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IDW Sonic Storytime Anonymous 12/09/2018 (Sun) 17:54:09 No. 10011
Starting off at #1
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>>10013 Am I the only one that gets really peeved at the first page?
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>>10114 The Amy panels in the last page are probably my favorite panels so far in IDW Sonic.
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>>10015 >angry vlog >vlog
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Still surprised we even got Super Neo Metal.
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New issue out!
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Issue over, but there is an interview with Evan Stanley in place of fan art this time.
>>11891 Eggman sure loves his son(ic)
>>11895 It is better than previous issues, but the comic is only just reaching mediocrity now. 25% of the issue was wasted on Sonic saying goodbye.
>>11898 To be fair, who doesn't love his Son(ic)? >>11899 I've been enjoying the IDW comic more than probably a good chunk of people, but I will admit that this issue did focus on the goodbyes a bit too much. I still enjoyed the Metal/Eggman/Starline/R&T stuff, while the interactions with Sonic & his friends wasn't bad despite it taking up a lot of the issue, but it still had its problems. That being said, there's an obvious direction with IDW now & it seems like the comic knows where it wants to go & want it wants to do with Year 2, which is good in my opinion.
Has there been any talk on how the comics are selling? I know it was doing good early, but I wonder if it's still going fine now.
>>11902 It's cooled off from how much it was doing after the first few issues released, but last I checked it was still in the 10,000 range.
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Issue 13 previews!
>>11893 >he actually used to have a meticulous cardio regimen
thanks for posting the new issues anon. The link to the mega cache hasn't been updated since november of last year.
>>12567 Oh, I thought nobody really paid attention to it. I'll have to update it soon, I've lagged behind quite a bit.
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>>12589 Would be really appreciated, thanks m8. Also, new issue out.
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This issue has such awkward, stilted dialogue. ABTs art saves it, though Elder Scruffy doesn't look like a Sonic character
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>>12607 >>12606 I don't have any problems with the dialogue, but the lines seems like something that would work better in, say, a Sonic cartoon than a comic.
>>12609 Nah the dialogue is too wordy to feel like Sonic. Sonic should honestly use more compound sentences than he does here.
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>>12609 >>12610 I guess it's just personal preference. Sonic's dialogue can be a bit much at times, but for the most part, nothing feels too jarring for me.
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>>12611 And issue is over. Personally, I enjoyed this. I'll admit to there being some problems (mostly Tumble lamenting the lost of his mechanical tail feeling like it came out of nowhere), but the art was great, Sonic & Tails doing the R+T routine was nice, I am stoked for this liquid roboticization thing they're doing. And I really loved the scene of the woodland critters & Eggman/Starline.
>>12589 thanks!
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>>12609 >rhyme
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>>12612 So, do you think Eggman's time as Mr. Tiker will have an effect on his personality as they suggest?
>>12612 >mostly Tumble lamenting the lost of his mechanical tail feeling like it came out of nowhere It did feel like it came from nowhere but it's a nice detail, adds to his personality and all.
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Comic Archive updated!
>>12692 I imagine that'll probably play a factor later in the arc. The idea of Eggman being restricted from going full "Archie-era" Egg because of his time as Mr. Tinker would be pretty interesting. >>12693 Oh I liked the idea, just wish that moment was paced a bit better is all. >>12694 Thanks!
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New IDW issue out, time for a new storytime!
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>>13394 A little cosplay & that's the end of the issue!
>>13390 Gonna read through this now. Thanks for the storytime! What does /fast/ think about how they revealed and handled the Warp Topaz so far? Does it bother anyone that they just introduced something so powerful out of thin air, haven't really dedicated any time to it so far despite its power, and even had Eggman say that he wasn't interested in it? Also >Silver the Hedgehog >friend from the future >not slowest thing alive >not even dorkiest thing alive Missed opportunities there IDW.
>>13393 Silver shouldn't be allowed to have this much fun.
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>>13399 I like the idea of the Warp Topaz so far & I'm down for it being Starline's "thing," but yeah, it's kinda odd that Eggman pretty much hand-waved it away & it hasn't really been focused on much since it was introduced. My only guess is that Eggman could piss off Starline & him showing no interest in the thing bites him in the ass, but I guess that remains to be seen.
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>>13394 >We'll tap into his network from one of his old unguarded bases! Didn't they do this precise thing already not long ago? >princess carrying Amy This will never not be cute.
>>13399 I'm wondering when that bit about it needing a power source is going to come up. Also, I'm a little surprised the "detonator code" bit wasn't a bluff.
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>>13402 >princess carrying Amy
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>>13448 That was so lewd.
>>13451 I just love how Sally didn't even need to carry Amy like that, she just decided to do it. Also, when is the IDW Annual expected to drop?
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>>13457 Maybe the board wouldn't have been able to be piloted properly with both of them standing on it, but Sonic could have also handled Amy to Sally while he was on her board before jumping on the train if carrying her was the idea. In any case, everything about this page is great. The annual was said to drop this month in the announcement so if we go by how things have been going so far I'd say we'll get it maybe next month. I think there's been complete radio silence about it since it was announced. Are you planning on getting it /sthg/?
>>13460 I forgot how much it cost, but I might get it so I can storytime it here.
>>13461 Th-that's be very kind of you, but you don't strictly have to if we're the only reason, we would probably get it from another source eventually. As for price, I don't think it's been announced, but it's like twice the amount of pages of a normal comic so I guess it'll also cost about twice what a normal comic goes for.
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New issue just came out, so I can storytime it in the morning. In the meantime, take a gander at this IDW Annual cover.
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>>14043 Speaking of which, let's begin!
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>>14052 Pretty fun read
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>>14043 This reminds me of the old Sonic Channel wallpapers. I miss them so much. >>14048 >first page Do you think Sonic realized mid way how much of a better idea would have been to let Amy go first? >all this walking is killing me Kek >>14053 That Starline fanart is very nice. The issue was okay I guess but it wasn't particularly remarkable.
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https://invidio.us/watch?v=_wmHVHTCKzw >>13394 Dr. Eggman is giving me some Dr. Evil and Joker vibes in those panels.
Sup /fast/, here's that Annual you ordered
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>>15068 I love you
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>>15072 >I'm a BEETLE, baka!
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>>15075 >barrel rolling
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>>15074 Kinda wish they did more with the babylon rogues. They don't even fight, just banter and bicker.
>>15075 Not a fan of this art. Tails makes me think of that comic that features him.
>>15082 >'06 level Huh. Last thing I'd ever expect.
>>15084 Isn't it Sa2?
>>15085 Dusty Desert was the desert level of Sonic '06. Though Egg Golem is from SA2.
>>15083 >>15084 Yeah, pretty neat to see anything about that game getting referenced in official Sonic media again.
>>15083 Rouge is cute. Also, I thought Tumble had lost his tail but he has one here. This comic pre dates that event?
>>15087 >>15090 Uh, did an Animaniac get lost?
>>15087 >we don't need a flying rat to help us RUDE >hook, line, and stinker kek
>>15090 And that's it for the Annual! They put in a preview for that IDW TSR comic that's coming out along with this, which I'll post after this.
>>15089 You've got a point there! Now I'm wondering where exactly would this story be in the timeline…
>>15089 If I were to guess, it'd be before Tumble lost his tail, yeah.
>>15090 That was… kind of pointless. Did they really not have a story to tell with any of the cast instead? Even then they could probably have made the other stories bigger instead. >>15093 Thanks for the storytime, anon! What story did you like best, /fast/? Rouge > Silver & Blaze > Tumble & Whisper & Jewel > Sonic & Tails >>> fan club. >>15094 I believe I've seen this comic before, now I'm confused.
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>>15097 I liked the one with Silver and Blaze, the Sonic and Tails one felt flat to me. I'm still not that into tangle and whisper, but I guess I'll have to start liking them quickly, since they're apparently flooding the comics with their appearances. I'd still much rather see game-related characters to be expanded on. I think Tangle showed up way more times than the chaotix and team dark members did.
>>15100 Well, Tangle & Whisper are apparently getting a mini-series soon that they'll get most of their panel time for a while, so I can sorta see why they got a lot of focus here. I like the two, but yeah, I wish we got to see more of Team Dark & Chaotix in the main comic.
>>15100 I agree on Tangle & Whisper, they feel too archetypal to me and the way they have been promoting them feels very unwarranted, specially given that this comic line is so new and there's a lot to explore for the main cast, which is what I feel this should focus on primarily for the moment at least. Having said that they are slowly growing on me. >>15102 >Tangle & Whisper are apparently getting a mini-series soon that they'll get most of their panel time for a while Did they really specify that?
>>15104 Sorry, meant to say that the mini-series is probably where they'll be getting most of their panel-time for a while. I mainly say this because the upcoming issues are confirmed to feature Shadow, Omega, Emerl & Cream with neither of the two slated to appear. With the mini-series beginning around that same time, it seems like that's where IDW is gonna give those two their focus >>15097 Yeah, that last story was pretty weird. It was great seeing Jon Gray do interior Sonic art again, but the whole thing just felt like filler to me, although seeing a Dot Warner lookalike as a Sonic Worldian is pretty humorous Also, the Rouge story is probably the best one out of the Annual. Her showing a more good-natured side & protecting those villagers was really nice to see, especially for a character that doesn't get much spotlight like Rouge.
>>15105 >Emerl Sorry, Gemerl*
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>>15087 I guess everyone was right, Jonathan Grey is a SJW
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>>15115 It's a tease for the first IDW Sonic crossover Titled Sonic Universe
>>15116 >spoiler That shouldn't have made me chuckle
>>15116 I know this is a joke, but god forbids this or something similar ever happens
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>>15115 >spooky SJW Oh anon. >>15116 that's one nice post anon
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More like afternoon than morning, but here we go!
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>>15407 And now the fan-art & alternate covers
Finally we're getting some serious stakes. I hope the story gets more interesting from now on. Thanks for sharing!
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>>15407 >>15404 I like this art quite a bit. That Sonic is so cute, I want to grab him. >>15408 That was quite a nice issue, thanks for the storytime.
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>>15405 I just realized I accidentally missed this post. Jesus Christ, I wish I hadn't realized, that's fucked up.
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>>15665 This looks interesting, when is it due? It should be soon because of the delays, r-right? I want to keep reading.
>>15669 >expected may 22
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>>15670 Excellent, I was half expecting another delay to have happened and not seeing the issue until next month. >mfw the date was right there in the link
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Good morning, /fast/ New issue out!
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>>15940 And that does it for today! Hope you enjoyed reading
>>15940 Charmy, you idiot!
Latest issue unironically made Vector my favorite Sonic character. Thinks fast on his feet,makes the tough decisions when he has to and smacks fools in the head with stop signs. Absolute gangster.
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That was a great issue. I'm legitimately excited for the next one. Also go fucking Vector the Citizen Protector. Nice to see my boy shine
>>15941 This comic is really starting to go somewhere. BTW, how many of you actually buy issues? If you do is it digitally pr physically?
>>15940 Now people will hate Charmy even more. Thanks for the storytime anon. >>15946 Kek.
>>15955 No problem, happy to do it! >>15946 Yeah, this issue was great for the Chaotix. I've always felt like they've been underrated characters, but seeing how Vector (& Espio) were written here is fucking awesome to see. Charmy getting turned into a robot zombie was a cool twist though, I didn't think they'd have a game character go through that.
Some one better post the comic tomorrow
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Story time!
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>>17041 And that wraps up this month's storytime. The Tangle & Whisper preview is the same one that's been shown before with no new images. Thanks for reading!
>>17041 >Decides that a simple glass jar is going to hold back chao who are strong enough to destroy badniks. Jeez, Sonic just can't stop making terrible decisions, can he? As always, thanks for the storytime. This issue felt like filler considering we've already been spoiled about the chao getting zombot'd. Starline's monologue was nice though. He's finally realizing that his hero is just a lazy bum with no plan b in mind. Which is kind of ooc but whatever
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>>17046 Solicits and leaks ruins comics I feel like it really would have had weight But Twitter ruined it for me
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>>17046 >his hero is just a lazy bum with no plan b in mind. Just like Sonic! But yeah, the whole "Eggman fucking up causing the virus to start going out of control" thing feels a bit sudden, but I am kinda curious how the Starline story will play out.
>>17046 Slashy…
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>>17048 Oh yeah, forgot to mention: I enjoyed this issue, especially stuff like seeing Gemerl kick some ass, Cream helping out instead of sitting on the sidelines & the Cheese/Chocola transformation moment was honestly pretty great. Made me feel sorry for the little buggers. Also came across this, figure it'll probably come useful someday.
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>>17036 >map by Cream cute >>17039 Now that's one disappointed platypus. >>17041 >that whole first page >cream losing Cheese I never wanted to think about this and now that I have I wish I could forget it. >>17042 Thanks for the storytime anon.
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>>17046 Starline's monologue was cool. I feel he's rather starting to accept it and that he's realized it some time ago, as he's been second guessing him since he met him. Maybe Starline second guessing Eggman is what's making him look so bad even if his plan isn't so bad, I mean, even if the virus goes out of control, it's not like he has anything to lose up there. Starline's always feeling so superior, I can't wait until he tries to betray the Eggman and faces the consequences. >>17047 I think we should have gotten this issue like 2 weeks ago, so it was kind of inevitable. >>17052 >Gemerl Having just played through Battle, I miss Emerl a lot. Gemerl's characterization just won't do it for me.
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Storytime!
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>>17590 And that's the end of our storytime!. Thanks for reading!
>>17587 Well would you look at that. Funny seeing Shadow be the one to drive the GUN Truck. Probably the only vehicle I don't mind him using.
>>17587 >gun truck Perfect. >>17589 >The doctor's metal virus can't infect the ultimate lifeform! Ha, called– never mind, fuck. I think they overdid Shadow's arrogance/edginess, he was just stupid here. >>17591 Thanks for the storytime anon.
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Storytime!
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>>17759 And that concludes today's storytime. Next issue of Tangle & Whisper will release on August 28th
Consider me interested in T&W. Not feeling Mimic's name or eye color but those are my only gripes about the comic I feel it won't be long till there're fetish images of him
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https://www.youtube.com/watch?v=w23ZI3uGv9w Huh. Did not know there was that many cancelled Sonic films.
>>17762 Oh shit, meant to put this in /sthg/. My bad! >>17761 I wouldn't be surprised if Mimic got fetish art within the next week, tbh
>>17758 She looks much cuter without mask and annoyed. >>17759 >mimic abused chao while looking like Sonic kek. They really try to make the wisps look cute but it's just not working for me. >>17760 Thanks for the storytime anon, it was fun.
>>17758 >>17767 I imagine her sounding like Fluttershy and here comes the hate
Archive updated with #17, #18, #19, and Tangle & Whisper #0 and #1. I just noticed that a third of #17 and #18 (12 pages) was content other than the comic (a preview of Tangle & Whisper and a preview of some other IDW comic). The amount of actual content pages is still the same, but I'm surprised so much of the book is stuff that's not really needed and you end up having to pay for anyway. Oh and also, what do you think a diamond cutter is? >>17758
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And now, Sonic #20 storytime!
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I was wondering when Silver was going to show up. When you're up against an enemy that can't be touched, what could be more useful than telekinesis? Also, Starline's looking very "MASTER PLAN" at the end there. Although I actually think Eggman might approve of it. >"Override signals"? What was I thinking?! Dull, dull, dull! Now THIS idea has style! Flair! Panache! That pesky hedgehog won't know what hit him!
>>18027 Silver is going to be the last man standing, I'm calling it now.
>>18020 >3d page that joke was bad but still got me, kek. >>18021 >Omega outright teared in half that's not nice, man. Lately this comic has had a lot of that. >>18024 Many thanks for the storytime anon. >>18027 >When you're up against an enemy that can't be touched, what could be more useful than telekinesis Yeah, that, robots, and fly types would be ideal in this kind of situation. >Although I actually think Eggman might approve of it I'm gonna wager he's going to go behind Eggman's back to carry out his plan thinking it's such a good idea and that it will make Eggman think better of him but Eggman will not have any of that. Already he does not seem to like any of Starline's suggestions in the least. Also it's gonna get even more boring if they introduce the deadly 6 into this…
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Sorry for the delay, here's issue #21!
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>>18063 So much for Tails' mech. At least we got to see it again.
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>>18060 >yikes this >yikes that this is becoming peeving. >>18062 Those Tails scenes were cool, not so much what they led to. Feels like a waste the whole deal with the mech. >>18063 >that ending fug Thanks for the storytime as always anon.
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Sorry I missed a few days, but #22 storytime!
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>>18251 >mfw finally catching a storytime in time
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>>18252 Not a fan of this art… something looks off about it in some panels. Having said that, this comic must be hell for artists, having to draw so many characters and zombots all with different features in so many panels.
>>18255 I'd have thought that to be able to contain a zombot the bubble would have to actually be pretty strong…
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>>18257 Thanks for reading! >>18259 Yeah, it seems like the IDW Sonic schedule is a bit hectic, which may explain the delays.
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>>18256 >>18257 this isn't way past cool. >>18261 Thanks for the storytime anon. Is this the last issue released? When's the next one coming out?
>>18262 >Is this the last issue released? There's issue 23 & the Tangle/Whisper comics, but that's it.
>>18261 Once again, thanks for the storytime. The art is not that great, but the colors are nice at least. Poor Espio… Things are looking very grim, and I can't help but think the only way it will all get solved out is by some sort of deus ex machina… >>18260 I thought the same thing. It didn't even fall down to the floor or anything, just plopped open.
>>18264 Things are going to shit pretty quickly, so I imagine it will have to start to revert soon one way or another.
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Storytime!
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>>18365 >>18366 I still don't understand how Zavok's head works. Is the red spikey part not his chin / lower jaw?
>>18359 >resteration hq >mr. silver's gardin Cream's misspellings are starting to get to me. Other than that this has been the most interesting issue in a good while. What did you think about it?
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Tangle & Whisper #2 storytime!
I'm glad that Starline isn't a total chump. Sonic powering through his despair with sheer determination was a cool moment. And it's interesting to see Eggman's selfish desire for a peaceful life pitted against his selfless desire to create a utopia. I'm looking forward to seeing where things go from here.
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>>18378 >Sonic powering through his despair with sheer determination was a cool moment It gets a bit annoying to me that every time he fucks up and gets more infected he just runs and it gets fixed. I know he's the main hero and that's what he does and all that, and it would have been fine if it was used sparingly but he does this all the time and effectively seems like he could just keep doing it with barely any downsides. It just doesn't seem cool or believable for me at this point.
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>>18382 Thanks for reading! Either tonight or tomorrow, I'll do T/W #3
>>18383 Thanks for the storytime, please do TW 3 whenever you can, I wanna see what happens next.
>>18380 That's not exactly what's happening. The infection isn't being "fixed", it's just being held at bay, requiring more and more effort from Sonic to stave it off as he keeps fighting zombots and gets more and more infected by touching them. Having to run around to avoid being taken over has already interfered with his rescue attempts once or twice, and since he's been running constantly for days now with only brief naps to keep from keeling over outright, his stamina is depleted and he's approaching the point where he'll be too exhausted to move fast enough to keep from becoming a zombot.
>>18387 I feel those details are too small in the face of everything else that we've seen, like how much Sonic has rubbed on the zombots and how infected he has gotten but was always able to get relatively clean again, and the amount of time he's been able to keep this up for. He's been infected since the beginning of the arc and has been running almost non stop since then to prevent the virus from infecting him completely, an amount of time that was enough for Eggman to be able to capture pretty much every place in the continuity.
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>>18384 Thankfully, it seems like I'll be able to do it tonight. So, Tangle & Whisper #3 storytime!
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>>18398 Thanks for reading!
>>18399 This issue was all kinds of gay. Thanks for storytiming it anon, are we all caught up now?
>>18400 Only one issue left, which will be storytimed tomorrow.
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Tangle/Whisper final issue storytime!
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>>18417 And with that, we're all caught up. Thanks for reading!
>>18414 That wisp gun is way, way too OP. >>18418 Thanks for the storytimes anon, they've been fun. When's #24 coming out? Do you think we'll get another side comic like these anytime soon?
>>18423 24 will be coming out December 25th, according to the Sonic wikia.
>>18424 If it doesn't get delayed again, of course.
>>18426 Funny you mention that, since it was supposed to come out Wednesday, but got delayed to Christmas
>>18427 And here I was going to ask if they were still delaying issues left and right… Christmas is not a very encouraging date to ship things without delays either…
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IDW archive updated. That was a lot of work, that fucking website is pozzed as hell.
>>18524 Sweet, thanks anon!
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Late Christmas present to you all, here's issue #24!
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>>18654 Thanks for reading!
>>18655 I don't know how they do it, but this shit just keeps getting bleaker. I know everything will be cool in the end but they're really draggin' it out.
>>18659 At least it seems like this is the worse it will get. https://twitter.com/IanFlynnBKC/status/1210252207939104769?s=20
>>18650 Cream and Marine are CUTE This cover is really well done. >>18652 >tails crying I thought this was verboten. >>18654 Ouch, poor wolf. Man, this comic never has anything nice in it. >>18655 >next issue will be extra long Nice, looking forward to that. Thanks for the storytime anon.
Do you think people are going to look back at IDW Sonic with the same fondness as fans of Archie or Fleetway do?
>>18755 With enough time, I can see it happening. In some of the fan mails, it looks like this is a lot of people's first Sonic comic so I wouldn't be surprised if it sticks with a lot of fans in say, 10 or 15 years from now,
>>18755 Yeah, I think so. Sales are strong so it would seem people like the comic and in general I see that people like the new characters so I guess it is a good recipe for them remembering the comics fondly, but I can't see that happening with everyone.
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IDW Sonic #25 storytime!
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>>19723 And we're done! Thanks for reading.
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Eggman's lackeys turned against him and took control of his scheme. …Who would've thought?
>>19719 >that amy kek, would have liked her to at least swing at him. Also the art in this issue is very nice! >>19720 >that staring contest between metal and gemerl kek again >>19721 Honestly the warp topaz feels like too cheap a plot device. >>19723 I feel this comic goes a bit too far sometimes but maybe I'm seeing this as a boring adult too much.
The movie is premiering so soon. Are you nervous?
>>19733 It's not that nice. Whisper looks like shit crying and the Rogues have missing details throughout the entire issue.
>>19733 The art in the last shot was especially great. There may have been some missing details, but I liked it.
>>19736 Maybe, but I still think it's much better than the art we usually get in IDW.
>>19723 When did Big get infected by the way? I'm having trouble remembering that.
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https://www.youtube.com/watch?v=pKi1asVLrFI >>19741 He was in the crowd in Restoration HQ (looking for Froggy again) when all hell broke loose. >>18254
>>19721 >third image, first panel His hand reminds me of mine
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>>20165 And that's the end of our storytime, folks. Thanks for reading!
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>>20164 I can buy Sonic forgetting the electromagnetic control thing when sending out Gemerl because he's dead on his feet (and also because it hadn't dawned on me either), but how did Gemerl not remember it? Machines aren't forgetful. Did nobody bother to tell the robot that the villains du jour can control robots?
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I really wish we could get art quality like in late Archie. >>20166 Thanks for the storytime anon. >>20167 Honestly I've been enjoying Hammerstrom's stuff a lot if I'm remembering correctly. That's a really nice hedgehog. >>20169 >(and also because it hadn't dawned on me either) I have to admit that the same happened to me and I facepalmed really hard when it happened. But then I remembered what Sonic said and thought maybe there's something more there probably isn't, though.
>>20169 I know someone suggested that maybe they have a failsafe where Gemerl can override Zeena's control due to his free will. I can sorta believe that (especially since the covers/solicits of the next few issues don't mention Gemerl going under Zeti control )
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>>20163 You know, all this is pretty much Sonic and Tails's fault for thinking a robot programmed to serve Eggman wouldn't serve Eggman. Also, have a crop of the best part of the issue.
This issue felt… short. Like nothing much happened. I feel like we've been doing circles since the last one. The pacing is kinda slow.
>>20175 I feel the same, there are a lot of issues that feel like that. Also, ironically this issue was supposed to be longer than usual. I feel they try to introduce a lot of action to make the pacing seem fast but it just doesn't cut it for me.
>>20169 I assumed the plan was to have Gemerl grab the emerald and get out before the zeti could react. Hence why Sonic called it "risky".
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IDW Sonic #27 storytime!
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>>20540 Thanks for reading!
Confirmed. Sonic and crew are officially morons.
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>>20543 Indeed. Imagine if Gemerl had gone by himself, he'd be toast almost immediately.
>>20539 Aw. Cream and Gemerl break my heart. >>20540 >Join us next month for another nail biting installment of "All or Nothing" Yeah, about that… >>20541 Thanks for the storytime anon.
>>20543 And Gemerl is now thinking illogically and self-destructively, as per his previous robo-snark. Granted, it let him punch through Zeena's control (twice), but reassuring Cream and then going to back up another team would've helped her WAY more than going full Vector/Charmy. (And Vector at least had some logic behind his actions. Why is Gemerl going to babysit an unkillable, unthinking zombot?)
>>20653 Yeah, that line looks pretty ironic now. Maybe that's the intent, but unless Gemerl can reach a speed that'll stave off the infection, there ain't much he can do to help Cream beyond comfort at this point.
Thanks for the storytime. Espio's story is the high point of this issue. Now I want to see if he'll bring himself to fight his zombotted friends.
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Man, it's been a pain in the ass to get the images to load. The issue was fun, though. Hopefully the next one ends this crappy arc. >>21889 What did the note say /fast/? >>21891 They never went into detail about how Zavok can just grow huge whenever he wants did they? >>21892 Thanks for the storytime!
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>>21916 >Man, it's been a pain in the ass to get the images to load. The only thing I can think of is that the software can't handle all the images.
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IDW archive updated just for (You).
>>21990 Why, thank you anon.
THE 2020 ANNUAL DROPPED LAST WEEK Anyone wanna do the honors?
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>>22054 Sure thing.
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Did the images break down again? God dammit.
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>>22108 And that's it for the Annual! Which story did you like the most, and why? Personally, I liked Big's story the most. Not only it's a nice recap of what has happened so far in the comic, Jon's art is fantastic as usual. Reflections is a close second, I like the way they handled the visual storytelling.
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>>22101 >hey big guy >hey little guy pic related kek >barricade town Are those Rough and Tumble? >>22102 >echo mine That's where Rough and Tumble got infected right? >elson st >dobbyn dr nice little homage >>22103 So that's how he got infected. I knew we hadn't gotten clued in on how that happened (>>19741). Man, that last page is sad as hell. Real life feels just like that too, honestly. Considering Big went through most of the known areas and cities to look for froggy, what are the chances he's always catching a different frog and not just "froggy"? >>22104 The colors on the second story are so pleasing. I liked this story, it was comfy. >>22106 Did he get surprised that Eggman had a figure of him or that it had robot eyes?
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>>22110 Thanks for the storytime. I swear I was going to get to it eventually if no one else did. I liked the second story (Darkest Hour) the most because I liked the setting and the art was FANTASTIC. Big's story was a close second because I liked how much was going on in all the panels and all the little details and hidden things in them, and also how many events it covered. Reflections was a lot of fun to read look at too, I loved how much it was trying to say despite not saying a word and it's always interesting to look at that side of Metal, which I wish we could get more of. >>22107
>>22122 >Are those Rough and Tumble? Yes. And yes, they are the zombots at Echo Mine. >What are the chances he's always catching a different frog and not just "Froggy"? I never thought of it like that, but considering how dumb Big is, I wouldn't be surprised if that was the case. It would be kinda sad, though. >Did he get surprised that Eggman had a figure of him or that it had robot eyes? Poor guy can't catch a break. First the doc is revealed to be way more reckless than he thought, and now he sees that, in the end, he'll be nothing but another talking animal to him. >>22123 Well IDW has been giving Metal Sonic a lot of attention so far, given he had his own arc on the earlier issues, his active role in the story, and now this. I still think leaving him go wander around free was the stupidest thing ever, and Sonic's reasoning here >>20163 is just dumb.
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>>22131 >Yes. That's pretty cool. I fucking love Rough and Tumble no bully. >he'll be nothing but another talking animal to him Kek, that's a funny way to put it. Though to be fair he has a doll for every character, even himself. >I still think leaving him go wander around free was the stupidest thing ever I feel there's a lot of instances of using retarded logic to justify plot outcomes, Shadow becoming a zombot being another one of them. However, in this case, what do you think Sonic could have done that would have been in character?
>>22134 They should've, at the bare minimum, have SOMEONE, ANYONE keep an eye on Eggy while he still was a good guy. Even if the guy had a change of heart (or mind, whichever fits better in that situation) He still was the mastermind behind every single bad thing that has threatened to end their lives in the history of everything. Secondly, leaving Metal Sonic, who just tried to finish everyone off and you got finally trapped and deactivated, free and conscious, was not a smart move. Tails should've tried to reprogram it to become good, like Gemerl or something, or at the very least, keep a tracker on him. Even if Rough and Tumble didn't capture Eggman under Starline's orders, Metal Sonic's first two places to wander to after being free were going to be either Eggman's base to repair himself or to wherever Eggman was, and that was dangerous. What make all of these decisions feel so dumb is the fact that they've established this comic is not an origin story, it is set after the last Sonic game, and supposedly has all of the Sonic games as a sort of canon past. So, Sonic and co. knew that Metal Sonic could easily go over his own master's commands and set his own in his search to surpass Sonic and defeat him once and for all, AKA Sonic Heroes. So even if Eggman did stay a good guy, Metal Sonic would still be a threat as long as there was someone else alive who challenges his desire to become the world's "most supreme being"
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>>22135 Maybe on some level, some part of Sonic remembers that it worked once.
>>22145 I haven't read that far into Archie, what's the deal with this guy?
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>>22145 Spoilered because Archie spoilers.
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Sonic #29 Storytime!
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Zavok more like Jobvok.
>>22176 >third page >SONIC HELP ME Not this shit again.
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>>22177 And that's it. Sorry for the delay, my connection shat the bed halfway through.
>>22184 Tossed in Space arc all over again? thx btw.
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>>22179 In my humble opinion, they should've had Metal Sonic stay on the island fighting the zombots and have Tails make the sacrifice of getting infected while carrying Sonic over to the Emerald, after all, he's supposed to be fast or almost as fast as him while flying. That way, he would've gone down a hero, and you avoid Zavok's control over robots (A power that Zavok conveniently forgets until page 11 >>22176 ) >>22185 A short trip to the Sol Dimension, perhaps?
>>22186 Ian and ABT did it on purpose to troll the fans.

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>>22175 >boy am I glad Tails didn't deactivate you when he had the chance >mfw >>22176 >eggman had to push amy into Big to get away from big lazy ass slow cat Long gone are the days he outran Sonic to get to ships. >>22176 >tails keeps cowering in fear from danger WHO KEEPS DOING THIS FUCK >>22177 >mfw What a half assed ending though. It doesn't explain anything, it feels they just wanted to drop this like a brick and it almost feels like Silver is purposefully mocking us. The two pages with the characters coming back alive are some of the best in the comic.
This arc was mediocre. The ending feels like Ian doesn't care anymore.
>>22189 I have no idea why it sold so well.
>>22188 >It doesn't explain anything What needed explaining?
>>22190 It's a good thing I quit buying this trash comic alter the first year.
>>22291 *after
What are the chances the arc or the ending had to be cut short for some reason, like the fact that we actually landed in the middle of an actual infection that has everyone grounded or maybe to make space for 30th anniversary stuff? >>22288 How about how Super Sonic and Super Silver were able to cure the infection? >>22291 I think it's a catch 22. If there's no support for the comics then eventually there won't be any more comics, and I don't think that's the idea. But if you do you get this.
>>22293 >an actual infection If it was a real pandemic 90%+ of earth's population would've died by now since containment measures only started several months after it successfully spread everywhere. They only just this month started requiring people in crowded supermarkets to wear masks, you actually think that's going to do anything at this point?
>>22324 None of that really matters, it's a huge issue and if they want to save face by ending the arc they would just do it.
This thread seems very complete. Maybe someone already asked this question but, does somebody has a download link to all IDW issues please?
>>22515 Read the sticky, and also the rules while you're at it.
>>22516 Huh "sticky"? Sorry, new here, currently looking for the rules.
>>22517 OK,… I don't wanna be the annoying guy of this thread but… I found the URL leading to the rules: >Board rules can be found here: https://8ch.net/fast/rules.html but it seems I can't access the URL (I'm being redirected to https://8ch.net/index.html)
>>22518 Do not use a name on your posts. How the hell did you even get here? Hard to believe someone so clueless would roam imageboards.
>>22520 Fixed, no more name displayed I saw a YouTube video about mystery posts on 4chan then I got interested. (using everychan client on android)
>deleting my off-topic post but not the spam from a retarded cuckchan namefag that prompted it Not saying that my post did not deserve deletion, just that priorities seem to be off here.
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>>22525 Deleting his stuff wouldn't accomplish anything so it'd have to be a ban and that seemed a bit rash at the moment, but he'll eventually get there if he keeps it up just like the last namefag.
Do you want me to storytime issue 30?
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Here we go!! Sonic issue #30!
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>>22541 And that's it!!. Hope you have enjoyed this storytime. Next pages are fan art and variant covers.
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>>22539 Why did Gemerl not help? Wasn't he "immunized" from the D6 power a few issues back, where not even Zeena with the power of a Chaos emerald was able to hold him down? >>22541 Rouge isCUTE. Having said that, can we have ONE fucking issue without pain and suffering? >>22544 Shadow just keeps jobbing it seems, I hate how the comic treats him. Sonic ending in Blaze's dimension could be interesting, though, looking forward to that. Next issue's cover makes a lot more sense now. >>22545 Thanks for the storytime anon
>>22548 >Why did Gemerl not help? Wasn't he "immunized" from the D6 power a few issues back, where not even Zeena with the power of a Chaos emerald was able to hold him down? He smashed a transmitter or something that let Zeena mind-control him, but it didn't stop her from just telekinetically moving him. On the other hand, when she did that there was a visible trail leading from her to Gemerl (Cream even stomped on it at one point trying to break it).
>>22548 >Shadow just keeps jobbing it seems A shame his entire reputation had to be ruined by one single game. Nobody gives sonic nearly as much grief for his little stint in '06
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IDW #31 storytime!
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>>22901 I love the thing about Tumble's tail but man I want to hear the story already!
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>>22905 And that's it! Hope you have enjoyed! Hopefully from now on they can give Shadow a better characterization..
>>22906 Good stuff, thanks. I know that cosplayer.
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>>22907 Did you shag >her?
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#32 storytime!
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>>22933 And that's it!! The Metal Virus Saga is finally over. Evan Stanley here we go!
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What happened to issue #28?
>>22943 That's a great question. The issue was posted ITT, but the posts were deleted on 8kun at some point before the board was migrated (see >>21916 for remnants). The interesting thing is that there is no trace of these actions in the board log somehow. The only option is that they were part of a mass deletion, but that's extremely unlikely.
Should i storytime it on 8kun too?
>>22929 >sonic gets warped to a completely new world >lost his memory and acts like a completely different person >this is barely touched on at all before he's fixed and teleported back Totally wasted potential.
>>22949 I don't think so, it's supposed to be the bunker. It seems to be pretty dead too.
>>22952 >Totally wasted potential. That was my thoughts exactly.
>>22929 Wait, now that I think about it, how the hell did Gemerl get repaired? Metal fucked him up really good. >>22936 Thanks for the storytime. It's funny, I was really looking forward to these issues, they could have explored a lot of lore and had some really fun interactions, and could have probably gone for a few issues dealing with that, but instead they crammed everything into one issue so that they could go back to their overused comic formula and made one pretty boring issue. It's vexing.
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>>22931 Holy shit this version of Eggman doesn't fuck around.

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>>22963 Seeing Eggman handle firearms is all kinds of cool.
>>22962 I wonder if the reason the amnesia thing was included but then solved so quickly was because this was Flynn's last issue, so he had to wrap up everything quickly. Otherwise, I suppose you can use it as an excuse to say why Sonic didn't return even sooner but he did return very quickly anyway. Was it established in Rush or Rush Adventure that time moves faster in Blaze's dimension?
>>22971 If that was the reason then I don't know why it had to happen in this particular issue instead of using a few more issues to wrap things up properly and hand over the reins then, but so far that's the theory that makes the most sense.
>>22972 Contracts do not necessarily have any concern for the story.
>>22974 What contracts are you referring to? As far as I know the comic's writers and artists work basically as freelancers and get paid per issue, so it's not a fixed term contract.
>>22975 That's how it was at Archie, and perhaps at IDW, but the point stands that they surely plan out hirings in advance, and even if they treat them like freelancers, that's obviously a somewhat bogus claim. The point is that they probably decided when Stanley would take over with little regard for whatever stories Flynn wanted to tell.
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IDW Sonic Bad Guys #1 storytime
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>>22998 And that's it. Thoughts? Personally i think it's a good start.
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>>22997 >heel spurs Oh Starline's a platypus. I only now just realized that.
>>22999 Pretty good, but I still don't really care about the OCs. I'd be much more interested if they used characters from the games. They at least have done decently in the previous arc with making Zavok more interesting and memorable than he was in Lost World, though, so I'm a bit interested in him here. But Rough and Tumble suck, and Starline and Mimic are meh at best. Of course they haven't used other bad guys in the main series, so maybe that's why they wouldn't want to use them in a spinoff, but I'd be more interested in seeing Witchkart or the other characters from Skypatrol, or any of the Battle Kukus from Tails Adventure. Bring back Fang. Maybe use Bean and Bark as bad guys like Archie did (even though I don't think they were meant to be evil in Sonic the Fighters). Maybe Eggman Nega, but maybe they don't want to deal with a character with a fucked up contradictory continuity that they'd have to address. Hell, I'd even be more interested in Ixus Nagus, though perhaps they're hesitant to use any SatAM characters, though IIRC they're technically allowed to. My point is, I don't like how this series is so quick to use OCs. Look where that got the Archie series. There are so many overlooked characters that already exist and could be used instead. Characters that are actually in the games, or at least in the cartoons. Instead we get miniseries all about OCs (okay, fine, this second miniseries has one out of five protagonists not be an OC), and another OC being introduced in the new writer's first issue. Can't they learn their lesson? They ruined the Freedom Fighters by using them so much, instead of using them as occasional guest stars while making sure game characters get the spotlight. Now we don't even get the Freedom Fighters, and instead just get OCs having their own miniseries. I'd rather a Princess Sally miniseries than this. Reintroduce those characters, or any other long-unused characters, in this new continuity. Now they wouldn't be bogged down by decades of terrible continuity, and could be used properly for once. SatAM characters could be adapted to fit in this more game-based world, and not be overused like they were before. Old game characters were already done well by Flynn in the Archie comics, and there's no reason those villains couldn't be used here. But instead we get more OCs. Starline could have just been just be Dr. Fukurukov, Rough and Tumble could just be Bean and Bark, Mimic could be Fang or something. There's no reason the IDW continuity has to focus on OCs so much. Tangle also might as well have just been Honey or Ray or something. Whisper could have been played more as being the player character from Sonic Forces, but instead of making her generic in that way, on purpose, they just made her generic and OP, with her "legendary" and "secret" status in her backstory making her not work as a representation of the player character, while also making her a Mary Sue.
>>22999 Personally I was sort of worried about where the comic was going. I mean, "Chao races"? What? But now I'm looking forward to seeing Starline do that "I'm not dumb enough to think Zavok is dumb enough to buy this" bit again. Also, I want to criticize that supervillain jail being guitar-shaped, but I can't really find fault with the entrance design (a long approach with no cover followed by a killzone). I can't think of a practical reason/plausible justification for the walls to be curved, though.
>>22996 So he was stealing from Eggman in >>13391? Even thought Metal and Eggman himself were on top of him? >Rough & Tumble ended up in jail as Tails predicted kek >they're not very bright RUDE >>22997 Starline is going to embarrass himself again isn't he? >>22998 Did they just say moron on my kids comic book? I'm impressed. >>22999 Thanks for the storytime anon. I think it wasn't a particularly exciting issue, hopefully it's just because things are just getting started. Not a fan of how the story was told, it felt too... straightforward, I guess, which is a bit boring. We'll see how the rest of the arc goes. >>23000 >I always have the release date of the next comic marked on my calendar Must be a calendar full of scratches with all the delays, lol. >>23001 I would have never guessed they gave him that gadget because of the real animal if not for your post. >>23002 >Eggman Nega Pretty sure he's verboten. >There are so many overlooked characters that already exist and could be used instead What's the difference really? How's a character that hasn't been relevant in decades different from an all new character? >Instead we get miniseries all about OCs I've always found suspicious that they did that and also everything that has to do with how they handle their OCs, to be honest. In theory their rationale is that the OCs had become very acclaimed so that's why they decided to do the miniseries, but I don't really know how much I believe that. >There's no reason the IDW continuity has to focus on OCs so much Technically you're right, but it's just very convenient for them. With OCs they don't have to worry about previous characterization or lore, and in the case of a lot of characters about their legal status or running into legal issues even if they've done nothing wrong. Also they most likely have more leeway with OCs compared to a long standing character from Sega. It feels that they're targeting a new (and younger) audience with these comics so ultimately including an old character likely doesn't bring many positives for them. >>23003 >I mean, "Chao races"? What? What's wrong with Chao races? It looks like a fun arc to me. Hopefully it'll have some fun character interactions.
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>>23003 >supervillain jail being guitar-shaped Sonic X reference
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>>23006 Oh wow, nice.
>>23005 >Pretty sure he's verboten. Perhaps. I mean even if he's not I could understand the comics not wanting to deal with what a clusterfuck his story is. Though they use Blaze. I'd be interested in seeing the comics try to clarify their stories, but I get why they also would like to just not talk about that. >What's the difference really? How's a character that hasn't been relevant in decades different from an all new character? Because it's a comic series based on a pre-existing franchise, so you should use characters that pre-exist in that franchise rather than just making OCs. If I wanted to read about characters that aren't from the Sonic the Hedgehog franchise, then I would be reading a comic that isn't based on the Sonic the Hedgehog franchise. >With OCs they don't have to worry about previous characterization or lore, If you don't want to "worry about" those things, then don't make a licensed comic. I'm sure millions of fanfiction writers, as well as 90% of people who have ever written for Marvel, DC, or Archie, can point out that there is a certain amount of creative fun in working with pre-established characters. Of course you also have bad fanfiction writers, who just make OCs and write about them, bringing into question why they'd not just make it a wholly original work in the first place. I used to think Flynn knew better than to do this, but especially since The New 252, when many old OCs were taken off limits, I'm not so sure. I used to think Flynn used them because they were already there, so you might as well make them better, but then he just introduced new OCs to replace them, showing that he really learned nothing. >and in the case of a lot of characters about their legal status or running into legal issues even if they've done nothing wrong. Not a problem if you're only using game characters. I'm pretty sure they've mentioned that they're technically still allowed to use the characters from the cartoons, too, but I could see why they would want to avoid that. Frankly, one reason is specifically because they got so overused, rather than game-characters. It's a shame, because the Freedom Fighters could be great if used as occasional guest stars like The Chaotix or The Babylon Rogues. Even if they were as important as Team Dark, that might still be pretty cool. But instead they continued being the main characters for 25 years after their cartoon was cancelled, and 20 years after story-heavy games that don't match at all with how the Freedom Fighters were used became the most prominent part of the franchise. The way the writers, including Flynn, continued to use them, poisoned them. Flynn and other writers should learn from this, and not continue to make the same mistakes. The game characters should always be front and center. Characters further from the games should be less relevant. OCs are even further from the games than cartoon original characters. >Also they most likely have more leeway with OCs compared to a long standing character from Sega. Probably true. However, they just shouldn't be doing things that they wouldn't have the leeway to do anyway. Archiefags sometimes made a big deal of this, when really it was just Sega saying "No, you can't have Sonic get cucked by an OC and then cry about it on the cover." Those "mandates" from Sega are totally justified, and there are plenty of good stories you can tell within them. Hell, they mostly have been doing a good job with them. I mean don't get me wrong, I'm really liking this IDW series, but does anyone really think that Tangle, Whisper, Starline, Rough and Tumble, and Mimic really made any of their stories that much better? In the main series, certainly not. As I've mentioned, most of them could have easily been game characters that fill similar roles, and I'll continue to argue that Whisper could have been handled way better than she was. Treating her as a generic footsoldier that happened to be a great ally, (the "buddy" from Forces) would have been neat. Instead they made her way too "special" and she just came off as a mary sue. >It feels that they're targeting a new (and younger) audience with these comics so ultimately including an old character likely doesn't bring many positives for them. If that's the case, they shouldn't be using characters like The Chaotix, Team Dark, or especially The Babylon Rogues, since none of them have been particularly relevant in the games in 14 years. But as I've mentioned, exploring the depths of the franchise is part of the fun of a licensed work, so they've continued using these characters more than the games, and it's pretty cool. No reason they couldn't do that with slightly more obscure characters, especially since they'd all already been used the way I'm suggesting in the Archie series, by the same creators. I don't always like how all of them were used, but I'd prefer them over the OCs. Plus, Mighty and Ray were in Sonic Mania Plus. Might as well use them in the comics too.
>>23014 Tangle and Whisper are official game characters now so they've been fully integrated into Sega's canon. Starline is a replacement for the evil echidnas from Archie that they can't use anymore.
>>23016 >Tangle and Whisper appear in a shitty mobile game >this makes them canon I want to believe this on a technical level, but really, you know that's not the same as characters that are in, you know, real games. It also doesn't retroactively justify their introduction in the first place. There are many Sonic characters that already existed that could have gotten their spots, especially since they're such important spots, that get their own spinoff. I'd almost think it's a case of IDW actually owning original characters, and wanting to promote them for that reason, like how Marvel was careful to introduce a Transformers villain, Circuit Breaker, with a cameo in Secret Wars II, instead of the actual Transformers comic, because then they would own her and could legally use her in other books. They did the same with Death's Head, who got new miniseries as recently as last year. The difference there is that Transformers was actually new when those characters were created, so it was a lot more justifiable to create OCs, and they didn't become main characters in the series, just semi-recurring villains. They at least had the decency to not pretend Death's Head was a Transformers character, and dedicate Transformers' miniseries to him. They treated it as a separate thing. Of course, this is IDW now, the creators of Trannyformers: Homos in Disguise, so I don't expect them to have any respect for the source material. Starline might as well been replaced with any other mad scientist character. Dr. Fukurukov from Tails Adventure would have world, since he already seems to have Eggman-like tech despite his only game being a prequel. You could easily cast him as a scheming "fan" of Eggman.
>>23014 >but then he just introduced new OCs to replace them, showing that he really learned nothing I'm inclined to think a lot of the issues I perceive with IDW Sonic come from Sega. I still don't think Ian is doing a good job, but certain things, such as the pacing, the formulaic issues and the rather shallow story, feel that come from above him. >I'm pretty sure they've mentioned that they're technically still allowed to use the characters from the cartoons, too Can you imagine the shitstorm between IDWfags and Archiefags? It would be glorious, kek. >But instead they continued being the main characters for 25 years after their cartoon was cancelled, and 20 years after story-heavy games that don't match at all with how the Freedom Fighters were used became the most prominent part of the franchise I see your point, but I felt Archie Sonic worked well regardless. Perhaps it was because of the status quo and after being familiar with those characters for so long it became easier to accept them having a bigger role. Probably because of the same reasons, I'm not such a huge fan of the new IDW characters, but seems many others don't have that problem. One thing that peeves me about them is how they seem to have a stronger characterization than the main characters. It peeves me not because of them having a strong characterization, but because the same effort isn't being put into the rest of the cast as well. Still, it feels like a comic where only the game characters have prominent roles would be boring and dysfunctional as hell, and there have to be OCs to glue everything together and provide the necessary characterizations so that the characters can bounce off each other well, and that necessarily means some degree of prominence. >they shouldn't be using characters like The Chaotix, Team Dark, or especially The Babylon Rogues, since none of them have been particularly relevant in the games in 14 years They may not have been featured in main games, but I'd still argue they keep some popularity. They're featured in official art, in the mobile games, in merchandise, and in the case of Team Dark jesus christ, things don't get much more popular than that in this franchise. If you drew the line there, how many characters would they have been able to use? 4? It's not reasonable. The situation is completely different between one of those characters that have been present in one way or another for decades and a character like Honey before Archie Sonic adopted her, which probably few had even heard about. Nonetheless, they did an outstanding job with Honey and I'm happy they brought her back. >Mighty and Ray were in Sonic Mania Plus. Might as well use them in the comics too Never ever. You can't mix Classic characters and Modern characters in the (new) comic! But hey, those "mandates" from Sega are totally justified, and there are plenty of other good stories you can tell within them :^)
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The IDW archive has been updated! Added Issues 29, 30, 31, and 32, the 2019 and 2020 annuals, and Bad Guys 1. Also grouped the mini series into their own folders. >>22995 Where did you get the comic? It's not on Read Comics Online yet!
>>23023 >issues... come from Sega... such as the pacing Why would Sega care about the pacing? I could imagine them telling the writers of a licensed work to keep away from certain characters, concepts, and themes, which might result in a formulaic and shallow story, but I cannot imagine them demanding that this damn zombie arc be like 16 issues long. What would their motivation be? I also don't think it's Sega doing the other things mentioned, since Flynn was doing a lot of things like this before, with the later Archie comics. He was still introducing tons of new OCs instead of focusing on the key characters and doing arcs that took way too damn long. Now, you can argue he introduced those OCs due to Sega telling him not to do certain things with certain established characters, but established characters were still used. Flynn just wasn't creative enough to use them in reasonable ways, so he resorted to telling OC stories, which is essentially the same problem Penders had, only Flynn is a lot more talented than Penders, so his stories are much more readable. >Perhaps it was because of the status quo and after being familiar with those characters for so long it became easier to accept them having a bigger role. Well sure, I'd actually like it if they continued to appear, but not as the main damn characters, because... >One thing that peeves me about them is how they seem to have a stronger characterization than the main characters. It peeves me not because of them having a strong characterization, but because the same effort isn't being put into the rest of the cast as well. This is precisely why I didn't like the Archie characters, the SatAM characters, and now the IDW characters. I'd actually appreciate the SatAM characters, since that show is a big part of Sonic's history, but they shouldn't be given the spotlight at the expense of the game characters. The comic OCs, however, I have less patience for, since they already had so many characters to work with, including the SatAM and AoStH characters, who the comics had since day one. But Archie overused them at the expense of the game characters, so now they're seemingly off limits, if not technically, then effectively, because a lot of people don't want to see them anymore since they were used so hard they were ruined. But instead of learning, Flynn just replaces the characters that get taken away with new OCs. When the Pendersing happened and a bunch of comic OCs were taken off the table, he immediately started introducing new ones, and now with the IDW series, clearly meant to be more like the games, so much so that even the Freedom Fighters aren't being used, he does the same thing again, and introduces so many OCs that the first two spinoff miniseries are both all about them. There are literally dozens of game characters, plus a bunch more cartoon characters, that Sega has access to, and could be interesting if fleshed out in this world that is actually like the games. Not only would it be cool to see old game characters like Fang, Bean, Bark, Mighty, and Ray fleshed out in a story-heavy format without the retardation of the earlier Archie comics and the general Archie continuity, but if they were handled responsibly, it would be really cool to see The Freedom Fighters have their story altered just enough to make them fit into a more game like universe. Establish that The Kingdom of Acorn is just one more location on Earth, only they call Earth Mobius, and you can tie that in with some ancient prophecy they have or something, do a whole story about it, say it's called Mobius because they believe it's infinite, and therefore they never give up, even when Eggman actually conquered their kingdom either before Sonic 2 (16-bit) or after Sonic & Knuckles (or Sonic 4). So they have this indomitable spirit that makes them great Freedom Fighters, and that made Sonic respect them and help them free themselves from Eggman, and ever since, they've been friends who sometimes have adventures with Sonic. Strip down the concept to the core and keep what can still fit. Get rid of all the retarded comic original stuff and focus what was actually in the cartoon. It would work. But don't make them the main damn characters. Maybe do a single four issue arc about Sonic reuniting with them after a long time, and having a new adventure that ties back to stuff from the cartoon (stuff that actually fits in this world). Then have them show up when there's a big worldwide crisis like the recent arcs. But don't go too damn far with it. Don't give them their own miniseries. Though I admit they'd make more sense than Tangle & Whisper, or four OCs plus Zavok. You know who would make more sense? Tails, Knuckles, Chaotix, Team Dark, the Babylon Rogues, Blaze, Silver, Mighty & Ray, goddamn Maria and Elise. Literally anyone from the games. >Still, it feels like a comic where only the game characters have prominent roles would be boring and dysfunctional as hell, and there have to be OCs to glue everything together and provide the necessary characterizations so that the characters can bounce off each other well, and that necessarily means some degree of prominence. Except the game characters have had whole games where they do bounce off each other well. They were designed for that. They've also had comics where they bounce off each other well. The first crossover with Mega Man did a whole reboot just to get rid of everything that wasn't in the games, so the crossover could actually appeal to fans of the games, which is what should be the status quo. It was the best comic either series ever did. I'd say another good example is the Shadow Fall arc from Sonic Universe. It picks up on plot threads from the games, a new OC is introduced and is major, but he ties directly to elements from the games and feels like he'd fit logically in that world. Princess Sally makes a cameo, but none of the SatAM or Archie lore that doesn't fit in the games world is mentioned, and none of those characters are so important that they seem to take away from game characters. That's what they should be doing more of. And they're mostly doing a fair job now. They've at least made the world make more sense, but they really shouldn't be repeating old mistakes and making new OCs to steal the spotlight as much as they are. >They may not have been featured in main games, but I'd still argue they keep some popularity. That's my point. I was pointing out that since they are actually in the games, they are prominent. The games are the main part of the franchise, and if someone is a big enough fan to buy the comics, they're probably a big enough fan to be aware of most of the games, including old ones, since the games all tie together and are the same world, unlike all the cartoons and other comics. This is why game characters, including old ones, should be given priority. >Never ever. You can't mix Classic characters and Modern characters in the (new) comic! But hey, those "mandates" from Sega are totally justified, and there are plenty of other good stories you can tell within them :^) That's if there is a "mandate" like that. It's a big jump from mandates we know about, such as "Don't have a cover where Sonic is crying because a character that isn't in the games is cuckolding him with an OC skunk," to saying it's a mandate to not use characters that are in the games and have been used in the comics, even comics after the reboot that removed most of the OCs. The mandates we know about are totally reasonable, and I think a lot of Archiefags and other apologists blame stuff on Sega that likely has nothing to do with them.
>>23024 >Where did you get the comic? It's not on Read Comics Online yet! From a 4chan /co/ thread
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IDW Sonic #33 storytime! Evan's debut now!
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>>23036 *Sigh* here we go again... And that was Evan Stanley first issue. Thoughts? I think it's pretty good overall.
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>>23037 Evan interview and variant covers.
>>23038 Promising start. I really liked the art on this issue. Aside from a couple minor details that kind of irked me, it was really well done. Especially the coloring/shading, which really escalated it to the next level for me, and did a great job matching this atmosphere of a warm cabin on a snowy night. The story seems better than expected, too. I was really nervous about a new writer taking over. I've had my complaints about Flynn, but I also appreciate a lot of his strengths, and there have been really bad writers on this series before. Plus, 99% of people in the modern comic industry are only out to make propaganda, so I'd be nervous about any new person writing. Now, a lot of writers start off with a couple of normal issues before they go full propaganda, but still, this was a good start. I'd like a bit more focus on Sonic & Tails' story in the issue, maybe stretching out Rouge's story a little more to give Sonic & Tails more pages instead, just because Sonic is the title character, and I think he should always be the main focus, except for in very exceptional circumstances (or spinoff issues/series). That said, Rouge's story seems fairly interesting. I don't like that it has to introduce yet another OC, instead of perhaps using another character that might have worked in the role (perhaps Fang, Honey, or Breezie, off the top of my head), but it felt well paced and the characters all seemed to be written in-character. I hope the actual Chao Race aspect doesn't stretch out over like four issues, though. Give it some focus in the next issue, and then use that to transition to the other elements in the story. Though tonally it's seemed to go well in this issue, so this probably shouldn't be a concern. I just don't want it to be as decompressed as before, with 20 issue long arcs. I like that Stanley's interview specifically mentions that she gets ideas by thinking about new angles and ways to explore older lore from the larger series. I hope that stays true. Doing a story about a Chao Race does seem like a story about an aspect of the wider series that wasn't really explored in a story format before. On the other hand, I don't like that the same interview also promises yet another new character. To me, that almost contradicts the claim of beginning by thinking of ways to explore parts of the series that haven't been explored recently. There is only so much space to tell these stories, and yet another new character takes page space that could be used exploring something that already exists but could be more fleshed out.
>>23037 I think was fun and enjoyable from start to end. A nice change of pace that no one was maimed or destroyed or subjected to something horrible. Now if we could only get Shadow to not act like a complete fool every issue he's in that'd be great. Not a huge fan of the art, however, even if the scenes and themes are great.
>>23035 >Amy tells Shadow they're trying to get Omega fixed >>23037 >Shadow wonders what Rouge and crew are doing there >also apparently looking for a bot trader Really? This is close to being an actual plot hole.
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>>23038 >Pic 4 >Blaze blushing while looking at Silver It's confirmed bros... or Blaze is actually in love with Amy
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>>23074 Maybe Shadow just doesn't really pay close attention to others when they speak if what they say isn't important to him.
>>23115 Considering how dumb they've made Shadow in the comic that's actually possible.
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Bad Guys #2 storytime
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>>23224 And that's it! Another good issue.
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>>23225 Bonus covers and Jack Lawrence interview.
>>23226 Now the first cover makes sense. It was an okay issue, though everything is a bit too straightforward. I like that Rough & Tumble got a nice amount of action though they were a bit too loud even for my taste at times. That thing Starline made is going to end up being unrealistically OP isn't it?
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>starline struggling to keep his own ego in check >zavok egging him on
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IDW Sonic #34 storytime!
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>>23283 That's all!. Hope you have enjoyed!
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>>23279 >that dining room Man I want to go on vacations again. There's another chameleon and a few hedgehogs there, is this the first time we've seen background characters of the same species of the main characters so far? Also the character on the lower left reminded me of Muttski, for a moment I thought it was a cameo but seems not. >>23280 This Chao design is nice. I want one like the one that's leading the race, he's super cute. Which one's your favorite? >>23281 >shadow did his thing kek >>23284 It was fun issue and I had fun reading it. The OC is creepy as hell though, and some of the expressions in the dialogue seem awkward and shoehorned (my creator is missing and I'm looking for them?)
>>23294 The entire thing with the OC was awkward and shoehorned. The whole Rouge/Omega/codeword thing was kind of weird too; I'm still not sure what that was all about.
>>23295 >The whole Rouge/Omega/codeword thing was kind of weird too Yeah, that was presented in an awkward way as well, for no good reason either as it would have cost nothing to do it in a way that made a bit more sense. It feels like there were some last minute changes to that part.
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Bad Guys #3 storytime
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>>23340 That's all. RIP Starline or not?
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>>23340 Eggman's a big guy.
>>23336 >my robot forces will eliminate them >says this while Zavok is one of the characters to eliminate They keep making this mistake and it's peeving. What exactly did Zavok discover on the previous issue (>>23224) however? I can't tell what is happening in that single panel. >>23341 I doubt they'll get rid of him. I think the first cover in your post spoils what's gonna happen in the next issue. >>23342 I feel those arm rests are too close together for someone of his width.
>>23344 >What exactly did Zavok discover on the previous issue however? The cores don't need special adaptors to work like Starline said>>23222 Just need to touch them to gain the abilities>>23224
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>>23345 Oh, that makes sense.
Where's the dose doc? Also this thread is 4 posts away from the Bump limit, should it be storytimed in a new thread? /r/ing Bump in daily dose colors I have no idea how this hasn't been done yet after 6 years
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IDW Sonic #35 storytime!
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>>23376 That's all for this installment today.
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>>23372 They're putting an undue amount of emphasis on the puppet's ass in this issue, kek. I bet they didn't think they'd have to do that when designing her ability. Also cute hedgedog. Seems this issue is going to have a lot of cute moments. >>23375 >ooh, my head is spinning kek >>23376 That's two counts of princess carrying this issue. They can't keep getting away with this!
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The IDW archive has been updated with #33, #34, #35 and Bad Guys #2 and #3!
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>>23372 Are there really any circumstances where the meaning of "ASAP" would need to be explained like that?
>>23420 Very young readers I imagine could be one case. Considering really young kids sometimes write in to have their letters printed it's not an unlikely scenario. Reminds me of that kid that had the Knuckles drawing she made printed, then posted a picture with the comic book and herself. I'll need to search for that tomorrow.
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Bad Guys #4 storytime
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>>23504 And that was Bad Guys!! I liked it more than the T&W miniseries. Hope you have enjoyed this storytime.
>>23505 Ah, damn, I almost missed this given that the thread is not bumping anymore. I'll give it a read tomorrow. Hopefully the pseudo duck ends up dead. Please start a new thread with the next storytime!
>>23505 Thanks for the storytime anon. I think it's rather funny that Zavok was the only one caught in the mess in the end, lol. Sad that Starline wasn't put in his place, I guess we'll have to wait a bit more for that. Makes sense they'd want more characters on the villain's side, but ultimately I feel Starline will be dull, which this incarnation of Eggman already is. I don't think either T&W or BG were amazing but I think I liked the former a bit more given how it elaborates on the history of the characters and the characterizations were a bit more balanced and varied.
>>23533 A Starline vs Eggman war could be fun.
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>>23579 Saved, I also made a few over the past few issues. These comics are a reaction gold mine.
>>23506 New storytime in new thread right now. Look it up in the catalog.


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