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Official Sekiro Thread Nameless 02/18/2021 (Thu) 08:57:29 No. 6
HOW MY BLOOD BOILS! Post all your Wolf and Wolf accessories here. Will we ever get a sequel? Or another DLC? A proper one this time.
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Also I'm going to dump concept art.
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I never quite understood how the loaded spear was suppose to function in game. Specifically I couldn't figure out where the shaft came from. As it turns out the head of the spear is hollow and so is the shaft. It kind of actuates out like those plastic flashlight lightsabers only in reverse.
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Note that Isshin's pistol is slightly less ridiculous as it is a miquelet lock and not a matchlock.
I'll just keep posting things from my Sekiro folder for a while. You know I find it odd that Japanese fiction keeps using kunai as throwing weapons when in reality they weren't typically and that bo shuriken were a thing that actually existed. I've also heard that ninja didn't typically carry shuriken and that was actually more of a samurai and ashigaru thing. Then again given the broad classification of who could be counted as a ninja that might be moot anyway.
I also really appreciate the design of the loaded axe in this game. It actually looks like something that would function much better irl than say Bloodborne's hunter's axe.
Thanks for all these. So much little details in From's concept designs.
>>36 Even the sake bottle designs are well detailed.
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I'll add to these.
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How would you rate and rank the individual combat skills? The skills I'm talking about in no particular order: Learned Arts Whirlwind Slash Shadowrush Ichimonji and Ichimonji: Double Ashina Cross Nightjar Slash and Nightjar Reversal Praying Strikes and Praying Strikes - Exorcism Senpou Leaping Kicks and High Monk Acquired Arts Mortal Draw Floating Passage Sakura Dance One Mind Dragon Flash Bonus Round 1 Mushin Arts Shadowfall Spiral Cloud Passage Empowered Mortal Draw Bonus Round 2 NinjutsuWhy the hell are there only 3 ninjutsu techniques in this game? Bloodsmoke Puppeteer Bestowal
The worst part of the game is the level design. It's obvious they hired some rookies and taught them the "See one part of the level from another part of the level" thing and that was it. Still, the levels were enjoyable up to the Fountainhead Palace. That place is seemingly designed to annoy you. Other than that it's my favourite FromSoft game.
>>219 I really don't get how you feel like the areas don't fit together.
>>219 >That place is seemingly designed to annoy you. You're supposed to be stealthy, like a ninja. Fountainhead is my favorite area in the entire game.


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