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Unicorn Overlord a masterpiece you should not buy Anonymous 04/13/2024 (Sat) 08:42:07 Id: 05097a No. 958103
/v/ I'm here to say after playing it via emulation of the Switch version that Unicorn Overlord is a masterpiece , 10/10 and as the kids would say GOAT. If not for the fact Elden Meme's DLC is coming out and the potential of Metaphor: ReFantazio, I would say this is JPRG of 2024 hands fucking down. This might even surpass Odin Sphere: Leifthrasir , Dragon's Crown and 13 Sentinels: Aegis Rim as Vanillaware's best game, it's that fucking good. <But anon you just spend the first bit of this post practically on the knees sucking it off why are you saying not buy it? The localisation of this game is not great and if you're a Vanillaware fag like I am you should not support the English version of this game period, if you want to support Vanillaware go buy a JP copy of this from Amazon jp or other moon storefront. Yes it's not totally pozzed like say FE or others have been but it still changes the tone and intent of the game >WHO CARES IF THE DIALOGUE IS FLOWERY ANON? You should care as it's still an alter of the original work and an utter disrespect of Vanillaware >WHERE IS THE PC VERSION YOU NIGGER? There is none as for whatever reason the CEO of Vanillware is super butthurt towards PC as platform, which is a shame as the mods of this game would be amazing and patches to unfuck the localisation would also be very welcomed. I think this would've added another 500k sales or even more if it was on steam as let's face it consoles are pretty much dying, even in Japan PC has gotten pretty big (not big enough where it's fully taken over like the west and Slavland), even Atlus was scratching their heads on why Vanillaware asked them to not allow a PC version. >DOES THIS GAME HAVE WAIFUS? Yes it does and they are all amazing but if you're a hag lover like myself Yahna is best girl. >WHERE CAN ONE EUMLATE IT? Ryujinx is what I used and I'm unsure if there are others, so perhaps a kind anon could correct me. <Closing notes If you're looking for something that beats modern FE(FE: Three Houses wasn't too bad but I understand why people might not care for it) this next to StellaGlow will fill that Strategy JRPG niche. How many hours you anons put into it and and who were your favourites? Also SCARLETT A SHIT!
>>958103 I am somewhere around 40-50 hrs in iirc, engaging in my first side quest in the last country (and getting my ass handed to me). I think it's great. I'd just gotten bitten by the TRPG bug after playing through Symphony of War, and this released at the perfect time. I am still debating on who to wife but I'm leaning toward Chloe. Melisandre is also cute but she's too much of a flirt, I'll keep her as a concubine.
>>958112 > Chloe Acceptable.
>>958103 >hag lover I need Christmas cakes in my games.
>>958103 Good thing Vanillaware games are easily emulatable. It's still bullshit that the CEO of Vanillaware refuses to port his games to PC
>>958133 On that note, in case anyone was curious I've been running it on my Deck through Yuzu and it works perfectly.
>>958103 >for whatever reason the CEO of Vanillware is super butthurt towards PC as platform Did he ever say why? Is he afraid of piracy, by any chance?
(2.37 MB 1280x720 dark meat elf.mp4)

I am only 10 hours in and I feel like I am hitting a wall. Most of my dudes are like 12-13 while the missions are level 15. I still managed to do both the first elf mission and the first dragon mission but after that I kinda failed at the second missions. In the elf part it was entirely my fault though. I sent the archer forward not thinking about the knight standing right next to the boss. I could have just sent the gryffons first and instakilled the knights and the mission would have been done but I didn't. Wasted an hour of my life.
I don't intend to play it any time soon.
>>958144 >Did he ever say why? Is he afraid of piracy, by any chance? My uneducated guess is that in Japan PC gaming is seen as ghetto gaming where you dump all the indie and porn games, while console gaming is premium gaming where real companies release their games. Just a blind guess though, based on my observation on how Japanese games were being released in the past.
>>958144 Nope, I'd try emailing him but I don't know Japanese
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>>958103 >WAIFUS
I'm not a footfag or anything, but dam, those are some well drawn feet.
>>958153 Which Overlord would you fuck Terry?
>>958103 >>WHO CARES IF THE DIALOGUE IS FLOWERY ANON? Nigga tried so hard to pretend he was Shakespeare he forgot about brevity being the soul of wit.
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One of the reasons this industry is still thriving its because little shits that bitch about the state of the industry still go out of their way and support it. A lot of people here bought Ass dogma 2 "because its going to be worth it". More money for capcom, more money for the people that hate you.
>>958169 Well yeah, DMC5 was a great game and Itsuno is one of the best directors in the Japanese industry. The issue with DD2 is that the PC port is unoptimized and the game in general was probably rushed out so Capcom could make an open world MonHun game.
>>958147 Does the game have dual audio or an undub? For some reason voices in jap games always sound like shit, worse than it would be if it was just a western game.
>>958173 It does have japanese voices yes. Doesn't have japanese text though.
>>958150 Last time I was in Japan one could see places like Akihabara having thriving PC hardware stores. PC gaming got pretty big there and has gotten mainstream enough where people there know about custom keyboard autism. >>958172 You're downplaying much of DD2's flaws.
>>958144 I don't think he hates PC. I heard he used to play a lot of starcraft back in the 90s.
>>958151 I thought George Kamitani knew basic English given his Facebook account's (?) bara dwarf shitposting like ten years ago.
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>shitting on a translation because japs can't into flowery and refined language reminiscent of medieval/Renaissance Europe Y'all niggas stupid as hell
>>958210 >I am an enabler of faggotry!
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>>958195 >bara dwarf shitposting like ten years ago. I forgot he also fucking hates game journos.
>>958103 >There is none as for whatever reason the CEO of Vanillware is super butthurt towards PC as platform I never understood this type of thinking on Japanese companies, i understand not releasing it on a console as the company that made the console has complete control over the platform, but PC has at least 3 big storefronts that are completely different from eachother, at least 3 different big hardware companies and probably 2 dozen small hardware companies that make things like memory sticks, PSUs and motherboards. who made him mad? Everyone? Or is it just ol' japanese autism hearing it stupid head once again? It makes no fucking sense for me and just makes their games sell less than it would should've, making them even more strapped for cash. Reminds me of how much coaxing we had to do to make SEGA release Valkyria Chronicles on PC, and after the absolute success of it's release, now PC is basically the Main platform for them, same happened to Capcom.
>>958215 Like >>958183 said PC gaming has gotten big in Japan, and Japanese versions of PC games do well in Japan. I honestly think the PS5 being a flop and Nintendo being low spec, has caused a shift for users in Japan.
>>958147 >while the missions are level 15 Those are just very loose recommendations. There's a place in Lizardland with a lot of high-lvl fights, up to 40, and the game gives you all the tools to clear it at lvl 20. Try building mixed units instead of, for example, Archer blobs. The outcome of any one battle can vary to hilarious degrees. >point unit at enemy >forcast says you almost kill them with negligable damage suffered >activate assist >this ensures the kill, right? <the enemy unit now resizes your turdcutter Just because the rolls for hits/crits got shuffled around. >>958159 Only the BIGGEST DARKEST TANNEDST GORILLA NIGGER She-Beast for me.
>>958213 >we can never go back
>>958259 This game can go 1 to 100 in a flash as times. >>958261 He didn't give a single fuck.
>>958261 man this was funny as shit back then
>>958329 Still is, if anything it makes me a little sad that these whiney faggots aren't mocked like this anynore due to corporate meddling and consolidation.
>>958331 yep, I hate everything going to shit as I grow older, like I dont have enough shit to deal with
Threadly reminder Yahna is best girl and you should love hags.
>>958372 So gonna enlighten us? >>958169 Dogma 2 is a huge waste of potential.
>>958211 Why not just buy the original Japanese version?
>>958377 Yes you can do that and should but doesn't change that fact they fucked with the EN version.
>>958377 >Why not just buy the original Japanese version? What would be the point? If you don't know Japanese then the English version is the only playable one. > in b4 "learn Japanese" It's a useless language outside of video games, manga and anime. I could learn a far more useful skill instead. The nips should get their fucking act together and learn English instead, like the rest of the world. Then they can localize their games themselves. Or fuck, let anyone else in the world who knows English localize it, just not Americans.
>>958393 >It's a useless language outside of video games, manga and anime. I could learn a far more useful skill instead. Japan is the third or fourth largest economy. >Or fuck, let anyone else in the world who knows English localize it, just not Americans. You think non Americans are any better?
>>958172 >>958376 Stop supporting the industry. Even if they make a "good" game or something you might enjoy. https://archive.is/D8jpJ This is your money at work
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>>958416 WTF?!
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>>958416 Joke's on you crapcom, I downloaded and installed the .pkg of SF6 and then deleted it a few days later because of how terrible that game is in nearly every aspect.
>>958103 Popping in to write ABOUT TIME FOR THIS BREAD HOLY FUCK
>>958437 I was surprised no one made a thread.
Lads I ask you, what the most effective way to ensure the purity of the Cornean royal line? That's right, it's by marrying and fucking your cousin. This also prevents her from being married to that faggot Gilbert in the ending. To my knowledge, she is the only woman Alain can marry that will end up with someone else if you don't pick her. Which means if you do pick her you can pretend Alain gets all of them (as he should by rights as King).
>>958476 Sorry anon but Vanillaware made the Elves in this game too breedable and plus Yahna does things to my stiff.
>>958481 That's what I'm saying anon they're still on the table. They just aren't the number 1 wife.
>>958103 OP is a faggot. Others have already brought up the stupidity in his rant on bringing it to (((steam))). What bothers me the most is the fact that you call it a masterpiece yet say Vanillaware, a small vidya company that releases games infrequently, should only be supported through getting the JP. I highly doubt you will ever get the JP and most people won’t either - you pay a hefty premium for it. You pay for the shipping, the proxy service, and on top of that the japanese physicals were being sold out all over. I hate Atlus West myself and the translation was annoying (not pozzed as far as im aware, but I could tolerate it), but I still got the English version because I want Vanillaware to continue to make games. If the translation bothers you that much, dont buy it. However, when you say its a “masterpiece” and you refuse to reward them and want others to follow you, you should fuck off. Also, Virginia is the best. Yahna and some of the other girls are a close second though
>>958394 >Japan is the third or fourth largest economy. Which is meaningless unless you are an entrepreneur doing business in Japan. Which no one in this thread is. >You think non Americans are any better? In general, yes.
>>958506 >Others have already brought up the stupidity in his rant on bringing it to (((steam))). rant? did the CEO said something about it? can i get a link?
>>958210 Japan literally has their own medieval speak. Throwing in 'thou', 'yore', or overreactions when a character doesn't say anything is a problem though.
>>958515 I haven't played yet, is the game set in the medieval period?
>>958517 No. It's a high fantasy game.
>>958509 no, I meant to say that the OP was ranting about the steam port, not Kamitani.
>>958507 >In general, yes. You've never been anywhere or experienced real travel.
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>>958506 >Others have already brought up the stupidity in his rant on bringing it to (((steam))) Where? The game would sell another even more copies being on PC. > I highly doubt you will ever get the JP I bought the Switch version in JP you faggot. >However, when you say its a “masterpiece” and you refuse to reward them and want others to follow you, you should fuck off. You're just a butthurt sperg who didn't read any of my post and had a meltdown.
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>>958558 >didnt mention that you did so anywhere X to doubt, fags who tell others to do shit without showing they did it themselves are common on the internet, post some actual proofs if you actually did this Not to mention you tell people to buy off fucking Amazon like some faggot, no, just because they have a Japanese branch doesn't mean it's okay, there are a billion importers you could've used, some of which are strongly against censorship like Play-Asia, that are worth supporting over them in a heartbeat
>>958570 >or other moon storefront. Find a rope. But ignoring that fucktard anyone how many of you actually got the true ending?
>>958571 >or other moon storefront Nigger, you didn't mention any of them by name, only Amazon, showing your utter faggotry. Play-Asia isn't even Japanese, they're an importer based in Hong Kong who works with the companies. >doesn't post proof and dodges the question What a fucking surprise.
>>958573 Amazon.jp
>>958571 >true ending? I got the normal ending with Rosalinde as Queen when I played and haven't had the energy to do another run yet.
>>958575 commit seppuku
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sorry anon but best girl is the superior jungle bunga bunga Railanor , followed by Yunifi for breeding purposes, followed by Ochlys for bullying with my cock
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>>958575 >>958577 >haven't had the energy to do another run yet. I can feel you on that bit anon, it was so easy to do multiple runs of games like these when I was a teen. But now I can only do two playthroughs max before I feel burnt out, getting older sucks some real ass.
>>958580 You first, it was mostly a shitpost but you are the one demanding a proof of purchase like a yid. I miss baneposting, it was cozy.
>>958261 >>958328 >Niggers saying ITT unicorn is better than DC
>>958600 I want to fuck Jucika.
>>958600 JUCIKA'S A NIGGER LOOK SHE'S A NIGGER
>>958600 >making assumptions >unable to enjoy both
>>958590 I thought it would last forever
>>958558 Read the thread, people brought up that Kamitani doesn’t hate PC. The man literally made Grim Grimoire which is clearly starcraft inspired. >I bought the switch version in JP Post pics faggot. Im not surprised you post like a woman. you can’t refute anything I say and just expect us to believe you bought the japanese physical despite it selling out and being much more expensive. >>958481 Rosalinde was great, she was also one of my best units in game
Why is this one guy so upset?
>>958699 Instead of engaging in that autism and derailing the thread why not just talk about about the game?
>>958147 if you need more levels, those sigils(?) can be used to farm to get your team up to level. I recommend doing that and also having 1 squad thats up to par. Having one or two squads you can rely on makes the missions much more doable.
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>>958699 A game he likes a whole lot from a studio that he thinksdeserves better is shat on by groups that should have loved it and not looked too deeply into like it's predecessors for reasons outside the control of the people developing it. Some people take approval of the group very seriously even on mongolian cave painting forums. It's a feeling I understand, but autism like that can be actively harmful to the reason one would be doing this.I'll likely give the game a chance at some point and I want to reward Vanillaware more than punish the unaffiliated faggotry of the localizer vermin, but the game seems simple and not as interesting gameplay wise as TriStrat, another game suffering from similar issues.
>>958103 Besides art direction, how similar is it to 13 Sentinels? I didn't like that game one bit.
My only problem is people supporting an industry that is against them and censored games I played all Vanillware tittles up to Dragon's crown. I love Kamitami but no mother how much i like it, i won't finance it
>>958705 In the big picture buying JP version will only make you feel less guilty at best, you're still enabling it. Unless the western versions sales are terrible or jp version sells unusually very well due weebs 'protesting' the localization, Atlus/vanillaware will not give a shit about who will localize their next game. That said, I do not subscribe 'do not support devs because they will betray you' viewpoint. It's just illegaism with extra steps.
>>958707 Not at all similar. Gameplay being real time is the only thing but nothing else.
>>958705 I'm just saying don't support the EN version get the JP version, if you really want to support Vanillaware at all.
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>>958725 >>958712 The only thing besides not buying the game that will convince Vanillaware and other companies (JP) to fix their shit or at the very least hire different localization companies is releasing a fan-made patch which either fixes or completely overhauls the previous botched translation job. The effect of this is two-fold. 1. <Will show people who use the patch what a massive difference the translation is 2. <When developers and publishers see the amount of downloads/publicity these fan patches get, they'll start asking important questions, such as 'what's wrong with the translation we paid for' or 'why are people going through the effort of pirating our game just to get around our translation we paid for' Obviously, they'll see they're losing potential sales because of this translation, which is basically the only way the nips with their heads up their asses who usually couldn't give two shits about what gaijin think to care about this ordeal. You think they read emails in English? They probably barely read Japanese emails. You could kick up a fuss on social media or fax them but these are all reactive. The best choice is saying "fuck what the nips think" and just making the fan patch. I've meditated on this idea a lot and honestly I think this is the best way of getting their attention, all the more so if the pozzed localizers throw a hissy fit about how they're just doing their jobs or some other sob story to excuse the fucked up translation they provided.
>>958725 my point was that nobody is going to get the JP version for the reasons I said earlier. >>958728 >The only thing besides not buying the game that will convince Vanillaware and other companies (JP) to fix their shit or at the very least hire different localization companies is releasing a fan-made patch which either fixes or completely overhauls the previous botched translation job The only issue with this is that Atlus has published most of Vanillaware's catalogue and they have a relationship with them. Also, I don't know how much the dev's will care over a fan-translation. >When developers and publishers see the amount of downloads/publicity these fan patches get, they'll start asking important questions I support a fan-translation but I believe that japanese game devs usually don't have this level of insight/research and if they do, having the effect you describe seems unlikely. Take Yakuza as an example of something that has had a absolutely god-awful localization recently and is owned by Sega (which also owns Atlus). They got Yong Yeah to voice Kiryu and the fat-ass localizer on twitter (kat something I can't remember her name) worked on it as well. People have voiced a ton of complaints for it but the devs didn't seem to care. I'm not trying to say you're approach won't work or that its not worth considering, I'm just saying that it'll be an uphill battle regardless. >>958259 I wish Amalia had the full 3 hearts social link that the others do. Her marriage dialogue is very cute though
>Nigger put out a huge wall of text of butthurt I'm rather blown away at how mad this particular anon is over this subject.
I just wanted to talk about the fun combat and cute girls...
So if I'm reading this thread correctly anon doesn't like the goyslop localization and says one should buy the Japanese copy to cut the sjweebs out and support the devs directly? That's what the controversy is about? That's a pretty normal stance these days. >>958103 The game would be a steam best seller like other weeb shit games. Again why are people mad over this take?
>>958773 I just finished it and picked Chloe for my wife, she is cute and a good chef. I was underwhelmed by the post game mission, I expected it to be a bit more of a ball-buster, especially after the last mission, but it was a fun romp nonetheless. I rearranged my main team a few times during that one. Kinda sad it's over, but there's plenty more vidya to play.
>>958795 Read one more time. I said that virtually nobody, including the OP, is getting the japanese physical because its more expensive (shipping + proxy service) and because its hard to find a copy. I dont care enough to continue this discussion, I’m just not going to pretend that despite Vanillaware making a “masterpiece”, he won’t support them and wants others to do the same.
>>958817 The op says he got the Japanese copy of the game since he seems to love the Devs that much. You seem to be personally offended by the op and are just adding needless drama to a thread that is mostly talking about the game.
>>958826 You posted the goyslob version anon but the game isn't really difficult to find like that one anon stated. https://www.amazon.co.jp/dp/B0CJ4BDN1C?ref_=cm_sw_r_mwn_dp_AVA6MT9J3FMQ84TKHY2H&language=en-US
What percent of the game is combat and what percent is story?
>>958842 You'll spend a lot of time in combat.
>>958682 But it has. For you.
>>958842 Most of the game is gameplay (skirmishes/battles) and overworld exploration. The story is probably around 30%? Hard to say, but most of your time will be in combat like the other anon said. I did waste a fair amount of time exploring the region/mining/social links.
Railanor is the best elf
>>958590 >demanding proof is a bad thing Literally everybody lies on the internet. If you're preaching at people to do something, you'd better not be a hypocrite who doesn't practice what he preaches. Anons have posted pictures of their collections and games all the time in the past as well. OP is saying how he emulated the english version in the OP, showing he can't read Japanese which makes it that much more unlikely that he actually bought the Japanese version. It would take a lot of conviction to buy something expensive (imports can run 80-100+, even worse if you get a collector's edition) you can't even use purely out of principle. >>958825 >I just believe whatever people on the internet says wew.
>>959114 >still demanding a receipt like a screeching jew I get it, translations are so fucked they call it (((localization))) but why are you attacking a random guy who is advocating buying from nip Island? You are either a sperg or a shitstirrer. Either way, it makes you come off as a massive faggot.
>>959114 Why are you so angry over some weeb buying the Japanese version? Did anon fuck your woman?
Chloe is feels much more down to earth as a love interest compared to Scarlett and plus she gives you a beautiful baby girl when she becomes queen
In all this localization nonsense, I forgot to ask. OP said to get the moon version, does it have an in house translation or is there a EN patch?
>>959226 It's in Japanese.
>>959226 Anon he specifically said he bought the moon version but played it emulated on Ryujinx. There is no English patch.
>>959264 >>959329 Thanks. It sounded like there there was an EN translation in the nip version. I know there were a few JP games that did that and I was hoping this was one of those games.
>>959215 >chloe I did not know she does that. Gonna watch the dialogue now since she was one of the few I didn't romance because I didn't want to cuck Alain's bro. She has a good design/personality but felt bad taking his only girl from him.
>>959346 She's actually the only one that is mentioned to give you a child. I didn't realize some other dude was after her, I didn't watch a lot of the interactions. Sucks to not be king, I guess.
>>958795 >>958817 >>958825 The devs are the ones greenlighting shit translations, if japanese sales are high they'll just pull a nintendo and say the game wasnt successful in the west and a cheap translation was unfortunate but correct.
>>959346 >>959371 Chloe is a sweetheart.
>>959400 From what I understand is many of them aren't even aware what's going on.
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I have yet to buy the game but the demo was fun even if the time limit cut the playthrough fairly short on my end. I'm waiting for the Golden Week to come around for an eventual small sale (likely around 7500 yen). I don't mind people playing the game in English and else but it's another story if someone were to actively defend the localization decisions however. >>958506 >>958817 I do buy my Switch games in digital format through the Japanese eshop as prepaid cards can be easily obtained on Amazon JP. It's personally convenient that way (no shipping/custom fees, no cart to go back&forth, etc.) but I can understand people preferring physicals for other reasons. >>958393 >It's a useless language outside of video games, manga and anime. I could learn a far more useful skill instead. It's generally smoother sailing to learn a foreign language through personal hobbies imo >The nips should get their fucking act together and learn English instead, like the rest of the world. People in my country being fluent in English are rare too, this issue is not exclusive to Japan. >>958210 There is an entire grammatical section dedicated to classical Japanese here https://imabi.org/intro-to-classical/ >>959343 >I know there were a few JP games that did that and I was hoping this was one of those games. It depends of the publisher. But as a general rule, do not expect Atlus, Koei-Tecmo, D3Publisher, Bamco (especially for anime licenses) and Nippon Ichi Software/Falcom to provide the English TL on the original JP versions of games.
>>959459 That's pretty common too, treating non-domestic sales as a pleasant surprise.
>>959467 > People in my country being fluent in English are rare too, this issue is not exclusive to Japan. You don't need to be fluent in a language to write a translation. I can understand that speaking a language can be hard because you have to think and speak at the same time, but in writing you can take your time.
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>>959572 I want to see them kissing.
>>959592 But anon the two are siblings.
>>959497 You don't have to be fluent in math to solve problems either, just follow the steps to be good in any discipline.
>>959592 I recognize the game that picture is from...
>>959607 >Siblings >One's a nigger uhhh
>>959728 Nelfs aren't niggers!
>>959728 IT'S A TAN
>>959497 Nigger of course you need to be fluent in a language to translate something properly. Fluency doesn't apply just to speech, and there's many factors to consider like nuance, grammar, vocabulary in both languages, context, etc. Sure you might have time, but if you're doing it professionally you're on a timetable, and if doing it as a hobby you have less time for it. In both cases the end result will be bad if you're not fluent.
>>959497 >You don't need to be fluent in a language to write a translation. Are you actually retard?
>>959497 >You don't need to be fluent in a language to write a translation Came in here to dogpile on the faggot. What kind of retard thinks this? This is the kind of shit that creates (((localizations))) instead of an actual translation. That post has to be b8.
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>>959497 I saw this post on the front page and I want to join in the fun of shitting on you. There's probably some level of semantics in here that would help understand your point better but I'm gonna call you a faggot nonetheless
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>>959497 >You don't need to be fluent in a language to write a translation.
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>>959607 hollow knight community in shambles
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>>959497 >You don't need to be fluent in a language to write a translation
>>959497 What are your thoughts on the Chinese room argument, anon?
>>958147 Sex. Does it have dual audio? English VAs put absolutely no fucking effort.
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>>959497 >You don't need to be fluent in a language to write a translation. Here are the reactions I've collected that sum up the entirety of your post.
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>Character named Travis >Literally uses TWO KNIVES in combat Absolutely incredible. This is meme magic at its finest.
>>959497 >You don't need to be fluent in a language to write a translation.
>>959850 Yes it has dual audio.
I still can't believe they didn't release this on PC.
>>960358 As an emulator player, it works very well.
>>960358 It is a shame they left that money on the table, I think they would have been very pleasantly surprised by the sales figures if they had. I would gladly buy a copy, but not for a console I don't own.
>>960437 >I think they would have been very pleasantly surprised by the sales figures if they had Very much so.
>>959868 I know this is off topic but is there an archive of the ruby spears MM funtime threads?
>>960780 How long as that been?
>>959850 Yeah, but the localization is shit.
>>960806 Too fucking long. over a decade. I believe the OP got done with every episode around 2012.
Importing shit from Japan isn't difficult anymore like it was in the 2000s.
>>961001 It's piss easy.
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>>961073 Will this actually be concluded or was the creator bullied into stopping?
>>961186 She's still working on it. She just went deep cover and has broken off all contact with the internet and the community and is communicating solely via her publisher.
>>961260 Can't say I blame her with how crazy sjws and soyjak faggots were about her.
>>961260 >>961264 Hopefully she goes all out on the incest in response.
>>961264 Half of that only happened because she taunted them.
>>961355 There's no excuse for alogging, "the party" is an embarrassment to imageboards.
>>961355 She's still taunting them by being successful.
>>961356 That wasn't an excuse, it was an explanation. If you agitate a bunch of faggots with nothing better to do they will dox you, simple as.
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>>961369 Go back to where you came from, nigger.
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>>961369 >not bullying faggots and troons with basic facts What's wrong with you?
>>961438 He's a lost (((/cow/)))tard, (((soyjak.pedo))) or worse, a (((foxdicks))) user.
>>961439 /cow/ and foxdicks are literally the same nowadays
>>961447 The original /cow/boys are largely gone. Hell even the IBS anons from 2017~ who displaced the original /cow/boys largely gone now. It's all foxdicks posting there, or what's left of it. It's less active than even our diaper fetish board nowadays.
I do wonder if SEGA will force this game on PC.
>>961438 Its safe to bully faggots and troons when you're anonymous.
>>964489 Jesus Christ they know how to make women.
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>>964595 I miss when Americunts and Europoors were allowed to do the same
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Reminder what the best version of the game is /v/.
>>966104 >on sale <roughly 65 dollarydoos
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>>964676 Same here, I miss sexy women on covers and ads suckering me into playing the games.
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>>966111 (checked) >Camwhores? <A ok! >Fictional women <You fucking pervert! What a sick society we live in these days
>>966113 I want to fuck those titties.
>>966113 The logic is that camwhores are choosing to sell their bodies whereas fictional women are typically created by men for men. tl;dr roasties don't want to loose their easy income therefore camwhoredom is 'empowering'.
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>>966172 A jpeg file can easily steal their orbiting beta cucks.
>>966959 post more
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Picked this game up specifically because I thought the flowery complaint was asinine. A few points to consider, flowery speech is primarily used by noble and educated characters, whereas common and lowborn characters speak more casually. Secondly, this fact is brought up a few times during some cut scenes and rapport conversations, including why they're speaking flowery in the first place. Can someone verify that the convos are different in Japanese (in which case, you would have a complaint of real substance)? Otherwise, I'm starting to think the people who are complaining are butthurt localizers who lost their job for including too many yass queen slay memes and want the fans to look like unappeasable psychopaths.
>>966994 >Supporting localization that has proven to change the tone of dialogue They don't use such flowery language in the Japanese version and you have the localization thread which gives a number of examples. Most of the dismissal of the backlash is because none of you actually read the original Japanese lines.
>>967030 The examples don't change the meaning of the text, even by admission of the people complaining. By that logic, any and all translations would be a problem since the game was originally written in Japanese.
>>966994 There are actual changes to the dialogue besides the floweriness which should have been more focused on. For example, they changed Scarlett's personality to be more "strong wahmen" than she was in the Japanese version, and they made a villain's personality to keep bringing up chickens and shit for whatever reason as some kind of meme/joke. There are some questionable word choices with regards to the floweriness. You can talk like a noble without having excessively arcane language. Using a word that 99.99% of people will have to find a dictionary for can make the game seem pretentious, but the game does that enough to where it can be called at least a problem with the localization. I will say, its less cancerous than I was expecting given what Fatlus has done to 13 Sentinels and other games they've been fucking up, so it is technically an improvement, but not really enough of one to give them too much credit for. Its like jumping from a 3/10 to a 5 or a 6/10.
>>967048 They straight up change dialogue you halfwit. >>967056 >Anons who've dealt with shitty translations from retarded sjweebs and the retards who make flimsy excuses for them are hostile to them Are you really this fucking retarded? >>967061 Exactly.
>>967067 The examples posted show the context is the same you buck toothed retard, just run through a Shakespearean filter. If you have any REAL examples then by all means post them, otherwise I'll have to assume big words scare you. >>967061 In regards to Scarlett, she comes off as incredibly passive to me, can you point to any specific examples of what changed? Still in Drakenhold so I haven't seen too much chicken stuff yet. As for the arcane language, western civilization has a loaded image of what olde time kings and nobles should talk like, this includes the use of words and phrases that haven't been relevant in over a century. So long as the content of their speech stays the same I don't have a problem with it.
>In regards to Scarlett, she comes off as incredibly passive to me, can you point to any specific examples of what changed? I'm also interested in examples.
>>967056 >That one anon who acted like a psychopath over the flowery localization is the liar-anon who recently ruined the Switch Successor Confirmed thread. Yes, it's your personal boogieman that's the issue and not localizers having a history of butchering games.
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>>967180 >>967078 Some examples of Scarlett and some other characters' changes
>>967246 It looks like your typical ESL translation still trying way too hard to sound like a jackass wrote it, it's just not Shakespearean accent bad.
>>967246 >>967247 Anyone remember the last time Westerners tried to make a Japanese game "Shakespearean"?
>>967247 Those aren't the questionable word choice examples, more just the personality change examples. Some parts of the game are worse than others and have different issues.
>>967238 Are you seriously trying to act like everyone who has an issue with Unicorn overlord's translation is the same anon?
>>966104 The graphics on Switch aren't as good as Pis5 or Xplop. Characters looked blurry on Switch.
>>967248 Final Fantasy Tictacs PSP port, the Tactics Ogre psp port is readable.
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>>966994 >>967048 >>967078 It's not just the faux shakespeare language being an issue, it's the extra lines appearing out of nowhere in the English translation and altered details that can change the personality of characters. Like the prologue part where young Alain is telling the guard captain Joseph to not worry over him and go help his mother instead. Whereas in English, young Alain is asking why Joseph is not helping Mother. The implications are different. Japanese Valmore is also more noble and gracious in victory than the localized one who has just become a saturday cartoon evil villain.
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>>967246 >>967546 Sorry, but outside of the Beaumont example, I don't feel those are substantially different from the original text. The general tone and meaning appear to be intact, just more verbose than necessary. Also, your Valmore example is missing an alternate translation.
>>967593 >clear expressions of obvious fear and vulnerability got changed to aloof dismissal and violent resistance with talking shit Nah, you're a disingenuous retard who doesn't know how language works. Fuck off.
>Is shown blatant evidence and still is trying to be dishonest Fuck off.
Here's your reply
>>967644 Dark Elf and Witch are better.
Great game ruined by localization.
>>967646 kemono is better
After some more time I finished the game at about 52 hours. After mulling it over for some time I haven't really decided if it is a 8/10 or a 9/10. I like the game quite a bit. the combat was very fun and made me think quite a bit about my set up and what characters I should bring. I normally do not like this type of strategy games as it usually feels like its more about effect stacking and stats instead of actual maneuvering but it managed to keep me engaged. The part I dislike about the game is the difficulty curve. I complained earlier about losing a match and being under leveled. Looking back on it I kinda wish I had kept being under leveled because the difficulty falls off a cliff by level 25 and never goes back up. I had 1 unit that was just Clive, Adel and some Cleric girl. They started out as a really strong unit that wrecked a fair number of units and by level 30 they were dominating everything and everyone. I stopped using any sort of tactics and just used the cavalry for almost everything. the 1 or 2 unit that are specifically designed to kill knights usually just required me to swap my knights position until the dice rolls favoured me. By the time I had promoted them to great knights the game was pretty much beat. For some battles I tried to beat them without using the knights with some success. The problem got even worse when Alain, Hodrick, Yahna, Scarlett and Auch all got together and managed to become almost as busted as the great knights had become. I had also added Miriam and Josef to their units. Josef really fell off. I thought that he was going to die at some point in the story so i tried not to use him much early game. Turns out he doesn't die he just becomes a support unit instead of a hard carry. At this point I had 2 units that could both solo entire armies and I just felt stupid not using them. The story is something that is hard to judge. Not just because the translation fucks with the meaning and intent of certain words. The narrative is rather simple and straight forward. There are some minor twists and interesting world building along the way. I do like how its vaguely implied humans aren't native at all to the continent. The story being simple wouldn't be a problem on its own but having played 13 sentinels not too long ago and knowing how that game was a bit of a flop (In terms of sales and not in terms of quality), A part of me wonders if George isn't a little bit bitter about it. I wouldn't blame him for it. I would be too if I wrote a masterpiece of science fiction which was then completely ignored. Despite my suspicions I did like the story and the characters in it. The MC is just a self insert, who gives a shit. but all the side characters are good. I particularly like the dynamic around Travis, Berengaria and Bruno. I also really find Melisandre funny. First thing she does is thirst over the MC and asking to join his harem. Unfortunately for her I decided to marry big titty white mage Scarlett. I kinda regretted it though, I should have married Eltolinde instead. She was talking about elves and humans having a long and fruitful relationship and I am absolutely going to make hear "bear fruit", If you know what I mean. Or at least I would have if I hadn't married Scarlett. At least i will never run out of milk. has anyone else seen ladies versus butlers? Drill girl in this game reminds me of Drill girl from that anime. There is a few instances where I wish I had a choice. There is a part where A previous villain re appears and is kidnapping orphans to sell as slaves, You cannot execute him and he instead ends up guarding that orphanage. I thought it was really stupid but thankfully moments like that are rare. Meta knowledge might have stopped me from making a really funny mistake too. When the shrine starts talking about giving the ring to the one you trust the most my immediate thought was to give it to Lex. Lex is my bro, he wouldn't betray me. Then I remembered that this game is supposed to have marriage and this was it. This is how you marry people. I still considered giving it to lex. Summary: A good strategy game with a disappointing difficulty curve. A straightforward and simple story with a lot of interesting bits along the way. Absolutely fantastic art as is expected of vanillaware. 8.5/10. Side note: While playing the game I had a thought about how I wish more game had hand drawn art instead of pixel art. The side effect of this is thinking about skullgirls, unfortunate. That got me thinking about a vanillaware fighting game and now I really want it. Original Ip or just a cross over fighter, Either way it would be fucking sick.
Is there any re-translation attempts going on?
>>968614 Glad to hear your review of it. I agree with a lot of your thoughts on it. >I kinda wish I had kept being under leveled because the difficulty falls off a cliff by level 25 and never goes back up. This is a huge one, I personally wish there was an "insane" or very difficult game mode option that was available from the beginning. In my experience, once I had a squad that was maybe 2 levels higher than the enemies on the field, it could basically kill all of them. I do find it interesting that Adel is so good, my brother is playing the game and also said Adel is scaling pretty well. For me, he was one of my least used characters besides Hodrick and the other healers. I found the furries to be really fun to use and they were strong. The one person who disappointed me the most was Lex. I wanted Alain's bro to be competitive in the game but he just sucked ass the entire game, never useful at all. Even at max level, completely useless. >The Story I agree with your thoughts on the story also, but bear in mind that I dont think Kamitani wrote the story for this. Usually, hes the main force/director/writer/etc. for Vanillaware stuff but this time he let another guy take a stab and it and just supported him whole-heartedly while giving advice/feedback. Here's the english translated one if you want to take a look at an interview with the director. https://web.archive.org/web/20240312073718/https://personacentral.com/unicorn-overlord-developer-interview/ (regular archive isn't working for me) I felt the same way with the characters in that while the story wasn't that impressive for me, I really liked most of the characters/their relationships with others. Part of me wishes that it could've went deeper with them but I assume there were budget constraints. I am curious though about how well you fared at the final boss. I remember that even at level 40, I was still getting my ass handed to me on that map. Took me a lot of tries/combinations to finally win it. >>968618 Not that im aware of
>>968622 >Not that im aware of Guess I'll never get around to playing this then. I tried it out, but every time there was some flowery nonsense dialog it left a real bitter taste.
>>968626 imo the story isn't that impressive anyways so I would say if you wanted to play for the other elements (gameplay, music/art, women) and just skip the story you could. if its that bad then I'd say just wait for the fan translation
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>>968622 Their ownership by Sega and Atlus is the biggest double-edged sword. On one hand, they're so utterly close to the Western (((pozz))) they hate so much, especially with the lolcowlulzer intentionally massacring their work. On the other, it's clear there's a certain degree of respect and freedom granted to them by their corporate owners that *they can choose not to release on PC,* likely because of the old JP mentality that releasing your work on the internet=devaluation, dissolution, destruction of creative control. And yet with them being assailed on all sides when they just want to uphold their artistic pursuits, I think PC is the way out where they can fully connect with their fanbase and be free of financial and artistic constraints from Kusony's Western censorship board. TL;DR I wish Kamitani can meet with Inti Creates and "get the idea" to go independent like they did.
>>968622 >I am curious though about how well you fared at the final boss. I started the final battle at level 40. I finished it first try and was now 45. Like the battles before all of the opponents just melted in front of clive and adel. Alain also did most of the work on Galerius but Adel ended up bringing him down. The necromancer was a bit of a surprise but once I figured out I had to swap one of the 3 attacks for the super special game ender to finally finish him it was over. You did get your grand dads sword before going to the final battle right?
>>968622 >>968634 >Nigel and Sanatio have the same voice actors as Takatoshi Hijiyama and Tsukasa Okino from 13 Sentinels: Aegis Rim. Was this intentional casting? Oh my god how did I not notice that? I was even playing with JP voices. That is fucking hilarious.
>>968626 This isn't really on the same level as something like Eyuden Chronicles where the translation is outright disrespectful to it's creator and hostile to it's audience. It's well in "acceptable to pirate" territory I'd say.
>>968636 I did not realize that. They definitely did it on purpose.
>>968640 I couldn't stand it, it felt like I was reading some cock sucker's creative writing homework, like I said it's more knowing that they messed with it.
>>968640 It’s pretty bad when paired with jap audio. You can tell the difference even if you barely understand the language
>>968614 >Clive, Adel and some cleric girl They should've been having issues with wyverns and other fliers in the midgame though? (but I guess level 30 is pretty much late game) But yes I generally agree, cavalry are pretty ridiculous in this game, but that's the case in most strategy/tactics games. I'll post my thoughts after I'm finished with the game myself but I generally agree with what you've said in this post, though in my case it was different units and different power curves.
>>969942 Wyverns are super rare though. I barely ran into any of them. Super disappointing too, I thought they were cool looking units but I practically never saw them. Something else that I should have mentioned is that Rolf and his generic archer friend was also really dominant. He is supposed to counter thieves and fliers but in my experience he countered most other things really well too.
It occurs to me that you mentioned other fliers. Gryphons weren't that common for me either. I do not recall the enemy using a whole lot of them. There were occasional flying units being sent directly to my base but I just parked any character on HQ and that made the problem go away. Albion on the other hand is full of fliers but by the time I reached Albion the knights had already gotten so fucking strong Rolf was no longer needed to deal with fliers.
>>968618 I hope they do so in the future.
>>962909 The devs started a new project already, so if it does happen, it will be SEGA making a small team for it
>>973193 I wonder what it will be. I am still hoping for a fighting game.
Just finished the game. Played on the highest difficulty. Game's way too damn easy. Past the first two hours, I never once felt challenged or had any issues progressing. The only times I lost were due to "save the surrounded friendly AI unit" scenarios, and that was mostly due to my cheap lazy ass not using feathers to get my army into position. The game becomes trivial once you realize Unicorn Overlord isn't a tactical or strategy game, it's Tic-Tac-Toe. Almost every enemy unit is compromised of one archetype with one to three support units. If you fight that unit with something which can counter its archetype, you're pretty guaranteed to win with minimal damage taken. Fight cavalry with gryphons or wyverns, fight light infantry with cavalry or armoured infantry, fight armoured infantry with casters or flyers, fight flyers with archers, fight casters with anything, laugh at fighters and thieves. Keep an archer doomstack and a caster doomstack behind your fighting units to assist: the damage is great, but the real strength is the three combat result rerolls. By the end of the game, my two archer unit was hitting squishy targets for 30-40, while my four caster unit was assisting for 50+ damage. Overall, I'd say the game's good (7), would have been an 8 if there had been a higher difficulty setting and if the translation wasn't ass. Some random tips for people struggling: >wizards suck, use witches instead >fighters are worthless, thieves are only good for pilfer >guard stacking is incredibly powerful against almost every unit >druids/vikings provide physical team a massive damage multiplier, guard seal and defense down are incredibly powerful >evasive units are best paired with bishops that can revive >gryphons are busted, get two of them with Lucky Coin and the reins that give true strike and watch them tear shit up, see the bishop tip above >true strike attacks paired with gambler's coin are dirty >anything that can freeze the back row will be strong >>968614 >>968622 >>968634 For the final stage, half my units were 40-41, the rest were 35-36. The last boss felt like an annoying gimmick fight. I just threw units at it with archer/caster supports until it died, then I sent in Alain to finish it off.
>>974247 >he game becomes trivial once you realize Unicorn Overlord isn't a tactical or strategy game, it's Tic-Tac-Toe. Almost every enemy unit is compromised of one archetype with one to three support units. If you fight that unit with something which can counter its archetype, you're pretty guaranteed to win with minimal damage taken. That's rock paper scissors, not tic-tac-toe and that's a pretty common occourence in strategy games. FE is built on that shit pretty much exclusively.
>>974247 A higher difficulty gets unlocked after you beat the game.
>>974249 Tic-Tac-Toe is a solved, perfect information game where losing is impossible as long as you counter your opponent's movements. Which is also what Unicorn Overlord is. The AI's 5 cavalry unit will always lose to your flyer formation, assuming you play well. >>974252 Yeah I saw, looked it up and it's some sort of fake ironman mode where you can still load your saves if you fail. I'll give it a shot eventually as I do think the game is worth another playthrough. The thing I'm most disappointed about is how easy the bosses were compared to Ogre Battle MotBQ.
>StellaGlow mentioned Alright, you got me there. Can i emulate the game with a 7gb ram PC? it doesnt seem the game would be very heavy, the problem is the emulation process.
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>>974284 >StellaGlow
Recently finished the game, here's my thoughts on it: Its a great game, as expected of Vanillaware. There are some flaws and things that could have been better of course, largely to do with the writing more than anything else, but I highly recommend it to anyone who even slightly enjoys this kind of game. >Gameplay Outstandingly fun, though I can't help but wonder if part of it ended up sacrificing story aspects for its incredible freedom to approach the game. Somehow, exploring the overworld and doing shit like mining and treasure-hunting was actually fun and enjoyable, which I did not expect at all. The level of customization for combat is shocking for a game like this, though I wish there was a tactics option for Rosalinde and Eltolinde with the number of fairies, because its not like you can predict the exact number of actions they will take if they perform actions such as healings. The game starts out pretty difficult in the early stages (and at the beginning of each arc with a difficulty spike), but you eventually get so many tools, resources, abilities, and customization/freedom to do things the way you want that it eventually starts getting pretty "easy". Though that's a weird way to put it. I played it on Expert, and I pretty much never lost except once or maybe twice by accident when I wasn't paying attention. Doesn't mean it wasn't difficult mind you, but the game gives you a lot to handle everything. I didn't use 90% of my consumable resources and I cleared the game without issue, though I do have a decent amount of experience with tactical/strategy games at this point. So many fun mechanics and stuff. The colliseum was a good time. I beat Amalia pretty early on, and I beat Gerard at low-level 30s which was nice. There was so much to find and/or unlock in this game, figuring out and fine-tuning combat was generally a blast, especially with all the items and abilities and whatnot. It is interesting to see how much my squads changed over the course of the game (and how much they didn't too) >Aesthetics and Presentation Vanillaware is above reproach. Most of the characters in this game are at least A-tier designs by Vanillaware standards. However, I do wish they had more S-tier character designs in this game, like what you'd see in Dragon's Crown or Muramasa. You could tell they were constrained by the nature of the game (having to make "standard" characters since you had to control and fight whole damn armies), and maybe the fact that Kamitani wasn't at the head of this game also influenced that. Still, Vanillaware made some incredible stuff as they usually do. The artwork was beautiful as a whole. Animations were good, though a lot of attack styles were pretty standard. I wish there was more flash to them, akin to GBA Fire Emblem animations if possible. >Music Was good. Could have been better but it was fine. I can't complain from what I remember. >Plot/Story writing Eh.. could have been a lot better, this is easily the weakest part of the game, which is unfortunate. Each story arc's "conclusion" generally coincided with a quality spike in terms of writing and storytelling, but it ends abruptly in each arc's conclusion. This basically amounts to the game feeling more like a few scattered events with a lot of gameplay stuff in-between for recruitment purposes rather than a full, cohesive story. It makes sense from a gameplay perspective (in the sense that if you can do many parts of the game out of order or in the way you want) but makes the game's pacing and overall cohesion suffer from an immersion and impact perspective. Its funny how the plot basically turned into Fullmetal Alchemist Brotherhood at the end there though, but yeah, minus that part it was pretty... I don't want to call it "standard", but... its more like lacking in meat. Its like a T-bone steak where most of it has already been eaten and you only get enough beef on there to have a few bites of, making you just wish you had more. >Character writing There were some flashes of great character writing, and the general characterization for a lot of characters is good. It generally just needs a lot more. A lot of the Rapport conversations felt like they were just the beginnings of something interesting, and then they just as abruptly come to a close. As a result, a lot of them feel rather "standard" because they weren't able to go to more interesting places. Still,there were funny ones, emotional ones, wholesome ones, and interesting ones. The characters themselves are generally likable and interesting right from a surface level, but unfortunately it doesn't progress much farther than that in most cases. Part of me wonders if it has to do with Alain as a character. He is basically built to be a character that everybody likes and as a result, everyone else's problems usually have to do with themselves dealing with Alain rather than Alain himself or anything he's done that's actually wrong. Its hard to have a good character relationship if it feels largely one-sided. The Rapport conversation I enjoyed most from the ones I actually saw was Tatiana's A-rank with Alain, where he's forced to deal with someone who actually feels hostile and frustrated towards him and his actions which have had brutal consequences. Even though Alain is still "in the right", its not as simple as it is with a lot of others, and it forces them both to introspect and express their feelings about this issue (and grow as a result). If more rapports in this game were like this, I think it could've been amazing. Though I did enjoy most of Alain's romance options that I saw in terms of the scenes, many were hilarious, some were more "generic" but pretty much all were enjoyable. The epilogue (or lack thereof in my case) was irritating, it was just a long sentence given and nothing else. IMO the conclusion deserved a whole scene dedicated to it (or at least multiple paragraphs or hell, just even 1), but I digress. I can understand if there are issues since they have to write and create a scene for every girl and that doesn't sound fun at all. Still though, it was a bit irritating. >Closing thoughts The sum of this game is greater than its parts. Its just so damn fun throughout pretty much the entire game. Overall, by my standards I'd give this game a low 9 out of 10. However, by normal people's standards, this is a 10/10 game and deserves to be played. As for the translation, it had its issues. It wasn't as bad as I was expecting, but there was still a good amount of places where its easy to notice the blatant changes or the fact that they basically did dubtitle """translation""". Plus some of the word choices they employed were just comical. I never thought I'd see the word "frippery" being used unironically (or at all) but I found it here, and it was as bad as you'd expect. I'd probably give it like a 6/10 or so. I will say, one major missed opportunity in my eyes was not allowing Alcina to be recruited (as an actual character, not postgame bullshit), maybe as a secret character or something. If you really want to make it difficult, maybe have Alain beat Gerard before fighting her (hell you can even lock it behind other things too like conversations with Alain, and/or a high rapport rank with Yahna) to unlock the ability to recruit her. It could've been great. She was such an interesting-seeming character with a fantastic design. A lot of other major characters have this issue too, maybe not recruiting them per se but at least having more from them would have been good. Nigel's story is basically finished very quickly after you meet him which is a shame because he both looks and seems very cool. Same for characters like Elgor and, well, basically every major Drakenhold character that I can think of anyways. There needed to be more meat at, before, and after these parts imo.
>>958153 this. you have A waifu. Not waifus. Polygamy is degeneracy


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