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Nintendo sues Palworld Anonymous 09/19/2024 (Thu) 02:18:23 Id: ce6dcc No. 1015942
https://www.nintendo.co.jp/corporate/release/en/2024/240919.html https://archive.is/hlTK6 Nintendo has filed a lawsuit against Palworld. In this case, it's patent-based, not copyright. The specific patents aren't stated, but since Japanese patents expire after 20 years, it would seem to be for features that first appeared in or after Emerald. So it's not something as fundamental as "catching monsters in a ball".
>>1023003 It's precisely how it works. What do you think the logical conclusion to breaking US law is?
>>1023007 >>1023011 How many people have had government death squads sent to their houses and get them and their entire family shot?
>>1023013 Good question. I wonder why there are no statistical records kept of the people who cops shoot.
>>1023013 All of them?
>>1023013 Oh yes, because that was the important part of his post, and not just comical hyperbole. Take away that detail and his post loses all meaning. You're not just being a pedantic retard or anything.
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>>1023013 Irrelevant. All law can only exist under the threat of violence. Just because people would rather comply than end up in a firefight with the police doesn't change the fact that you're threatening peoples lives if they copy your ideas. What do you think happens when I decide to defend my assets that the court decides to seize from me when I lose my case? Here I'll give you a less hyperbolic horrific anecdote. Gary Bowser spent 3 years in prison and was sentenced to give Nintendo 30% of his annual earnings until the day he dies because he circumvented anti-piracy measures on hardware. That is what you're defending when you're defending the concept of intellectual property, government enforced slave labor.
>>1022945 That's quite the delusion to justofy not paying for videogames.
>>1023029 >Mark deletes a definitionally true statement
Current IP law is pretty gay, but preventing people from literally just copying your shit and selling it as their own is hardly totalitarian.
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>>1023068 Pocketpair's entire drive is to do nothing but copy others, between Yo-kai Watch, Hollow Knight, Ark Evolved, etc. It was quite funny when westerners fell into the CEO's pitybait of "we're indies" (despite the company has a workforce in the range of Vanillaware or Nihon Falcom, with also a partnership with Sony Music & Aniplex) which has actually gotten him the wrath and mockery from everyone in Japan, including ZUN himself in person.
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>>1023068 >>1023185 I'm confused as to the point of your posts. They deserve to be sued for making a game similar to others? Might as well shut down the entire Soulslike and Metroidvania genres, Hollow Knight itself is copying other games. That said, Palworld is nothing like Pokémon in gameplay. They're aesthetically the same but the actual games are totally different. This has nothing to do with them being indie or whether the Japanese like them and posting a bunch of cherrypicked tweets isn't an argument, there are just as many English language tweets shitting on Pocketpair, this has to do with Nintendo being litigious shitheads. But none of this is even irrelevant because this is not a copyright case, Nintendo are suing them for patent violation. Patents they did not file until after the game released.
>>1022992 So if I come up with an idea to make money and don't want someone to blatantly copy my idea and Jew me that's bad? I legitimately don't understand the anti IP fags here. There's a huge difference between suing some poor sod for having some similarities. >>1023026 Are you being purposely retarded and do you have any idea about how business works or how IP protection works? I really hate how you can't actually talk about copyright/IP protection without ending in two extremes.
>people still fucking parading the "t-they stole designs!" line out THEY ARE NOT SUING THEM FOR COPYING THE FUCKING PALS THEY ARE SUING THEM FOR PATENT INFRINGEMENT ACTUALLY READ THE OP YOU RETARDED NINTENDRONES
>>1023227 I'm aware and Nintendo can eat my chode. I'm more referring to the people trying to say the concept of an IP being totalitarian as being retarded.
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>>1023207 >I'm confused as to the point of your posts. They deserve to be sued for making a game similar to others? Might as well shut down the entire Soulslike and Metroidvania genres, Hollow Knight itself is copying other games There is difference between taking inspiration and straight up plagiarizing, you cannot pretend otherwise. A company of +40 workers like Pocketpair trying to steal fame off an ACTUAL indie group of two guys, for the Hollow Knight ripoff "Never Grave", is vile as fuck. >But none of this is even irrelevant because this is not a copyright case, Nintendo are suing them for patent violation. Patents they did not file until after the game released. And westerners easily forget this is a Japanese lawsuit case in the Tokyo district court, not an american one. While we have to wait to know more details on the case itself, the two patents that people are most often referring on the topic were already proposed (in 2021) and made official (in the second half of 2023) before the final release of Palworld (2024). It's also worth to mention this is the second time that Nintendo Japan is going after a company through a patent lawsuit. Last time was against COLOPL which filled a patent similar to Nintendo on digital joystick but tried to charge other companies for it as seen in >>1017962 Nintendo Japan has also done nothing to all to the Japanese "monster-catching" franchises for decades btw. Maybe, just maybe, it's worth to consider the possibility that Pocketpair (and its CEO Takuro Mizobe in particular) are simply scum.
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>>1023266 >A company of +40 workers like Pocketpair trying to steal fame off an ACTUAL indie group of two guys, for the Hollow Knight ripoff "Never Grave", is vile as fuck. It isn't unless Pocketpair were to sue the Hollow Knight devs over copykike infringegement, if it somehow were then every exploration platformer ever made would be liable for DMCAnal due to muh Metroid. Hezbollah did nothing wrong.
>>1023226 >So if I come up with an idea to make money and don't want someone to blatantly copy my idea and Jew me that's bad? Yes. If someone can bring your idea to the market more efficiently then they should. >I really hate how you can't actually talk about copyright/IP protection without ending in two extremes. Talking about the logical conclusion to breaking the law isn't an "extreme".
>>1023335 >I can steal from anyone I want and as long as I'm better at it than them it's fine Jew detected.
>>1023207 >>1023185 Being similar isn't the same thing as copying unless it's practically indistinguishable.
>>1023341 You can't steal something intangible. You arbitrarily agree with this whenever it's convenient. There are thousands of "ideas" involve in your ability to read and respond to my posts, and if any one of them were illegal to copy none of this would be possible. Why can't the concept of a monitor, a mouse, a keyboard, or flash memory be wholly criminal to copy?
>>1023335 >>1023350 >You aren't allowed to have an idea and make money off it! Are you a Kike?
>>1023350 Anon, copyright doesn't refer to ideas. It refers to an original work of authorship fixed in a tangible medium of expression. You can't copyright an idea.
>>1023185 >>1023266 But patenting patenting 60 billion game mechanics and fucking people over various reasons while also nuking emulators.is perfectly fine. Good joke Takeshi.
>>1023352 Who are you quoting? >>1023353 The conversation is not strictly about the legal definition of copyright, but the concept of intellectual property, which encompasses patents, which are ideas. Copyright itself has plenty of issues as well. There are only so many ways to write code, and companies have tried to copyright basic programming concepts and prevent developers from using them in other projects regardless of how rudimentary they are. To call "Hello world" a tangible medium of expression is mildly retarded.
>>1023363 Patents are inventions, not just mere ideas. Ideas are explicitly not patentable on their own. >To call "Hello world" a tangible medium of expression is mildly retarded. Its not original, new or unique, and not really a work of authorship. You need all elements of a copyright to be allowed protection. The tangible medium definition is pretty loose for copyright.
>>1023381 >Patents are inventions, not just mere ideas. "Flying on a monster you've captured" is by all reasonable understanding of the word, an idea. In software and the games industry plenty of patents don't fall under what anyone would reasonable consider an "invention". Matchmaking players based on advertising data isn't an "invention", it's just a way you've decided to try and make money. And yet these are patents all the same. >Its not original, new or unique It was at some point original, new, and unique.
>>1023266 The short version is no one is really aware about the other ripoffs the devs made nor cares; The devs actually delivered and properly excuted the 'pokemon with guns' gimmick which is what most in the west wanted to see at least once.
>>1023341 Who is talking about stealing? When something is stolen, you don't have it anymore. Copying isn't stealing. The reason I don't want my car stolen is because I want to keep using my car, not because I don't want anyone else to have a similar car.
>>1023387 Japan's patent system is different than America's
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>>1023185 >copy and blend multiple things >give fans something they've been wanting for a while >somehow a bad thing This is beneficial for us, I don't understand why it would be a problem
>>1015942 I mean you faggots do realize that Nintendos winning the case right? Do you really think the only reason gaming is stagnant because of sjws and not patents on shit that's not even real?
>>1029127 I have played enough emulated games to know that is the damned truth. Patents leave IPs to languish for decades. They take the things that people want out of circulation and leave them stagnant just in case companies want to make tired, shitty reboots of the same properties later. They're a fucking scam, and no game company abuses them the way that Nintendo does.
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>say you're suing a company for patent violation >one month later >still haven't said what patent they supposedly violated
>>1023226 >So if I come up with an idea to make money and don't want someone to blatantly copy my idea and Jew me that's bad? I legitimately don't understand the anti IP fags here. There's a huge difference between suing some poor sod for having some similarities. And who the fuck are you to stop me from doing something similar? If I became the first translator between language X and language Y, does that mean that I have the right to not let anyone learn them and how to translate? That's an idea for making money, so I should be a filthy fuck and not let others copy me, right? Who the fuck are you to stop people from doing that? >>1023341 >Copying an idea/methods is stealing said methods from the mind of the person who came up with them My God, how can you be so fucking retarded?
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>>1029231 they did, it's the "throwing ball shaped objects to capture something" patent, No, I'm not joking but I wish I was


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