/k/ - Weapons

Weapons, tactics, and more

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Fantasy Weapons, Armor, and Armaments Strelok 11/19/2020 (Thu) 21:05:24 No. 2318
A thread for all sort of all sorts of /k/ related things that range from cool to cursed.
If you want to speculate, why did you post Star Trek? You can't speculate on something that has no basis beyond a director saying "I want [thing] to happen" with a generous sprinkling of irrelevant science words. Sure you can. It just goes into more ridiculous directions this way. >> http://www.stardestroyer.net/Empire/Tech/Ground/Guns-ST.html > Handguns > This weapon is an ergonomic nightmare in every conceivable respect. With no trigger guard, it is dangerous to handle and prone to accidental discharge (I pity the Federation soldier who tries to catch one). Would anyone design a real-life handgun with no trigger guard, using the rationale that the safety switch is the same as a trigger guard? I doubt it. Worse yet, with no sighting devices of any kind, it is exceedingly difficult to aim. The shape of its handgrip forces you to either hold your wrist in an uncomfortable position or hold it far too low to sight down its barrel (an impossible feat anyway, given the bizarre shape of the gun). No one could possibly achieve proficiency with this sort of gun without huge amounts of practice, thus compensating for its horrible ergonomics through sheer determination. > It's hard to imagine the reason for this bizarre weapon design, but one might theorize that it is political in nature. > Since Starfleet is tasked with numerous diplomatic and exploratory tasks in addition to its primary military function (a dangerous dilution of focus), it's possible that some weapons were designed for concealment and then foolishly adopted across the entire corps, perhaps for the sake of standardization. After all, the Type II hand phaser seems to have been designed to look like anything but a handgun, and we know from "First Contact" (the TNG episode, not the movie) that undercover operatives try to pretend it's not a weapon if they're caught with it. > TOS-era Handguns > The characteristics of TOS-era hand phasers were considerably different than those of TNG-era phaser weapons. They incorporated cylindrical (albeit stubby) barrels, and their handgun ergonomics were somewhat better, with a conventional handle and trigger group (but still no trigger guard or sights!). However, while their destructive power was similar to TNG-era phasers, they were much more dangerous to their users. In combat, they could blast through light masonry and thin rock walls, and they could make organic matter and certain light ceramics disappear, just like TNG-era hand phasers. However, an overloading TOS-era phaser in "Conscience of the King" caused widespread panic (Kirk ordered the entire deck evacuated), and when it exploded (after being thrown into some sort of disposal chute), it shook the deck so violently that Kirk was nearly knocked off his feet. However, in TNG, an overloading TNG-era phaser detonated less than a dozen metres away from Ro Laren and Geordi Laforge in "The Next Phase" without injuring them at all. > In this TOS episode, Scotty drained the crew's hand phasers in order to refuel the shuttle (which suggests that the phasers carried a form of chemical fuel that was compatible with the shuttle's engines, since it was later dumped and ignited).
>>2734 fsck, was supposed to quote >>2406 but lost. Anyhow, here’s some orky stuff from SkeeNLangly.
>>2734 I would assume TNG phasers use something like aim assist. >No one could possibly achieve proficiency with this sort of gun without huge amounts of practice, thus compensating for its horrible ergonomics through sheer determination. Maybe that's a feature and not a bug. Make a terribly designed gun that's hard to aim and then drill rigorously to learn to use them so that if non Star Fleet persons got a hold of them they couldn't hit anything for shit. TNG era universe Federation is just retarded enough to do something like that.
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>>2737 Is that break action bullpup?
>>2739 It might be sure enough.
>>2660 SHarPeN THe bLaDe, inCluDiNg tHe OUteR rINg!!!
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>>2318 The Krešimir grenade launcher. It's real, but I put it here because I have fantasies of getting one and plenty of live grenades to fire from it.
>>2738 >last pic The weathering on that rifle looks amazing.
Bamp
>>2731 >2nd & 3rd pic The future is now https://yewtu.be/watch?v=Cfi7sdGnJPY
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>>2744 The board is very slow there is no need to bump unless we are being raided. Behold inguenity of russian mech design !
>>2746 Damn who makes these?
>>2318 >image 1 >wasting all that water Are they fighting the aliens from Signs? Were's the bat?
*h
>>2748 It's actually a beach lmao
>>2747 Tehnolog, they are still sold on souldark.ru but good fucking luck going through neo iron curtain.
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I always thought those skull armored suits from Logh were pretty cool but then I've got a thing for high tech melee in science fiction in general.
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>>2752 If you like these you will enjoy Eisenkern line of miniatures currently made by Wargames Atlantic.
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>>2753 These guys look cool and all but they don't really have that ghostly skull look of the original. They remind me more of those guys from Jin Roh than anything else.
>>2748 It's just an armed shark escort anon. >>2750 >beachworld >nothing but low islands, giant sandbars, and shallow seas Comfy setting.
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>melee tank
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>>2757 >thagomizer tank I wonder if melee tanks would actually work in principle? Assuming something happened and it became impossible to make modern munitions.
Eckstra zappy!
>>2758 >I wonder if melee tanks would actually work in principle? Scythed chariots predate men wearing armor and ships of the same era were mostly ramming, so it seems likely. I'd imagine something more like a detachable boar spear where you try to leave them stuck and propped up to produce a movement kill rather than actually caving in or slicing up the tank
>>2760 >Literal armored spearhead Inb4 cost-effective man-portable anti-tank spears revolutionize 22nd century warfare
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>>2758 >I wonder if melee tanks would actually work in principle? This reasonable man might know about that.
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>>2762 Did that reasonable man face other tanks in melee combat? >>2758 I think a hypothetical tank melee weapons could be something that knocks a tank over. Don't most tanks have trouble getting up if they are knocked over?
>>2763 I think that the issue of what would a melee focused tank use has been already solved by Battle Bots. >flippers >spinners >smashers >that one motherfucker with flamethrower https://www.youtube.com/watch?v=ZF1fruFwEXM
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>>2764 >flippers >smashers >flamethrower These have been built: bulldozers, loaders, excavators, wreckers. >spinners Though not to much. I want to see Son of Whyachi, Gigabyte and Ripperoni at industrial scale - is this too much to ask?
bump
>>2765 How about a big morning star flail attached to the turret instead of a gun?
>>2673 Anyone got anymore fantasy sickles?
>>2767 I think it still counts as spinner.


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