"VR" games, or games that have been jacked up with mods to make them VR? Because VR games are largely completely shit - but with mods, you can get a pretty decent library of VR games.
Resident Evil 2 - It's just Resident Evil 2 Remake, but with 6DOF and hand-tracked aiming. Pretty fucking good, for VR. Resident Evil 3 isn't bad as a VR game either, though the problem is that RE3:Remake relies heavily on the dodging mechanic and there's no real way to know when you're supposed to time the dodge, especially if you're running away since there's really not much in the way of visual or audio cues.
Skyrim surprisingly had a LOT of thought put into visual and audio cues to guide the player - as I found out when turning off the vast majority of the UI. You don't really notice it when the music is up and there's waypoints and glowing markers and fast travel and other assorted bullshit. They really dropped the ball on quest specifics and directions, though.
Compound is sort of like a rogue-like/boomer shooter with a decent aesthetic, good weapon handling, and lots of "mutators" to make the game more challenging or easy to mix things up. Apparently it was heavily in development during Covid, so it leans heavily into the story of an evil corporation creating a disease or a fear of a disease to push dangerous mind-control vaccines on people - and you have to shut down the operation.
American Truck Simulator doesn't have great VR implementation - it's not even official, but a Beta that one guy on the staff created and upkeeps in his spare time. But it's a great game to just relax and have a few drinks while hauling flesh-melting hazardous chemcials across country.
Derail Valley is like ATS, but with better VR implementation (you have hands to tweak levers, push buttons, and grab your job manifest) - but with trains. You can also get out of the train while it's running, teleport quickly to another train, and set them on a collision course - or run them off the rails and watch the destruction. Pretty fun, but the meat of the game is very much just driving a train to pick up passengers and cargo.
Hellish Quart supports VR, but doesn't really add anything at the moment aside from a diorama view. I hear they're working on adding in hand tracking, since all of the combat is physics based - but I have no idea how they're balance for the weight and slower swing of heavier swords. Gameplay wise it's basically Bushido Blade in Europe. There are no super moves or combos. It's an attempt at a more accurate HEMA game - so you have basic high left, high right, mid left, mid right, low left, low right, and grapple moves. First one who hits a vital spot wins the match.