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risk-like gaming thread Anonymous 12/26/2020 (Sat) 19:19:59 No. 8
Rolls: /roll{MdN} Don't forget to attach the banner, so it's easier for OP to see your game actions.
When you create a nation, you can choose to roll 2d10 for your initial gold OR to roll 1d5 for the number of sectors you initially own. When at least 2 players join, OP updates the map and declares the first turn. You roll as per rules after that.
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Huns. Brown. Crimea. Inital roll: gold. 2d10 = 11
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roll for Fourth Reich's terry-torries 1d5 = 1 moneys 2d10 = 5
fug
>>11 >>12 You can roll EITHER for territories OR for gold. Please choose and re-roll. Also, please don't shitpost in the thread, since it makes harder for OP to keep track of the actions. Also, if you can please pick something more appropriate for the setting, e.g. germanic tribes (vandals, goths, etc; or just "germans"). Pick your starting spot as well.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russians. Red. St. Petersburg Gold roll: 2d10 = 5
Gauls/Celts. Green. Southern France. Initial roll: Territories. /roll 1d5
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Gauls/Celts. Green. Southern France. Initial roll: Territories. /roll 1d5 Banner (maybe). <---
Gauls/Celts. Green. Southern France. Initial roll: Territories. 1d5 = 2 Banner (maybe). <---
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FIRST TURN Roll 1d10, pick your actions.
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Pink Arabs 1d5 = 4
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Advance south 1d10 = 6
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Huns. Gold: 11 + 1d10 = 6 Upgrading army to level 1 (-10).
Huns are expanding to the north-west. Huns are sending an ambassador to the mighty Russians. We suggest a non-agression pact, as long as both of us don't interfere with each other's expansion.
Celt income roll. 1d10 = 5
Expand southeast.
Russians agree, for now.
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TURN - arabs can roll now - huns have 1lvl army
Sexpand north! 1d10 = 4
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Gold: 7 + 1d10 = 7 Russians, are you interested in a trade agreement between our countries? We expand south, along the coast.
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Dear filthy sand niggers. We kindly suggest that you halt your advance to north and focus on the Balkans instead. t. Friendly Vodka-loving northern Europeans
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Huns, having a 1st level army, issue an ultimatum to the arabs: Either you pay us 3 gold and stop expanding to the north, as our northern friends advised you to do, or we will attack you for -5 gold. We expect a reply in this turn.
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only if you draw me allah hentai I will filthy slav(e)
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Huns once again propose a trade agreement to the Russians (-10 now, +15 a turn later).
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Expand east. Build level 1 army. Gold: 11g - 10g (army) + 1d10 = 7 We can have a trade agreement with the Huns once we have the money. Currently we are too poor for that.
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Celts will pay you they've got my money
Celt income. 1d10 = 9
Colonize Austria.
(100.15 KB 360x360 huns.png)

Russians, we understand. Your refusal won't affect our friendly relation! Celts, we propose you a trade agreement, since you're neutral and you have the money to do so (-10 now, +15 in a turn). Arabs, do you refuse to pay 3g? Then we're attacking you for -5 in the Caucases.
>>38 Trade agreement accepted.
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Sincome 1d10 = 8
waiting for arabs... either they accept the ultimatum (-3g), or defend the sector (-5g), or give up on the sector (lose caucas mountains)
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defend please
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--- TURN --- - celts and huns signed a trade agreement (-10g each) - huns attacked arabs, arabs defended (arabs -5g, now have 7g)
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Huns continue to expand to the Balkans (Serbia). Gold: 4 + 1d10 = 8 Attacking arabs again, unless they agree to pay us 3g and stop expanding north.
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Take Kola Peninsula. Attack Arabs. Gold: 8 + 1d10 = 3
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Huns once again propose trade agreement to our Russian friends. We both have just enough resources for that.
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Sincome 1d10 = 4
Russians agree to the trade agreement with the Huns. Current gold: 11 - 10 = 1
>>47 You're being attacked by russians and by huns. Huns agree to stop their attack if you pay them 3g and stop expanding north.
can you attack with that much gold?
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Sexpand west
>>50 You don't need gold to attack, you only need army. You spend gold to defend your sector when it's attacked.
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pay huns and defend
Income 1d10 = 9 and colonize Switzerland.
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--- TURN --- - russia and huns: trade (-10) - celts and huns: trade income in the next turn - arabs pay 3g to huns so they are not attacking - russians attack arabs, but the attack is futile - arabs have 3g left
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Huns expand further south. Gold: 5 + 1d10 = 7 We stop attacking arabs in the north if they are not expanding there. We also inform arabs that the Balkans are in our sphere of interest, so they should not expand there.
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Colonize Lithuania Income roll: 1d10 = 4 Since the filthy Arabs promised they wouldn't advance North, We Russians will not attack them this turn. However, if they decide to change their minds, the war will continue.
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Build 1lvl fleet (-5).
Colonize northern Spain. Rolling income. 1d10 = 5
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incoom /roll{MdN}
>>59 13 gold + 15 from trade + 5 = 33.
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incoooooming 1d10 = 4
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---- TURN ---- - celts and huns: trade income (+15 g each) - huns and rus: trade income in the next turn
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1d10 = 1
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Take southern Finland Gold: 5 + 1d10 = 6
Huns once again warn arabs that they should not expand to the Balkans. Or else... Huns recieve +15 from trade. We build lvl2 fleet (-10). We colonize southern Italy. 12 + 1d10 = 5
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expand west
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Huns propose Celts another trade agreement. The last one was beneficial for both of us! Since filthy arabs expand west despite our warnings, we declare war on them once again. We attack Caucases.
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Russians suggest a trade agreement with the celts.
Celts build 1st level army. 33 - 10 = 23. Celts build 1st level fleet. 23 - 10 = 13. Celts expand to central Italy. Income 1d10 = 9.
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defend unless huns pay 5 gold
>>69 Accepted. 13 + 9 = 22 - 10 = 12. Correction: Build second level fleet because first is only 5g.
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----- TURN ----- - celts+rus: trade start (-10) - huns+rus: trade fin (+15) - arabs deflected a huns attack (left with 3g) - celts now have army:1, fleet:2
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1d10 = 3
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expand south defend unless they pay 5 gold
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Take Northern Finland Gold: 16 + 1d10 = 1
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Huns upgrade their army (-20) to deal with the arab danger. Gold: 12 + 1d10 = 7 We expand north along the western coast. We attack (x2) arabs in Bulgaria. GO HUNS!
Income 1d10 = 1. Colonize Wales.
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expand south no defense
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Russians, you have enough money for another trade, right? Agree to sign?
Russians agree to the trade deal with the Huns. Gold: 17 - 10 = 7
>>79 Will undo this time, but in the future whatever you write in the first post will be executed, no undos/redos.
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---- TURN ---- - rus+huns: trade (-10) - celts+huns: trade next turn - huns successfully attack arabs QUEST: HIDDEN TREASURE There are rumours that in the faraway lands lie remains of an ancient civilization. Whoever finds them will get 5d10 gold. In order to investigate a sector, you have to colonize it and pay 10g.
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1d10 = 4
(100.15 KB 360x360 huns.png)

Gold: 2 + 1d10 = 3 We expand north.
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Take Northern Sweden Gold: 7 + 1d10 = 9
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Huns attack arabs in Caucasus and also launch a siege of Constantinople.
Colonize Iceland. Use 5g to also colonize Ireland. 8 - 5 = 3 + Income 1d10 = 5.
Arabs defend? 10g to defend both sectors.
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build army
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-------- TURN ------- - celts+huns: trade (+15) - arabs build lvl1 army - huns conquer 2 undefended arab sectors
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Huns build lvl3 fleet (-15). Gold: 5 + 1d10 = 9 We colonize north.
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1d10 = 5
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Colonize the rest of Norway. Gold: 16 + 1d10 = 5
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Ok, we launch an offensive against arabs: - by land from caucasus, 2 sectors - by sea: easter turkey + syria Defend? You have 5g (1 defense).
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russians upgrade their army to level 2. Gold: 21 - 20 = 1
8 + 15 = 23. Trade agreement with Russia. 23 - 10 = 13. Colonize Tunisia, England, Algeria. 13 - 10 = 3.
Forgot income. 3 + 1d10 = 5
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attack caucasus no defense
>>97 Due to Russians spending all their money on vodka, I suggest a trade deal with Huns instead.
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---- TURN -------- - rus+huns: trade (+15) - celts+huns: trade (-10) - huns conquer 4 arab sectors - arabs conquer back 1 huns' sector
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Huns expand to eastern poland. Gold: 19 + 1d10 = 9 We will attack arabs unless they agree to become our vassal.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Take rest of the Scandinavian peninsula (2 territories = 0 + 5 gold) Gold: 16 - 5 + 1d10 = 3
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Now that we Russians have 14 gold, we suggest a new trade agreement with the celts.
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1d10 = 4
Income. 1d10 = 9
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Huns adopt slavery (-20). Huns launch 4 attack against remaining arab sectors.
>>104 You already have an active trade agreement, income next turn. You can't do another one with the same country.
>>104 8 + 9 = 17. Accepted. 17 - 10 = 7. Expand to southern Spain.
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expand north attack syria
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Since the filthy Arabs started expanding North, Russia has decided to attack the big pink territory x2 with its mighty level 2 army.
Contested conquer. Russians and Huns are to roll 1d10. Whoever gets the bigger roll, gets the mountains.
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>>112 Our horse archers are fast as wind! 1d10 = 2
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Arabs will give income to Russia for 3 turns if they do not attack the big pinky and protect from Huns
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defend big pinky if not
>>115 You can only afford to place 1 defense, but there are 4 attacks coming to that sector (well unless russians accept your proposition)
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Rolling 1d10 = 4 We Russians are willing to have a peace negotiation next turn, after this conquest has ended.
>>116 so huns aren't attacking anything else?
Huns get 2d5 = 6 additional gold from conquering 2 arab sectors. Mountains go to Russians.
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-------- TURN ------ - rus+celts: trade (-10) - huns+celts: trade income next turn
Income 1d10 = 6
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Huns are eager to inform mighty Russians that we have no interest in conquering the Caucasus mountains. We were only attacking arabs, since they didn't listen to our advice and expanded into our territory. We are always interested in trading with Russians.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Gold: 4 + 1d10 = 4 We Russians are now willing to enter a peace negotiation with you filthy Arabs, if you are interested.
7 + 6 = 13. Investigate Iceland. 13 - 10 = 3. Expand to Scotland.
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Gold: 14 + 1d10 = 4 Not attacking anyone yet, though we have the ability to launch 2 naval attacks against arabs. Expanding north.
>Not attacking anyone yet, though we have the ability to launch 2 naval attacks against arabs. no shared borders
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Russia builds a level 1 fleet (-5g). Gold: 8 - 5 = 3
He knew it, he fucking knew it! Celtic expedition finds ancient ruins in the Icelandic snowy wastelands. Celts receive 5d10 = 34 gold!
oy vey naval?
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russia builds a level 1 fleet. Gold: 8 - 5 = 3
>>127 Caspian Sea.
>>130 naval yes
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Are the filthy Arabs willing to have a peace negotiation?
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1d10 = 7
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

If the filthy arabs are not going to respond soon, we Russians may genocide them entirely.
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reclaim caucasus expand north negotiation of what? offer trade to huns and celts
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>>137 Accepted. (You only have funds for one trade though.)
The Celts, using their newly found wealth, become a major empire. Build Imperium. 37 - 20 = 17. Build third-level fleet. 17 - 15 = 2. Income already rolled.
celts?
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Since the Arabs have once again acted against our will, we decide to: Colonize the north-eastern corner of the map. Attack the pink region. Attack the newly colonized pink region (ignore this if this is not allowed by the rules) Will not defend since we Russians are poor.
The Celts send an emissary to Arab lands, promising protection in return for a future trade deal. The other empires are warned that it would be unwise to attack Arabs. >>140 No funds yet.
Arabs, you have 6g left, but russians are attacking you x2 I assume. Unless celts give you the money to defend.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

We Russians would like to remind the Celts that such warnings are entirely out of proportion. We would like to remind the celts that it was the filthy Arabs who invaded our Northern Lands, and it was the filthy Arabs who refused peace negotiations. We Russians have never stepped a foot on dirty Arabian soil. Hopefully this has all been just a big misunderstanding by the Celts. t. Your friendly Vodka-loving neighbour
>>143 can Russia attack the uncolonized territory?
>>145 They can launch the attack from caucases, since it was their sector. You in return attack them, so basically you exchange sectors.
I think next turn you will have the territory you took from me (the big caucasus mountain area), and the new colony from north, but you will lose your current territory. t. Russia
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------- TURN ------ - arabs and russians exchange attacks, russian forces are surrounded - huns+arabs: trade (-10) - huns+celts: trade (+15) - rus+celts: trade income next turn
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no defense if Arabs get 2 territorries next turn like >>147 said
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

War is bloody and stressful. Time to get some money. Gold: 3 + 1d10 = 2
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23 + 1d10 = 5 Expand west.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

We Russians take Denmark.
>>150 >directed by robert e weide
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1d10 = 8
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

We Russians are willing to give Denmark to the filthy Arabs if they give us their current two pink regions. In exchange, we will not attack Arabs unless we are provoked.
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Celts, are you willing to trade?
Income 1d10 = 6.
does the most north-eastern sector have access to the sea?
>that feeling when you watch USSR being reborn
>>158 Yes, it does.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

We Russians would like to remind the filthy Arabs that we have a level 2 army, and we have a whopping 5 pieces of gold, so we can defend ourselves against any filthy Arab attacks. You get Denmark, or you die. Your choice.
>>156 Accepted. 23 - 10 = 13. Expand into the rest of Spain. Trade deal proposed with Russia as well.
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take denmark give the two pink sectors
So technically this maneuver is the same as launching an attack from your ally territory (arabs don't have the fleet). This time it's free, since I didn't warn you about it in advance. But the next time someone wants to exchange territories or attack someone without having direct access, you have to pay 1d5 for such action.
how about any adjanced sector then?
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----- TURN ----- - finally, piece in the middle east - huns+arabs: trade income next turn - rus+celts: trade (+15) - huns+celts: trade -10
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Huns colonize east germany. Gold: 17 + 1d10 = 7
Income 1d10 = 5. Expand into Portugal.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Colonize Latvia. Gold: 20 + 1d10 = 7
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1d10 = 5
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Huns want to trade with Russians. Also we propose signing a non-agression pact (in fact, we already signed it, but let's make it official). We can't attack each other without declaring war in advance (can attack only on the next turn).
33 gold. Build second-level army. 33 - 20 = 13. Propose trade agreement with Russia. 13 - 10 = 3.
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propose trade to Russia, Huns, and Celts
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russians agree to both the trade agreement and the non-aggression pact. Gold: 27 - 10 = 17
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russia agrees to the trade agreement with the filthy arabs, but does not have enough money to trade with the celts. Gold: 17 - 10 = 7.
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----- TURN ----- - rus+arabs: trade -10 - rus+huns: trade -10 - huns+arabs: +15 - huns+celts: trade next turn
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Respectfully colonize south germany. 29 + 1d10 = 7
Take Estonia. Gold: 7 + 1d10 = 1
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1d10 = 3
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Huns are proud to announce that they are a lvl1 Empire now. (-20)
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

>>178 This was a drunken Russian post where flag was forgotten. Current gold: 8
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propose trade with hans and celts
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Huns suggest Russians shouldn't trade with Celts anymore, since their empire is so powerful.
>>182 Huns agree to buy your fish if you guarantee you won't expand south.
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>>184 you mean trade? not sure if fish is kosher
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

We Russians make no promises since the geopolitical situation is volatile. However, we have not recently traded with anyone other than arabs and huns, so currently there does not seem to be a problem.
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le ebil EU memes
Income 1d10 = 3 Expand into Belgium.
Buy slavery. 21 - 20 = 1.
(100.15 KB 360x360 huns.png)

As a purely political gesture, huns suspend the non-agression pact with russians until they agree to put the trading embargo on Celtic Empire.
will Huns trade with EU?
Are you ok with not expanding south?
>>189 Correction: received no money from trade this turn, so only had 16. Buy militia instead.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russians agree not to trade with the celts.
>>194 Huns break the non-agression pact anyways.
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fine no expansion
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----- TURN ------ - rus+arabs: next turn - rus+huns: next turn - huns+celts: +15 - celts have militia now
(100.15 KB 360x360 huns.png)

Huns pray for a good gold roll: 1d10 = 9 and prepare the offensive
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Gold: 8 + 1d10 = 2
(100.15 KB 360x360 huns.png)

Huns buy level 3 army (-30). Huns launch 3+3 attack on Russians: - caucasus, moscow, belarus (land) - latvia, litva, estonia (naval)
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Upgrade fleet to level 2 and use that to colonize the last remaining piece of Southern Europe. Gold: 10 - 10 = 0.
(100.15 KB 360x360 huns.png)

>>196 We can trade this turn, we have just enough cash. >>202 Contested roll, we're expanding to the same sector: 1d10 = 4
1d10 = 5 income. Expand into northwest Germany. Attack Huns in southern Italy, southern Germany, Greece using fleet, and western Anatolia using fleet.
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Russia attacks both halves of Poland with its level 2 army. Russia defends nothing since it has no money. Russia also suggests the celts to attack the Huns, as they obviously cannot be trusted as allies, let alone as peaceful neighbours.
>>204 You fuckers...
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

Contested conquest roll: 1d10 = 6
offer trade to celts and huns
(100.15 KB 360x360 huns.png)

Huns wait for a reply from arabs. (But probably we don't defend.) Huns also suggest we and arabs become allies, since that would make a balanced 2x2 pvp match. If you agree, stop trading with celts and russians, and launch offensive against them.
Also we get 6d5 = 17 gold from conquered sectors.
Buy slavery this time for real. 21 - 20 = 1.
>>210 Ok, then we buy imp2 and defend poland from russians. All celtic attacks get through.
how much money do Celts have currently? enough to trade Arabs offer a NAP to Huns
Slavery roll. /r 4d5.
>>214 You gotta lend me 8g in order to sign the trade deal, ok? I spend all the money on the war.
Slavery roll. 4d5 = 15
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can someone publish a rundown of all shekel reserves?
| nation | $ | army | fleet | mods | | |--------+----+------+-------+--------+---| | huns | 2 | 3 | 3 | s i2 | | | russia | 0 | 2 | 2 | | | | celts | 16 | 2 | 3 | s m i1 | | | arabs | 33 | 1 | | | |
(878.00 B 800x533 800px-Flag_of_Russia.svg.png)

>>219 We Russians are poor and have no money.
EU, do you lend huns 8g so you can sign the trade deal? Yes/no and then next turn
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do Celts want to trade then?
2v2... pvp...
EU doesn't have a NAP with Huns so not until then can that happen
>>225 Huns agree to sign NAP and even create an alliance, as we said earlier.
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is anybody expanding south of EU? would Celts be OK with more EU if Arabs trade?
>>227 You can't expand anywhere, it's all celtic territory south of you
>>227 >>204 >Expand into northwest Germany. Why did you not expand there before? Pretty sure you had the time for it.
>>228 there are two blank sectors
Build a level 2 fleet for 15 gold next turn and colonize the one remaining part of North Africa.
are Celts trading with EU?
>>232 Not yet.
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--------- TURN ---------- - rus+arabs: +15 - rus+huns: +15
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2 + 1d10 = 2
Income. 1d10 = 1
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Upgrade fleet to level 3 (-15) Gold: 30 - 15 + 1d10 = 3
wasn't me who colonized africa but fine 1d10 = 5
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Buy militia (-15g) Gold: 18 - 15 = 3 With my level 3 fleet and level 2 army, attack Estonia, Latvia, Moscow, and Caucasus
Attack Hungary and Bohemia, Romania and Crimea through fleet. Expand into Netherlands.
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Colonize the last remaining part of Europe. I assume this will be contested by the celts and huns.
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build militia
>>241 aaaaahhhhh im cooooontesting 1d10 = 1
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Ok then... Colonize the last white sector, probably contested: 1d10 = 2 But militia (-15). Militia roll: 1d3 = 2 Attack Russians: - 5 sectors in their native territory - 1 in the balkans (roll militia too) Not defending.
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Contest roll: 1d8 = 5 Militia defense roll: 1d8 = 6
>>245 Militia is 1d3. It' activated if the result is 1.
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We drunken Russians used wrong dice. Let's try again: Contest roll: 1d10 = 4 Militia roll 1d3 = 3
Then all huns attacks go thru, that's 6d5 = 17 gold. Celts, roll slavery too, we failed militia check.
4d5 = 11
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offer trade to huns, celts, and russians
>>250 We're at war so we have to refuse.
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Russia asks for a 12 gold loan from the ECB. With this money, Russia will have a trade deal with the EU, and pay back 13 gold once the trade deal has finished.
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build lvl2 army
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--------- TURN --------
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we?
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21 + 1d10 = 4
>>255 2nd lvl army, 3 gold left, yes
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1d10 = 8
>>255 attack the russians, davai davai
Income. 1d10 = 9
Since all of the Russians have been enslaved by the Huns, the Finns now declare themselves and independent. The Russian Empire is now known as the Finnish Empire. Gold: 3 + 1d10 = 8
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Militia: 1d10 = 10 Attacking russians, basically all scandinavia.
37 gold. Build third-level army. 37 - 30 = 7.
>>262 Oops. That was a good roll though. 1d3 = 3
build lvl3 army does everybody have a lvl3 army at this point?
Attack Bulgaria, Ukraine, and Bohemia. Attack Caucasus, Lithuania, and central Anatolia through fleet.
>>265 You don't have the cash for that (it costs 30). And yes, celts and huns have lvl3 army.
The Finnish empire uses militia on southern Finland: 1d3 = 1 Use 5 gold to defend Northern Finland. Attacks Kola peninsula, Lithuania, Moscow, and Belarus Gold: 11 - 5 = 6
>>268 4 attacks go thru, 2 are blocked, that's 4d5 = 11 gold for huns
The Finns resist fiercely. While some parts of Scandinavia fall, Finland still stands.
Ok, so I buy imp3 (-30). I also spend 5g, and that covers all of the russian attacks. All celtic attack go thru, roll gold.
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--------- TURN -----------
6d5 = 21
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1 + 1d10 = 1 Attacking remaining russian sectors.
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1d10 = 3
Buy second level Imperium. 28 - 25 = 3. 1d10 = 3 income
Sending 6 gold to our allies, the Finns.
Huns militia: 1d3 = 1
Money: 6 + 1d10 = 6
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attack the south of sweden , attack the west of africa
Attack Syria, Iran, Persia. Attack both parts of Norway and southern Sweden through fleet.
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does it have to be sweden though?
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Huns concede.
Now that the Finnish Empire has 18 gold, it defends southern Finland with militia: 1d3 = 3 It attacks Kola, Northern Sweden and Norway, And moscow. With the remaining money, it defends northern Finland, Estonia, and Latvia. Gold: 18 - 15 = 3.
>>282 You are fighting me now as well anyway. Militia roll. 1d3 = 1 Two free defenses from Imperium.
Actually the Finns don't attack Norway, they go for a northern part of Russia instead.
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--------- TURN --------- I adjusted some of the attacks, but the total number remained the same for each player.
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huns concede like completely quit????
Gold: 3 + 1d10 = 4
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1d10 = 7
Finland takes Lithuania and suggests a permanent peace treaty with our European allies. For far too long have the Easterners and filthy Arabs bothered us in our homelands. It is time we Europeans stop fighting with each other and focus on rebuilding our war-torn lands. Finland launches 4 attacks on the remaining pink territories.
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offer trade to celts offer trade to fins with a loan
Rolling income. 1d10 = 6 Attack Muscovy, northern Finland, northern Russia. Attack southern Sweden, Denmark, Tunisia through fleet. Expand into eastern Germany.
>>291 OP rolls militia for pink: 1d3 = 1 They also have enough gold to defend (21).
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militia 1d3 = 2
>OP rolls
>>293 Attack cancelled. All attacks focused on Arabs instead. Alliance proposal of Russia accepted, new boundaries will be defined in the continent between these two empires.
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expand south does Finland really wanna attack EU right now? what about militia
You EU bureaucrats and muslims are a scourge to Europe. It's time for you to die.
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attack africa and sweden with army attack finland and northern spain with fleet
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you'll lose that way
Finland defends with 5 gold.
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The final *MANYAPOKRAS*. And they lived happily ever after. Thanks for the game lads! It was fun. (I should've bought that imp3, damn... damn you militia!) Congrats to the true winner: Celts. Hope to play with you again some day.
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offer finland alliance against celts, NAP, and trade
Two free defenses. Use 5g for one defense. Militia roll. 1d3 = 3
that's not how it ended


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