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Games Carried Completely by One Non-Gameplay Element Anonymous 12/26/2024 (Thu) 03:36:15 Id: 2f3500 No. 1054398
I was recently reminded of some games which, in my opinion, were carried entirely by the soundtrack. Immediately the ones which come to mind are things like whatever Tim Follin produced music for, like Pictionary on the NES, but also more contemporary titles like Skyrim and Mechanicus. Then this got me thinking about the other games out there which got completely carried by some other non-gameplay related element, like the story or the art style. I'm not talking a mix of one thing or another, but something going so far and beyond the rest of the characteristics of the game that it is recognized/remembered as the sole thing the game had going for it. I suppose another example would be Little Witch Nobeta which has pretty forgettable combat and even worse aspects besides, but it remembered because it has one cute girl in it whom the devs are not afraid at all to lewd in their official merchandise and marketing. Post some other examples which spring to mind, be it for soundtrack, artstyle, or something else - as long as it doesn't pertain to the gameplay.
>>1054398 >Games Carried Completely by One Non-Gameplay Element This pretty much defines the survival horror genre. If the horror elements are not good then you really don't have a good horror game even if the gameplay might be fun. Its why survival horror games can often get a pass for shitty gameplay.
>>1054398 Skyrim was not actually carried by its soundtrack. It's carried by it's exploration, casual rpg elements, and the fact you can do everything in one play through without having to start all over again due to rpg elements getting in the way.
>>1087495 I don't know why you felt the need to bump a completely dead thread but I do agree the soundtrack of all thing isn't what "carried Skyrim"
I doubt Senran Kagura would have existed if the character designs weren't mostly fapfuel. Never heard someone talk about the games, just the girls
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>>1059417 If all your game has is literally just pretty girls, then I feel not only entitled to call it a shitty game, but empowered by divine right as it entirely misses the point of what makes a game a game in the first place. Yes, it can be pretty to look at, and the best games are empowered by the sum of their parts, but it's still a shit game for missing the core, definitive aspect that defines games, and you're playing a shit game for vain reasons, hence you are a vain person that plays shit games for shit reasons and deserve to be judged as such. Simple as. If your game has hot chicks and is actually a decent game (something like Nier), then that's great, but gacha shit are horrible as games. Bartle's taxonomy of player types is fucking bullshit that was created to justify market choices centered around movie-games, not actual games, to the point that I do genuinely think that many genres should not be called games at all if their interactivity is too low (visual novels, gacha, auto battlers, anything mobile with timers to build things that you can pay to accelerate, etc).
>>1087495 I thought it was carried by mods that turn it into loli horsefucking simulators and similar such?
>>1087683 Actually it was carried by both what Morrowind and Oblivion did except with more casual gameplay hence why it became so popular. Mods are just icing on the cake. Skyrim imo is a good game but a poor rpg
>>1087722 Go back to Reddit
>>1087728 But I'm not from reddit I'm from tumblr
>>1087722 >Skyrim imo is a good game but a poor rpg I've been so mixed on Skyrim. Can one say it's a good game? Its actual gameplay is frankly terrible, as seen by everybody going stealth archer to avoid engaging with its combat mechanics. Most of its quests are so unmemorable, including the main story, that a lot of people can't recall how the game even ends. That said, I have found myself having fun exploring the landscape and splunking caves, and the exploration is usually what everybody likes about the game.
>>1087754 >that a lot of people can't recall how the game even ends. Of course they do, you go to viking heaven then kill the Ender Dragon, though you are right that it's quite forgettable. I would say the Civil War questline was more memorable, in spite of how simple it was, just for the memes and debates it sparked on which team was better, Blue Team or Red Team? I guess they did learn something from New Vegas.
>>1087754 I wouldn't say the gameplay is terrible, in order for me to say it's terrible it would have to be borderline unplayable. To it's just casual and simplistic at least as far as the combat is concerned. I enjoy alchemy and making a ton of money off of stolen ingredients, exploration, and most of the side quests
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>>1087497 The trailer and subsequent memes carried Skyrim. While most of the content is ocean wide, puddle deep, it's a good 'do what thou wilt' game.
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>>1087754 Skyrim doesn't do what it sets out to very well, but it's also one of the only games of its kind which is why everybody overlooks its issues. Big sandbox AAA RPGs that don't railroad you or box you in were almost non-existent in 2011, and they've only improved to "endangered species" status since. The average RPG of the era was closer to Dragon Age. There's an interesting genre on YouTube where casuals try to explain why they like the game, and it's all very esoteric. Little to do with mechanics or story and more to do with "the vibe, maaaaan".
>>1087768 >There's an interesting genre on YouTube where casuals try to explain why they like the game, and it's all very esoteric. Little to do with mechanics or story and more to do with "the vibe, maaaaan". I mean I somewhat get it since it's part of the reason I still play STALKER every so often, but the "vibe" is maybe 10-20% of the reason not the whole reason.
>>1087768 >but it's also one of the only games of its kind which is why everybody overlooks its issues. They overlook them because they had fun with the game. It's the last bethesda game that is actually good, but not great. It would have been a very good game if the rpg mechanics were more like a mix of oblivion and morrowind. Sure the gameplay and lack of meaningful choices is a puddle deep, but the lore and exploration is very fun. Compared to the AAA games that have come out in recent memory, this is a masterpiece
>>1087796 If we're going to with "good, not great" I'd personally say Fallout 4 was the last. It's fun as a mindless looter shooter, terrible as an actual RPG. I am also sexually attracted to the robot women,. But you're saying what everybody else has said, and what I also agree with. Skyrim has great exploration, and not much else. >recent AAA There have been good AAA games as of late, Kangdumb Cum Too and Armored Core 6 come to mind. I get what you mean though, AAA has hit the toilet in recent years, especially RPGs and FPS.
>retards on this thread unironically saying Skyrim and Fallout 4 are good Cuckchan really spreads like a plague.
>>1087804 You could try to argue against what they're saying instead of stating "You are wrong and retarded" like an inarticulate idiot. I suppose you could also completely remove and nuance and context from the posts those games being massively flawed for a quick snide remark.
>>1087798 >Skyrim has great exploration No, it's decent at best. The few interesting dungeons don't make up for the pretty bland open world. Way better than Oblivion though.
>>1087808 Talking as if Skyrim and Fallout 4 haven't been discussed to death already, your newfag is showing.
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I’m not sure if Bethesda hired him to make this piece, but a shitton of sales came just from this video alone.
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Also Dead Island. People were instantly sold on the game, even though there wasn’t any gameplay shown. Most ended up disappointed because they thought it’d be some story-driven zombie melodrama, but it turned out to be just an average FPS. I actually enjoyed it since I don’t bother with trailers or get hyped up by developers lying through their teeth.
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>>1087798 I would argue that while the gameplay is shallow, it's still fun although definitely could have been a lot better. If they didn't casualize the gameplay, I have little doubt that the game would be revered as a very good or even great game here. Crafting in the game is perfectly fine as is, in fact I would say it's pretty good even
>>1087817 I mean it would have been great to see an actual story with the characters backgrounds being fleshed out as you play. But no, just generic shit.
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>>1087830 This is all you get.
>>1087840 I do remember anon, I unfortunately played that mediocre game. All these fucking games would be 10 times better with an actual inventory system and the complete removal of RNG crafting system cancer.
>>1087817 I remember Geoff from AH having a pretty bad reaction to this trailer.
>>1087768 The vibes are the biggest appeals of Morrowind through Skyrim so that's not surprising.
Saving this thread
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>>1087768 its a true 'sum of its parts' game vibes are important, combat is a means to an end. these RPGs are an endangered species as you say FACT: there are only a handful of singleplayer roleplaying games set in fantastical/sci fi settings where you can create a non-voiced character and make choices based on your character's skills your fallouts, your elder scrolls, your arcanums and vampires and so on then when you add in >open world >first person primary, third person optional >light immersive sim elements, physics based everything >npcs with dynamic actions and schedules you get bethesda's monopoly on a game subgenre NO one is making these kinds of games. Obsidians modern 3D rpgs are commendable but with limited budgets and deliberate sacrifices (no physics on objects, small instanced areas) and questionable character writing, they dont really 'get' there. Not saying bethesda are competent post-skyrim and skyrim itself was really shallow but they are getting first place for being the only ones to show up to the competition.
>>1054558 Gacha is no worse than other typical normalfag games like COD and FIFA. You hate gacha because it has attractive women, which is a faggot mentality.
>>1087604 gacha is not a genre. There are gacha games like genshin that have regular gameplay
>>1107173 > combat is a means to an end If you are fighting enemies for most of the game, then it is not really a means to an end. In skyrim i would say that the combat is a good 40 to 50 percent of the game. >make choices based on your character's skills You can't do that in skyrim. >light immersive sim elements, physics based everything I disagree with this, the only physics in skyrim are the individual objects that can be picked up or thrown around There is no other physics. For example, i can't boil water by using a fire spell. >Open world Not a unique thing, plus the world is very bland >NPC schedules This is the only unique thing skyrim has, apart from the first person perspective Ultimately the reason why people like skyrim is because they have low standards. Its not as though normalfags have played a large amount of rpgs or something, including those that call this game a masterpiece. For many this was basically their first AAA rpg
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