>>1034653
>Slavic
Maybe but the game look kinda american or english to me for be a soviet-slavic-russian like
>Mod
Maybe, i dont know. Look to good to be a mod i dont know
>>1034664
Nop, Too much post-soviet vibe with weapons of that era.
<No electric granades just a electric weapon at the end.
<occurs at day?
<ww2 soviet weapons not modern normal weapons
<Start at hotel not at countryside
<Soviet aesthetic, nope
>>1034681
Kinda look in aesthetical way but no
<Occurs at HAUNTED house, my game didnt have some paranornal just zombies and normal modern weapons and some high tech weapons (electric granades and a gravity gun?, that's all)
>>1034683
>>1034697
Maybe im not sure but the game have history.
>>1034703
Kinda look but nop, in that game you play entire game in interiors. My game its a Urban-Countryside gameplay with some interiors (like stalker or no more room in hell maybe?)
>>1034716
<Fear
Nop, that look like a sci-fi psy power fps or something
i know that game anyway with private high tech para-militaries. My game look kinda... urban-civil? Just a guy trying to survive.
I'm sure the electric grenades and the gravity gun were something original of the game.
I've been looking for similar weapons in fps for a while and find nothing.
>Also
The city was not post sovietic, it looked like one of those urban towns near the US countryside with some modern buildings, the vegetation did not take the city or anything and it seemed that there was a kind of blackout apart from the game happens at night (I think when we entered the hospital it had lights working but when we entered in the power system fails and you go in the dark fighting the zombies in the interior) the game its lineal (no freeroam, like half life)
The game had revolvers, pistols, shotguns, rifles and the repertoire of weapons was not very big but let's say modern.
I think there was a grenade launcher that you used limitedly and a rocket launcher that you used in one part against a car or something (the game didn't let you use those explosive type weapons much more than the electric grenades in the middle of the game).
It was like estranged but you weren't a fisherman and you didn't start on the coast, it was similar to the other games I mentioned too.
>So
I think the electric grenades are the key to find the game or mod because these granades are useful and original from the game.