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/vrg/ - Virtual Reality General #2 Anonymous 04/18/2025 (Fri) 11:41:38 Id: 74bf83 No. 1130100
"Virtual Reality, Chan Server Suffering" Who here edition Headset Selection: https://rentry.org/vrgheadsets Game Recommendations: https://rentry.org/gxrov VRC Screenshots by World: https://vrg.party/worlds.html >Game Resources Assets: https://vrg.booru.org/ Guides for Avatar and World Dev: https://rentry.org/4tzqs Assetto Corsa: https://rentry.org/hrq69 WRC Club: https://rentry.org/vrgwrc23 VTOL VR: https://rentry.org/5nuk4 Minecraft (Dungeon Crawling): https://crawler.vrg.party Fallout 4: https://rentry.org/pofw5 Bonelab: https://rentry.org/bonerlabeu >Regularly Hosted Multiplayer Games Monday - EU Assetto Corsa: 18:00 UTC / 20:00 CEST (every other week) Tuesday - EU Pavlov: 18:00 UTC / 20:00 CEST Wednesday - NA Assetto Corsa: 8PM ET Thursday - NA Walkabout Minigolf: 10PM ET Friday - NA Pavlov: 11PM ET (every other week) Friday - EU VRFPS: 18:00 UTC / 20:00 CEST (Game varies, watch the thread) Saturday - SEA/EU Walkabout Minigolf: 12:00 UTC / 23:00 AEDT Saturday - EU Bonelab: 19:00 UTC >Regularly Hosted VRChat Events https://rentry.org/mxotqvmh >Events Chorketown Friday, May 16 >>1107782 Previous thread: >>1089623
>Spend 3 days trying to figure out why only one base stations works at a time. both of them working just fine separately >Whatever remained from SlimeVR drivers was fucking shit up
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>>1201129 welcome back vampire toilet chan. I wonder if that slimeVR thing is an onpurpose sabotage
>>1201171 It shouldn't seeing how one of the things Slimes can do is using vives as slimeVR trackers Also power managment seems broken on 1.0 base stations at least. both OVR lighthouse manager and lighthouse PM app refuse to boot back up basestations.
How do you see which base station is tracking your vive tracker?
>>1201289 As far as I know you can only see which basestations are being used overall.
>>1201289 I just started one tracker and saw which basestation reports tracking. the other would always have this message
Imagine if vrchat went down for a month and forced everyone to actually switch to ChilloutVR.
>>1201325 I'd just play my flatgame vidya and read more thoughbet tbh
Oh yeah i also ziptied DAS to Quest Pro >>1201325 There's more chance for resonite to pick up than CVR.
>>1201316 Ok that one has to be broken then
>>1201360 Both started working correctly once i removes SlimeVR driver
>>1201339 >resonite people can't even into blender anymore resonite is a hard filter for a number of reasons
>>1201325 Unless the user experience has gotten way better, I'd honestly consider just waiting it out if that happened.
>>1201377 Weird. I'm actually about to install the replacement for what I thought was a broken 2nd vive base station. Goodness I swear if it was slimeVR that was making it not work then I wil now have 3 base stations lol I'll try to install it sometime soon
>>1201325 I tried Chillout VR recently and they still haven't updated the UI. The body tracking IK is ok. The video player works fine. If vrchat went down Chillout's server structure would get another test.
does cvr even have scripting and stuff yet so you can port over mahjong
I feel like VRC would have to do extremely retarded to actually lose playerbase (like avatar uploading only with VRC+)
world explore in 35 mins. Snow taking break and rest. JM will host this week
VRchat has way too much of a lead on technology, existing userbase momentum and user interface. Replacing it requires someone with the investment capital like Zuckerberg
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Aerobics up, Join/add ElfMom https://vrch.at/tv3439b3
>>1201510 nearly all of vrchat's lead is social momentum. Most of the tech is provided by unity engine and if other vr games like chillout were upgraded the only difference would be userbase size
Anyone uses Standable with Vive trackers and can tell me how good that is?
>>1201491 After the EAC debacle, it's pretty clear VRC would basically have to ban ERP/Lewds or literally go down entirely for there to be any movement off the platform. Too many people barely know how to upload avatars, or have relied on favoriting ones others uploaded. A platform change would literally kill them, and they'll continue happily using their 89 skinned meshes 125 material models until the day they die.
>>1201491 That's pretty much the case at this point yeah, too much inertia for people to want to switch unless they do something like that or completely break the game. Doesn't help that none of the alternatives I tried felt like they were even on par with 2018 VRC in terms of content/usablility. >>1201510 Tech isn't really the problem, CVR has better tech in some ways, I just don't think the overall package is really there right now since they didn't focus on the right things. Userbase/content is something that's basically impossible to force though, even if there was a perfect alternative, convincing people to switch would be hard.
>>1201611 its just like fags who found 4chan through reddit and twitter who are waiting there instead of learning about or using other imageboards lmao normalsfags ruin and saturate everything, truly
>>1201645 During the time of the EAC debacle, it was damn near feature parity for content that actually mattered, on the same unity version, and ultimately switching was pretty easy. Only a handful of people bothered, and the rest opined that all their friends hadn't moved yet. No shit, if none of you move then none of you move. And now we're stuck with VRC forever.
>>1201661 There needs to be a reason to look around other services that essentially does the same. Social platforms work like this 4chan is not immune to it nor altchans The chan's greatest product/value are the people using it to chat with each other. 4chan was a great place to talk about any hobby under the sun without any issues of censorship or algorithm telling you what you should read.
>>1201661 Personally I haven't used altchans since the days of 7chan, 12chan, 420chan, etc. I'm kinda happy to find this one's actually being used in tyool 12025. I had a suspicion that 4chan was slower today than it was 15 years ago, and I recently saw some post/activity data that actually backed that up; activity has been largely flat for a decade. I'm pretty happy to try shaking that up. I yearn for the 4chan of 20 years ago.
>>1201538 group plus...
>>1201739 Isn't this site only more active atm due to 4chan literally cratering?
>>1201760 Probably. And I'm pretty fine with that; moving away from 4chan is honestly less about activity and more about culture being able to develop separately from the monoculture hellhole that is Twitter Reddit Facebook Tiktok Instagram
>>1201739 Don't go to lain we're full.
>>1201747 What's wrong with group plus?
>>1201710 disregarding the obvious censorship shown in the leaks and abhorrent moderation/privately motivated moderation decisions, yes you are correct but that being said the fact that spoonfeds never bothered to even try anywhere else, or know about ither options, highlights the core issues and comparison that VRC dying for 2 months would result in competent people who care about the core idea, not just the platform, move on to CVR (ie 8moe/sleepy in these cases), vs vrc going down and fags who mever touched unity or blender and relied on other peoples uploads or shitty gumroad slop (ie only reposting shit from reddit or Twitter screencaps, never making OC or never contributing healthily to a thread etc etc) questies are basically the twitterfags and redditfags who need to go back, comparatively
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>>1201788 I was a newfag 20 years ago and I'll be a newfag again


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