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Marathon Anonymous 04/17/2025 (Thu) 19:13:00 Id: a314ba No. 1117696
now that (previous) /v/ is gone I can be honest: yes I saw the nuMarathon and genuinely think it has potential I liked the visuals, some of the gameplay, the music and I can tell it's going to build up on the lore from the previous games. also it's making me want to play the older games too just for the previous reason >it's an extraction shooter yea I know, always wanted to try that anyway discuss and post images NOW
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>>1117696 I don't have an issue with the game in isolation. But after what Bungie has done to Destiny I can't have much faith in this game.
Concord 2 electric troon bugaloo
>>1117696 I honestly like the way it looks. I hate everything else about it that is known.
>>1117696 Visuals aside, it doesn't really set itself apart from the myriad of other shooters on the market. I get it offers a different setting than Tarkov and Hunt, but I don't think that's enough. I can see it succeeding simply because its casual enough for the average person, bungie's name and what goodwill is still left over from those who still give a shit about Destiny, and the lack of standards of the general public. They'll play anything if you sell it to them hard enough. But no proximity chat? Not F2P? Heroes? They're going to monetize the fuck out of the game AND make you pay a premium all the while actively discouraging the fun of proximity chat. The last COD added that shit and everybody ate it up. I don't know man, this thing just has so many red flags.
>>1117696 >>1117696 looks both cool and retarded, depending on the picture >>1117747 it being tied to bungie is the biggest red flag desu >>1117772 as bad as concord was, at least everyone who somehow bought this got refunded after it died less than two weeks in kek
>>1117696 I'll say that cinematic was pretty great. If only the game felt more like it.
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>>1117772 genuinely i dont understand the concord comparison, they dont look alike nor will they play similar nor are they even the same genre i at least think the new artstyle has alot of merit despite being a departure from the originals and i consider myself a fan of the og trilogy <you never played the ogs before mandalore etc etc etc yeah yeah the games are free on steam though and i think they are a fun time
Marathon had aliens in it yeah? do you think they'll revamp them to be cute girls this time?
>>1117696 I dont care much for the game but I want the girl with big blue lips to kiss my penis
>>1117696 >I can tell it's going to build up on the lore from the previous games Can you? Because the devs sure as hell can’t. They don’t have anything written yet.
I think the game looks like garbage. The maps look like unfinished source engine developer textured maps. They turned one of my favourite shotguns in FPS games into a square shotgun with square shells straight out of Starfield. Let's not talk about the awful looking characters with random bullshit scattered across their design like one of the tranny looking synthetic people having CTRL and ALT written on the straps of their backpack. All the design decisions are insanely corny and lame, for example one of the SMGs in the game is just named "BRRRRTTT SMG". All around a lame and ridiculous looking game, especially that short film.
Honestly I just don't know how anyone can watch that lore video with all that production value and more interesting settings/environments and then see the game is a boring ass extraction shooter and not feel like all the budget went into a short film and not the game. I also hate it when the promise of more content is with upcoming seasons and you still have to pay to play the game up front when there are tons of other free to play extraction shooters out right now that aren't lacking content.
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I genuinely do not care how "good" they game is. I'll never play it because >they turned a classic story-based singleplayer FPS into a meme fad PvP extraction shooter >multiplayer games are a fuck
>>1117696 This game screams DOA, I am not sure what it can offer.
The marketing campaign was really well done. I was genuinly interested in the gameplay reveal just because they hyped it up like it was something more than just some random ass extraction shooter. Then I saw the gameplay and lost all interest
>>1127893 I was rolling my eyes at the talk show format they did the reveal in though. It's always a bad sign when something feels pretentious the moment it starts.
>>1117696 >extraction shooter for babbies i think im unironically the audience for this game but i wont buy a ps5 for it
>>1117696 I like the overall art design, and the choice of music for the trailers (Justice, and I think there was also Gesafelstein) was great, but an extraction shooter? With Marathon as the title? The game feels also too generic, it has the feeling of Tarkov with bits of Apex Legends.
>>1126291 <free on steam cool
>>1117696 Gameplay looks slow, the art direction looks looks like slop (I do like the amor designs though), and it shits all over what was originally made in terms of what they were somewhat going for. Others may try it, I'm just going to ignore it and forget it even existed.
>>1117696 Nah, two looks at this game so far and it's just planetside 2 gunplay with a worse development team, mechanics I do not want, hero shooter bullshit I do not want, and corpohomo aesthetics that lost the election bungie is dead and parasites walk around wearing its skin as a suit
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>yes I saw the nuMarathon and genuinely think it has potential You are a fucking retard Go back to grinding on Destiny 2
>>1117696 To say it's aesthetic is unique is one thing, which i would agree with. But i don't think it looks good as an actual game that is supposed to be named Marathon. Basically everyone will admit to not playing the originals, but i did on a friends MAC computer back in the day, and later finished all of them on the aleph one ports. So I'm just confused with this other than companies like to use old IP names? it makes as much sense as connecting Human Head's Prey (which was technically originally 3DR) to whatever Arkane was working on that needed to be named Prey. You can't be serious other than thinking it looks like a stupid excuse to mix up an old name with a completely new name. I might have been more forgiving if it wasn't an extraction shooter at all goddamn it. If you want to bring back the lore of Marathon then do it in a meaningful way like as in making another Halo style game or whatever if you have to be modern about it.
the fucking thing about the game for me is this; the vibes & look of the game I actually like lot, but its not fucking Marathon in ANY measure. It quite clear they're only using the name to milk its pseudo connections to Halo and Uoutuber bait; always remember, fucking check who's still AT the studio who made your favorites games. Chances are, designers, programmers, lead creatives & devs are all either gone, been demoted, or haven't directly worked on a fame in decades. That's not even accounting for people who get forced out or lick the boot to keep their jobs if the game did not have the name and vague connection to proper Marathon; barely anyone would care, people who go "hey that looks cool! can't wait to try it out." the promptly forget about it a week later Plus most people these days only know about it thanks to Mandalorgaming; the usual "Youtuber Effect" at play here.
>>1126291 I think it's because the characters look very goofy. Not goofy in the same way as concord but goofy enough to make you think about it.
>>1129788 >Plus most people these days only know about it thanks to Mandalorgaming; the usual "Youtuber Effect" at play here. I hate seeing people who've never opened DOSBOX I know Marathon was Mac in their life talking about retro FPS, or "boomer shooters" as they call them, that they only know through Civvie11 videos. Blake Stone? Yeah I'm sure the zoomer who spends all day on Fortnite and Roblox played that. This reminds me of the "Nice opinion on the obscure 90s JRPG, which YouTuber did you get it from?" meme. I don't know about 4chan, but 8chan and its relatives like zzz always had a strong retro FPS community, so you'll see people here especially pissed off about that shit.
For what its worth: The game has been in development hell since Activision bought them. Its worth noting that Marathon is spelled "IVIathon" in the leaked contract. This may imply that it started out as a trilogy of sequels, i.e. IV(4), V(5) and VI(6). The leaked contract also states that it started out as an "action-shooter". IDK if I would describe the OG Marathon games as action shooters. I could have sworn it mentioned "IVIathon" as a platformer somewhere in the contract, but I'll have to see if its still uploaded somewhere.
>>1129932 Great, it looks like at some point they uploaded a different version of the document online and got rid of the original document.
>>1129932 >The game has been in development hell since Activision bought them. Bungie were definitely planning on doing something with Marathon for a while. When they started breaking up with Microsoft in 2008/2009 they scrubbed a lot of references to Marathon while developing Halo: Reach, even though all of Bungie's previous Halo games usually had some sort of connection to Marathon through symbols or iconography. Bungie wanted to hold the rights to Marathon themselves. The problem is when you look at the credits for the original Marathon games and see names like Randy Reddig, Chris Geisel, Greg Kirkpatrick, David Longo, Colin Kawakami, Alex Rosenberg, Ryan Martell, Alain Roy etc. None of these people were at Bungie by the time Halo: Combat Evolved came out. Maybe a few people worked on Myth here and there, but once the 21st century rolled out, Bungie was a completely different studio. The Marathon game that was being planned around 15 years ago still would've been far removed from the original trilogy.
>>1129932 >>1130020 Here we go. The text version still has the weird spelling, It was spelled as >l\/larathon" >("iVlarathon") So that is L \ / L and i V L. So that only implies a 4. They do however, use i \ / and i for an M near the bottom of page 3. >>1130099 Even if they had the same people, the game would still be vastly different then when they started. TF2 was in development for 9 years and came out vastly different then it started.
The game looks like shite and it's a paid extraction shooter in 2025 with the added issue of being made by the pozze shell of Bungie. All with no fucking Proxy voice chat to boot.
>>1130909 >paid extraction shooter I understand not wanting to pay for a game you aren't interested in the first place, but you're saying that like it isn't the norm. Tarkov is extremely paid, to the point that it has a legion of captured cuckold faggots who have paid over $200 extra for basic QOL features. Hunt: Showdown is paid with battlepasses + individual DLCs for cosmetic stuff. Dark and Darker is F2P but if you want access to the full features of the game you have to pay to upgrade your account. Arena Breakout: Infinite, otherwise known as the Chinese Tarkov Ripoff or Charkov among me and my friends is the most F2P one I can think of, but you have to basically pay a sub for a larger Secure Case which is part of what Tarkov players get by paying out the ass to upgrade their account. Extraction Shooters still hasn't crested over the way that Battle Royales did, the market doesn't really have a lot of heavyweight successes yet.
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>>1117696 I'll buy this game if they add Bazz to it. I hear former Concord devs joined their team.
>>1126310 no but at least we have the power of porn this >>1126466 >Can you? I did say it's GOING TO >>1126427 same >>1129634 akshualy I've never played D2 >>1129788 >but its not fucking Marathon in ANY measure. it literally is , only difference is it's made in 2025
>>1130205 >The text version still has the weird spelling Isn't that an OCR artifact?
>>1132278 Juding from "Ancillary Markets" also getting slapped with the 1337 speak M I also think it's an OCR transcription problem. Interesting schizo take for it being a trilogy though.
>>1117696 Me and my friends absolutely hate the way they're going with the "simple sci-fi, flat colored objects" aesthetic. It looks absolutely horrible. I've told them several times that most of the characters look like they belong in a exotic cyberpunk strip club. It looks stupid for what is supposed to be a marathon reboot. Synthetik did it way better. Once again AAA gaming is btfod by indies and older titles.
>>1133243 >most of the characters look like they belong in a exotic cyberpunk strip club. Also this is probably why you have some people trying to shill for this game and make excuses for it. The character designs purely appeal to faggots and coomers.
>>1117696 Ironic shitposting is still shitposting.
>>1117696 I kinda liked the planar artstyle they were going for, smooth plastic lines with no curves or texture to them with even the holographic sights just being a flat texture projected on top of the gun then they put this artstyle into a generic looking swamp and I'm just very confused.. The game would look a lot better if they had more hiveworld/dystopian urban maps, maybe rooftops for places with more open sightlines
>>1117696 I think you're a retarded faggot with shit taste. What now, sludge sucker?
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Nah.
>>1134037 Post the senior producer tranny next.
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>>1117696 >genuinely think it has potential
Marathon is an important game, and what's going to make or break it is narrative. This is the real secret sauce of online games. FFXIV, early Fortnite, Destiny 1; it's the narrative experience of all these that brought the playerbase together, because it creates meaning in the gameplay loop.
For gameplay as well, it hits an important balance of weight which leads into proper positioning. Warzone is too fast, Fortnite has too much mobility, Apex is too twitchy. The more movement options you have, the less level design matters, and so Marathon has a great opportunity here to make the gameplay heavier and grounded so that players aren't just doing fucking backflips over players.
I don't give a fuck about an extraction shooter with no end goal. I want to teleport to random places with unreliable context of what's going on beyond killing the things an AI tells me to. Modern developers really fail to understand it doesn't take that much to keep a player invested in playing a game, so long as the actions they are performing are Interesting.
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>>1117696 I thought it looked like a shitty console shooter with nothing remotely interesting about it. What are you retards seeing in it?
>>1117921 >But no proximity chat? I don't get why people want proximity chat in the game. It ruins the atmosphere of the game when you hear some 24 year old guy talking in a monotone 11pm bedroom voice to you, not even counting the absolute nonsense you have to hear from thirdies. The cinematic trailer perfectly encapsulates the tone of a 'friendly' engagement without proximity chat. The community then says, "Oh well just have a toggle for proximity chat", which will also ruin the fucking game because players won't be able to discern who has voice on or off, ruining the dynamic of it in the first place for team-based play. >Why'd you start shooting I was talking to them >Oh well >Now they're calling us retards Wow I can't wait to explore a hostile, eerie world with Brazilian internet cafe kids crying into their headset.
>>1129757 The old campaign/ multiplayer split of shooters is a bygone model. It's too much effort to split development in half over 7 hour campaign mode when 90% of player playtime will be in the multiplayer mode. You want emergent gameplay and a story that pushes players to explore and theorycraft online. All free advertising. What's to talk about with a 7 hour campaign?
>>1132113 Bazz grew on me. Shame her game died.
>>1140703 >I don't get why people want proximity chat in the game. Have you played a fucking extraction shooter?
>>1140970 After watching this I'm pretty sure i don't want to play it. Bungie is dead.
>>1140970 >>1143572 No one wants to play it and no one here cares for Kiketubers shilling it.
>>1143587 Proximity chat is too memetic. It's a vibe killer.
>>1144048 That one specific youtuber saying 'where does it fit' is basically just reading points off a dot point list of things Bungie told him to say. It looks so aggressively markety and he's really not making it stand out as something unique either. Second video is the correct take saying it's just cashing in on a name that has no resemblance to the OGs
>>1144207 >youtuber saying 'where does it fit' is basically just reading points off a dot point list That video brings up a good point. >https://youtu.be/NZqoVNjfOHo?t=1133
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>>1117772 Though Marathon is borderline fruity it at least has the leg up on Concord or Deadlock in the character design department. No self-insert old ladies, obese ogres or non-buy-nary shit.
>>1117696 You're a genuine retard for believing bungie will do anything good after the shitshow that's destiny 2 they're the only company that deserve layoffs and getting absorbed by sony >t. destinyfag
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>>1145333 I hope Sony just spit them out honestly. That probably seems weird since I just said it looked better than two contemporaries but I actually don't even regard most of these PCsister skinner boxes as gaming at all, full disclosure.
>>1145333 >t. destinyfag Playing Destiny 1 solo was a miserable experience, none of the raids or DLC was approachable. Your shit game was not some masterpiece when it couldn't even tell it's own story in the actual game. But in a FUCKING PHONE APP. You Destinyfags are gen Z no doubt with your low fucking standards.
>>1145479 As long they fire them first and keep the destiny IP hostage i want no leftover from bungie to touch it again >>1145575 your problem for not asking people on the tower for help your problem for buying a coop game with no friends >bitching about the grimoire stories bungie listened to retards like you and look at how bad the story is now
>>1140696 Some zoom-zooms are suckers for mediocre online shooters with predatory MTX. Look how many people on the board unironically like Destiny since the recent refugee surge.
>>1140970 Oh, it's the guy who sucked off Forever Winter the rebranded shitty crypto game made by niggers.
>>1117696 The CGI trailer looked impressive, but the gameplay trailer wasted no time exposing the charade and revealing just how lifeless the actual game really is.
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>>1145703 >i want no leftover from bungie to touch it again Or any "veteran CoD devs". kek I'm not completely closed mined about shooters honestly, it just needs to be something that finds a gap in the market and doesn't gouge me. Helldivers II is good. It's just that in the Never Ever days people would tell me "Japanese games are dead", "niche", "one and done" and then wanted to blame me for shit like Concord but Pepperidge Snoy remembers. I've been on about this flavour of slop since LawBreakers in think, I knew Concord would be shit before ever seeing a character.
>>1140970 Not watching this shit, explain to me whats appealing. It looks like a shittier halo with barebones gameplay
>Tarkov at home. I seriously think the game will die in less than a year. People will play the FOTM slop and then move on.
>>1117696 The trailers and key art are amazing but the actual in-game art is so fucking bad. I don't understand why they slapped that anti-soul gas over what is supposed to be a very clean F1 aesthetic. I haven't played extraction shooters and I don't think it's a concept that has been explored enough yet so I don't mind them having a go at it but the gameplay just looks like a generic whatever ADS shooter with bad MMO-lite design sensibilities. A lot of good potential ruined by lazy execution.
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>>1148973 >the actual in-game art is so fucking bad They had the perfect blueprint with Mirror's Edge and its sequel but instead they make it all murky and ugly. It should look shiny and reflective with a little bit of smudges. Instead it looks like everything is unfinished and dull.
>>1151320 >Halo >Destiny >Marathon Bungie seriously just trying to copyright random words from the dictionary, huh. No originality.
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>>1144117 >sneaking up on a player to whisper, yell, or say something funny in their ear isn't a vibe Nice try. The whole point of extraction shooters is to sneak around, build up a loadout, then hunt players who have less. That shit is inherently not friendly engagement. Even in a team you all take turns dunking on enemy players if you're equipped and know how to ambush.
The game is DOA and if the rumours of Destiny content creators, secretly hating the fuck out of the game is true. Then even the shills can only pretend.
>>1126291 >i at least think the new artstyle has alot of merit despite being a departure from the originals artstyle looks like when you're building something in LEGO and run out of a certain color.
>>1151451 I'm not saying this derivative trash looks good, but anyone that liked Destiny cant be trusted
>>1151373 >copyright random words All the words hold significant historical and mythic value. Halo obviously is biblically referencing the Angels who destroyed Saddam and Gomorrah the same way Halo Rings can wipe entire solar systems of life. Destiny is all about using luck and chance and fate to win. Marathon was an ancient battle between Athens and Persians. That said Bungie naming their new game SIMPLY Marathon again when they already made Marathon in 1994 is fucking LAZY.
The game itself is almost assuredly going to underperform, I'm not sure who the fuck thought people wanted a Marathon extraction shooter instead of a singleplayer game, but whatever.
>>1126291 marathon is in the same genre as concord REALLY. the genre is called out of touch gen X produced multiplayer slop that millennial troon devs are abusing to spread The Message instead of making a successful product. the idea that this one is "extraction" and the other one was... some kinda Overwatch clone, I guess? totally inconsequential, doesn't matter at all. what matters is that both games are designed for a fictional modern audience that wants gay and ugly things in a sanitized multiplayer environment with no voice chat etc. it's globohomo, it's gay and it's going to flop. >>1145300 anon... what did you see? it couldn't have been the game. the game is full of literal troon characters. it's as "non-binary" as it gets. even people shilling it are openly talking about how it's "androgynous" and such. it's made by trannies for trannies.
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>>1133243 damn that would've been cool they're probably even only trying to into that flat style because of performance concerns
>>1151591 My point is that even Destiny fags can't pretend to like this.
>>1151320 >they make it all murky and ugly I think they made it with HDR in mind. I watched gameplay trailer on oled TV and it was significantly more bright and vibrant.
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>>1152598 >they made it with HDR in mind How can they get the coveted billions of sales if they make the game for only people that own OLED or have good looking HDR functions? Do they seriously think people are going to buy OLED for this ONE GAME?
>>1131844 >but you're saying that like it isn't the norm. I mean, to be fair there are only like a dozen extraction shooters on the market, and all the paid ones outside of Tarkov and Hunt are basically dead. Let's not forget the Starsiege one that died so hard it got pulled from digital stores.
>>1154131 I agree that it is a small pond with a couple of big fish in it, I just thought calling it paid was a dumb contextless dunk. There are way more things I'm concerned about with how the game is gonna turn out. Bungie has to do a lot of legwork to make in dejewsustomizable guns whereas milsim extraction shooters just have to copy all of the work that was done by actual firearms manufacturers. If the game doesn't have the breadth of customization that Tarkov and Arena Breakout Infinite has Bungie is missing a big part of what makes these games fun. Another issue is the extent of how much decision there is outside of your weapons. If what I heard from some of the alpha testers have said is true, there isn't any gear outside of the guns and customzing them? Armor, healing items, drugs, food, ammo, these are all things that really definite the progression in extraction shooters and if Marathon doesn't have these then it's gonna turn out a lot more like Apex Legends than it is Tarkov.
If they do little puzzles and lore Easter eggs in the same way CoD zombies did a decade ago, it’ll be kino der toten.
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>>1154104 >do they seriously think No, I don't think so.
Actually, this game is too spooky. I’m not playing it anymore. https://youtube.com/watch?v=Gx8PJbzlGbs
>>1151979 >the idea that this one is "extraction" and the other one was... some kinda Overwatch clone, I guess? The difference is there's actually a market for Overwatch clones while Extraction is the biggest self-inflicted industry psy-op I've ever seen. This may actually kill Bungie. And that's a good thing!
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>>1165027 Batposter pride worldwide!
I GOT INVITED TO THE ALPHA
I would not go far enough to call the visuals "good", but they're definitely "unique". However, the gameplay I've seen is very underwhelming. I don't know what the appeal is besides the goofy art design.
>>1154104 It's not like OLED monitors are very expensive. You can get one for the price of mid range GPU like 5070. In 2013 I paid more for a monitor than I did for a GPU.
Cinematics look cool but when I saw the gameplay I knew I would never play that shit. It looks like valorant in the sense that those flat textures are designed to run in shitty hardware, Bungie was a bigger money waste than concord
>>1183100 pretty sure this game isn't all that light in resources. it won't run on potatoes, they're reusing the destiny 2 engine for this with some new dynamic effects and the monochromatic textures probably still eat up gigabytes in vram
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>>1132211 >>no but at least we have the power of porn this >he doesn't know
>>1117696 You could have been honest on /v/ and saved us some time so we could laugh at you there. As someone who tries to give extraction shooters way more of a fair shake than they deserve the only thing that the new Marathon trailers have explained to me is why Destiny 2 content suddenly shat the bed all at once. I like the look of one of the faceless robots and the rest of the game looks like it is so desperately trying not to compete with Destiny 2 proper that you can see a Destiny shaped hole in it. I am exhausted of 'innovation' in FPSes. Give me something I can play with my friends that I don't have to play with chinese and russian sweats all the fucking time.
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>>1183100 >flat textures are designed to run in shitty hardware I wouldn't expect that considering how good the lighting is for a multiplayer game.
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>>1126291 The Concord comparison comes because Bungie got bought by Sony for the express purpose of pushing live services much like Firewalk got snookered into being the next big thing. Live services because Sony had tried its absolute damnedest to chase off all big box developers off its platform, and now that the damage from that ego trip is apparent is scrambling to hide the discrepancy from shareholders by rushing out MTX skinner boxes. A lot of the derision comes from the fact that Sony and Bungie are chasing the live service model without realizing that means putting out shit players want to play, they're both going into this with the mentality that the playerbase will snap their dung up and ask for seconds like with boxed titles. They're making this shit with an old IP because they're not confident on it standing on its feet, yet they're harshly disrespecting its following in pursuit of muh trends. The ESG/DEI character design is just the cherry on top of this shit sundae. Sony is actually correct in that the appetite for live services hasn't waned or been whetted, but nuMarathon and Fairgame$, absolutely nobody wanted. Just look at Scamco's Synduality next door, woo, it's sure lighting up the charts, not, and Killing Floor and Payday 3 are abysmal failures. The thing about live services is that attention spans are increasingly limited and the more live services are out there the more Metcalfe's law dictates most of them will EOS with nothing gained from their production.
>>1183366 Why do the containers look like test sheets from a printer test? Why is the game designed like this? Why does one of the runners have CTRL randomly written on them? What the fuck is this aesthetic? Why do none of the objects look like people actually use them? Why are all the guns square blocs? Why does this look like an unfinished source engine map with developer textures?
>>1183366 Meh, it looks fine for a multiplayer game from 2019 or so, but I wouldn't say it's all that impressive, visually.
>>1183414 3d printed everything = futuristic
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>>1183783 Thing is Infinite Warfare did 3D printed gear and it actually had good mechanical design, but when you look at Bungie's current designer describe their artistic direction for this shitpile they just start listing off their anime and comic inspirations. Which just shows how creatively bankrupt these people are. I want to ask their art director to show me anything in Akira that looks like this piece of shit game.
>>1183414 I think it's supposed to be a VR environment hence why the player models dissolve into pixels when you execute them, it's 'video gamey'.
>>1183883 These days whenever I hear a dev talk about how they were inspired by "anime" or "manga" I immediately tune out whatever they're saying and avoid their game unless they're Japanese themselves. Every western dev who says that is always inspired by the same basic bitch shit everyone who's even had a mild passing interest in anime knows about, and they're always inspired by the worst apsects of those properties instead of the actual good parts, which is why they always produce garbage.
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>>1184009 But it's not a VR environment. They are 3D printed physical bodies on the actual colony world. The intro video they released even lays it out. It's just shit design. >>1184033 They never design things in games as actual places people will inhabit or objects that people would actually use. It never makes any sense.
>>1117747 This. It might be an okay game but it has way too much working against it. Its an extraction hero shooter in a market that is saturated with similar games and extraction shooters aren't very well liked to begin with. Its also made by Bungie who are unironically some of the most tone deaf and dogshit devs in the industry.
>>1184127 I mean if it has Destiny 2's gunplay, like the general handling, it might feel okay; but it doesn't change the fact the format bores me in the fucking trailer.
>>1184525 It actually seems slower than Destiny 2.
>>1117696 >yes I saw the nuMarathon and genuinely think it has potential nigger >I can tell it's going to build up on the lore from the previous games. And double nigger for thinking this, because no one from Bungie who made Marathon is still there.
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I'd like to remind all friends new and old, that we didn't have concord shill threads like this prior to the death of halfchan
Why would I be excited for a game who's characters look so hideous? It's genuinely ugly, and not even in a cool way.
>>1117696 >zoomer-shooter genre game brought to you by the brilliant minds that brought you destiny 2 and the concept of un-purchasing DLC content you paid for, now with a concord/LGBT/corpopunk artstyle it's honestly difficult to think of a game that i would pass harder on than this one. i wouldn't play this if the devs paid ME.
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Started playing Marathon 1 (it's free on Steam) because the lore of 2025 sucked me in. I always figured Marathon would just be a shitty Doom clone, but it's genuinely good. There's atmosphere and it's spooky with jumpscares and has looping level design from Dark Souls and an actual engaging narrative like System Shock 1 via terminal entries. It's honestly not that bad, I get why the original games have this lore fanatic fanbase and why Bungie went on to make Halo 1 so good.
>>1183400 >They're making this shit with an old IP because they're not confident on it standing on its feet Come on man, like 7000 people on Earth have played the original trilogy.
>>1183883 >>1184033 Did you both not play Oni or something
>>1184127 >Its an extraction hero shooter in a market that is saturated with similar games and extraction shooters aren't very well liked to begin with Barely anyone knows what an extraction shooter is, to the point where I don't even understand why they marketed Marathon this way. All people know about is Tarkov and Hunt. There is no extraction shooter market, in the same way that there was no FPS-MMO market that Destiny was in. There is no real AAA extraction shooter on par with Fortnite or Warzone essentially.
>>1184999 Anon, Oni was almost 25 years ago. What did you think I meant by "these days?"
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>>1185267 Even though I'm shilling for Bungie here, I can't think of anything recent that pulls from Ghost in the Shell and Akira and does it well.
>>1185118 I suspect the reason why there are no AAA extraction games is because the audience for full loot PvP and casual games simply doesn't exist to support that kind of game. If you draw a venn diagram around Full Loot PvP and Casual FPS it's two parallel circles that don't intersect. This stuff is anathema to casuals straight up for a handful of reasons. >People hate losing things >People hate taking risks >People LOVE crushing other people extraction shooters are plainly noob crusher simulators and only get worse as the meta consolidates.
>>1184999 Sorry, but Oni has actual textures and the in game models aren't covered in random ASCII characters.
>>1185460 I think Marathon's worked a nice balance into this aspect by having the seasonal aspect of working up company contracts and "skill trees", leading into them sponsoring players for quicker loadouts. But you've gotta be right, I don't see an extraction shooter as dark and lore heavy as Marathon as the next big casual thing. Marathon will pull in its 70,000 players and sit there after it settles. The reason the extraction won't be the next battle royale is because the term 'casual' encapsulates 'less thought'. As soon as there's a gameplay aspect that exists outside of the match (runner chips, weapon stashes, selling), casual audience tunes out.
>>1185496 The point is Bungie have a good pedigree for this sort of stuff. There aren't many non-Japanese studios that pull well on anime. The best are probably Bungie and CD Projekt, if not the only ones.
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>>1185652 >The best are probably Bungie and CD Projekt You are a fucking retard, stop posting anytime
>>1185710 Who else pulls from that era and pedigree of anime? There's no Bebop clones, Bungie is doing GitS, Nintendo is doing Mononoke, and what, 13 Sentinels pulling a bit from Eva? That's all there is, there's nothing else. Also that guy in the webm knows the Konami code.
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About as daft as believing that nightreign is going to meaningfully expand the lore of elden ring, and that doesn't have a 30 year gap like marathon does
>>1185652 >The point is Bungie have a good pedigree for this sort of stuff. 25 years ago, sure. Unfortunately, despite what people say, producers and project leads alone do not a developer make, so comparing a developer now to what they were 25 years ago is pointless unless they retained at least 20-40% of the team they had 25 years ago, which Bungie definitely didn't.
>>1185843 >producers and project leads alone do not a developer make It does more than people think, because everything goes through them. Bungie still doing their dumbass "he/him" shit though and that'll burn them, as it does everyone. You have to look deeper into the ARGs and stuff they did for this game to get a better feel for the anime aesthetic. I actually think the game is too dark and creepy, but I guess that's what they're pulling from. GitS is esoteric, Akira is creepy. https://www.youtube.com/watch?v=1Ysq_PgOlEE
>>1185652 >>1185775 Swallow a gun.
>>1185918 >Video talks about Discord integration Yea, this isn't really helping your point. I'm sure you're a fan of Bungie, but I don't know what the fuck you're seeing here that makes you think they're going to pull off anything of value, let alone something that actually captures the feel of GitS or Akira.
>>1186088 You don't think that corporation element is taken from Akira and Ghost, being mixed in with Marathon's original lore aesthetic
>>1186021 Then who else? Who else is pulling from Akira at the moment and doing it well?
>>1186119 Not really, no. It's not like GitS and Akira are the only properties that have that element. But more importantly, I don't think having elements of your aesthetic that are inspired by GitS or Akira means that your aesthetic will be good, or interesting. Or that your game will be good. It's part of why my eyes glaze over when I hear devs (especially AAA devs) say that their game is "inspired" by some popular classic 80s/90s anime like Akira or GitS or, god forbid, Cowboy Bebop. That one in particular seems to have attracted almost nothing but retards and hacks nowadays.
>>1184525 Thing is, anyone who wanted to play with Destiny gunplay would already play Destiny 2 since its F2P. And anyone who has played Destiny for any length of time recognizes how incompetent Bungie is as a dev and how hostile they are to their players. I personally believe that very few of their Destiny players are gonna hop onto Marathon and the general market has no interest in Marathon resulting in a massive flop. It might pull decent numbers if it was F2P, but people aren't going to drop $40 for it.
>>1186213 >people aren't going to drop $40 for it Everyone knows that's your best way of filtering out children and third worlders.
>>1185460 >audience for full loot PvP and casual games simply doesn't exist to support that kind of game It's not far off from battle royale and survival games like DayZ or Rust so I'd say the audience is certainly there. Most critique about the game comes from people who prefer PvE autism while PvP chads just looking forward to finally have extraction game worth checking out.
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>>1186413 >Everyone knows that's your best way of filtering out children and third worlders. <He thinks anyone who doesn't want to pay for Bungie's shitty new game is a poorfag
>>1186454 The PvE of Marathon is what will sell the game longterm. If they don't get that part right, game's gone.
>>1186469 >anyone who doesn't want to pay for Bungie's shitty new game is a poorfag Most cases. Look at subscription MMOs, Destiny 2's expansions. Also means Internet cafes won't carry the game, so no Chinese casuals either.
>>1186512 Considering dwindling player count of Destiny 2 I wouldn't be so sure.
>>1186958 Destiny's problem is that it's now impenetrable for new players. You just can't get into it, and every new mistep Bungie makes can only make players leave. There's just no way to capture new people with that sort of introduction 2 after all the cut content.
>>1187008 >>1186544 >>1186512 >>1186413 >>1186166 >>1186119 >>1185918 >>1185775 >>1185652 >>1185543 >>1185356 >>1185118 >>1184999 >>1184910 >>1184817 It's blatantly obvious you're normalfag nigger that needs to shill this trash somewhere else now that you don't have cuckchan anymore. Please kill yourself for being an obvious nigger
>>1187651 It's these sort of posts that made halfchan insufferable over the years to use. Barely anyone has an attachment to Marathon, online PvP games are their own nest of problems with EOMM and cheaters, but there's some nice ideas here with PvE, CoD Zombies style secrets and seasonal narratives.
>>1187728 >seasonal narratives honestly im burned out on shit like this makes playing live service games feel more like a job than something actually organic
>>1187749 There's no grinding in seasonal narratives though, it's just based on exploration. There's a FOMO element to it, sure, and that is probably at its WORST in Destiny 2. I don't get how you can have something less organic than exploring the map at your own pace and finding lore things.
>>1187728 >It's these sort of posts that made halfchan insufferable over the years to use. No, shills like you trying to force some positivity what is clearly franchise rape by a studio who's glory days are long behind them is what made cuckchan shit. Fuck off, this isn't cuckchan or reddit for you to market or farm engagement. >PvE, CoD Zombies style secrets and seasonal narratives Tired "ideas" that have no place in Marathon. Maybe if you were a fan of the original games you'd see this trash for what it is.
>>1187774 >There's a FOMO element to it, sure, and that is probably at its WORST in Destiny 2. thats precisely the issue, you end up playing out of obligation after a point instead of playing because you genuinely want to <then just dont play the game!! it shouldnt ever get to that point otherwise its just burnout central like destiny 2 is
>>1187786 lmao you are poor
>>1187786 >Tired "ideas" that have no place in Marathon Marathon's main hook are the terminals and visual atmosphere. If there's validity to the points in that post, then they should speak for themselves. The reality is that Marathon already had a sequel in Combat Evolved. There's no good Marathon 2025 remake, because what's to pull from? It would either be DOOM 2016 or the System Shock remake. It's better to have something like this, an ongoing story that lets players build out the lore. At the very least it lets them try out the original trilogy.
>>1187853 >you end up playing out of obligation after a point instead of playing because you genuinely want to This problem will probably hit this game too, because you can't have too many maps in rotation for a multiplayer game, it's too much to learn.
>>1145703 >bungie listened to retards like you and look at how bad the story is now I felt like the need to respond to this. This is blatantly just gen Z defending the dead low standards being thrust upon the triple A game industry at the time Destiny 1 released and i can't ignore how fucking retarded they are to say >look! see this is what barely trying to improve a shit story does! >they shouldn't even try and just leave it as shitty as it was
I'm not even that picky either. Halo gave me a motivation to play it. As did the actual Marathon games. Why was Destiny 1 incapable of bringing the motivation for the average player? i guess 2 did something to drive it along. It wasn't fantastic but it still did it. Oni was something i forgot on the other hand, kind of like Destiny 2's plot.
>>1117696 I like the strong cyberpunk aesthetics and the concept of expendable 3d printed bodies wading through trash to seek loot and more 3d printed weapons in 3d printed living pods. I hate how grey and foggy the gameplay reveal looked
>>1184638 I expect as much, there are just transparent shill threads on 8/v/ now and it's sad to see there's even have the favored "saar you don't wanna buy [dogshit]? you're poor" like >>1187862 It's same script these jeets/seamonkies run through because they're too stupid to come up with anything else.
>>1190011 >I hate how grey and foggy the gameplay reveal looked That 2 minute gameplay reveal trailer was incredibly weak. The fact that the cinematic short has almost twice as many views is telling.
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>>1117696 >yes I saw the nuMarathon and genuinely think it has potential le epic game journo shill has le arrived!!! >>1126291 >genuinely i dont understand the concord comparison Look at these two videos. https://www.youtube.com/watch?v=sXOynhMxe-0&t=74s vs https://youtu.be/ZvJIQoWIQP8&t=138 Both are effectively the same game. Slow running. Shooting in almost the same way. Tell me why this "gameplay" looks so much "better" than Concord's? It's fucking globohomocorposloppa no matter how you look at it. And that's not even starting on the dev team, lore, characters, etc, which is certifiably gay tranny approved. If you play this game you are a gay tranny faggot nigger. But you won't even play it because it's so dogshit.
>>1190760 >fast paced Hero shooter gameplay vs >slow battle royale third partying after flanking the team
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>>1140970 >>1143572 >youtube eceleb must tell me to be excited for the game in order for me to be excited for the game lmao
>>1190790 Which is which though???? <BA DUM TSSSSSSS
>>1190813 Yeah man the 30 minute video is worth much less than a 25 year old American 4channer calling everyone "nigger faggot"
I think the gameplay looks good and I even like the artstyle. It has a unique look in a good way. There's just one problem. I'm sick of live service slop, and this wants me to pay up front on top of that. Complete nonstarter for me. I have yet to play an extraction game. I've dodged all of them.
>>1190837 I'm only calling shills nigger faggot, nigger faggot. Go worship your ecelebs somewhere else.
>>1190839 Also, using the Marathon name for this is objectively cringe. I'm not pretending I'm an enfranchised Marathon fan, but I always hate reusing names for completely different games like this. The fact that Marathon isn't even all that popular makes it even more unjustifiable and cringe. >>1190760 >>1190813 >>1190847 You suck at posting
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Beware of unironic shilling campaigns going on, Anons. Bungie reportedly lifted the NDA on this game to intentionally "shift the narrative" around it - https://archive.is/aHpCp >After the reaction to the gameplay reveal, leadership was nervous but they tried to reassure teams. Ultimately, they figured it would shift the narrative if the NDA was lifted And by "shill" I don't strictly mean "person who was paid by Bungie", they have a deluded enough fanbase their fans will do it for free. I remember watching a podcast by that SkillUp guy and the damage control they did for Destiny 2 was biblical, they talked about Bungie like they were a personal friend. You see it here to a lesser degree, but go to normalfags sites and the shilling is ruthless.
>>1184638 >shill threads Not exclusively shitposting isn't shilling it, anon. Marathon isn't half as vomit educing as Concord, Deadlock or Bleeding Edge (even though nobody remembers that), etc. I mean you're talking someone who hates this flavour of shooter with a passion here. Copy then Ctrl+F and look at my poster ID if you need proof.
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>>1145300 >>1145948 >>1190888 I've never played it, but I've noticed some of you guys from 4/v/ really fucking hate Deadlock. I don't like MOBAs but it looks fine as far as they go? The Concord comparisons don't make sense, there isn't a single character on par with Fat Diego and he wasn't even the worst one. Are you upset Valve is making yet another PvP online only game? Don't worry, I am too :^(
>>1190837 Man, this dude is full of shit. He promotes games with flimsy worldbuilding like Forever Winter as if it's the pinnacle of grim dark or good storytelling. "AN AI STARTED A WAR BETWEEN THE SUPER POWERS AND THE WAR IS STILL GOING AND NO ONE KNOWS WHY", the story of that shit falls apart the moment when you ask "Why don't the people just stop fighting? It's AI giving the orders why follow them?". So if this guy is promoting garbage then I'm going to assume that nuMarathon is garbage too, because it sure looks like it. It doesn't pass the smell test, it's a game with a comically long time to kill trying to push itself as a fast paced shooter based on raids and extraction.
>>1190923 'Twas all I, sire. Look at the poster IDs. Can't even really say I hate Deadlock itself, more it's fans and regardless of what anyone says I get the same ick from it as any of this other sloppa. Also I feel like Half-Life's influence has been a disastrous on single player games as well as Zero Punctuation. I'll explain more if you ask I guess but it gets us even more off topic than me lambasting most modern shooters in general.
>>1190923 4/v/ made up half of the playtest during last June, then the jannies decided that since there was a constant discussion thread up it counted as a general, and any thread about the game that wasn't culture war shitposting was banished to /vg/.
>>1191134 >Also I feel like Half-Life's influence has been a disastrous on single player games as well as Zero Punctuation. No, that's Call of Duty 2's fault.
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Man thread IDs sure are handy at singling out bungie bootlickers. Anyway, I'm only paying attention to this Marathon because I played the first two games and found them fun and interesting despite being a zoomer that learned about the series through a video. Durandal is cool as hell and I have zero faith in nuBungie's capacity to write a character like that after what they've shat out for Destiny 2. Basically every competent writer has been replaced by midwits who insert their dad issues into the game, hence why we had back to back seasonal stories about characters dealing with parental issues - these fucks can't write anything else anymore, and the game itself doesn't even look good, they've backpedaled on the colourful artstyle and (relatively) simpler robots and put shitty fog everywhere and made most of the playable characters look ugly (Locus looks okay, but the text on his visor is dumb), all it did was make the simple textures look shitty and underbaked while also being super busy and cluttered. I'm hoping this game wearing Marathon's skin either has a complete overhaul to closer resemble the originals (impossible within the next six months and how much effort they've put in already) or falls completely flat and fucks over nuBungie.
I just don't find extraction to be a fun game mode. If it was one of many modes in the game they'd probably get me at least a little interested. What I found interesting is Bungie didn't really try to sell the mode all that well as they still haven't established a hook. It's another extraction game, but...trying to be popular? What the hell is the actual twist? Vehicles? More players? Interactive maps or destruction? I don't understand their pitch and I got the impression they don't, either.
>>1191271 >More players Their engine maxes out at 18 players. It's shit.
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>>1191238 I'll put it this way. Sony's story driven stuff used to be closer to fantasy with better looking characters, more gameplay variety and skippable cutscenes. The "muh ludonarrative dissonance" shit turned most of them into Half-Life and I hate it. Somehow people don't see this shift though, it's all just "le movie games" the entire time. In fact, the narrative on Sony seems to stay very consistent when the company itself really isn't from my perspective. They were being called woke and bloated back when they still had an inhouse AA waifu.
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>>1190009 >Destiny 2's plot I have tried to play Destiny 2 and have no fucking clue what's going on other than human assholes are being raped by slimy alien dicks all over the solar system. You do the same thing every mission, hold down the trigger until health bars go down, collect gun with higher number. Why anyone paid for an expansion is beyond me, it's the same shit over and over. With Marathon I feel like giving it a chance because I like the art style, but the PVE just looks like Destiny, the PVP kind of like Apex. I have no interest in paying any more money for a game I already paid for, and only get a few hours gaming a week so not interested in a levelling/gear treadmill.
>>1191271 Yea, I'm not sure what the twist is here either, it just looks like any other extraction shooter but with an environment that looks like it was made out of Nintendo Labo sets.
You halfchan boys are finally understanding why we have thread IDs.
>>1117696 4/v/ may be gone but you're still a retarded faggot.
>>1190863 I think it might honestly be too late for Bungie to get ahead of the critical narrative whether it be concord comparisons or hatred for IP mining or the negative sentiment towards Extraction genre as a whole. These things tend to stick HARD. for example DICE put out one bad trailer for BFV with a crippled woman and said some things like 'if you don't like it don't buy it' and it absolutely torpedoed that game's reputation.
I totally gave up on bungie since Destiny 1 idk how everyone else didnt either. The writing was on the wall they were in their slop era. Arguably even reach was a red flag for the company
>>1191271 Extraction shooter with enough readbility to avoid bushwookies, extract campers, and other largely unavoidable causes of random death would alone be enough to be interesting, and the artstyle seemed to really project that possibility but the playtest was so washed out that I don't think it's intended.


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