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What does it mean to "never" pay more than $20 for a video game? Anonymous 10/22/2024 (Tue) 15:00:49 Id: 8e4f52 No. 1030579
For example, let's take that statement in reference to what $20 was back in 1992. According to inflation data relating to the CPI, $20 in 1992 is worth $45 in 2024. But that's not the only metric because we have other standards of value. For example, there's commodities. The price of gold in 1992 was $750 an ounce, and is currently worth $2,700 in 2024. Applying that to the game's "standard", that $20 should now be worth $72. But we also have silver in addition to gold, which cost $4 in 1992 (So five ounces worth equals $20) and has now grown to $30 (So that $20 is now worth $150). Meaning that you should "never" pay anything above of $150 for a single game. But this could also be in relation to everything that came with the game as Monkey Island also came with a manual and a little "extra" toy. By today's standards, such content is reserved for "special edition" versions of games, meaning that everything that I just mentioned up above ONLY applies if you're buying the most complete package of a video game. And that a game lacking such content is worth a fraction of that price. I'd argue that you should reduce the price by a third if it's just the game and box (So $100), and probably reduce it all the way down to 25-33% the original price if it's just the game (So $35-$50). But Monkey Island also launched for a price of $60 when it originally release. Meaning even LucasArts admitted that their game prices were "too damn high" and was worth only a third as much as they sold it for. Which means that $150 is now $50 again. Or is it just an overall rule that $20 should be the stopping point altogether and no questions asked? Or am I greatly overthinking this joke?
>>1030579 It is what it says, never pay over 50 dollars for a video game.
>>1030591 >Listening to and believing offficial inflation rates
>>1030579 I always followed the $20 rule even before I was aware of the game. Anything more and I start having to think about whether I got ripped off or not. It is worse now too with all the DLC inflating the price as well. >I'd argue that you should reduce the price I remember when fags were telling me how digital gaming stores would reduce prices. Of course the price just went up anyway instead.
>>1030595 They're not necessarily wrong but they factor in a lot of things with no relevance to the average person, like the value of raw minerals. If you look at the Consumer Price Index it's way worse. I think it was peaked at a 9% increase per month at its worst.
>>1030579 nigger you already made this thread on zzzchan. https://zzzchan.xyz/v/thread/259993.html#259993
(257.93 KB 639x527 faker.jpg)

>>1030612 Judging by the times he did it slightly after.
>paying It's ones and zeroes, nobody will miss it unless you have moralfag friends.
>>1030595 This, we should be paying $120 for those $20 games.


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