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2d animated games Anonymous 03/07/2025 (Fri) 19:28:42 Id: 7c8eab No. 1078025
No pixel art. I am sick of it. I want 2d animation but the only people that do that are vanillaware, ubisoft and the occasional indie. Why aren't big companies making 2d games anymore? Don't even try to tell me that is is to expensive. Studios are wasting 200 million and more per game nowadays. They can afford 2d animation. I also hate that out of all the big companies the only one doing 2d is fucking Ubisoft. The company that I hate the most. Vanillaware is only AA at most and they are pretty much carrying 2d animation in gaming. Apparently George Kamitani was quite disappointed how the industry super focused on 3d. He therefore started focusing on 2d games, something about wanting to see how the industry would be like had we evolved from pixels to handdrawn instead of 3d. I want to see that as well. Hollow knight is another good one, and its indie as well. Has a very adorable artstyle and is one of few metroidvanias that isn't fucking pixels. Cuphead is/was an indie game that also has great animation. The artstyle is very unique as well. Never played it myself though, no reason in particular. I wish I had more examples but I already posted the UC examples in the thread about it and I can't find the gif of rayman blowing a fairys skirt up. Whatever opinion you might have on any of the games mentioned most of them were successes. UC sold a million, The rayman games sold great (I think?), Cuphead and hollow knight are selling fantastically. Clearly there is a demand for it and yet so little supply.
>>1078074 >Time and eternity What the fuck? I remember seeing that game on store shelves and vaguely recalling someone saying it was one of the worst JRPGs. I had no idea it looked like this. Now I wish I had gotten it when it was new. I mean sure the 3d backgrounds makes it all look kinda weird but this is very unique. >>1078068 I am going to try ender lilies as soon as I can.
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>>1078075 >I am going to try ender lilies as soon as I can. pic rel
>>1078025 Funny enough I know a friend in game dev who made such a game. Didn't do to well though.
>>1078074 >Once shat on for being "weebshit shovelware," I find it wryly ironic to look up gameplay vids and see them inundated with comments gushing about how they saw footage on Xitter and how it was a hidden gem unappreciated in its own time. https://en.wikipedia.org/wiki/Time_and_Eternity <The Digital Fix gave it a score of four out of ten, saying, "Rather than the suave, impressive chat-up line it could so easily have been, Time and Eternity instead sashays up to feminism and blurts 'I like your boobs' like Seth Rogen's menacing delivery in Donnie Darko. It could be a misjudged line but it's not attractive and it's not funny. It's just plain creepy."[35] Slant Magazine gave it a score of one star out of five, saying, "This clumsy attempt at RPG matchmaking throws together a super-casual dating simulation with a sluggish battle system, framing the whole thing with a story that never stops wobbling between the serious and lecherous."[34] Anime News Network gave it a D−, saying, "Time and Eternity's attempt at playing anime falls to ruin at every possible juncture. Hoping to fuse games and animation into a revolutionary RPG, it instead picks terrible ingredients from both worlds. It adopts the random-battle drudgery and routine questing of a mediocre RPG, plus the juvenile storyline from a low-budget TV series that only the most ardent fans would watch beyond the first commercial jump. It's anime, sure enough, but in the worst way."[33] You don't hate journos enough.
>>1078046 I liked the look of Ender Lilies, but it was too stiff for me to really get into.
>>1078033 I hate tweening and rigging. For the most part they look terrible.
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what about rayman origins/rayman legends?
>>1078123 oh wait that's ubisoft
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>>1078062 >I am not even sure how to record on the switch. long-pressing the screenshot button on the left side of the controller or left joycon.
>>1078197 You are clearly on panel 3
>>1078124 doesn't stop it from being a decent platformer
>>1078025 Tales of Destiny Director Cut had some nice sprite work >>1078076 >>1078075 Maybe i should give a try despite disliking playing as a girl
Also, I know its recent drama has made it less attractive, but (pirated) (old) Skullgirls honestly has pretty great 2d animations
>>1078209 It still has I just wish it wasn't censored. Skullgirls is exactly what I want more of in the industry but the idiots decided to censor themselves.
>>1078217 The original creator was kicked out unless he also self-censor himself and i don't remember
>>1078209 This IP was to powerful and a threat to the powers that be. Same with Senran Kagura or DoA.
>>1078224 So powerfull they are still trying to kill them even further like with removing fan content of DoA
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>>1078025 Old SCUMMVM point and click games are woth a look for you perhaps.
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There's also an old animated adventure game called Another world that has highly animated scenes. I unfortunately haven't gotten around to playing it more than a few scenes after the intro. I'm mentioning these in particular because the pixelation was more of a limitation for the developers rather than an artistic choice. If they had the possibility of doing higher resolutions than this, they would have. Case in point: Putt-Putt and Spy Fox yeah i know they're babby games
>>1078245 >>1078244 I wish I had the brains to play point n click games. Everytime I have attempted I get stuck and can't figure out where to go.
>>1078244 >>1078245 I'm not sure you actually red OP's post. >No pixel art. I am sick of it. I want 2d animation
*read
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Do games like this count?
>>1078250 Is this HMOFA? Either way, Yes this counts.
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As for modern games, well... I recently found this western porno VN called "Life in Woodchester". The art and animations are a bit iffy at times, especially at some bits at the start but its a much better experience than most of the other wester H-games out there. The scenes have quite a bit of movement to them and the humor/writing is not bad either. And all of the main stories are fucking complete, which is a miracle in itself Do note that I didn't enable sound or music, so I don't know if that ruins the experience or not. It's out of habit. Feel free to get rid of this or move it if it doesn't fit the thread theme.
>>1078247 I gave my reasons in >>1078245 .
>>1078247 Another world and monkey island are pixel art. Putt-putt though is weird. Like it is slightly pixelated but my brain doesn't register it as pixel art. I am not sure why.
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There's also Mad Rat Dead.
>>1078255 Another World had a remaster that isn't pixel art, if OP wants it. Cinematic platformers are kind of outdated though, they were the 80s/90s equivalent of games like Uncharted and a lot of the same criticisms can be applied.
>>1078217 >It still has I just wish it wasn't censored https://moddinghaven.com/mediawiki/index.php/Skullgirls_mods
>>1078357 I am looking at a longplay of it and it looks really weird. I am kinda liking it.
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>>1078260 This is a game I can easily recommend. Same for the Yomawari titles from the same publisher
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For being a glorified series of quicktime events, Brain Dead 13 is a fitting tribute to Dragon's Lair/Space Ace.


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