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STOP KILLING GAMES CAMPAIGN Anonymous 04/03/2024 (Wed) 10:24:44 Id: dc9eb5 No. 954406
TO EUROBROS AND STRAYAN ANONS: YOU CAN DO YOUR PART AND TAKE ACTION TO MAKE YOUR VOICE HEARD, AS A CONSUMER, TO STOP GAMES AS A SERVICE. https://www.stopkillinggames.com/ https://www.youtube.com/watch?v=w70Xc9CStoE >An increasing number of videogames are sold as goods, but designed to be completely unplayable for everyone as soon as support ends. The legality of this practice is untested worldwide, and many governments do not have clear laws regarding these actions. It is our goal to have authorities examine this behavior and hopefully end it, as it is an assault on both consumer rights and preservation of media. This campaign originally started from some youtuber who hated the fact that The Crew, an Ubishit racing game, would close their online services and making the game he purchased basically unplayable. Even if it would technically be possible to run the game offline, it's unfortunately prevented by DRM and other jewish nonsense plaguing modern gaming today. He is making a rallying campaign, asking for the 12 million people who effectively got scammed after buying The Crew to make their voice heard and complain about this, so that governments can take action and hopefully set a precedent to destroy GAAS as we know it in an effort to preserve videogames. Any step taken towards making publishers and greedy kike game companies release offline versions of multiplayer-only games is a win. Any effort contributing to popularizing the now lost practice of giving server tools to gamers for them to make their own community servers is a good thing in my eyes. If you care about vidya, it's in your best interest to spread awareness of this campaign and do as much as you possibly can, even if you don't like the EU. Sign petitions, screech about it, etc. They've shown that they can seriously cripple anti-consumer practices, as seen with Apple.
>>999932 I don't quite understand the response, I'm just saying my experience with it. I liked doing LAN the real way but it's just faded away. The only time we've bothered to set it up in recent memory is to play old RTS games and we've kinda stopped playing those none of my friends want to play old shooters like Quake or HLDM or something :( >>999942 Sometimes we've done that with things like beatemups, even though the latency is noticeable it's not a killer >>1000182 >All in all, microsoft could've just wiped the floor with them by touting how all Xboxes can play the original masterpieces across its family of platforms and all the normalfag has to do is buy a pack of ethernet cables. Just thinking of how the typical normalfag really reacts to things, they probably didn't see a need to really push that, I know it's pessimistic but the average normalfag doesn't have the mental fortitude to set that up, or is too lazy to, and socially the world is way different and people just don't bring their setups to their friend's place anymore. Another side note, I really am disappointed by the selective nature of the XSX's backwards compatibility with discs, it really seems like unless it was the handful of most popular games it doesn't work. I would buy one if they could get it figured out, but as it stands the XSX is only good for playing NGB and NG2 at high res and stable frames, and I still have a breathing 360 so I don't care. >>1000188 Yeah, I've done something similar in a pinch
>>1000199 I advise against these adapters, or rather be sure to buy one whose cord isn't a dinky piece of crap. I have to use one to connect an old laptop and it requires to be placed in the exact right position with no sudden movements.
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ATTENTION! Two other countries have passed their requirements: Sweden and Poland. We now have three of the required seven for the initiative to be valid should it hit one million.
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Sorry for doubleposting but >>954827 >Fuck off. No such thing. Huh? You seem confused or misinformed. There is absolutely such a thing as EU citizenship. In fact, a European Citizenship of sorts has existed since the early 90s. Here's the Europa page for it. https://commission.europa.eu/strategy-and-policy/policies/justice-and-fundamental-rights/eu-citizenship-and-democracy/eu-citizenship_en
Honestly looks like it's going somewhere now
>>1000956 >only 36% in France FOR FUCK SAKE 0 JEWTUBER HAS THE BALL TO SPREAD IT
I wasn't sure if I should post it here or in the Vidya E-Celeb thread. PatricianTV who is known for his very long insightful Elder Scrolls videos , also used to post on 8chan and participated in the Boston Salt Party invited Ross to an interview to talk about Stop Killing Games. Sadly, I don't think pat has much of a reach, as far as European audiences goes, but it's a nice start and I think that the more interviews Ross gives the higher chance we have of reaching over 1 million signatures. Especially if he can get in contact with European content creators and streamers. https://inv.nadeko.net/watch?v=weFymi4Nw0I The rate of votes has diminished which is to be expected, but I think Ross is correct in that this thing will come in waves. Maybe in 2 months there will be a big French e-celeb that will signal it and that will get an additional 150k votes, then 4 months later someone from Spain and so on. So don't be discouraged if it stop at 300k votes by the end of the month, and then it will remain at 300k for an extra month or two. For some good news, Denmark and the Netherlands are close to reaching their minimum thresholds which would bring us to 5 out of the 7 countries needed.
>>1002421 PatricianTV was an 8ch anon? Interesting.
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>>1002422 He mentions making a screencap of one of his own posts talking about his predictions Fallout 76 and pic related is his posts. In one of his Skyrim streams you can find on his secondary channel plebtv, he mentions his involvement in Boston Salt Party, I think PrivateSessions was also in that one, and he also mentions how his dream is to become a journalist and that he would like to make a Gamergate Documentary that was neutral as in both sides give their side of the story, his biggest obstacle being that he did not have any connections that were anti GamerGate to give their side of the story. Sage and spoilered for offtopic.
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>>954406 I remember the YouTuber Nerrel talking something similar to this but more on the side of emulation. It always bugs me that why companies like Nintendo will go anal when it comes to gamers playing niche games that most likely won't get a remaster or a remake. >>954608 >I think Ross and his main audience are just entirely clueless on Japan and its video games. From what could I see, it seems that the Japanese government and the companies doesn't give a shit when it comes to game preservation or any of its other media. Including the fact that many of the young Japanese have little interest these days in playing computer games since they mostly play mobile games like gacha. >>997971 He always does that shit for a long time.
>>1002961 >companies doesn't give a shit when it comes to game preservation or any of its other media Yeah. I worked for a manga publisher and it surprised me how many times the originals for many of the old works were lost, so we had to go through the old process of scanning+cleaning. This also happens with their animation and music industry. You'd think someone that managed to preserve their way of life and culture intact for thousands of years would learn a thing or two about preservation.
>>1002972 You can't just make one blockbuster hit but need continuous stream of content. So it's not suprising they treat entertainment as a whole a disposable product; consumable or a commodity if you're offending by the fact that your waifu is disposable. There is a clear parallel to pulp fiction industry with light novels and manga magazines. Cheap entertainment because it's printed on shitty paper and only in B&W to save on time and money.
>>1000956 Sadly my home country doesn't give a shit so unless I flat out con people into signing it there's no hope here but we're on track for that sweet Mil
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Germany has crossed the threshold.
>>1003260 I knew Germany was going to pass the threshold soon enough, but I thought Denmark and the Netherlands would do it before Germany, as they were much closer to it and needed less people. Maybe there was a big german e-celeb that talked about it, and his audience went and registered. We are also very close to reaching 300k signatures, as we are now at 292k.
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The ECI has surpassed 300,000 signatures.
I got a bunch of my friends here in spain to sign it last weekend while we were hanging out.
>>1003266 It's not just that, it's what countries have a big gaming audience that aren't frothing FIFA-tards or have all together stopped playing anything that doesn't directly come out of Gabe's cave of wonderous lending loicences and can also have rules in their constitutions about gambling, gaming etc. to really affect change. A few of these countries in Europe, even in the EU, don't have that sadly, so the big players in this race are always going to be central euro countries and mostly the non-slave ones, as usual. >>1003067 Pretty much; the start of these industries and the billion dollar shit it is now with an infinite amount of digital copies thanks to multinational translation sites directly launched from Shueisha's or Kodansha's or whoever's HQ over in Tokyo, for a global audience. There is also a silent understanding that otaku are the natural preservers of that stuff or that used to be the case, that's why Ken Akamatu launched his political career on the front of preserving manga/anime culture and shielding it from SJW/DEI shit. Japanese youth / GenZ, and a few of the milenials, care about PC games, mostly multiplayer shit if they don't ""game"" on their phone or read webnovels that are as disposable as fanfics and so are their manga adaptations, even if you get the odd gem like Goblin Slayer: Year One. It's slow at least, but some that are deemed to be culturally significant are now at least, trying to be kept, usually in "artist museums", last I remember the Go Nagai museums did have some original copies of the first edition of Devilman or something and some Mazinger Z stuff.
>>1004308 How's the speed? Picking up or slowing down?
>>1004517 Its sitting on 306.737 right now, seems like France and Spain are picking up.
>>1004517 >>1004529 It's amazing how quick this thing reached 33%, got Ubishit to backpedal on The Crew, and specifically just The Crew, and then people just kind of stopped. What's the matter with you? Do you want to live in a world of FEEFAH tier slop? On that news, apparently the EU is looking into passing even more laws to outlaw in-game currencies from mobile games.
>>1023973 Don't blame us, we're few. Blame normalniggers who do want to live in a world of FIFa slop.
>>1023973 >What's the matter with you? Do you want to live in a world of FEEFAH tier slop? The law is not going to be the one to solve a market problem. These practices are going to continue until people stop buying these games. And arguably even then, companies will still try to shove them down people's throats, which will result in people dropping gaming entirely because they don't want to deal with any of this shit.
>>1023973 I mean Ross did say in his video that there'd be peaks and valleys, and it's gotten over a third of the necessary signatures in less than 3 months. This is the kind of thing I think where it gets this big pop when it starts, and then some more significant contributions every few months after that. The hope is that more and more European ecelebs, or just ecelebs in general, pick up on it and use their faggy influence to actually get people that are able to take 5 minutes out of their day to fuck with the kikes who run vidya publishing corporations. I don't see this continually picking up steam otherwise so hopefully there's some French or Spanish or German Asmongold to pump this shit up a bit more over time. >>1025684 I do agree to an extent, however, outside of the potential preservation of vidya that whatever legislation comes of this could elicit, if this thing succeeds I really think it'll strike a blow to the industry that has fucked us over for so long. There will always be normalniggers that'll buy anything with a big name and publishers that'll take advantage of that but at the absolute least this will throw a pretty big wrench into things >And arguably even then, companies will still try to shove them down people's throats, which will result in people dropping gaming entirely This would be a good thing, honestly. If we're brought back to square one we have the future's equivalent of the 90's/early 2000's to look forward to.
>>1025716 Laws follow culture, and culture, demography. To get back to square one you need to bring back the people from square one. You won't find them in 2024 California where Sony Interactive Entertainment planted their headquarters.
>>1026204 Culture also follows laws though.
>>1026206 Culture and law both follow reality.
>>1026204 >>1026206 >>1026222 History has shown that laws and government can be completely disconnected from culture and norms. Such incidents that I know of are the Old Swiss Confederacy (Telling the nobles to fuck off), the American Revolution (Telling the British to fuck off), the Meiji Restoration (Dragging the country kicking and screaming into the 19th century), Prohibition (That time every American citizen became an outlaw), the Cristero Rebellion (That time every Mexican citizen became an outlaw), and every Socialist revolution (Destroying to the old culture for something that's more "genuine" despite having nothing to do with the country's history in ideals).
>>1026222 Not necessarily. People make laws and create culture (and some have a disproportionate influence on both), and those people don't necessarily make those to conform to reality.
>>1026224 >History has shown that laws and government can be completely disconnected from culture and norms. Yep. Culture and norms are not reality. >>1026225 Nope. A cabal of rulers create laws, not "the people" whoever the hell they might be. They make those laws according to their own interests.
>>1026228 If the cabal of rulers piss off enough people those people revolt.
So what's the chances this succeeds?
>>1026612 It doesn't really even make sense. If it doesn't apply to live service games then AAA studios will just make their games explicitly live service with zero implication of offline singleplayer activity, which they essentially already do. And there's no logic for this applying to just games either. So if you somehow managed to mandate live service games release server binaries when they product goes offline then you would also need to require that for every piece of commercial software because there's fundamentally no difference. So you either get a neutered implementation that doesn't really accomplish anything, or you get a herculean implementation that will likely result in a significant amount of malicious compliance.
>>1026630 >So if you somehow managed to mandate live service games release server binaries when they product goes offline then you would also need to require that for every piece of commercial software because there's fundamentally no difference That alone sounds like a huge win against 'smart' products or products that need an app. A clossial nightmare for said companies, but fuck them corpos.
The EU petition is stuck, I guess it was a long shot.
>>1026675 Good, fuck smart products and products that need an app. I pay to avoid that shit. I don't want my fucking oven informing Samsung what I eat.


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