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Pokemon Gigaleak Anonymous 10/13/2024 (Sun) 20:34:59 Id: 7eda02 No. 1027181
I'm sure those who are interested in the material have already seen it, but a bunch of source code, lore, and beta files are being posted due to a hack into gamefreaks servers. There's a ton more info in the lounge thread and the fags on 4/vp/ are actively looking into it, although I feel like considering the scale of it all that this would be worth its own thread.
>>1032141 >What generation was this scrapped during? Gen V, I think it said.
>>1028511 You're an absolute madlad.
>>1032156 Interesting. Considering that, it may be that they thought this "Melt" move was useless. If Fire is super effective against Steel, why would you want to make it into the Normal type? Same with Ice, why would a Fire type want to use Melt and make the opponent a Water type, leaving you at a disadvantage? It could be useful on a non-Fire type and used as a support move, creating openings for your other pokemon who have an advantage against Normal or Water types. That would all depend on which pokemon were going to be able to learn the move. But even then, a Fire move that isn't very useful for Fire types is kind of a waste of space. Meanwhile Soak has some clear advantages and not the same problems, and thus it did not get cut like Melt.
>>1032495 Eh, there were a lot of moves that were seemingly useless in past games that ended up being useful in later games, there's really no reason to remove moves from pokemon unless it's existence makes the game less fun
>>1032495 Double battles, perhaps? Have a Fire and Fighting pairing so that Melt makes… wait, Steel is already weak to fighting. And Ice is, too. And there goes the theory that it would've been on the starter, since that was three generations in a row the starter was Fire/Fighting. I guess it could have been because Steel had so many damned resistances until Gen VI when it lost Ghost and Dark resistance. By turning Steel into Normal, it destroys all of its defensive power against OTHER moves.
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NIGGERS ARE THE REASON MEGA JYNX WAS DROPPED, CONFIRMED.
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Sun and Moon would have had a Flying Eeveelution.
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Scyther was going to have a Bug/Fairy delta form.
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Mimikyu was going to have forms that mimicked other things.
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BEHOLD, THE NEW AND I~̧̈Ḿ̸͍P̶̻͂R~̬͊O̷͕̔V̶͇̉Ë̵́͜D̶̡͛ ASH DESIGNS.
It seems like Nintendo and GameFreak have been hyper vigilant about offending anyone by their games. Have you ever wondered why Shelly has a bit of light blue fabric by her hip? Probably not. Apparently it was supposed to just be bare skin, but GF thought it was too seductive so they covered it up. But they left the exposed thigh skin that was right underneath it. Guess showing the whole side of her thighs is not a sexual as showing a little bit of her hip area. Also, according to the same documents, the Tube Girl trainer's original pose was "incorrect" and "overly tempted." More accurately, it probably says that her initial pose was too sexual. The color of the Female Sun and Moon Trainer's bag was changed because its colors made it look like a watermelon. GF thought people who played as the black girl version would see this and think it was racist. Shiny (?) Tsareena's color pallate was changed because they thought her lower half looked like a big deformed butt. Looks like maybe their London office pointed this out. Team Skull members used to have white "S" symbols on their pants. GF was worried that, along with the team's skull emblem, it would look like the Nazi SS emblem. Looks like the North America office might have pointed this out. Looks like someone at GF was worried that the disc drive in Silvally's head was too similar to Scorpius from Farscape. But since they did not plan to show the drive opening and shutting in-game, they didn't change anything.
>>1033307 C looks terrible, yet it's the one they're probably gonna pick.
>>1033314 Well, they've retired Ash now. We wound up with this redesign, I think, and now he's just legacy content.
>>1033302 They are really, really scared of offending someone with Jynx, aren't they? Even after they made her skin purple. I doubt anyone who sees Jynx for the first time thinks she looks like a racist archetype. Nothing about her mega form makes her look anything more like a stereotype, so it really was scrapped due to a decades old controversy. Also, one of the Xitter users who posts some of the leaks online made a post about this Mega Jynx information. He censored the art of her on his post, lmao. https://archive.md/SrQcq
>>1033312 HEY they forgot to post the before pic of the little sexy pool girl!
>>1033317 >He actually censored the art Jesus Christ, these fucking people.
>>1033314 Did you miss the part of the sheet that showed it was made in 2017, long before Ash was fully retired from the anime.
>>1033319 The first post he (and his alt) made about Mega Jynx was not censored (https://archive.md/mEUvA https://archive.md/2eS9H). The post made ~24hrs ago with more concept art wasn't censored either (https://archive.md/n0iAD). But this most recent one was censored, probably because his post directly quoted the "evokes a particular race" statement found in the official document. It's moments like these that remind you what kind of people pokemon fans are on social media, at least the vocal ones. This thread isn't about him, but the self-censorship of his post isn't too surprising. One of the recently leaked documents said something about flagging any text alluding to "non-traditional" relationships in pokemon games. It seems like Nintendo of America wanted to keep track of this kind of content and report back to TPCi. This guy then made a bait post about it, where he asked if Nintendo/Pokemon Company was "homophobic". https://archive.is/gYC62
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I support everything here except the Bug 100% Toxic. W-o-W makes sense in the same way that Hypnosis shouldn't work on Psychic. And Grass getting a buff makes a hell of a lot of sense.
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>>1027181 this is my team
>>1033438 >I support everything here except the Bug 100% Toxic. In the context of Gen 7? Or do you mean that you'd support these changes being made today? Personally I think Dragon types have suffered enough with how powerful Fairy types are against them and how there are several good Fairy type pokemon right now to take advantage of that. Sticky Web is really OP right now, especially in the competitive scene, so Flying and Levitate having immunity creates some breathing room. Grass should get a buff, but having 1.5x more power under the sun doesn't mean much when their biggest enemy, Fire types, can do even more damage in return under the sun. Toxic being 100% when used by Bug types is too powerful, I agree with that. Toxic already has 85% accuracy, will never miss when used by a Poison type, and can hit a Pokemon even if they have just used Fly, Bounce, etc. Bug types do need a buff, they are a type with a lot of disadvantages, but this would create more harm than good.
>>1033316 Speaking of, who did they replace him with? I haven't kept up with anything.
>>1033493 >In the context of Gen 7? Or do you mean that you'd support these changes being made today? EIther-or. >Toxic already has 85% accuracy, will never miss when used by a Poison type, and can hit a Pokemon even if they have just used Fly, Bounce, etc. Wait, what? Since when can it do that? Speaking of poisoning, more things have been translated. >Poison Status - If you're already poisoned and get poisoned again, you will get the badly poisoned status. I have thought about this since gen 3. I think it makes a ton of sense. "Double regular poison means toxic." >Dark Void - Doesn't affect Ghost types. To reduce the power of Dark Void. But they already completely destroyed Dark Void by making it 100% useless, so that's null and… void. >Poison Types - Using any absorbing moves on Poison types will damage the user instead of draining health. I also like this, but not as an INNATE ASPECT of the type. Rather, it should be an Ability on just some Pokémon. >Fairy Light - A new move that turns the target into Fairy Type. I support having a "turn the opponent into [x]" move for every type. >Gravity - Will also prevent the use of any priority moves. To reduce the power of Prankster and Gale Wings. We already have Psychic Terrain for that. >Icy Wind - Will no longer lower the speed of Ice types. Honestly a good idea. I think Fire should have dual immunity to Burn and Freeze, and Ice should have dual immunity to Burn and Freeze. How the fuck do you "burn" an ice cube? It's already being melted by the fire; just cut the status.
>>1033553 >Wait, what? Since when can it do that? Since Generation 6. This also resulted in a glitch called the "Toxic sure-hit glitch" which was present in X and Y and all the way to Sword and Shield version 1.0 before it got fixed. Also I made an error, since Generation 5 Toxic has 90% accuracy. Overall, it seems like GameFreak was really interested in making Types immune to things, whether that means being immune to Will-o-Wisp, Intimidate, Dark Void, etc. Maybe this was one of the ways they were trying to slow down the power creep that has been effecting the series for years? >But they already completely destroyed Dark Void by making it 100% useless, so that's null and… void. It looks like Dark Void's accuracy was lowered during Gen 7, the generation the list was made for, so it seems like they chose to nerf it that way instead of making it ineffective against Ghost types. >I also like this, but not as an INNATE ASPECT of the type. Rather, it should be an Ability on just some Pokémon. It already is. If an opponent has Liquid Ooze as an Ability, any absorbing moves used against it will instead damage the user instead of stealing HP. Only four pokemon have this Ability, though: Swalot, Gulpin, Tentacool, and Tentacruel. >>Gravity - Will also prevent the use of any priority moves. To reduce the power of Prankster and Gale Wings. Interesting, this is a lot like Dark Void's situation. Gale Wings was really powerful but was quickly nerfed to the point where it is a decent ability at best. So it seems like at first, they planned to rein in the Ability by making Gravity useful against it, but decided it needed a more direct change. Gen 7 is when they changed Gale Wings so it only activated when the pokemon's HP was full. >Honestly a good idea. I think Fire should have dual immunity to Burn and Freeze, and Ice should have dual immunity to Burn and Freeze. How the fuck do you "burn" an ice cube? It's already being melted by the fire; just cut the status. Ice Types no longer getting a speed drop from Icy Wind does seem like a good idea, given how useful and common the move is in competitive. Ice Types are already one of the weakest Types, so they could use an indirect buff like this. Being immune to Freeze would make sense and be very helpful too, even if getting frozen is somewhat rare. And even if most Ice types are Special attackers, not having to worry about Burn damage is really good. Electric types are immune to Paralysis now, which was a thing beginning in Gen 6. So why didn't they go further and make Ice types immune to Freeze at least? Maybe because it opens other possibilities that could make certain types really overpowered. Say Fire types were immune to Burn and Freeze like you said. All those Physical Fire attacks would never get the Attack drop from burn because they never get burned. And while Freeze is rare, if Fire is immune to Freeze there is never a chance of them being stopped by it if they are just rolling through the enemy team. And Water types, they shouldn't be able to get Burned either, logically. Or Steel types, they shouldn't get Burned either because iron and steel melt under normal circumstances. Before you know it, Burn and Freeze become nearly useless.
>>1033587 >nerf it that way It can't be used at all unless the user is a Darkrai. If it's on any other Pokémon, it just fails. Morpeko also has a move like that, and so does Hoopa Unbound. I hate that shit. >Liquid Ooze Oh, cool. That works, then. >[Ice talk] Honestly, we could drop all that speculation if they would just fix Ice to operate like reality: make Water ½x to Ice and Ice 2x to Water. That kicks Ice up the usability bracket and brings Water down a peg.
>>1033438 1.5x boost to Grass types makes Sun teams way too strong me thinks, makes sense, but imagine a mon with Chlorophyll plus 50% boost, or fuck, with a Sword Dance boosted Solar blade. A Dragon killer move is completely unnecessary, and what type would it be? Fairy? Normal? Maybe Steel even, like a Dracoslayer Sword or whatever. Dark type immunity to Intimidate is... interesting, but this kind of boost to an already strong type? Might as well make Steel take 1/2 damage against Dark moves again.
>>1033553 Double poison does make sense, but is it really necessary? Double Toxic Spikes and Toxic already do that, and instantly at that, but and it would only serve to boost already strong moves like Sludge Wave. Moves that change typing is interesting, but I doubt GameFreak would implement that, considering Tera, the nerf to Protean and the exclusion of Hidden Power. Maybe one day...
>>1033633 Tera is a one-generation gimmick we'll never see again, like everything else. And they've historically only added type-changing moves (Soak, Magic Powder, etc.), so there could be room for more. I'm still upset with GF for "Stellar" being a "Type" when it has no moves, no weakness, no resistance, and absolutely nothing to suggest it's a type at all. Why? Because I believe a real Space typing can fit into the game's dynamics well, and there are plenty of extant pokemon that would benefit from moving to it.
>>1033743 Stellar type is the most retarded thing I've ever seen in a Pokemon game, holy fuck, I simply cannot believe someone though this would ever be a remotely interesting idea, I guess Miyamoto isn't around anymore to slap these retards who come up with this shit. The "From Space" idea is good, and lorewise has always been present in the franchise, but Stellar is simply not the way to go. >Tera is a one-generation gimmick we'll never see again Maybe, but if it becomes popular like Megas (I really doubt that), then it'll make a comeback in some form. Either way, Pokemon is already a huge clusterfuck, so I hope GF thinks VERY carefully (I also really doubt that) before adding all this clutter like double poison, more immunities and even more boosts. That all being said, I do hope they throw Tera away, and make more interesting moves that manipulate types or the like. Heck, I think moves like Freeze-Dry and Scald are great ideas, so more of that would be cool I guess. At least Megas are finally making an official comeback.
>>1033778 > if it becomes popular like Megas (I really doubt that), then it'll make a comeback in some form. Megas are returning in Legends Z-A, but only because of the location of the game. What's really popular is delta typing, which they've carried across generations. Except 9 only had one delta family and they swapped the rest for "mirror species" or whatever the fuck Wigglet is supposed to be called. I don't mind Wigglet (etc.), but why not just make those classic deltas?
>>1033782 Delta typing? You mean regional forms? Yeah, these are really popular, plus it's a safe bet for Gamefreak, since it's just the same mon but with a twist. And since they're really strict with retcons (just look at Leafeon not evolving from a Leaf Stone), it's a way to give new life to a few pokemons. >Wigglet Yeah, I don't know what's up with that, just call it Paldea Digglet dammit. >Megas are returning in Legends Z-A, but only because of the location of the game C'mon mate, Megas is the most popular gimmick around, there's few who don't like a Super Saiyan style transformation/powerup after all. Besides, apparently there's leftover data that suggests Megas would return on Scarlet/Violet, but I guess implementing every little Mega Stone while making up new forms for the region sealed this gimmick's fate to the cutting room floor. That, and they just want to make more money with more games from the same gen.
>>1033799 >since they're really strict with retcons I hate that shit. Stone the Eevees already. All of them, since we have Dawn and Dusk stones for Esp/Umb, too. Gardevoir/Gallade needs to be male/female branches. Same with Glalie and Froslass. And... I could go on forever. >Megas is the most popular gimmick around Are they? I still hate them because they're not real evolutions. Just make them all four-stage evolutions, you fucking nips. Can't your children count to four?
>>1033809 >Can't your children count to four? It's bad luck.
>>1033312 >1st pic that not the proper correction... now im miffed
>>1033809 It's one of the few, if not the only gimmick to be present at several mainline games, and in several spin-off games, so it's hard to believe it's not popular. Megas were shilled to hell and back by media outlets at the time, and jewtubers cry to this day that Megas haven't returned, well, until Z-A of course. Again, it's a Super Saiyan transformation fueled by the power of friendship, so it's peak Shonen shit, it's bound to be popular. >they're not real evolutions Megas are usually too powerful to be full blown evolutions, even for Mons that evolve once or not at all, there are exceptions of course, but my point still stands. Also >they're really strict with retcons If they don't stone the Eevees, they won't make Megas into evolutions. But tbh, I respect GF to stick to their decisions, even if they're bad ones, devs in current year are way trigger happy to change their entire game on a single update, and with a franchise as big as Pokemon, certain traditions have to be maintained, otherwise where the line will be drawn? On the 4th evolution? 5th, 6th? That's why I believe they hold back certain radical changes, even if their teams propose a lot of then.
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