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Autistic 30k/Horus Heresy Thread Anonymous 01/24/2023 (Tue) 20:26:56 Id: 22d899 No. 585 [Reply]
Thread for discussion 30k lore, especially the Horus Heresy, in detail. General 40k lore discussion is allowed when applicable. Also general 30k discussion allowed for those of you who play the tabletop game. First topic to break the ice, did Argel Tal do anything wrong? You can argue he made the same mistake as many of his brothers by blindly following Lorgar even into literal hell, but he was also said to be the potential cause for Kharn to turn loyal or at least not become an agent of Chaos. And of course he killed some Custodes even after befriending them.
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>>830 He wasn't bald when he started though, he was just balding.
>>830 >>1030 Most modern art for Horus makes him look like a cross between Yul Brenner and Benito Mussolini, so I don't blame people for thinking of "bald" as the first trait that jumps out.
>>1098 It was the bitterness of being bald and ugly that made him turn evil. Many such cases.

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Ironclaw Anonymous 08/15/2023 (Tue) 12:43:56 Id: 622803 No. 992 [Reply]
Ok I know how this looks but hear me out. Ironclaw has a pretty neat looking system underneath the anthro characters. How it works is that basically you have several different dice depending on your skills, career and gifts. You roll all of them and instead of adding them all up you only take the highest showing number. I thought this was neat since it means lower dice like D4 and D6 can still be useful since difficulty checks seem to generally be on the lower side. Character stats are also kinda funny. They are represented by dice instead of numbers. So when making a character you assign dice to attributes, a D4 in body might represent a weak and scrawny rat. On the contrary a D8 in body might mean the character is quite fit. The funny part though is that both Career and species are stats. So assigning a D4 to a rat would mean that character is really bad at being a rat. Conversely putting a D8 in Species means your character would be far more rat than he is human. Not even anthro anymore, He is just a rat. I am going to be playing this with the group on friday and I am very excited.
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Probably should have posted the 2nd edition cover instead. Looks a lot less "deviant art OC" than the 1st edition cover.
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>Start of first session. >Me (Julius Flavius Romanus) and the gang are in the sheriffs office. >He gives us a list of people we can get jobs from. >First stop is the merchants guild. >There the alligator, Aleister Crocley, decides to bullshit his way through. >Pretends to be a friend of the clerk that they haven't seen in a while. >Somehow he believes it and sends the other aristocrats away. >Tells us to go to some lumberyard and get the beavers to start working. >We get a carriage ride there and notice the beavers aren't working. >After some talking we find out that the working conditions here are horrible. >Also find out that some of the beavers have been hurt working. >I decide to go to the tent and help. >First I manage to fix the legs of 2 beavers, Apparently crushed by a falling tree. >Then I see the third on who had been hit directly by the tree. >Seeing as I simply do not have the tools to fully fix him up I attempt to stabilize him. >Success! The man is stabilized and will live, He wont fully recover without proper help though. >I exit the tent to see Aleister and the giant bear named Kody wave at me.

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3d printing thread Anonymous 12/21/2022 (Wed) 05:03:43 Id: c60fcd No. 555 [Reply]
couldn't help but notice there was no 3d printing thread share your prints painted or naked share some model files, try to keep links that haven't been axed by GW a secret, but feel free to share free files or deceased files
1 post omitted.
>>557 >2dwarfs lmao
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Here is some pictures of the 3d printed dwarf after and before I tried to paint him. Going to have to add some more details later.
A plague marine my friend printed out. He has a new printer too so its much higher quality.

Silver Age Sentinels. Anonymous 05/04/2023 (Thu) 04:45:12 Id: 2a9ce8 No. 797 [Reply]
Howdy anons! for this Role Playing season the gang checks out capes and domino masks. heres the wiki history Guardians of Order moved into the d20 market beginning with their new superhero role-playing game, Silver Age Sentinels (2002), which was written by Mark C. MacKinnon, Jeff Mackintosh, and Jesse Scoble, with Steve Kenson and was developed by Lucien Soulban.[1]: 337  Silver Age Sentinels was produced in both a Tri-Stat edition in July 2002 and then a d20 edition released at GenCon 35 later that year.[1]: 337  James Lowder, who had experience with packaging fiction for Green Knight Publishing, moved to assembling book packages for other game companies, including some Silver Age Sentinels fiction for Guardians of Order (2003-2004).[1]: 358  After Guardians of Order went out of business in 2006, White Wolf bought the IPs for some of the company's games, including Silver Age Sentinels.[1]: 339  White Wolf's ArtHaus imprint holds the rights to Silver Age Sentinels.[1]: 228  Dyskami Publishing, founded by Mark C. MacKinnon in 2019, has come out with Absolute Power, billed as the second edition of Silver Age Sentinels. Well thats drier than a dehydrated dog turd what done been in the sun fer a week. Anyway from the guys who brought you Big eyes Small mouth the sailor moon RPG and with the rights currently held by White Wolf of Vampire the Masquerade fame, we have capeshit: the rpg. There are many systems but this uses a hybredized d20 we thought would we easy to use and learn. First session will show us how the hell that goes. The GM has once again changed and so we go again into a new system with a new GM. Lets hope for better luck and more fun all around! And for the departing GM, Au Revoir mon Ami. At least We will always have Paris. Signing off for this seasons issue of "8chan RPG group: These niggers are fucking gay yo" I am your host, Anonymous. I love you anon.
9 posts and 2 images omitted.
So we wake up at Johns, have breakfast, and make plans for the day. After a brief debate we decided to go to the vets office. So the gang borrowed an old car from John and hit the road. We get to the parking lot and realize we have no plan. Did we make a plan? No we left the psychic with the car and just stumbled into the office. Lobby has an old lady with a dog and a secretary. I go up and lie to the secretary and fail. "Hi I have a very sick guinea pig in my coat here I need a doctor now." "We dont help rodents". So deadwalled I decide to clear the lobby and then bumrush the back office. So I go to the old lady and make an intimidation check, Nat 1. My guy bites his tongue and mumbles at her. She asks if im retarded. Utterly defeated I went back to the car and had a cigarette. Psychic goes in to try his luck with the robot and the speedster. a minute later they all came back to the car cept the robot. He came back 20 minutes later. No one got anything.
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>>885 >>884 A more elaborate explanation >We wake up at johns house >Everyone had slept except for rex who went around fixing sutff. He got a lead for some guy who might be interested in robots like him. >John made us breakfast >Over breakfast we discuss what we're going to do. out of all the leads we got we decide to go to the veterinarian first. >When we arrive at the veterinarian I, Andrej, stay with the car while the other 3 investigate. >As they march in Rex goes invisible and sneaks past people. >Vic decides to march straight into the operating room >When there he asks if hes got the girls. >Doctor is very confused >Vic insults the doctor and then leaves, Refusing to elaborate. >While that is going on Paddy decides to try and intimidate an old woman in the waiting room. >It goes horribly as he rolls a natural 1. >goes outside and tell me to go in while he watches the car.

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>Finally get to the last session >We are all at the hideout workshop >We get a phonecall >I dont want to answer for fear of them recognizing my voice >Vic takes the call >Its Frank >He tells us to stay >Eventually we start hearing trucks >I hide on the roof >Eventually Frank comes in and throws Vic around, Dude is fucking pissed. >Keeps yelling at Vic to tell him what the fuck is going on. >After some time arguing and Frank showing off his Earth powers, He tells us his plan. >We are going to pretend to be handed over to La Familia. >Then we are going to ambush them, Killing the leadership in one fell swoop. >We all reluctantly agree to it. But we have a day on us before that happens. >So I come down from the roof after Franks boys leave and agree to go buy some medical supplies and tacobell. >We were really hungry. Paddy and Vic shared a taco box, I got some quesadilla.

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Favourite Dice Anonymous 07/18/2023 (Tue) 12:06:12 Id: ad85fc No. 897 [Reply]
My favourite dice is d12. I wish more games used it.
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>I wish more games used it. What about those weird die, like D3s? I've seen these before, but I've never seen a game that actually uses them.
>>922 I have seen games use D3, Thing is most people just use a D6 for them. I don't even think my local friendly gameshop sells them.
>>923 I should specify, I have seen them used a lot for wargaming. Roleplaying games practically never uses them.

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Meta thread New BO 11/09/2022 (Wed) 18:44:10 Id: 237152 No. 514 [Reply]
Yo! The name is Felbot and I am your new board owner. I promise I will rule fairly and justly and I will do my best to help this board grow. As my first action I am going to make a meta thread for feedback since this board doesn't have that for some reason.
28 posts and 13 images omitted.
>>920 No I am just thinking about it before it happens. Gotta stay prepared you know?
Kill yourself fellatiobot. Alcoholic fucking manlet.
>>954 This is slander, I have never fucked Alcohol. That's just a waste of booze.

Waifu trading game Anonymous 12/03/2022 (Sat) 04:20:11 Id: 54a6aa No. 531 [Reply]
Some friend recently told me about this idea and you might find it interesting: https://youtu.be/YseF7K2voe8 It's a waifu trading game, the basic description of the game is: >Every waifu is unique and one waifu can be owned by one user at a time >You get 10 waifus when you first start the game >You can get a new waifu every three hours >You can trade waifus with other users >You can give a waifu to another user and he loses the ability to get a new roll for the following three hours So, with that basic ideas in mind, I'm pretty sure it won't be hard to port it to a Python script that uses Lynxchan as user interface. I already worked on several lynxchan apps in the past so that won't be a big trouble, what would be needed is a database of waifus with their respective pictures, franchise name and subject tag (if someone wants to play with vydia,anime or cartoon waifus only for instance) and a server; the rest seems pretty straight forward. Since we are on an imageboard and there aren't accounts, tripcodes would be used to track on the waifu collection of every player. So what do you think?
5 posts omitted.
I am open to the idea but I have no idea how it would be implemented. Do I have to set up the server? Am I going to have to pay for a server? how much work would be involved? Does this site even have tripcodes?
>>893 >Do I have to set up the server? I think a raspberry connected to internet all day could be enough. Another alternative would be a laptop, pretty much any device that could run python would do the work. >how much work would be involved? Haven't tested that yet. I've been running a similar project on a zero for some weeks by now and looks like that's more than enough. >Does this site even have tripcodes? As I pointed out on the OP, using tripcodes was my first though, although I think board owner accounts would avoid people from abusing it. >>891 The game part is anons fighting over who owns which waifu. Pretty much like a cards collecting game.
>>931 Well I can give it a try. Just send me the program and ill try and get it running.

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LFG Tavern. Classic Fantasy ye olde Taverne edition Anonymous 06/11/2023 (Sun) 08:11:26 Id: 9ea640 No. 871 [Reply]
Where parties are put together, and anons argue about time zones. Thread question: What are you looking for in a party/player/GM? For bonus points whats an absolute deal killer?
3 posts omitted.
>>878 Okay, now to review how to crossboard link.
A decent group to play online that doesn't consist of the alphabet crew. Just simple playing a campaign with like minded fellows. Just started playing with friends and family but time constraints scheduling conflicts don't allow us to play as often as we'd like.
>>879 Its very simple, Just have 3 > signs followed by /board/ and then the post number. For example. >>>/v/841008

Mage: the ascension Anonymous 07/30/2021 (Fri) 09:21:39 No. 330 [Reply]
So this game exists.
8 posts and 5 images omitted.
>>858 >darkstalkers space opera Doesn't really sounds like WoD but I commend your creativity.
>>862 I mainly want to use the Streetfighter/WoD: Combat rules since they look pretty fun and since WoD already has books for all the scary movie monsters that the characters/races in Darkstalkers originated from it seemed pretty logical to use them. That being said, the setting would be the not terribly fleshed out one from the Capcom franchise extrapolated to a pulp (mostly) hard sci-fi future where neither technology nor supernatural entities have destroyed human society. There'd be some contrivances to support that pulp feel (ship artificial gravity, FTL comms and "propulsion", forcefields, etc.) but the technology would otherwise be grounded in current scientific theory and principles. "Supernaturals" would be recognized sophonts whose strange abilities mostly seem to defy completely scientific explanation which has caused a multitude of different (sometime competing) hypothesese, adding an element of magic and mystery into the equation. That being said, I'm not going to invest time into fleshing out these ideas and doing the necessary research into all the associated WoD materials if no one is going to play it. Hindsight being 20/20, I did not realize when I originally posted that I was replying to posts close to a year old, fuck your Negromancy e9d3b0!
>>867 Its my thread. And im still here. and so is the other guy who is curious about playing. So yeah. 1 year. 6 years. it doesnt matter. I am always here.

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Wraith: The Oblivion Anonymous 08/06/2021 (Fri) 09:52:49 No. 345 [Reply]
In this White wolf classic we see troubled development, odd game mechanics, and a difficult to grasp lore. And all this basically just to RP as a ghost. Every player has a second player playing his character's shadow. And you had to make a pretty deep backstory to play. An odd duck to be sure. Next week we are doing mummy: the something.
8 posts omitted.
>>854 I would. Wait a minute... How do I know you arent me in disguise?
>>855 >How do I know you arent me in disguise? You don't. I am you last night, you got really fucked up on shrooms. You dont even remember making this or that post.
>>856 That is a serious possibility. Well shit.

where is /monster/ Anonymous 02/05/2021 (Fri) 23:34:39 No. 310 [Reply]
for some reason it's not here
1 post omitted.
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You can just use this place. I wouldn't complain.
>>507 And it never happened. For the best really.
>>834 There is a /monster/ but not here, it's on smuglo.li. https://smuglo.li/monster/ Pretty active, too.

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Vampire: the Masquerade Anonymous 07/30/2021 (Fri) 10:03:14 No. 331 [Reply]
The game that became infamous when some florida kid killed his GF parents an drank em. Ah. Good times the 90's. The lore that would get its own apocalypse and relaunch (which sucks). The series that gave the world two pretty good pc games. So fucking good. I love this rpg.
2 posts and 2 images omitted.
>>332 They are fascinating.
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Gangrel is the best clan and you cant tell me otherwise.
>>512 Gangrel is worst clan.

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Demon: The Fallen Anonymous 07/30/2021 (Fri) 11:04:02 No. 334 [Reply]
Another old white wolf product Shut up I really like d10s. Anyway you better have some knowledge of christianity for this one. Although it helps with all their lines really. You get to be a demon, and then do demon stuff. Like create a cult. Be a serial killer. Or try to track down that traitorous asshole lucifer. Who btw apparently never went to hell. So that's something your bitter about after finally escaping from hell.
5 posts omitted.
>>338 >can start weird cults >>352 and then make them fight each other Shit this actually sounds pretty cool. no idea how it would work but you could convince satanic cultists to fight niggers and cartels. I wasn't really sold on D:TF when I first heard about it but this sounds fucking awesome.
>>516 Yeah theres a way to run a campaign that could actually be a lot of fun I think.
>>525 So then do it retard.


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Star Wars TTRPG: Saga edition thread Anonymous 02/18/2023 (Sat) 02:07:22 Id: 841add No. 608 [Reply]
Thread theme Saga edition I don't think my players ever realised, because I already made the threads before we started a group, but every RPG I GM I make a thread for, and since yesterday we started SWSE then today I am creating this thread.
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Newer
>>766 checked Jake is a genuine true blue American hero. He never did nuffin. He was on his way to church.

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Whining about modules Anonymous 04/15/2023 (Sat) 03:40:16 Id: 3f7671 No. 769 [Reply]
I was told to repost my post from /v/ onto here so I'm going to do it. Let's talk about modules that you hate from any system. Any books that you fucking despise, and if you want, compare them to ones you like. All of my shit is mostly homebrew, I use books of course for monsters, characters, maps and items, but I make a lot of shit myself. That is because I absolutely fucking despise some of the official adventures. Descent into Avernus is a literal joke, it ruins Baldur's Gate as a setting after Murder in Baldur's Gate made it into such a fucking good setting for adventure. Generally Murder in Baldur's Gate was a top tier adventure, even if it was slightly railroady. >Expands the city so much that it feels like a perfect starting city with a shit ton of things to do in it and interesting politics >Introduces a cast of really good characters >Gives the players the illusion of choice, which although I usually disagree with, I think the story that is told is so fucking good that it is deserving >Gives an actually good story with an actually good, gray conflict with a political story that could geniuently be a reflection of our real world, in a very subtle manner. Murder at Baldur's Gate is a story about extremism and violence, about political violence to be exact and how it spirals out of control, and good intentions leading into hell. It is set in a refugee crisis, and struck between three major political players that all want to improve the city in one way or another, but all of them being manipulated by Bhaal to serve as vehicles of his rebirth. And it's done in such a fucking amazing way that it geniuently feels moving even if you just read through it. And it it quite obvious that it was written by Ed Greenwood, it makes great use of the games as well. You have a choice between three characters that you can support (Pics related) >Ulder Ravengard - A simple son of a blacksmith who rose through the ranks of the Flaming Fist due to his geniuent honestly and adherence to the law. He is a pragmatic politician that wants to make the city into a lawful place, but instead due to his actions and constantly instigating violence he turns into nothing else than a fascistic, brutal dictator at the end of the campaign >Rilsa Rael- A Calimshan Crime Lord, someone who is at the head of the Calimshyte Refugees which are discriminated against in Baldur's Gate, generally forced to live outside of the city in their own ghetto. She wants to protect the underclass of the city and do good for the refugees, but as time goes on becomes nothing more than a simple, violent murderer. >Torlin Silvershield- An aristocrat from the Upper City who wants nothing more than to make sure that the city's traditions are upheld as well as making sure that it survives, but in the process of trying to enforce his vision of what is the best for the city, he becomes a skull and dagger schemer. No matter which one of them you pick, they will keep instigating violence against each other, trying to do different power plays believing themselves to be completely in the right and completely refusing to meet on even ground. They are all extremists, good-intentioned ones, but still extremists, which are too blinded by the idea of protecting the city to realize that they are the ones killing it. It's such a well-written conflict, especially that every single one of them does something fucked up at the end. Ulder turns Baldur's Gate into a Police State with mass executions for even the slightest crime. Rilsa Ravengard goes against the city in a bloody coup and frees several prisoners from the prison. Torlin Silvershield tries to blow up the fucking parliment.

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>>773 I dont really read modules since I prefer the idea of making up my own adventures. You think I should still read murder at baldurs gate?
>>774 Absolutely, you don't even have to read the adventure, the description of the city is a reason enough to read it.
Ive never used a module so idk. Wait no I ran a modified ashes to ashes VTM campaign last year. It was not universally well recieved.

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Would /tg/ like to help build and playtest an RPG? Anonymous 01/23/2023 (Mon) 05:39:29 Id: 9d9689 No. 576 [Reply]
I've been working on a proper tabletop RPG system on and off for the past three years or so. It has a name, a world, about a 70% complete engine, and a lot of story behind it. I've thought about bringing it to the boards (and even considered making a rules-lite version tailored for play by post on imageboards) several times but have not. If anons are interested, I'll start making regular posts in this thread, dropping excerpts from my design docs, and discussing the methods and philosophies for all the systems so anons can tear it a new asshole and maybe have a good time with it. The very general breakdown: >Single world, non-multiverse >D6 based >Skill based >Classes included but optional >Group initiative >Simultaneous turns >3-6 players >Customizable mecha subsystem It's named Aion, after the world of the setting.
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Actually I have a better idea. One thing that I wanted to do was condense out a "quick start" paper for simple oneshots anyway, and I should have time to do that. The state I left the rules in was mostly complete, but very scattered and crunchy and I wanted something I could easily hand someone that would let them pick up and play. I'll go ahead and make that this week and then post it. The gist of the game is that a character has 5 attributes: Strength, Agility, Vitality, Wits and Wisdom. A selection of Skills falls under each one of those categories, and your rolls are based on adding together [Stat Dice] + [Associated Skill Dice] + [Extra Bonuses] to see if you succeed. The game is very "integrated", so that there's no such thing as a dump stat and everything stays relevant. Where it gets a bit lost in the weeds is things like cover and concealment, and calculating defense values for random materials (can my blackpowder pistol shoot through this wall made of oak planks?). My docs took a dozen different approaches with those things and are kind of all over the place, so I'll pare it down to something functional for you.
>>779 >>778 Sounds great anon, looking forward to it.
>>779 Its been a month you lazy bum.

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