homunculi Retainers: Friendly, Martial -20MP Wish: Other: Heaven's Feel Summoning: Saint Quartz Servant Class: 1d100 = 14 Servant Identity: 1d100 = 100 Extra Condition: 1d100 = 23 Slot Order: 1d100 = 36 -715MP Enemy Masters: Magus +65MP: Traditional, Cautious +10MP, Shrewd +25MP Founding Family Member 1 +75MP: Rich, Scheming +25MP, Traditional +20MP Founding Family Member 2 +75MP: Rich, Indignant +50MP, Obnoxious Clock Tower Lord +90MP: Arrogant, Traditional+20MP, Philosophical Association Enforcer +115MP: Martial, Secretive +10MP, Timid Sealing Designate +95MP: Ruthless, Unorthodox +20MP, Brutal +20MP 0MP Enemy Servants: Servant Identity: 1d100 = 32 Master: Magus Extra Condition: 1d100 = 64 Servant Identity: 1d100 = 84 Master: Founding Family Member 1 Extra Condition: 1d100 = 51 Servant Identity: 1d100 = 34 Master: Founding Family Member 2 Extra Condition: 1d100 = 87 Servant Identity: 1d100 = 76 Master: Clock Tower Lord Extra Condition: 1d100 = 25 Servant Identity: 1d100 = 22 Master: Association Enforcer Extra Condition: 1d100 = 8 Servant Identity: 1d100 = 47 Master: Sealing Designate Extra Condition: 1d100 = 21 Took me hours but I finally did it, basically an Einzbern Homunculus I made trying to copy Illya, minus some things that are unique to her and some additional things jus for the character. I don't know if I can get "Wish-granting" as a thaumaturgical attribute without being the grail vessel but I would have probably replaced "Flow and transfer of power" for that if so. One of the other two Homunculi I have as followers will be the vessel instead. I searched a bit but couldn't find anything about the Einzbern Magic Crest so I guess I don't have one, but I would've used it only to upgrade Mystery anyway. Don't care much what Servants everyone end up with so I'll leave it all to luck, I'm not really using the Servant Points for this build to begin with. Hope the dies work fine. Maybe I'll make a Servant at some point, though I don't have anything in mind at the moment.
>>285 And the results were: Servant Class: 14 Saber Servant Identity: 100 Richard the Lionheart Extra Condition: 23 Premature Summoning Slot Order: 36 Third Slot +10 Days First Slot +2 Months Had this been the previous version I think I would have ended up with Saber Gilles de Rais, good thing it isn't. He also has the same alignment as my character so maybe it'll turn out fine, although going by his description and the one on the alignment section for masters, probably not. It's also Funny how I got the same Extra Condition as Illya. Enemy Servants: Servant Identity: 32 Karna Master: Magus Extra Condition: 64 Standard With a Servant like this I don't see why you would need to be cautious. I have no idea how one would go about defeating this other than aiming for the Master. Hm, I guess that's why you need to be cautious. Regardless, I hope I never have to face him. Servant Identity: 84 Tawara Touta Master: Founding Family Member 1 Extra Condition: 51 False Attendant He doesn't even have Clairvoyance, so how good of an Archer could he be? I don't know if I get more points for designing an additional Master, but I'll do it anyway. Additional Master: Reluctanct Founding Family Member +75MP: Reluctanct, Rich +15MP, Young -5MP Son/daughter of Founding Family Member 1 who was originally chosen by the grail but was replaced by their parent in order to protect them and the Magic Crest which has been recently transplanted fully. I'd use the extra points to buy "Wish-granting" as a second Thaumaturgical Attribute -20MP, two + modifiers for both Quantity and Quality of Magic Circuits -50MP and the Skill Multitasking -15MP. If I don't get any points from this then it doesn't matter. Servant Identity: 34 Medb Master: Founding Family Member 2 Extra Condition: 87 Standard Aaand the Master who hates me has a considerably strong Servant with a Noble Phantasm that's super effective against mine. I don't know how good are my chances, but at least it's not Karna. Servant Identity: 76 Nitocris Master: Clock Tower Lord Extra Condition: 25 Lily I don't know what a Lily Nitocris would be like, but probably not any stronger than the regular one. My Servant has Magic Resistance B, so most Casters aren't something to be concerned about. Servant Identity: 22 Sasaki Kojirou Master: Association Enforcer Extra Condition: 8 Camaraderie Just one number short of it being a Fake Wraith, that would have been just perfect. I guess it could be interesting to have Kojirou as an actual Servant instead of a Spectre haunting a stair. I'm also glad the War's Assassin has such a low ranking Presence Concealment and got paired with arguably the most dangerous Master. Judging by his relationship with Saber maybe he and my Servant can have a fun swordfight. Servant Identity: 47 Spartacus Master: Sealing Designate Extra Condition: 21 Shared Burden I've already seen Spartacus in a "real" Holy Grail War and I don't like him, I suppose it makes sense that he got paired with the Sealing Designate on the run. My Servant is a king so I don't think they'll ever get along. I had fun making this, so all the time spent wasn't an issue, good CYOA.
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You: Servant +50SP Scenario: False Grail War Grail Mechanics Deadline: 2 Weeks War Cycle: Ancestral (60 years) Cycle End Condition: Heaven's Veil Lesser Grail: Appointed Cupbearer Greater Grail: Cavern Homefield Rules: Free Entry Assassin Rules: Any Assassin Location: Fuyuki, Japan Additions Stray Servant -50 SP Servant Design Appearance: Male, Adult, Short, Bland Class: Assassin Equipment: Uniform, Custom Attire: Tracksuit, Other: Throwing Knives, Kusarigama Alignment: Chaotic Neutral Parameters Strength: D -0SP Endurance: B -75SP Agility: A++ -135SP Magical Energy: D -25SP Luck: B -0SP Master Upkeep: Low -40SP Noble Phantasm Custom Ranking: C++ -105SP Target: Anti-Self Nature: Technique Result: Buff The ability to escape any prison or binding, including esoteric ones and those imposed by the world or other forces. Removes any negative effects or ailments the user currently has and allows to break in and out of places. Class Skills Presence Concealment: A+ -85SP Independent Action: D++ -70SP Personal Skills Disengage: B -45SP Clairvoyance: C -70SP Throwing: A -60SP
[Expand Post]Eye for Art: E -5SP Mental Pollution: E +15SP Wish: Other: Spectate Summoning: Forced Contract Gender: 1d2 = 1 (1=Male, 2=Female) Traits: 1d100 = 48 1d100 = 61 1d100 = 65 1d100 = 30 1d100 = 42 1d100 = 76 (Rolling six times since I can't know how many traits the Master can have and I could roll "Interesting" or some other Trait that increases the number of traits, if the number of rolls exceeds the total number of Traits the last roll(s) will be ignored) Slot Order 1d100 = 55 -700SP from choices + 700SP from rolling 7 Servant Enemies = 0SP Enemy Masters: Master 1: 1d100 = 77 Traits: 1d100 = 49 1d100 = 69 1d100 = 29 1d100 = 54 1d100 = 31 1d100 = 85 /Master 2: 1d100 = 74 Traits: 1d100 = 64 1d100 = 8 1d100 = 36 1d100 = 99 1d100 = 59 1d100 = 45 Master 3: 1d100 = 83 Traits: 1d100 = 12 1d100 = 7 1d100 = 30 1d100 = 64 1d100 = 42 1d100 = 57 Master 4: 1d100 = 33 Traits: 1d100 = 18 1d100 = 20 1d100 = 6 1d100 = 57 1d100 = 31 1d100 = 20 Master 5: 1d100 = 72 Traits: 1d100 = 69 1d100 = 93 1d100 = 92 1d100 = 23 1d100 = 31 1d100 = 24 Master 6: 1d100 = 98 Traits: 1d100 = 66 1d100 = 26 1d100 = 49 1d100 = 78 1d100 = 51 1d100 = 93 Enemy Servants: Servant Identity: 1d100 = 51 Servant Class: Saber Master: 1 Extra Condition: 1d100 = 45 1d100 = 89 1d100 = 54 1d100 = 18 (I roll four times for the Extra Condition in case I get "Make it double" or "Triple Threat" on a first roll, the last three will be ignored otherwise) Servant Identity: 1d100 = 51 Servant Class: Lancer Master: 2 Extra Condition: 1d100 = 34 1d100 = 44 1d100 = 77 1d100 = 14 Servant Identity: 1d100 = 96 Servant Class: Archer Master: 3 Extra Condition: 1d100 = 30 1d100 = 15 1d100 = 41 1d100 = 13 Servant Identity: 1d100 = 100 Servant Class: Rider Master: 4 Extra Condition: 1d100 = 11 1d100 = 85 1d100 = 40 1d100 = 26 Servant Identity: 1d100 = 43 Servant Class: Caster Master: 5 Extra Condition: 1d100 = 24 1d100 = 33 1d100 = 88 1d100 = 10 Servant Identity: 1d100 = 76 Servant Class: Berserker Master: 6 Extra Condition: 1d100 = 62 1d100 = 17 1d100 = 28 1d100 = 45 Servant Identity: 1d100 = 91 Servant Class: Archer Master: Stray Servant Extra Condition: Veteran, 1d100 = 36 1d100 = 1 1d100 = 77 1d100 = 83 >>310 >Build Permanent Transformation +12 Dysphoria +1 Temporary Amnesia +1 >Sex Male >Hair Black >Age Teen >Outfit Default Upgrade -1 >World Fate/hollow Ataraxia (Replace Rin) >Drawbacks Tsundere +1 Rival +1 Slapstick +1 Capitalist +1 >Perks Inner Strength -1 Academic -2 Golden Rule -1 Detective -1 Reinforcement -1 Jewel Magecraft -2 Jewelled Sword Zelretch -1 Second Magic -4 Zelretch's Mentorship -1 Servant (Archer) -3 Turning into a genderbent version of an already established character sounds like a weird way of getting powers, but whatever. I'll go to the world of Fate/hollow Ataraxia since is kind of the most peaceful one here. Whatever languages or skills I don't immediately get from being Rin but not choosing certain perks I'll just learn through practice, I'm guessing that's what Academics will be good for. If turning into Rin doesn't automatically give me her full personality and knowledge then I'll probably have big shoes to fill, so being the butt of jokes as I try to adjust to my new life seems accurate and mixes well with the tone of Ataraxia. I'll be spending like half of the VN over at the Clock Tower so butting heads with the Edelfelt girl is a given. Rin is always a Tsundere cheapskate so those Drawbacks will really just help me get the character right without raising much suspicion. At least I still know how to use a computer, though I'll only have access to 2004 computers and I probably won't find one while studying at the Tower anyway. Hopefully Capitalist and Golden Rule will make me better at managing money so I don't fall into poverty. I wouldn't have a problem with choosing Shirou Route if I could use Kaleidoscope to jump to a different timeline where Shirou is a girl, maybe one with glasses, but I'm not sure if that would be cheating, it's just one Point anyway. Though it will most likely be a different timeline anyway since now Rin will be a guy. Is Rin a masculine enough name? Can I change that? Are everybody's memories changed retroactively to make it as though things have always been these way? If so then I guess I don't need to "act like Rin" in the first place. I guess Archer is still my servant in Hollow Ataraxia even though we'll be in different countries most of the time. There's not much to say about the other options, I'll keep studying the spells I know or whatever it is one does at the Clocktower, go back to Fuyuki and help solve the weird Holy Grail War Restart incident and other things that I may or may not be responsible for and study the Second Magic under Zelretch as he sends me off to other worlds and whatnot.
>>351 These would be the results. I had to adjust some things and use some of the of the dies as re-rolls in some parts so as to not make an additional post. Master: Dead Apostle Gender: Male Traits: Martial, Emotionless and Stubborn I used my first dice for traits (48) to choose the Master because I forgot to roll for it first, the next two dies I used for the Traits (61 and 65). Not the first time a Dead Apostle gets a false Assassin as his Servant, but this one is likely different from the other, at least in terms of personality. Slot Order #4 +7 Days Enemy Masters: Master 1: Spiritron Hacker Traits: Crippled, Obnoxious and Shrewd Master 2: Atlas Director Traits: Shrewd, Snarky, Friendly, Interesting, Unstable and Heroic I got Dull on the third roll (36) but the Master has Shrewd as a Default Trait and the two are incompatible so I used the next roll (99) and got Interesting for the final Trait, which increases the number of Traits. Not sure how a Heroic Master could be Friendly to a Vampire and his Assassin Servant, but it could be interesting. It's also a good thing that the strongest enemy Master is on my side. Master 3: Chimera Traits: None Chimera can't have any Traits. Master 4: Secular Mystic Traits: Traditional, Unorthodox, Soft-Hearted and Knowledgeable Master 5: Native Practitioner Traits: Traditional, Incompetent and Patriotic Master 6: The World Traits: None The World can have no Traits. Enemy Servants: Servant Identity: Bedivere Servant Class: Saber Master: Spiritron Hacker Extra Condition: Standard I got Divine Hijack for the Extra Condition (45) but it requires Broken Ritual so I had to re-roll and used the 89, otherwise Bedivere would probably have been replaced by actual Airgetlam, which sounds way more fun even though I know next to nothing about celtic mythology. Servant Identity: Hector Servant Class: Lancer Master: Atlas Director Extra Condition: Blooming Battlefield Since the Master is already Friendly towards me I guess it makes sense to assume Hector will be as well and having an ally doesn't sound bad since Assassins aren't conventionally strong Servants. Servant Identity: William Tell Servant Class: Archer
[Expand Post]Master: Chimera Extra Condition: Guardian of Scales Counter Guardian William Tell summoned by a Chimera, very bizarre, I have no idea how this could turn out. Another weird thing is the fact that this is tecnically not the only Guardian since The World is also an enemy Master. Servant Identity: Anne Bonny and Mary Read Servant Class: Rider Master: Secular Mystic Extra Condition: Standard Don't know much about these two, but they seem relatively weak like most of the other enemy Servants so I'm glad. Servant Identity: Hans Christian Andersen Servant Class: Caster Master: Native Practitioner Extra Condition: Rigged System, Premature Summoning Very weak Servant summoned by an Incompetent Master, funny. The Noble Phantasm could have been an annoyance in the worst circumstances so this is a good outcome, let's pray the extra two months of summoned time are not enough to finish his story. Servant Identity: Minamoto no Raikou Servant Class: Berserker Master: The World Extra Condition: Standard Any Servant with The World as a Master would have been a problem since assassinating Masters is what I'm supposed to do but I just had to have the strongest enemy Servant be summoned by it. Hopefully Hector and I can take her on, I don't think any of the other Servants would be strong enough to do it by themselves. Servant Identity: James Moriarty Servant Class: Archer Master: Stray Servant Extra Conditions: Veteran, Target of Obsession Another strong Servant who doesn't have a Master for me to murder stealthily, great. Maybe I should have thought things better before choosing Stray Servant as an Adition and not manually picking the enemies, well, it's still not an impossible win. I could have Raikou be the one obssessed with him, make it Berserker's kind of obssession with Saber rather than Caster's, it would make sense for The World to summon a Guardian in order to stop a Stray Servant whose whole objective is to destroy the planet. I planned to post this along with a third build, but I would have had to roll for that one too and make yet another post for the results.


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