>>1102116
>>1106050
Back. Game has a runtime of about 3-4 hours. The 100% save that came with the download was at 24 hours, so I thought there might've been some huge postgame, but no, whoever made it just idled a day or set it that long for whatever reason.
Very barebones RPG though Eileen was extremely barebones as well. No leveling, very little equipment, however, every party member actually has a fairly decent suite of skills. However later party members are notably more powerful than earlier ones. My endgame party was Golem+Gazer+Ifrit with Eliza supporting Ifrit. Ifrit is the most overpowered attacker in the game due to her special moves having very high crit chance.
In terms of H, it's what I would describe middling. Also, more focus on monstergirl than futanari really. It's very vanilla besides for the monstergirl aspects. The futanari aspect really isn't played out for much. Protagonist just fucks and doesn't think too much about it nor the monstergirls. Art while decent is stilted. It feels like the artist was referencing an anatomy book constantly which is weird considering this is a monstergirl game. Each girl has 3 scenes(first time with them, regular sex, and something special which is the more monstergirl scene for each girl). There's nothing locking the scenes after you get each girl, just go to an inn and fuck them.
Banter is lighthearted, but the story itself is also extremely barebones. Go to each next monstergirl and beat/fuck her. Also, there are 5 cut girls with no scenes who serve as assists and don't exist beyond that. World is a hub system so there's nothing really in between the dungeons either besides token towns with NPCs that give basic gameplay tips for the next boss. The dungeons while also barebones have cute animations for getting around token obstacles which are unlocked by each monstergirl so it feels cute there at least.
tl'dr
Okay, not great. Short at least.