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Blinded by Nostalgia Anonymous 03/15/2025 (Sat) 07:08:15 Id: d6de41 No. 1079681
I'll assume we're self-aware here, enough to know when we have personal bias when it comes to games we played in our youth. You might hear a game you enjoyed is considered not that great, or even outright bad by the majority of people. Perhaps you can understand that point of view, and see they make correct points, even if those points aren't enough to detract from your own personal enjoyment. That's how it is for me at least. Growing up I enjoyed a lot of games that wouldn't be considered worth playing now, but I open this thread not quite talking about your own personal growth in terms of how you view games, but to consider the people who can't do that. The people who still grasp their Nostalgic memories and view them as objective fact. >I loved it when I was 7 so that means it's a masterpeice. I thought about this topic since I was playing the recent Star Wars Bounty Hunter PC port. Now I enjoy Bounter Hunter so I thought sure I'll give it a go again, but unsurprisingly, being a 2002 Star Wars Attack of the Clones Tie in game, it's a bit rough around the edges. Even back in 2002 it wasn't a game to be impressed by save for the fact Jango Fett managed to look cool, but it's a medicore game without much replayability. Hence why I haven't replayed this game in over a decade possibly two decades even. It's still about as enjoyable as when I first played it, so not like i'm disappointed. But for whatever reason I looked at the Steam Reviews and came across first pic related. >"Absolute Masterpiece" Fucking Bounty Hunter of all games is a Masterpiece to this guy? Is this the only game he has ever played? Does he have no higher standards? Did he Jerk off to the Sith final boss chick a lot? No clue. His Steam profile is Private, so can't even judge him for more beyond this one review. That's all we got to go on. This made me think I've seen this kind of thing Numerous times, over the years. You find a youtube video covering just about any game that's old enough, you're gonna find 1 guy who says >"Now this game was epic, They need to remake it! And it'll be something like fucking Disney's Tarzan on the PS1... in fact... Yeah, 4th pic related. Talking about Tarzan on PS1. >Best Classic game I think it's a bit of an interesting Phenomenon, the unfiltered unrefined thoughts of a random person that Highly praises something that's not worthy of such high praise. Really it's harmless, but you can't help but question it. When it's possible, a person might be willing to die on a mole hill if you were to challenge them, because they don't know any better.
How is this one of the most active threads on the site? And why does it have so much 'tism and so many walls of text? If I were to contribute, I think a lot of NES games suffer from the nostalgia bug. There's tons of absolute shit on that console, shit people inexplicably praise solely because they grew up with it. I've seen Back to the Future of all games get defended, which in Japan is often considered THE worse game on the Famicom. The inverse is also true; there are plenty of NES games with terrible reputations that arguably don't deserve it, like Friday the 13th and Die Hard. Then there are great games which are totally unremembered outside of collector and enthusiast circles, most notably Little Samson. >>1079907 >pic >that character stinky kobold, get a bath
>>1080193 >>1080197 >I'v almost got to take back my OP when it comes ot what I said about Star Wars Bounty Hunter, I've almost finished the game, and it is far better than I recall it being so long ago. That is usually what happens when you go into a game expecting it to be worse than it actually is. >>1080228 >Die Hard You know a game that would be insanely great, a proper tactical survival shooter that actually goes to the full extent of what the NES game was trying for made by Teyon
>>1080228 I want to use blob miku as an onahole.
Its still good. Yeah SMB3 mogs it and you can cheese it with the feather cape but is still good.
There are zoomers out there who are nostalgic for the 2010s, Minecraft and Roblox. How does that make you feel?
>>1080312 I mean it's perfectly understandable, I am also nostalgic about crappy games I used to fill my spare time during my childhood.
>>1080268 I think she's several feet tall, not sure you can grasp her like a toy. <<1080312 >2010s, Minecraft and Roblox. 1. Both of these are from the 2000s. 2. I don't see it any differently to other nostalgia, at least MC is a decent game. Don't be an old man who gets upset time moves past you.
>>1080316 >1. Both of these are from the 2000s. That's a bit disingenous; how many zoomzooms were playing Minecraft before it launched on consoles?
>>1080321 What if they are millennials who are nostalgic about it, then?
>>1080337 The only "nostalgia" I have for Robolox during the Aughts is afternoons spent at the library trying and failing to get the damn game to run on their computers. Spent most of my time there checking out comics that I never read and vidya that I never played.
>>1080182 Kinda reminds me of assault weapon bans, "no one is taking your guns" is a typical talking point. Which the real issue is that you're intending no more production of those type of weapons eventually making them extremely expensive if you're allowed to buy & sell pre-ban 'assault weapons'.Which happen to real machine guns once it's registry got closed, those things cost more than a car these days.
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>>1080115 The problem with majority rules is that the majority thought Skyrim was one of the best games ever made. There’s many games which are popular and financially successful that are still regarded as shit.
A majority of the issues discussed in this thread stem from the following: >the inability to construct objective thoughts (aka too stupid to live) >the unwillingness to look at things objectively (aka room readers and fence sitters) >the ignorance of how to be objective and why it's so damn important So here's a thought exercise I devised to help other people take their first steps towards having a more organized mind. The underlying principles are to encourage self reflection through vocabulary cojoined with comparison. First, open up notepad and write down 10 lines numbered 1 through 10. Associate words with each number representing both feelings and technical feedback/thought you'd have about a product, but you need to have the words representing 1 being similar to "inflicts physical pain", "dangerous", "doesn't work", with 10 being similar to "perfect", "life changing", and with 5 being simply "average". To keep it simple, keep it about video games at first. If you download a game and it doesn't boot, you spend a few hours digging for info on how to get it to run, succeed, only for it to chain crash then that game would be rated as a 1. Perfect games like Tetris would be a 10. Then you input every game you've played into that 1-10 list and then work out if a game actually you've assigned to a specific number actually deserves that spot. For example, you decided to put Mario 64 and Super Mario World as a 9, but you think Mario 64 is a superior game to Super Mario World. That means Super Mario World isn't actually a 9 and you need to re-evaluate where it belong on the list and what adjectives to use to address the game. If you put 9 as "amazing", then maybe you need to downgrade Super Mario World to an 8 which would be "great". Once you're done, do it for gameplay. And graphics. Sound. Do it for other objects and products in your life. Do it with people. After a while, it'll become second nature to view and organize the world in such a manner, and you'll come to realize just how often you're being lied to, misdirected, scammed, and fooled by others on a daily basis.
>>1080474 >After a while, it'll become second nature to view and organize the world in such a manner, and you'll come to realize just how often you're being lied to, misdirected, scammed, and fooled by others on a daily basis. How does this correlate to organizing one's own opinions on rating experiences/games? Sorry, I just don't see the connection between that paragraph and the ones preceding it.
>>1080312 I miss the days when Minecraft was only popular with computer geeks and college students.
>>1080491 Easier said than done when not appiled to luxury goods.
>>1080350 Here's your (You)
>>1080474 > feelings >"perfect", "life changing" Subjective
>>1080503 If you try something and someone tells you "it's great" and you're able to identify that it's shit, you can tell you're either being lied to, or talking to a moron with bad taste. Think of it as nurturing an immunity to bullshit. >>1080651 You can like something while acknowledging that it's not very good, and you can dislike something and acknowledge that it's great. Think of saying that a game is decent (6/10), but that you loved the art style/story/gameplay/whateverthefuckelse and ended up liking it way more than the game's quality would otherwise suggest. Now go eat your vegetables, it's good for you.
>>1079681 >>1080193 >>1080197 I've come full Circle on Star Wars :Bound Hunter This game really is a masterpiece Started actually reading the bounties, This guy wacks it in front of people in public, and probably is selling CP to this other guy. Just goes to show sometimes ones first gut Instinct is simply true, and over analyzing shit is unnecessary.
>>1080788 The problem is that the goal of entertainment is to entertain, which is largely if not entirely subjective. You can say much on what is objectively healthy for a human, but you can’t say much if anything. Of what is objectively entertaining to them. You can come up with a set of standards you can objectively measure a piece of entertainment on, but how can you say WHY those standards should be followed over any other?
>>1082282 We can see from how the Industry has progressed that there is some merit to finding standards that will lead to entertaining the audience. That's pretty much what continuing to produce a franchise is, but there is only so far those standards will get you before people will become tired of it. Eventually the need will come to surpass those standards, or go off in a different direction entirely. Innovation and change to some degree will always be necessary over playing it safe, but there is only so much one can do to predict what will be seen as Good change or Bad change, and sometime what is seen as good or bad is split down the middle. It is possible to reach some objective standard of Entertainment, but to surpass standards requires ideas that might not be objective safe bets, until they are proven to work time and again, which then leads us in a loop.
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>>1079681 Isn't the strong nostalgia phenomenon also got something to do with the sad, current state of the game industry? I've seen people fed up with crap like micro transactions and other predatory shit that they just want how games were back then, in which they want to experience the full package at day one. >>1079935 As much as I dislike Synthetic Man for being a sperg, he had some solid points about remakes being quick cash-grabs so that retards can spend their money blindly. People like MauLer and those of EFAP really showed me that these guys are a bunch of fags. >>1079953 >Remakes are fine if they're developed by a team of people who have the intent to actually improve the game with QoL features while still respecting the spirit of the original release, like Star Ocean 2 The Second Story R, The Famicom Detective Club and Xenoblade Chronicles DE. Or even remasters like the GrimGrimoire OnceMore, which is superior over the OG PS2 version for just the speed-up button alone. I consider remakes like Pokemon FireRed and LeafGreen, and HeartGold and SoulSilver to be much better than the OG counterparts, but doesn't deviate too much. These games are probably the best remakes that GameFreak ever did.
>>1082315 >People like MauLer and those of EFAP >some ”people” here actually watch eceleb normalfaggotry The absolute state of this place
>>1082319 I'm not even a fan of those guys to begin with, anon.
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>>1080228 Cuckchanners fleeing here, but then again it's extremely aberrant for them to type long posts. >>1082319 8chan prime had Super Best Friends threads before the group disbanded, and nowadays as time passed it's clear all the members were fags in one way or the other sorta like what this community is now. While I'm on this tangent, I wanted to list off a couple of old games prime was obsessed with and give a reevaluation. Just five for now. >Hotline Miami 2 Beyond Pardoposting, fizzled out as the devs intended with gameplay that relied on camping. Carpenter Brut chimping out over "Roller Mobster" being edited into rapefugee invasion compilations was hilarious, though. >Rainbow Six Siege Did not age well considering it devolved into hero shooter sludge and the absolute state of Ubishit. >MGSV It's bounced around for a while in terms of impact but ultimately while no longer actively discussed, 9 years later it came out ahead of the modern slate in both graphics and gameplay. >Metal Gear Rising: Revengeance Another Metal Gear title, while it's also faded some it's had a brief resurgence and probably has aged the best considering it still has a memetic legacy and despite Platinum's decline. >Synthetik Died with the sequel going to Early Access. Times were different.
>>1082324 >Super Best Friends Not great, but not really that bad compared to nutubers.
>>1079681 If you go to your mental health doctor and you say to them they're wrong, about everything, they've been wrong right back to Freud whose progeny and family links were full of badly, improperly, and compoundingly treated mental disfunctions exacerbated and caused by Freud himself, then you will be finger pointed at and told that you're suffering from delusional paranoia instead. But the truth is where it stands, regardless of the civil servant or the doctor using their sophistry to contain it/you. >GT2 was better than GT7 You'll make no argument of it, you weather condition simulating cuckold. >Fallout 1 was better than whateverthefuckmodern Fallout is on That if you were to time travel and introduce both foreign technologies to Rome, and they surpassed the stage of being bamboozled by the graphics of the latter, then the story of the first would resonate more (of course they would be more interested in the technology itself but that's the nature of man). And I can more or less do this all fucking day with it. And you'll hear back in response "woe is me there is no universal yard stick for art" from the subjectivists and from the deconstructionists. But if I'm presented with 1,000 different yard sticks in a storage locker, then sooner or later I can sort through them to find several useful ones and my fallible interpretation starts to become a sturdy one. So fuck you, you sophisticated civil servant whose arguments are weak, whose arguments will not pin down in any one direction without being slippery and slimy to move some other clever direction. You have the negative qualities of man to spite those who anchor themselves with the truth
>>1079681 >consider the people who can't do that. I wonder about that a lot. FF13, for example, rubbed me the wrong way when it came out. A lot of people were excited about it, and insisted it wasn't a half-baked mess. Almost nothing they had to say in its defense had anything to do with the game itself. Including one turbosperg who vomited up a 5000 word essay at me about his own schizophrenic interpretation of the thing being a symbolist epic, which really wasn't as interesting as it sounds. >you're just nostalgic for 6/7/9/10! >your opinion will change just like with the rest of the series! There wasn't much to do but shrug and say "alright, maybe in ten years when you've grown a brain you can articulate why you like the damn thing." Ten years later was 2020, and I made a point of looking up retrospectives, which ranged from tepid to negative except for a handful of faggots, niggers, and niggerfaggots who still couldn't articulate anything beyond the same vapid "Fang is liek, so k3wl" garbage as in 2010. Conversely, you can look up Resonant Arc on youtube and hear two reasonably intelligent guys go in depth about the rest of the series: moments they thought were moving, symbolism they found interesting. Their coverage of 13 was essentially an exploration of "what caused this train wreck?" because it doesn't have those other things. The answer to my question in 2010 is that there's no amount of steelmanning or benefit of the doubt you can give to it; it just sucked. But there are people who'll gulp it down like tube after tube of orange juice flavored toothpaste. >>1080312 I wonder about this, too. I want to get a vicarious sense of nostalgia from some bright-eyed 20 year old who was really into... whatever it would be, having been born in 2005. A lot of the younger people I encounter are most nostalgic for their dads' handmedown PS1s and gamecubes and other things from before they were born. Strikes me as a little odd, and probably my own sampling bias.
>>1082335 >he unironically listens to leftist retard jewtubers for either confirming or challenging his opinions I've learned a long time ago never to expect anything out of jewtubers who try to talk about JRPGs, I've very rarely seen any good retrospectives or analysis on any JRPG, no matter how good or bad the actual game might be. I tried listening to a Resonant Arc video once, and aside from them revealing that they were leftist homosexuals, they sounded basically the same as the rest of the jewtube leftist video essayist garbage on jewtube, with maybe a modicum more self-awareness than the usual retards. The simple fact is you simply haven't encountered anyone who can defend the game yet, that doesn't mean it's bad. Some games have a genuine dearth of presence when it comes to people being willing to defend their quality in a compelling way against stupid, often repeated criticisms that become a circlejerk.
>remember kids at school talking about NFS Underground 2 when it came out >how it was apparently the best thing since Gothic II or something >want gaem but parents say muh Fast&Furious are dangerous Hitler so I didn't get to >decades later I pirate and play it with a widescreen hack >holy niggers >this would've been an 11/10 for my race car adoring early 2000s self and still is an easy 9/10 today >gameplay, graphics, OST, it just fits together >tfw nostalgia for a game I never had as a child Am I retarded?
>>1082353 >nostalgia for a game I never had as a child It happens to me every time I play a good game from the 2000s that I never got to play as a kid.
>>1082353 >>1082358 Anon, it's not "nostalgia" If you're experiencing something that you never experienced before. However that's not going to stop a lot of shills or coping Progressivesfrom from declaring that you're "remembering things wrong" because they cannot allow people to remember that things used to be better. Because we're suppose to be "moving forward", so any attempt to point out that standards have regressed destroys their narrative of "toxic positivity" about how much "better" things are in CY+8. Now I'm not saying that "everything" has regressed, there are some aspects about today that are far better than as recently as a decade ago, just that a lot of metrics have regressed on what's deemed to be "acceptable".
>>1082367 >>1082353 >Anon, it's not "nostalgia" If you're experiencing something that you never experienced before. The game itself still represent a sort of snapshot of the era's mentality so while it's not nostalgia for the game itself it is still nostalgia for the era the game released in.
>>1082367 >there are some aspects about today that are far better than as recently as a decade ago Like what? Do you realize a decade ago was only 2015? The last thing I can think of that legitimately seems pretty convenient is cell phones. Not smartphones, cell phones. But even then, I remember an era before cell phones, and everything was fine. Maybe better. Video games sure haven't gotten better since the popularization of the cell phone in the early 2000s. I guess I have to assume medicine has gotten better, but with the coronavirus, maybe not. The internet? That sure as fuck hasn't gotten better. That peaked in 2007 at the latest. >>1082401 This. Somehow when I was a kid I missed out on games like Zelda and Castlevania. Decades later I went back to them, and it was such a great feeling to have games that were new to me, yet worked with the trends and styles of their eras. It was even better, because instead of waiting years for each one, I could play dozens in a row. It was great. By finding good old games, I can almost travel back in time to the eras they're from.


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