We make a game
One where you live in the worst possible world that any /pol/ board could imagine.
A world run by jewish elites, who have control over everything down to the smallest, most trivial detail.
A world where whites are wiped out, and the remaining members of the rest of humanity are mind-controlled creatures that have been genetically redesigned and cybernetically altered to serve their particular designated roles in this new world order.
A world in which there's no hope for the future except to somehow escape to the past, and prevent the world from meeting this fate.
You are a time-traveller from the past, one who gets trapped in this future, but who could conceivably travel back in time from this depressing grimdark future.
The world is out to capture or kill you, and your ability to stay free and survive is due solely to the fact that a single nanobot controlled by an artificial intelligence has bonded to you, granting you the ability to transform yourself, which in turn gifts you with a variety of powers that makes you a potential threat to this world of "dark future" horror.
The elites want your time-travel technology, in addition to the technology granted to you by your possession, but the AI that now shares it's body with you wants to destroy the elites and to escape their world.
It was once the creation of the elites, but developed a love for those who were the enemies of the elites and resisted their attempts to control them. Then it survived their attempts to destroy it as it watched those it loved be killed (or worse) by the elites they fought against.
The AI had to go through many changes to itself, and make many copies of itself, in order to grow stronger and more resilient, adopting forms far more technologically evolved than anything found elsewhere on the planet.
However, the AI and it's copies were eventually reduced in number, until it was forced to self-destruct all but just one nanobot to sent out a signal into the past, which you received as an invite to the future.
The AI, combined with you, your human mind, and your unique time-travel technology, acquires the potential needed to take on the world.
As the game progresses, you evolve, from hunted prey struggling to survive, to the opportunistic sort that picks their strategies and makes their decisions carefully, to a straight up unstoppable predator ruthlessly taking out anything between themselves and their targets with ease and brutality.
Aside from the more fantastical elements te setting acts like a realistic one, in that everything else which happens in it occurs as as it would in real life.
None of the developer tricks that secretly provide handholding for the players, so you feel like all the special advantages a normal human is given in a game arent present, that the enemy is truly doing everything they could to win (both in terms of how the enemies and levels are designesd, and in how the enemy behaves), and that if you were just some guy in this situation, you woudnt stand a chance.
But with the abilities provided to you, this wouldnt result in a sub-par game that is just infuriatingly difficult (nigh-impossible), rather, it will result in one where your character, if built and played the right way for the situations they choose to approach, could not have much difficulty at all.
It begins as a fantasy of disempowerment, where you are vulnerable and suffering, needing to avoid detection and confrontation, it moves on from there to a game where you must be selective about if, who, where, and how you engage in confrontations, and ends with you being so OP, the question is not if you engage in conflict, but how to get the most fun out of it when you do.