>>3838
>4chins
I and practically everyone else on this site swore off of 4chins during the Gamergate fiasco, or later during the /pol/ exodus. As you said, it's cancerous. Too many normalfags have known about 4chan for a long time. Might I recommend ProLikeWoah's /hgg/ board? It's dedicated to h-games and more active than this /loli/ board, even if still a little slow, and you'll get solid criticism for the most part. Here's some of their board banners.
https://prolikewoah.com/hgg/catalog.html
>H-scenes are just pictures you find of already existing OC
Sad. You should see if you can get any artists on board. Might cost you a little though. You could crowdfund the art, but most anons are wary of shilling, especially for incomplete porn games.
Also, the way you use pinktext/faggottext is weird. It's just another kind of quote text, usually best used for differentiating two speakers in a series of quotes. Don't use it when speaking in the first person
>>3851
You probably already know most of this, since it seems there's still a lot to do, but I don't know what you don't know, so I'll list off what I seen needs changing and suggestions
>No music
Desperately needs fixing.
>All that silence
It may just be the lack of music, but I feel there needs to be some minor noise that plays as text shows up. On that note, more QoL features to keep in mind are sfx volume adjustment and text speed appearance adjustment.
>Words getting cut off
Need to fix that text-wrapping. If text wrapping isn't already automatic, and instead you're manually entering newlines, you're doing it wrong.
>Some typos towards the end
Get a proof-reader. Or once the game is nearing completing, post beta builds for anons to play-test.
>Combat
I'm no expert on building the systems, but I think it's best to try and do something that feels non-standard, even if it's shitty and rough around the edges. Experiment.
>UAB track starts playing
While the reference is much welcomed, I seriously hope you don't plan on using music from another original loli project as your main battle theme, or any other commonly used tracks. You can have it as an easter egg somewhere, but otherwise, I'm afraid it would be greatly looked down upon.
>Battle music start is delayed until the first attack
Interesting. I like it. It's dynamic. I think you should keep this, and use another short track to be played while the lolis are deciding whether to fight or run. However, make sure it's not used for battles that are inescapable. On the subject of music, if you're planning to make do with whatever generic tracks your version of RPGmaker has to offer, try to avoid overused ones, or just get your music from other free sources.