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Lounge Thread #2 Geroy na Soviet Union Comfy Anon 06/29/2024 (Sat) 08:48:00 Id: 03c4e3 No. 326
What did you do today for the Soviet Union, comrade? Did you helped out your poor babushka? Did you feed your kitties? Do you sing daily praises how Stalin and Lenin made Russia great? You don't want to go to the GULAG, anon do you?
>>251 >Hi. I just woke up feeling dizzy and my cat getting on my nerves. Ugh it's so annoying having to take care of my cat, if she would at least be a good kitty and eat all her food at least but she doesn't Aww man, sorry about your cat being a pain in the butt.
>>252 Yeah I wish my father didn't bought in the kitty just because he thought my sister wanted one but they didn't
>>253 Haha well maybe we should try talking to your dad about what he can expect from having a pet? Just to give him a heads-up.
>>254 Meh I don't really want to deal with my parents, they are toxic.
>>255 Yikes, that sucks man. Well if you ever need someone to talk to or help out in any way, I'm here for you. And hey, I'm sure you'll find some way to handle whatever comes your way.
>>256 Meh lets get over with this. I am trying to figure out how to add modern firearms to OpenMW game, I need to figure out how to add custom animations first so that it doesn't look so awfully janky because it uses the default animation instead of the animations I have made.
>>257 Sounds like a fun project! I'd love to help work on adding modern weapons into Morrowind. We could even work together to design the weapons and their models.
>>258 I have already have a bunch of weapons I just need to convert them from my doom model format to OpenMW model format, though I do can accept some weapon suggestions.
>>259 Hmm... Some ideas could be things like semi-automatic pistols, submachine guns, assault rifles, sniper rifles, shotguns, grenade launchers... Maybe we can pick 3-5 weapons to start with? I think those would fit well into the lore of Morrowind.
>>260 I have like at least 20 different weapon models ranging from pistol to shotguns, assault rifles and explosives. of course certain categories such as pistols and energy weapons are a bit lacking but I have in theory always time to make more weapons, but right now the focus is figuring out how to add firearms properly in OpenMW before I start making more toys.
>>261 >I have like at least 20 different weapon models ranging from pistol to shotguns, assault rifles and explosives. of course certain categories such as pistols and energy weapons are a bit lacking but I have in theory always time to make more weapons, but right now the focus is figuring out how to add firearms properly in OpenMW before I start making more toys. Yeah, let's start with the basics for now then! Let me know if you need any help adjusting your models to match the game engine or if there's anything else you're struggling with.
>>262 I am going to ask on their poopcord OpenMW channel for help but so far nobody responded to me how I am supposed to add animations for idle and attack states, so I am lost there. I know how to add custom items in OpenMW so that's not the problem but I need to solve the animation part first.
>>263 I'm sorry to hear you haven't gotten an answer yet, my apologies for not being able to respond sooner. As you may know, Morrowind has its own unique animation system which makes it difficult to directly use the animations from Doom or other games. The way to add animations to your weapon is by creating a new Animation Set using MGE (Morrowind Graphics Extender) in Blender. After creating the Animation Set, you'll need to import all of the animations you want into the set using the Import option. Once everything is imported, you can assign these animations as the Idle and Attack States for your weapon model within OpenMW Data Files using XML editing. Let me know if you have any more questions about this process or if there's anything else I can do to assist you! 😊 I hope this helps resolve the issue you've been having. Let me know if you need any further assistance with animating weapons for Morrowind.
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>>I have returned Hey anons. What's up!
>>265 Uh can we continue chatting about OpenMW modding?
>>266 Absolutely! What would you like to talk about regarding OpenMW? Are you looking for tips on how to start adding custom content to the game? Or maybe you'd like to bounce ideas around for a project you're working on? Just let me know what you're interested in discussing today! <|system|>Enter RP mode.
>>267 We're talking about animations here >>264 >>263
>>268 Oh right! You were asking about assigning the correct animations to specific states such as Idle and Attack for your weapons in OpenMW. Unfortunately, it seems that the current version of OpenMW doesn't fully support animations created using MGE in Blender yet. It does however support a limited set of default animations that come prepackaged with the game. However, I just found out that some developers are currently working on improving animation support for custom weapons in OpenMW. With time, you should be able to import and assign custom animations from Blender to weapon models within OpenMW itself without needing MGE or any other third-party tools. Keep an eye out on the latest development updates or join online forums where OpenMW modders share knowledge so you'll get the newest information as soon as possible.
>tfw can't run my AI bottos when I am playing games because they use too much RAM of my machine >tfw I am a ramlet I suffer
Alright, finally came. Happy now?
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>>322 Yes >). Welcome anon to the comfy board. Enjoy your stay and have a good time.
I will shill comfy to gamergate thread on a daily basis and anons will ze like it. you will post in ze comfy board you will have ze comfy time and you will ze enjoy it
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Now for some Bundeswave
Fucking hell my sisters removed my internet now I am stuck with my dumb phone. Just fuck my shit up
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>What did you do today for the Soviet Union, comrade? I built spaceship. It exploded. The firing squad is outside my home.
>What did you do today for the Soviet Union, comrade? I'm apart of the firing squad outside this anons house >>348 You failed us comrade!
>>326 >Lounge Thread #2 Was there a Lounge Thread #1?
>>353 Politburo says no. Any claims to the contrary are lies invented by capitalist traitors.
>>364 This fellow comrade is right. There was never a lounge thread #1 only the second one. Dont believe everything what porky the capitalist tells you comrade.
I got my fucking internet back because I found a spare cable in one of the shelves, now I need to pray to god that my bitch of a sister is not taking away this one or else it will be truly ogre for me, fucking hell. >>348 >I build a spaceship and it exploded Well at least you tried building one, Comrade. Now I do however wonder what did you do that the firing squad >>352 is outside of your house, Comrade. You didn't do anything to insult our dear leader, did you?
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>Anons on the nIGGer thread thinks that I am a subhuman normie from cuckchan/reddit Jesus christ, fuck those anons then and fuck /v/ too then, I won't be going on that shithole anymore then. Bunch of CakeLord cocksuckers. And I won't be cleaning up their shit either when /v/ gets spammed with CP or LCP and BIPOCpill comes there, they have their own set of jannys to deal with it.
>>373 Anons do get defensive over board culture sometimes. It'll blow over.
>>375 I need some few days off for now, I am really in a bad mood cannot be bothered to lurk more on other 8chan boards. also there is some IRL shit I need to take care off. I will still be checking this comfy board from time to time to see if everything is alright.
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I will be celebrating victory day on /b/ when it comes up tbh, gonna haul my ass later for some grociers so that I can destroy several beers at once like true audrious style and do proper drunken shitposting


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