>>33565
>When all is said and done, whether the material is fictional or not, it’s the idea/concept of the child being tickled that turns them on.
So, you choose to double up on the stupid.
So every person that has ever enjoyed playing a Call of Duty game enjoys murdering people. After all, whether the material is fictional or not, it’s the idea/concept of a person being murdered they're cheering on after they get a killstreak. Same for every horror movie with teens being brutally killed, every Saw or Hostal out there with people being horribly maimed, or every Game of Thrones book with rape every other two pages. If someone's choosing to consume this media for enjoyment and there is no distinction between real people being hurt and the idea/concept of one being hurt, that means they have a severe lack of empathy and possibly psycopathic tendencies. And somehow they need to acknowledge this, and do away with the silly excuse of "it's not real bro, lmao".
Do you really not realize how batshit the implications of your words are?
Look, I get it, it's icky. Everybody draws the line somewhere, and fictional kids is as good a place as any. But the way you're presenting this idea is absolute dogshit and makes you sound like a hysterical facebook mom.
Enjoying disturbing stuff in a safe fictional setting is normal for the vast majority of people out there. It means jackshit to their everyday life because there is a clear disconnect between fiction and reality. You can debate as much as you want whether that puts them higher or lower on the morality spectrum, but to suggest it literally means the same as them enjoying stuff like that happening in reality is some high octane retardation.
I'll leave it at that, the dead horse meat has been tenderized enough, but I'm reminded of a interesting idea presented in one of the books of the Rifters Trilogy by Peter Watts, so I'll throw it in here for your consideration:
Achilles Desjardins, an engineer living in a distopic future, is a sexual sadist. He gets off on torturing and hurting others. But thankfully for Desjardins, living in a futuristic society, virtual reality has advanced enough to bring his sexual fantasies into reality by way of hyperrealistic simulations in which he gets to torture others for his sadistic pleasure, which he uses to control his sexual deviancy urges. And yet, Desjardins isn't happy. Because in the end, what he enjoys isn't the idea of torture and blood and gore, it's making others suffer. And no matter how high the realism settings are on this simulation of a woman screaming in pain, it will never give him the high he's actually after.
"It's not about the sights or the smells, okay? You can't hurt a hallucination. It's play-acting. What's the point of torturing something that can't even suffer?"