Just as a little shot of life for the board, I'm going to repost the "adventure frenemies" concept. Basically it's a "game" of one dice roll. Play your characters meeting, establish a dynamic where each wants the other to literally get fucked, and then bring the adventure to a head.
For my example scenario, two characters are after a bracelet that allow the user to summon and command astral appendages. They both spot it, and reach for ti at the same time. Each player throws 1d6 to see which way the scenario plays out.
I plotted it out so that there's six results that each account for six of the possible dice results, if you check for each case in the following order:
Tie: Power struggle
Both characters grab the bracelet at the same time, and use it to molest each other at the same time.
Both players roll 3 or less: Backfire on both
Both characters grab the bracelet, but the part about controlling the appendages turns out to be false. (In this case, each player controls the appendages molesting the other player's character.)
One player's roll is higher by three or more: Solid win
The character of the player that rolled higher snatches up the bracelet, and uses it to molest the other character.
Remaining outcomes: Win with backfire
The "winning" character grabs the bracelet first and molests the other character, but the bracelet is cursed and turns on it's user.