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Ryujinx devs sold out to Nintendo: Switch Emulation is currently dead Anonymous 10/01/2024 (Tue) 18:48:28 Id: c92e5f No. 1021411
Figured I'd share the big news since I know a lot of people currently emulate switch games due to the hardware being dogshit at running games release in 2024 and just for the sake of piracy. Basically it's not a DMCA nor was it a Github take down. The devs of Ryujinx "made a deal" to stop working on Switch emulation and released a bunch of WIP projects in their private Discord group, including mobile ports, Linux multiplayer and native applet support. I'm still not buying a Switch since there's no value to the thing, although this WILL make it harder to run Switch games on PC in the long run. Hopefully someone got an archive of the source code and can continue the project.
>No Archive But what a fucking shame.
>>1021412 It's a Discord server, not like I could archive anything. You'll hear more as things progress
They claim it wasn't a DMCA nor an issue with Github. The maintainer of the project and his buddies literally sold out.
I really don't understand Nintendo's angle here. The Switch is soon to be replaced by the newly announced console, if they were really worried about sales, they could have done this shit 4 years ago. My only guess is that the next console will be so close from an architectural point of view, that it would be piss easy to create the Switch 2 emulator, so it's better to have future emulator devs be under your control.
>>1021416 That's what I'm thinking as well. Damn shame.
Won't others contribute without gdkchan?
>>1021419 Hopefully some of them, but it seems like a few of them sold out.
>>1021422 We don't know
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All I'm getting from this is that people were just circlejerking these emulators for donation money.
If I was gdk I'd "agree," then fork and dev on a pseudonym.
>>1021425 Basically, yeah.
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I also asked this in the /fit/ thread but didn't get any satisfactory answers, so I might as well try here. Does Ryujinx emulate the controller for Ring Fit Adventure, as well as the game? I saw some videos about setting about a version of yuzu, but it wasn't exactly clear how well that worked in motion, and the project is dead, while Ryujinx got a few more months of support. Iff I were to buy the ring and I guess the game as well and official Switch Pro controllers, would the game control on PC just as well as console?
>>1021416 People will still be buying new Switch 1s for a while, not everyone immediately moves on to the new system
>>1021429 True, but as I said, if sales were a concern Nintendo could have done this 4 years ago, with both Yuzu and Ryujinx, so why wait until now?
Also for those who want a mirror to the Ryujinx github, here are the latest ones(last commit 8 hours ago, so it's as close to master as you can get) https://git.naxdy.org/Mirror/Ryujinx/ https://github.com/IsaacMarovitz/Ryujinx
>>1021432 Thank you anon.
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>>1021426 Depends on what he was offered/threatened with. If Nintendo got his name and address even if he lives in a country that won't extradite they can still cause him problems. On the other hand if they just straight up paid him then there will always be strings attached. From what I know a lot of the dev team is south american, they aren't gonna have strong moral convictions on this... or anything really. >>1021429 I am not so sure, the Switch has hit market saturation already. If it hadn't Nintendo wouldn't be making a Switch 2. Nintendo tends to wring out every drop from their console releases no matter how old the tech is. There will still be sales just not on the level they need to keep their behemoth of a company running.
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I will put 100% of the blame on modern Internet users for anything happening to the emulation & piracy scenes rather than Nintendo itself. The main thing being that it used to be common knowledge to keep conversations about these topics to a minimum in order to prevent legal issues and unwarranted attention from companies. Nowadays, people just want to boast about doing shit for clout and not see the repercussions of making it mainstream. Most often out of unhinged hate/disdain towards Nintendo and a belief that the law about emulation is immutable (such as taking the ancient Bleem case from 30 years ago like gospel). The worst thing is that nobody will learn the mistakes from these blunders and just shift the blame to Nintendo as usual, rinse and repeat until something irreversible happens. >>1021431 If the Yuzu case was anything to go by, it took several months to record everything going in Discord and else.
I see. Ryujinx weren't doing anything illegal the big N could catch them on, so they literally paid them off? This is Sony's old tactic through and though. Surprised it took them so long to copy it. That said, the emulation is not remotely dead. Why is there so much doomerism? The emulators are already in a great state as is, and the Switch is towards the end of its life. Maybe some very late games in the library won't work that well, but this isn't a big problem. The emulators are both open sourced anyway, other people will pick up the mantle. That's on top of this not mattering a lot. Something like this happened to the Xbox emulation scene a long time ago except it was emudev drama instead of legal matters. After a few years new people came in and carried on.
>>1021437 I hope you're right.
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>>1021436 Yeah, nah. You're a faggot Nintendo has been butthurt over emulation for decades, they just got more aggressive over it now since the internet is now gayer and more centralized than ever which lets them do this kind of shit. If Nintendo thought they could do this to Dolphin devs over a decade ago they would have.
>>1021441 Yuzu got sued and died. Ryujinx wasn't sued, developers may have nothing to lose developing a fork.
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>>1021439 It never ceases to amaze me that asking to keep things on a low profile precisely because we shouldn't trust corporations (and Nintendo mainly checks on whatever makes a lot of noise as I recall seeing in an interview) is somehow the equivalent of simping for a company. I know it's a hard concept to grasp when you've convinced yourself to be completely above laws but still. You know what? I've pirated and emulated plenty of games in my life but I was never arrogant enough to believe it's a moral right, it was essentially (and continue to be) a personal convenience. Let alone parading in social media or public about it.
>>1021441 Nintendo doesn't care about Dolphin, they care about money. Ryujinx was losing them lots of money.
>>1021445 If that's the case, why did they wait so long? Why didn't they shut it down 4 years ago, for instance? Why didn't they shut them down when Ryujinx and Yuzu were first ported on the SteamDeck and actually provided a similar experience, minus the joycons?
Here's the most recent source code: https://archive.org/details/ryujinx_202410 Man CY+9 has blown pure arse for emulation
>>1021446 The Pokemon Company is separate from Nintendo. I don't know why you keep spamming this.
>>1021448 Probably a mix of opportunity and hutzpah. They were riding high off of the YUZU shutdown and were thinking about what else they could do. I also agree with some of the other anons here that think that the Switch 2 will be very similar to Switch 1 and so they want to kill off the development now before they launch. As for the timespan part that likely has more to do with Nintendo's size, they are a behemoth and they likely had an entire legal and investigation team set up for this all of which takes time and money; setting up international legal teams is no small task. They probably wanted to throw the dev team in jail but settled for threats and brides after spending a good bit of time working on it and realizing it was going to be harder than they thought. It's not like Japan or the US where they can just command the ISP's to turn over all the traffic then order the local government to string them up without questions.
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>>1021435 >From what I know a lot of the dev team is south american, they aren't gonna have strong moral convictions on this... or anything really. Well yeah, that's pretty obvious enough.
>>1021453 not that anon but it's distinction without a difference, Nintendo effectively controls pokemon in every meaningful way. Gamefreak doesn't fart without Nintendo's approval
>>1021445 You misspelled Yuzu, Ryujinx is a retarded unoptimized mess still.
>>1021457 If anyone actually cared about this at Nintendo something would have happened years ago, like several decades ago.
It's likely another Dolphin situation where both the Switch and Switch 2 Electric Boogaloo run on pretty much the same skeleton architecture, so Nintendo is desperately trying to get people to stop pirating their older console in an effort to salvage the new one. >>1021428 I mean, it's a glorified accessory, is it not? You should still be able to use the waggle all the same. >>1021436 It's the monetization of internet communities, man. None of these gay fucks think of this as a passion project, so they care more about exposure and getting their dicks sucked by kids on Discord for being so kewl. Unless they live in Russia, why would any of them not just use some p2p communication software to get in touch with fellow modders otherwise?
So people would just fork Ryujinx just like they did Yuzu? What's the big deal? It's not like Switch emulation is still in early development where all games are stuck in boot.
>>1021457 We know enough about the Switch 2's specs to know there won't be an emulator that fast. From what I understand Switch emulation happened so easily because of a flaw in the launch Switches that was exploited. That flaw was immediate corrected in the next round of hardware but it was too late by then. It's a mistake that almost assuredly won't be repeated. Why now? Because they could. They've likely wanted to forever. They had the ammo to kill Yuzu because the owner was a retard. This time they did bribery.
>>1021444 >never ceases to amaze me that asking to keep things on a low profile precisely because we shouldn't trust corporations bruh, it's a fucking emulator. It's not gonna escape Nintendo's notice simply by the nature of what it is. If you are so smart then please explain to me what they could have done differently to make it so most gamers will know about it but it somehow escapes Nintendo's gaze? The only feasible way to have avoided this is by being so hidden that no one knows about it, which defeats the whole point. >i've pirated and emulated plenty of games in my life but I was never arrogant enough to believe it's a moral right, emulation and piracy are not the same thing, no matter how much shills try to claim it to be so. >>1021450 because in this case it is entirely Nintendo being a faggot. If you are defending bribes and threats to shut down emulation you are a nintendo cocksmoker
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Switch Poo comes out next year anyway
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I'd take these post even remotely seriously, if it weren't for; >(1)
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This just makes me want to emulate and pirate Nintendos shit even harder.
>>1021437 I mean none of this really matters. They paid devs who could be paid off to stop developing it. It isn't like Yuzu where the source code was wiped off of major websites and developers barred from working on it publicly without risking litigation. Unlike Yuzu people can just openly fork Ryujinx and continue working on it like nothing happened. This is what you should want Nintendo to be doing to deal with emulation, it's significantly less damaging.
>>1021548 Yuzu really isn't much different from Ryujinx's case since anyone could just rebrand the code, it's just that nobody bothered keeping a depository for builds for it.
>>1021549 Rebrands got struck because of the suit which can't happen here.
>>1021551 Rebrands got stuck since people only want money from it.
>>1021548 it's not that easy, as someone who has inherited much less complicated software projects there is a lot of headache picking up a software project when the head dev just vanishes. I mostly work on financial software and even then it takes us months to get up to speed when we have to take on a project from another team. In some cases it's easier to start from scratch using the old code as a reference than it is to pick up where someone else left off. From what I have seen of emulation software there aren't a ton of people that can just come in and take over.
>>1021552 Rebrands that didn't beg for money got struck because the suit gave Nintendo ownership of yuzu's code. That can't happen here, Ryujinx can fork and go on.
>>1021466 Didn't Nintendo go after all of the Yuzu forks agressively as well, causing them all to die?
>>1021549 It's substantially different because of the legal issues surrounding it which scares people off. Ryujinx simply being paid off removes any fear from picking up the project. Unless you're afraid of Nintendo offering you shitloads of money to fuck off. >>1021554 I didn't mean to imply it's easy. I just meant the situation is a lot better than with Yuzu because of the legal problems. This situation is comparable to a developer quitting or dying in its affect.
>>1021543 that gif is painful to look at... at least she took her finger off the trigger.
Switch will get fucked at most. GB and GBA aren't moving anywhere at this point. There are like 100+ rom websites with those.
>>1021562 The legal issues amount to them settling in court because of money, the reason why people don't want to touch it is because they're just in it for the money, that's all there is to say about it.
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d6797d sucks my cock Slobbers all over it! Like a little (You) slut
there is a archive of the project on github, anyone can fork it and continue to work on the emulator, thank got that tranny gdkchan dropped the mask and i hope it never comes back to the scene. we need to purge all this golddiggers from the piracy community, be it manga/anime translations, cracking or emulation.
>>1021588 The legal issue with Yuzu is that the developers were taken to court in the first place. Ryujinx developers getting paid off is completely different than Yuzu getting legally raped and needing to settle and having the entire project tainted by bloodthirsty Nintendo lawyers. The project can be openly forked and easily contributed to without needing to operate on backwater sites.
>>1021590 d6797d, 4378d2, 72367e are niggerpill.
>>1021596 >tainted They took their ball out and left, I don't know what the fuck tainted means beyond them not wanting to play around in court since their discord is run by retards.
>still going He's been at this for like five hours. Go play vidya or what porn or something dude, this is not a productive use of your time.
>>1021416 >I really don't understand Nintendo's angle here. The Switch is soon to be replaced by the newly announced console, if they were really worried about sales Three words: No Backward Compatibility.
>>1021661 That would actually be horrible, but it would be a smart decision if they wanted to jew people as much as possible. Everything continuing to get ported, remade and remastered every few fucking years in an endless cycle. Though I think such a thing would be too alienating, especially if it is just a Switch 2.
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>>1021663 >>1021661 That'd be pretty fucking funny.
No chance, hardware will be too similar and they make money when people buy Switch games for Switch 2.
>>1021670 They'd make more by forcing people to buy remakes of the games all over again, hence why making it impossible to emulate would be important.
They should make it backward compatible but use a different cartridge, then subsequent versions like a lite or xl/oled remove it.
>>1021670 They'll make more money if those Switch games are ported to Switch 2 and then marketed as if they're new games. Donkey Kong Country Tropical Freeze was more expensive on Switch than it was on Wii U.
>>1021681 No one if so would do backwards compatibility. Switch/Wii U were too different for it, Switch/Switch 2 won't be and will have backwards compatibility to make money.
At least Nintendo paid them to DFE and not insert a worm that phoned home to Nintendo when it was being ran.
>>1021788 Read the room Luciano.
I'm still sad Vimm's Lair is kill.
>>1021464 >I mean, it's a glorified accessory, is it not? You should still be able to use the waggle all the same. It does have a flex sensor that communicates with the Switch remote, so it's a bit more than just a piece of plastic you bend. https://yewtu.be/watch?v=RRX7Ds0e2F8[Embed] I am also not sure how precise the emulator is with the Switch remote gyro and accelerometer, as most games can be played without that shit, so I have some doubts that it was a high priority for the emulator fags to get it right.
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>>1021474 >If you are so smart then please explain to me what they could have done differently to make it so most gamers will know about it but it somehow escapes Nintendo's gaze? Here's the thing: I sincerely believe attempting to make emulation as something mainstream has been nothing short of a disaster. Apple users recently discovering it is another problem in the pile. Things actually used to be relatively okay in case of Nintendo (outside of some fan-project ROMs), in fact I would argue other companies such as Cave and Exia are a lot more anal about emulation by constantly nuking stuff, including from MAME, but you never heard about it no thanks to 'game journalists' who prefer to focus on Nintendo. Remember that one Kotaku article that boasted about emulating Metroid Dread day 1 on Yuzu? That was absolutely retarded and it did nothing meaningful but attract unnecessary attention on Switch emulation, much like how certain people have continuously been taunting in playing Nintendo games a week early on social platforms. I also blame the wave of Youtubers who keep poking the bear by telling people "how easy it is to emulate the Switch!" because it just creates retards who think Nintendo not being petty enough to play whack-a-mole with every pirate on the Internet means they aren't watching. People expose shit way too easily these days. You mentioned Dolphin earlier and I argue the previously planned Steam version was stupid and short-sighted too considering the software itself had prob keys (which were later removed in standalone releases once Valve tipped Nintendo). And I don't doubt many Japanese third-parties would have started having second thoughts in supporting Steam if Dolphin ended being present, after it took many years to finally earn their trust. And all for what? Just to avoid downloading the .exe installer from the main Dolphin website and installing through it? >emulation and piracy are not the same thing, no matter how much shills try to claim it to be so. The two pretty much go hand to hand, let's not pretend it doesn't happen 95% of the time. I've done it so as well, and the sole legitimate games I have that could be properly emulated are the bunch of PSP games bought from the Japanese PSN store, back when I was a Playstation Vita user. PS1 Classics hardly count since their DRM prevents to be launched on any emulator (may as well download the PS1 iso), although that didn't stop me to share them on NoPayStation several years back. yeah I am the guy that used to frequent the Vita threads from the old 8ch days. The irony is that I've been legitimately buying a lot of Switch games in recent years as, besides enjoying them on the current platform, I cannot count on modern pirates (nevermind the moralfag ones) to not make it harder for me to find what I want, especially as my tastes tend to be moonrunes-related therefore quite niche. But to go back to the topic at hand: the entire legality of emulation is "well, TECHNICALLY someone could dump the bios/keys to a system they purchased legally, and TECHNICALLY someone could also dump their own roms, so if someone were to do exactly that, it would be perfectly legal, so we shouldn't ban emulation as a whole (but mainly as a fuck you to Sony for pissing off the judge in the Bleem lawsuit)". Yuzu going to court would have destroyed this precedent, as with their spyware, they could see exactly how many people were doing just that. They could also see how many people were playing Tears of Kingdom before it officially launched, and were putting updates specifically to improve performance on that game behind a pay-wall. It's like people are not aware of how much companies have gained influence around the world in the last decades. Someone wants to sail the seven high seas or emulate a current-selling console for whatever reason? Fine, just don't try to fuck with them by acting like you have the Robin Hood syndrome. >>1021661 It's pretty much a guarantee that backwards compatibility will be a thing on the Switch 2, wherever it will be enhanced (to improve performance on certain titles that could really benefit) or not is another matter. >>1021464 Sorta reminds me of the modding community on PC. I remember in the late 2000's, all the cool Source and UT2004 mods that were free full-fledged games (Out of Hell, Zombie Master, Research Development, Nightmare House, etc) because they were indeed passionate hobbyist projects.
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>>1021414 That's messed up. I wonder if Yuzu devs were offered a bribe deal, but denied it so they were later crushed by threats & litigation?
>>1021661 >>1021663 >Nintendo Switch 2 unveiled >same shit as the Switch 1 but with better grafics n sheeit >same OS with minor updates to work on the new hardware >DRM up the ass >no backwards compatibility, enjoy your full-price Mario Odyssey 4K30 port >emufagging starts up a few days prior to launch due to Alibaba delivery scheduling errors >emudevs quickly wrap together an emulator from old Yuzu/Ryujinx code >find out that the OS has internal flags to permit native execution+mild API wrapping for Switch "Ports" >Ports that happen to be on the level of emulated Switch games with 60fps hacks and texture packs >Nintendo bribes emudevs so hard Indian scammers start "forking" Switch 2 emus and posing as totally legitimate emulator needful on social vegana for hopes of bobs >Nintendo does a paid subscription service to unlock backwards compatibility for every game save for anti-semitic Japanese-region games on ESG-compliant western platforms but it's too late, go my website download free switch 2 emulator for play The legerd of màrio, redeem at [XMR address] so I can develop more emulator pls write guestbook thanks >Soyny's PS6 somehow keeps the company afloat by virtue of disgruntled Nintendrones buying it just to shit on Nintendo, it ends up becoming some sort of unholy DEIcast >>1021819 At least this and recent events involving Yuzu should feasibly convince any non-retarded Nintendo-adjacent emudevs to move their shit to Dork git or at minimum spread it out between multiple clearnet git hosts if not starting to practice some form of Opsec so as not to get v&. Right now though Kiketendo could do a lot of damage with this bribery tactic, Dolphin is the next most obvious target should they keep going but the one with the single greatest pure damage potential in the event of a shekeldown would be RetroArch. Hope an anti-semite in the Jewjinx team kept the sources for the LDN gaytreon exclusive build around.
>>1021826 Yuzu made much more money than Ryujinx on Patreon, harder to bribe. I think 30K/month?
>>1021590 >>1021597 By the logs, niggerpill seems... much more dedicated than usual, spamming in this thread around the clock, by the logs. Maybe someone's pretending he's niggerpill to hide who he is.
>>1021836 Shit I searched ryujinx they only pull $1,661 each month. Big difference.
>>1021842 Hes been obnoxiously active since yesterday.
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>>1021466 Speaking of, post all the games that didn't make it to emulation, webm related
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>>1021848 gdk from Ryujinx is Brazilian too, he needs the money.
>>1021858 That means he can't get fucked by American law either.
>>1021436 >>1021819 You're entitled to your own retarded opinion. However, sharing games and how to play them isn't the issue here. Ryujinx dev cashed out on his project and that' all we know so far.
>>1021436 >>1021819 >>1021862 Nothing retarded about his opinions. His facts show he's informed and his opinions follow. They were worth reading. He stands out by standing above the circlejerk.
>>1021861 And this right here. This is the reason for the pay off, you can't DMCA emulation in a country without DMCA.
>>1021862 Nice Midna post it to Midna thread. >>799542
>>1021411 I refused to buy a Switch when they turned their Free Online into Paid Online while not improving the quality one bit. I recognized what it meant for the company to take a freely offered service and try to scam consumers by making them pay for it despite being the same, and just about everything they've been doing since 2017 has only made me certain I made the right choice. 20 years of loyal service and this is how Nintendo repays me. Fuck 'em. Just as bad as Soyny and Microcock now.
>>1021428 Wrong place to ask
>>1021579 Plus the legal argument against Switch was cryptographic keys, GB and GBA don't use those.
>>1021892 Comes down to money too, switch is nintendo's golden goose, they lose less if they pay him to stop.
>>1021892 The legal argument still doesn't work since you have to get the keys from other sites as in dump it yourself like a game dump, they're not with either emulator at all.
>>1021891 I will also try and ask in the emulation thread when a new one appears, as the current one is at page 5 with 505 replies(so I doubt anyone will answer). I was hoping that since this was major news about Ryujinx, and a lot of anons would chime in, that someone might have a good answer.
>>1021819 In that sense I'm glad nintendo started issuing copyright strikes to jewtubers making videos on chink emulation handhelds, the higher the entry barrier the better.
>>1021903 Also they're doing great by raping tourneyfags and cancelling their retarded circlejerk festivals, quite hilarious how they find the copyright system problematic when they're next on the chopping block.
>>1021862 You can "share" emulation and improve it without needing to get your software that contains copyrighted encryption keys onto the official Steam store. Those are fruitless endeavors that accomplished literally nothing except drawing legal attention to the projects. It does essentially nothing to have emulators on these storefronts. If someone can't figure out how to download it from their repo or the executable file on the site then they're fucking retards. Even on android there is no reason for emulators to exist outside of f-droid repos. It's completely brain dead to get it setup. There is absolutely no reason to ever try to jump through hoops to get onto "official" storefronts. That is unless you're trying to farm patreon bucks by maximizing attention from niggercattle.
>>1021956 >That is unless you're trying to farm patreon bucks by maximizing attention from niggercattle. That's the spice.
>>1021882 Except we know sharing isn't the sole reason why the Ryujinx project ceased. It is plain as day retarded to affix blame to based shareres. Ryujinx dev wants money. Same as the Yuzu dev. I'll remind you that the killing blow for Yuzu was an irate Windows 7 jogger emailing Nintendo. That one guy did more damage than the hundreds of yidtubers showing off their retro gaming handhelds. >He stands out by standing above the circlejerk. Holy based. It's anyone's guess why the share threads are kill. >>1021884 Let me gather some more material.
>>1022043 The killing blow for Yuzu was developer's being attention whores in Discord.
>>1022046 Weren't they also grooming kids or something? I remember feeling like nintendo wanted to stamp it out to protect chilluns like they do for smash tourneys.
>>1022047 >Weren't they also grooming kids or something? Its Discord, yes
Regardless of what started the death process, wouldn't happen if Nintendo didn't have a case and weren't losing money.
>>1022052 What are you talking about fag? Nintendo is doing better than ever with the Switch, which had emulation from pretty much day one, and emulation (not rom piracy mind you) has positive precedent in its favor. It's not as much Nintendo necessarily having a case as it is them being able to lawfare anyone they want into bankruptcy.
>>1021956 Normalfags use tech for Facebook, if something's not an app in a storefront it confuses them.
Torrentfreak article: https://archive.ph/3pCbL Ryujinx Switch Emulator Project Shuts Down Under Nintendo Pressure Open source Nintendo Switch emulator Ryujinx has thrown in the towel under pressure from Nintendo. Lead developer 'gdkchan' was reportedly contacted by the gaming giant on Monday. He was given the opportunity to stop working on the project and shut down everything under his control, presumably to avoid further action. The project's repo on GitHub has already been deleted. When a Nintendo lawsuit targeted the people behind the Yuzu emulator in February, leading to its shutdown just a few weeks later, dark clouds appeared over the future of Switch emulation. With momentum on its side and tacit acceptance of its core claims via settlement agreement with Yuzu, Nintendo targeted key software tools underpinning emulation of its copyrighted games. Takedown notices eliminated dozens of repos containing tools designed to provide access to Switch encryption keys, those who linked to similar tools were targeted too. Ryujinx Alone in the Wasteland As Nintendo systematically removed thousands of code repositories attempting to keep Yuzu’s public profile alive, an important player in the emulation scene continued seemingly intact. Launched in 2017 by developer ‘gdkchan’, open source Switch emulator Ryujinx began life as an ARM64 emulator and now runs on Windows 10/11, macOS and Linux-based systems. Continuously developed over the past seven years by a core team, assisted by dozens of contributing developers, Ryujinx was made available via a GitHub repo under an MIT license and was funded by donations. The reasons for Nintendo not targeting it sooner are unclear but on Monday, everything changed. Ryujinx Given an Opportunity to Agree With Nintendo In a Discord post subsequently posted to the official Ryujinx ‘X’ account last evening, development team member ‘riperiperi’ suggests that Nintendo outreach on Monday amounted to an ultimatum. The gaming giant and its lead developer could agree on a course of action to end the project, or presumably other options would be explored. “Yesterday, gdkchanwas contacted by Nintendo and offered an agreement to stop working on the project, remove the organization and all related assets he’s in control of,” the announcement reads. “While awaiting confirmation on whether he would take this agreement, the organization has been removed, so I think it’s safe to say what the outcome is. Rather than leave you with only panic and speculation, I decided to write this short message to give some closure.” The post goes on to thank everyone who contributed code to the project, the moderation team, and all supporters throughout the emulator’s development. Immediate Effect On Emulation Project At the time of writing the official project homepage remains up, but there doesn’t appear to be an official notice or explanation. Importantly the download page has been wiped clean while links to other pages hosted in GitHub now return 404 errors. The reason for that is the disappearance of the entire project from GitHub and with it all repos, code, and related history. There’s no DMCA takedown page due to the approach taken by Nintendo and the subsequent response; voluntary deletion of the project. Voluntary takedown Content that remains intact includes the Ryujinx account on X, plus accounts on YouTube and Patreon. The project’s Discord channel is also operational, at least for now. It has 100,665 members of which 22,059 are currently online. What happens next, if anything, is hard to predict. The decision to comply with Nintendo’s offer is controversial, as these things usually are. For some the disappointment was inevitable following the shutdown of Yuzu; for others, this is a battle to be fought to the bitter end. That’s much easier said than done but since this is an open source project, someone may still decide to bring Ryujinx back to life. Nintendo, of course, is already watching.
>>1022092 Anyone got the last ryujinx build, and install instructions?
Does it even still need development? The SNES9x and VBA emulators were receiving updates for a while yet worked fine long before they stopped updating.
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>>1021882 >if kotaku and vtubers hadn't showed off how great emulation is daddy nintendo wouldn't be beating me right now! His arguments, if you can even call them that, are completely retarded. Nintendo isn't doing this because of some article written by the yellow press or because some mentally ill women showed how emulators run on their channel, they are doing this because they can. All these faggot companies want to re-release the same game for full price on "new" hardware forever, and when someone comes along and makes a software package where you can run those games on a mid tier pc with higher frame-rates and resolutions their dogshit "remasters" stink even harder by comparison. There are 15 year old jewtube videos of people running emulators on i7-920 chips, this has been a thing forever, the only difference now is that Nintendo feels they have the power to kill this; if they thought they could do this a decade ago they would have.
>>1022157 The GBA, DS, PSP, Gamecube, PS2 emulators are all at the point where they aren't gonna get much better. Most of the 20 year old plus console emulators are more or less in working order. It's PS3 and beyond era of emulators that still need a lot of work. Neither YUZU nor Ryujinx were anywhere near done, they worked on the big titles for the most part but a lot of games still would either not run or weren't playable on top of needing high end PC hardware to run in the first place (lack of optimization). Same thing for RPCS3 and Xenia. >>1022094 Both build and source code links are in the thread, see: >>1021539
>>1022171 >>1022157 Ryujinx had something akin 80% compatibility which I'd consider to be somewhere in between Dolphin as the general 6th gen+ benchmark and RPCS3, it's not perfect by any means but good enough for most things. Snes9x is also still being worked on. >PS2 That still has lots of room for improvement if the past few years of PCSX2 code cleanup are any indication. >high end PC hardware >lack of optimization Ryujinx on average is much more performant than RPCS3 and PCSX2 on my ancient Bulldozer machine, hell it beats out Dolphin in a few cases. Xenia doesn't work at all though that might be due to my GPU being too old or Wine fugging up. >>1022053 >Nintendo is doing better than ever With the absolute state the Western World Economy and by proxy the gayman industry as a whole currently finds itself in I'm starting to think things might not be as green as they seem on the balance sheet. I for one do not think Nintendo has ever fully grasped the reason behind the success and failure of their hardware with the Switch merely being a Wii-esque lightning in a bottle sort of deal that came in at just the right time to validate the "cheap shit better than expensive shit"-tactic Nintendo had been pursuing since the Wii. With the Deck and various UMPCs having made a major comeback in addition to ARM starting to gradually take off in the desktop space thanks to x86 emulation being a thing combined with growing Linux popularity there is a non-zero chance the Switch 2 could end up as a Wii U 2: Nogaems boogaloo because fuck making new games when you can just slap together a 4K15 ToTK "remaster" in 10 minutes and sell it for 80 dollars because Denuvo royalties or something while all the non-Mario/Zelda/Metroid games people want are simultaneously available on the Dong&friends at a lower price. Of course Nintendo could do something retarded but fun like making an Oculus-inspired Virtual Boy Color with a new F-Zero game developed by the Krauts at Shin'en entertainment as a launch title but fun isn't ESG compliant.
Nintendo's doing better than ever because they sell budget hardware to families who don't care about 60 FPS, can't tell if video's 4K, don't know what a Wii U is, and never heard of emulation.
>>1022189 If not impacted by emulation they wouldn't take down emulators.
>>1022190 I didn't say they're not impacted, I said they sell budget hardware to families who don't care about 60 FPS, can't tell if video's 4K, don't know what a Wii U is, and never heard of emulation. What game's emulated most, Tears of the Kingdom? From reports only about 1 in 44 emulated Tears of the Kingdom. Say Nintendo offers Ryujinx a half million to stop, Nintendo and Ryujinx both end ahead in money, because Nintendo loses far more than half a million if Ryujinx is maintained. It's still a drop in their bucket. Most Switch customers don't know what emulation is and PCs for games are over budget.
Maybe it's time to start hosting Yuzu forks on a Gitea instance via an overlay network like Tor or I2P. And niggers need to stop using Discord and chasing clout.
>>1022053 Even more reason to boycott the company. Why should anyone support any company that wants to control the market?
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>>1022170 >His arguments, if you can even call them that, are completely retarded.Nintendo isn't doing this because of some article written by the yellow press or because some mentally ill women showed how emulators run on their channel, they are doing this because they can. At least do not try to act like a sore loser by indirectly hand-waving my entire post. It certainly makes you look like you don't have much an argument besides regurgitating the same unhinged talk about how "saturday-cartoon villain evil" Nintendo is, while refusing to accept the Switch emulation scene was handled like a huge mess. Both by its devs and users alike. It's true that the people behind Ryujinx weren't as ethically challenged as Yuzu but the damage caused by Yuzu itself and its users was already long done. Developing emulation on a current-selling console, let alone Nintendo's golden goose, was treading on hot waters even if was largely possible due of the Tegra X1 chip being well-documented beforehand and the former hardware exploit (later fixed in revision models with the Tegra X1+). You could argue this method to start emulation early was possible with the 4th, 5th & 6th gen consoles before but the state of Internet and its populace was quite different back then. Third-worlders have now better access than ever (I assume our good old Luciano is from these places for example) and things get exposed to light way too easily these days (no thanks again to social media). Claiming that journalists, youtubers, social media influencers and anyone else haven't caused a lot of noise about Switch emulation, and therefore its totally-not-obvious piracy, is straight up denying the reality. And there is another example in which someone in the Valve team made the official ad of the Steam Deck by quickly showing off Yuzu, before it was later rectified. Again, cocky stunts like these are asking for trouble and ruining things for everyone. And while all the arguments here have essentially been aimed against Nintendo, there is an approach to consider about the eventual additional pressure from third-party partners, in which the OG Switch continues to receive plenty of their titles to this day, for Nintendo to get this shit sorted out. Even more so with Japanese third-parties as their business options have become more limited nowadays since SIE threw the dirty towel on the Japanese market (extreme high pricepoint of the Playstation 5 systems and related accessories/services, the functions of the maru and batsu buttons swapped, contents regulation with unwritten rules bypassing CERO's ruling, etc). And I don't mean only the big names like Capcom, Namco and Squeenix but also the smaller ones such as Prototype (a visual novel publisher known for taking heavy anti-piracy stances which included these crafty PSP counter-measures in the past), Vanillaware, Aquaplus, Nihon Falcom, D3 Publisher, etc. I can believe that with the ever-increasing third-party support, Nintendo cannot justify having the perception of being the "easy piracy" ecosystem - not when the Switch family is planned to be their main platforms for at least another decade. You can again thank the stars that the state of Switch emulation simply resolved to a slap in the wrist and a bribe so far, putting it into a cryogenic sleep until the console is no longer produced at the very least. As I said before, if the Yuzu team ever tried to fight back in a court (considering the number of death threats from the community to step down instead), it would have caused a total reversal on the legality of console emulation. >>1022189 >Nintendo's doing better than ever because they sell budget hardware to families who don't care about 60 FPS, can't tell if video's 4K, don't know what a Wii U is, and never heard of emulation. You forgot the important point: the Switch has games and for various audiences too. There is the usual Nintendo stuff between Mario, Zelda, Kirby, Animal Crossing, Pikmin, Xenoblade, Famicom Detective Club, etc. (all different kind of IPs) but even an ex-Playstation enthusiast like me find the good weeb shit (EDF, Densha de Go, Atelier, Touhou fangames, Nippon Ichi Software stuff, Nier Automata, visual novels, etc) in addition to indies and old western games from my earlier days. While there is still some room for improvement when it comes to graphic fidelity and performance themselves, the differences between PC and Switch for Japanese games and indies have become quite minimal if not virtually non-existent. Especially compared to how things used to be on the Playstation Vita, where it struggled not only at Atelier games but also 2D indies like Rabi-Ribi and the first Risk of Rain.
>>1022187 >That still has lots of room for improvement if the past few years of PCSX2 code cleanup are any indication. Anon, PCSX2 has had 90% compatibility for the past decade: https://archive.ph/x77Wc >>1022232 >You could argue this method to start emulation early was possible with the 4th, 5th & 6th gen consoles before but the state of Internet and its populace was quite different back then. https://infogalactic.com/info/Connectix_Virtual_Game_Station https://infogalactic.com/info/Bleem!
>>1022226 You boycott the company by not playing their games, to that end the destruction of their hardware's emulation is a blessing.
>>1022226 >I am a fucking hipster
>>1022232 Your postings would have more merit if you'd stop Avatarfagging. >You could argue this method to start emulation early was possible with the 4th, 5th & 6th gen consoles It was actually done in the case of the GBA. While I wouldn't go so far as to entirely dismiss your arguments regarding publicity stunts and the like attracting legal attention, in all honesty this shit would've happened in some form even if every Nintendo emudev were using the Mednafen model of a sourcedump every few months uploaded from a submarine in undisclosed waters because Soylem media and with faggots making emu tutorial videos for shekels exist, as would the homebrew community with its frequent overlaps into emulation and ROMhackers as a major beneficiary of both. These would attract attention simply by virtue of existing or announcing any projects anywhere, and while Nintendo would probably go for anti-semitic fangayms and romhacks first they'd send gayoperatives to spy on suspected anti-semites regardless to collect enough information for an eventual shutdown like they did with that one 3DS hacker 11 years ago. Hell, the overly public Reddicksword nature of the popular Nintendrone emus might unironically help vidya preservation efforts more than Project64-style proprietary plugin judaism ever did, the Yuzu shutdown and subsequent takedowns of forks openly displayed the objective faults of muh sacred copyright to unenlightened normalcattle which has sent hordes of niggers on /r/emulation to call for reform if not outright removal of copyright or at least the DMCA system in use today, something that would've seemed impossible 3 years ago. >>1022261 <trusting the PCSX2 compatibility rating >>1022262 Wew, that's a new type of Lucianopill right there.
>>1022268 <trusting the PCSX2 compatibility rating If you have a problem, unironically it's probably your hardware. Or maybe your OS, if you run Macintosh or Win7 a lot of modern emulators can have compat problems even if they still technically work. There are games that genuinely don't work like DJ Hero and Final Fantasy 11, but that number has gotten quite small over the years.
>>1022268 >>1022262 >You boycott the company by not playing their games, to that end the destruction of their hardware's emulation is a blessing. >Wew, that's a new type of Lucianopill right there. To play the devil's advocate for a moment, isn't it often said thast piracy is beneficial to companies in "economy of attention" manner?
>>1022272 That's marketer brainrot and you should never listen to those people. They're the same people who think this 24/7 digital surveillance hellscape we live in is 'good, actually' because it allows them to more directly target people.
>>1022272 That's a complex issue, but benefits nor detriments have never conclusively proven one way or the other. Pirates buy more media than most, but that doesn't inherently mean pirated media will be purchased more. There's a saying in statistics "absence of evidence is not evidence of absence", but in this case I have to disagree. There have been several major studies on this and in most cases piracy doesn't have a clear impact at all. If you pirate a game then make a glowing positive review on it, maybe that would impact things?
>>1022282 The large EU study showed piracy had positive benefits for everything besides blockbuster Hollywood movies.
>>1022284 No cohenincidences there.
>>1022293 What are you talking about? They have every incentive to say piracy is bad across every industry. The video game industry is bigger than the film industry now.
>>1021819 >considering the software itself had prob keys (which were later removed in standalone releases once Valve tipped Nintendo). Do you have a source on this? I've never seen anything about the keys being removed. In fact, the Dolphin devs wrote an article about why this isn't an issue. https://archive.ph/NJT6w
>>1022337 My confusion here is how decryption keys are supposed to be copyrighted when that already sounds fucking retarded.
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>>1023868 Nothing like the threat of bloodsucking kike lawyers to make anyone back down in an instant. Makes me wonder if they framed it as a "deal" because they were scared Nintendo would sue anyway, or they did it on their own prerogative because they're big enough Nintendrones who want to make their idol look good even as it fucks them in the ass.
>>1022284 >EU study Automatically fake.
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>Jewtendo stops selling many games entirely >C&Ds anyone who tries to allow gamers to play those in any emulation format Sounds familiar
>>1023976 My bet is on the former, but the latter is also possible.
Also Linux users, looks like it's still on Flathub, although looks like multiple uploads of the last release are pretty much on archive.org anyway
>>1024884 >Also Linux users, looks like it's still on Flathub Would be hilarious if it stayed up.
>>1022092 It's open source. Even if they closed the git, can't someone still copy and effectively fork it? Even if the group lead took the deal, what's to stop the rest of the team from just continuing the work if they didn't also get a deal?
>>1021539 >It's only 48MB
>>1021796 It's not kill, just some nintenshit is gone, and this isn't the first time this has happened to Vimm's Lair.
>>1025838 Even if you could and Nintendo wouldn't try to DMCA you, the truth is that making an emulator is really, really hard, especially if you work on code that someone else has done and he will probably not answer any of your questions, so you either make everything from scratch while looking at what was already done, or bash your head against a wall trying to figure out what the fuck he even did and how the fuck it even works.
>>1023990 The EU suppressed the study until some retard that was in on it cited it to to say piracy was bad (for movies) and someone used a freedom of information act to force their source into the daylight. Does that mean it's automatically true because they didn't want anyone to see it?
>>1025842 Youre replying to the monkey.
>>1025842 Political maneuver. Plain and simple. Pirate everything and never pay for anything. Business can't thrive with that.
>>1025844 No, the statement is correct.
Isn't Australia the place where a judge smacked the shit out of Sony for whining about region lock bypass because the bypass could also be used for piracy? I recall he said that it's Sony's fault they tied the region lock and anti-piracy to the same system.

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As someone who is "Pro-Copyright" (Though not a lawyer), let me actually go through and pick apart where Nintendo is "right" and wrong on the matter: >For over 20 years, Nintendo has undertaken an aggressive worldwide campaign to stop the production and distribution of pirated video game products. To begin with, it needs to be stressed that not all piracy is "equal", but that doesn't stop companies like Nintendo from conflating them. In the context above, the type of piracy they're referring to is "bootlegging": <to produce or sell illegally or without permission ((C)1996 Zane Publishing, Inc. and Merriam-Webster, Incorporated. All rights reserved) There an entire wiki dedicated to archiving these types of games: https://bootleggames.fandom.com But this is not just restricted to vidya. In fact, the first edition of The Lord of the Rings to be released in the was a bootlegged copy. This type of piracy is "wrong", instead of "morally questionable", because it displays the fact that people are very willing to pay real money for a product. It's reasons like this which are why West Taiwan is much despised. However like I said, this is not the "same" type of piracy as we currently experience today with the internet, where you can dump/rip a game, upload the data to a file sharing websites, and people can then download it for their own pleasure. THIS' kind of piracy can be referred to as "morally questionable" because the actual "impact" it has is very disputed even among official studies. It still poses the same problems as "traditional" piracy (bootlegging) on the one hand, where people are receiving the product without the publisher/creator receiving any compensation. However there is the argument that can be made that it's no different than borrowing a copy from a friend, or seeing it distributed on public broadcasting, or even going to the public library. In addition to other arguments about "word of mouth" advertising. Regardless, the point is that Nintendo is going to spend the rest of the page conflating bootlegging with internet piracy. >Nintendo has also been active in its efforts to stop ­the illegal distribution of game copying devices. Since 2008, Nintendo has supported over 600 actions in 16 countries, confiscating over a half million DS game copiers. I'm an American, so I'm using U.S. law as my frame of reference. There's nothing illegal about creating a copy of your video games. Where things start becoming "illegal" is when you then distribute that copy to someone else, or you retain that copy while giving the original to someone else. As long as you own the game, you can do whatever you want to it. I say that, but it's technically not true. With the way copyright law works, there's actually a provision in it that declares that modifying something is actually "violating" copyright. This can be anything from underlining a passage in a book with a pencil to a total conversion mod of a video game. Yes, it's bullshit, everyone knows that provision is bullshit, and it's one of the many things that does need to be reformed about copyright. However that doesn't detract from the fact that the law is there, and it has been used. Most recent case was when the cheat group AimJunkies was successfully sued by Bungie for violating their copyright of Destiny 2 by "altering" the player experience through their cheat mods. >intellectual property laws It should be worth noting that "IP law" does not actually exist, it's just a short-hand method to refer to the trifecta of copyright, trademarks, and patents. Each of these is a different category that protects different things, and has different rules in how they can be used and enforced. Do not mix them up. >You are not entitled to use any of this Nintendo property without our specific permission. Technically not true because of Fair Use. >If you are uncertain about whether your planned activities require Nintendo's consent you should obtain your own legal advice. Nintendo does not give legal advice, please act with care. Anyone else find this funny, or just me? >These include copyright, trademarks, and patents, designs and circuit layouts. "Designs" and "circuit layouts" fall under the former three, they're NOT their own special category. >Copyright arises automatically in Australia. It does not need to be registered. It should also be mentioned that copyright extends to fanworks. Meaning if you create a drawing, fanfiction, or game using Nintendo characters, they automatically own that. >A patent is a grant of the exclusive right in an invention for a period of time. And a patent can be dismissed as "frivolous" if filed after another entity already produces a product using said "invention" (Yeah, they're not going to win that lawsuit against Palworld). >Game copiers are products which connect to a computer and enable users to illegally copy video game software onto any type of memory cartridge, disk or directly to the hard drive of a personal computer. There is NOTHING illegal about copying your own video games. >There are a number of different game copiers including R4DS, R4DS Revolution SDHC, M3DS, DS Linker, Supercard DS One, Cyclo DS Evolution, DSTT, N5, EZ , EZ Flash , Edge Card, and AceKard, And that's just flat-out wrong. The are flash cards, used for the purposes of running your own software on the system. Yes, they can by used for piracy. No, that does not automatically make them illegal. >Are game copying devices illegal? >Yes. Wrong. >The manufacturing, importing or distributing of circumvention devices is prohibited under the Copyright Act Any Aussie want to link what the fuck they're talking about? >Modchips circumvent the security which is embedded in Nintendo's products. Like many other countries Australia has a law which allows copyright owners to take action against manufacturers and sellers of devices (such as modchips) which circumvent security systems. Installing a modchip in a Nintendo product will void the consumer warranty for that product. Providing a circumvention service (by installing modchips) is also illegal. Like I said, this is "technically" true, but good luck actually enforcing it. Also, modifying your devices doesn't void your warranty, as long as you don't break anything in the process. >If the product is offered well below normal retail pricing, it could be a counterfeit. Or just on sale, or the currency is hyper-inflated bullshit. >Look closely at the packaging. If the artwork is of poor quality, faded, discoloured or distorted, the product is likely to be a counterfeit. Or just not maintained very well. >Always ask if the product is new. Beware of "refurbished" products as they are often counterfeits. And that's scare-tactic bullshit. >A Nintendo emulator allows for Nintendo console based or arcade games to be played on unauthorized hardware. The video games are obtained by downloading illegally copied software, i.e. Nintendo ROMs, from Internet distributors. And that's bullshit. You can rip the games yourself and run them through an emulator. That's what I do with my fifth gen games and earlier. >It is illegal to download a Nintendo ROM from the internet whether or not you own an authentic copy of that game. Yes, it is illegal. But I don't care. >Although Australian copyright law now allows limited 'format shifting' of certain copyright material for private and domestic use, this right does not allow the copying of video games to a different format. Yes, it does.
[Expand Post]>Also, the limited right which the Copyright Act gives to make backup copies of computer programs does not apply to Nintendo video games. Yes, it does. >The problem is that it's illegal. Copyrights and trademarks of games are corporate assets. If these vintage titles are available far and wide, it undermines the value of this intellectual property and adversely affects the right owner. Does anyone have that webm showing that Nintendo was using "illegal" iNes rips of their games for the Wii Virtual Console? >In addition, the assumption that the games involved are vintage or nostalgia games is incorrect. Nintendo is famous for bringing back to life its popular characters for its newer systems, for example, Mario and Donkey Kong have enjoyed their adventures on all Nintendo platforms, going from coin-op machines to our latest hardware platforms. Okay, when are you making another F-Zero? Or Eternal Darkness? Or Custom Robo? Or Captain Rainbow? Or Excitebike? And the list just goes on and on. >As a copyright owner, and creator of such famous characters, only Nintendo has the right to benefit from such valuable assets. They may want to rephrase that as it could be taken as implying even the customers cannot "benefit" from buying Nintendo games. >No, the current availability of a game in stores is irrelevant as to its copyright status. Copyrights do not enter the public domain just because they are no longer commercially exploited or widely available. Therefore, the copyrights of games are valid even if the games are not found on store shelves, and using, copying and/or distributing those games violates Nintendo's intellectual property rights. That is true. >In Australia, copyright lasts for at least 70 years, and sometimes longer. Because video games have only been developed in the last three decades, the copyright of all video games will not expire for many decades to come. Unless the game has been released into the public domain by their copyright holder. >Consumers should be cautious when purchasing Nintendo products via online auctions through online retailers or at markets. Oh, fuck off. >Carefully consider whether to purchase from websites offering large quantities of Nintendo products at low prices. Why? I don't think people are really lining up to buy all those boxed copies of Personal Trainer: Cooking . >If the product is offered well below normal retail pricing, it could be a counterfeit product. Or it just didn't sell well. Unless you're implying that Other M was a "counterfeit" Metroid game. >Nintendo does not sell games in multi-game cartridges or in association with game copiers. A product offering multiple Nintendo games will almost certainly be counterfeit. So Super Mario All-Stars is not a "real" Nintendo game. Neither is the GC promotional disc with the Zelda games. Nor Kirby's Dream Collection. You heard it here, folks, don't have any hesitation to pirate "official" Nintendo games that came with more than one game, as their own lawyers swear that these are not "real" Nintendo games. they're bootlegs. >or in association with game copiers Again, iNes headers were found on Virtual Console games. >Look closely at the ink found on game discs, cartridges and packaging. Is there blurred printing on the game label? Is the colour faded, discoloured or does the ink appear to be low quality? >Look closely at the Nintendo Seal of Quality trademark placed on the packaging and/or the game disc or cartridge. Is it missing or does the ink appear to be of poor quality? It could just be the age and time it was made. >Counterfeiters may ship the game disc or cartridge separate from the packaging or instruction manuals. They are unironically trying to argue that "loose" games are now fakes. So all those GBA games I see on sale at the local game store are now not "real" GBA games. They're bootlegs, which rounds back to my argument up above. >Use caution when purchasing used games. Make sure the product is not counterfeit, using the same tips outlined above. Except you basically outline above that only "Complete in box" brand-spanking-new games are the ONLY official Nintendo games to ever exist. And that everything else is a "fake". In fact it could be stretched to mean that EVERY Nintendo game is a fake UNLESS the game is still in it's or
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>>1027092 Last part of my post was cut off In fact it could be stretched to mean that EVERY Nintendo game is a fake UNLESS the game is still in it's original packaging and retaining an unbroken seal. I get the feeling no one actually looked over this page before releasing it to the public.
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>citing corporate legalese to those that carry a vpn I'm not paying for games that are old enough to fuck.
>>1027092 Thanks for your sacrifice >If you are uncertain about whether your planned activities require Nintendo's consent you should obtain your own legal advice. Nintendo does not give legal advice, please act with care. <Anyone else find this funny, or just me? Very, considering the nature of the article. >>1027095 >I get the feeling no one actually looked over this page before releasing it to the public. It's classic scaremongering, I think they just didn't really care.
>>1027066 I'm not seeing the outrage here. To me it's always been clear that you're allowed to make a dump of the copy of a game you bought but it must remain something strictly for personal use, although that can depend of the country where you live in. And if you wanna pirate then do it to your own discretion. The problem being that we live in the social media age, so between idiots acting like wanabee Robin Hoods who want to fight against the "evil" (lmao) Nintendo and everything being spoonfed, it's not hard to know why the recent blowbacks on emulation and rom websites happened. Also I tried to look closer at the article but I didn't that part of >and most bizarrely - claiming video games have only been made since 1994. like you claimed, OP.
>>1027092 >spoiler >running a game through DXVK with post-processing >filters is a copyright violation Absolutely ebin.
>>1027066 Is this a response on people calling out on them for them nuking emulators and patent trolling? Seems like a dumb move for even making this statement.
>>1027092 I do think there is a difference between lending a copy of a game and having thousands of downloads in a month of a game bought once to be dumped. I'd even say buying a game without owning the consoke would be some sort of immoral poorfaggotry, but if it mattered it would be enforced by the hardware and software, like requiring a serial number or online identifier and such and playing cat and mouse with workarounds by emudevs. In the end though it's probably the japanese branch upset that piracy abroad echos back to japan, where IP law is stricter. Also bootleg GBA games don't matter now that the 3ds/wii u to switch pokemon bank functionality is broken, if you don't have it installed or factory reset then those mons are trapped in the gba and ds family of games and a few home consoles. There's little reason as a result to have a legitimate cartridge to transfer over to a gen 4 game, which was why the community disliked reproduction gen 3 carts that failed so often, and the new games don't have a full national dex anyway.
>>1027092 >The problem is that it's illegal. Copyrights and trademarks of games are corporate assets. If these vintage titles are available far and wide, it undermines the value of this intellectual property and adversely affects the right owner. That's just wrong, there is no evidence for this and instead the opposite, but aside of Nintendo who else get benefits are possible people working on stuff related to their games. >or in association with game copiers Disregarding INes, sn't the fact that they now legally own everything related to yuzu simply make this statement invalid?
>>1027066 Pirate everything. Never pay.
>>1027140 Moralfagging posts like this one amuse me because they're under the belief that contributing pirates aren't essentially (huge) buyers in the first place. As long as you're not being obnoxious in public, nobody cares.
(6.26 MB 480x360 trolololo [360p].webm)

>>1027066 >The problem is that it's illegal.
Mergan with the ryujinx thread
>>1027098 So, 14-year-old games?
Roms labs lists system reqs for the Catherine remake, and they're a bit above my PC, but I'm also not sure I trust them since it seems to list the same requirements for all Switch games aside from differing storage space. My specs >i5 13600KF >32GB RAM >RTX 3070 >37GB VRAM 25GM VRAM available Assuming those reqs are just for running the highest end games like Zelda, I think I might be able to run Catherine, given it was originally made for PS3 in 2011 and I think they reused a lot of the assets. I can run the PS3 game just fine.
>>1027323 >14 year old games Would you pay full retail price for Total War Shogun 2 and Fallout New Vegas?
>>1023868 They got fucked by Nintendo for free and should count their blessings. >>1027464 Brown hands typed this post.
>>1021539 Is there already a fork? Because the "setup guide" links the git that no longer exists, and I imagine there's a lot of links like that for troubleshooting that no longer work. First error is prodkeys, and everything I look up is telling me to get them from sites that have broken English and sound like they'd give me malware if the sites weren't so clean.
>>1028401 Danke. I was getting sick of listening to some acne riddled eceleb explain simple things really slowly.
>>1027092 >>Nintendo does not sell games in multi-game cartridges or in association with game copiers. A product offering multiple Nintendo games will almost certainly be counterfeit. <So Super Mario All-Stars is not a "real" Nintendo game. Neither is the GC promotional disc with the Zelda games. Nor Kirby's Dream Collection. <You heard it here, folks, don't have any hesitation to pirate "official" Nintendo games that came with more than one game, as their own lawyers swear that these are not "real" Nintendo games. they're bootlegs. Just in case anyone is curious, here's a list of "every" compilation Nintendo has ever done: https://www.mobygames.com/game/company:1891/genre:compilation-shovelware/sort:-date/page:1/
>>1027092 Somebody cap and spread this


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