>>972784
If you're so worried about your game's story that you are not giving it challenging gameplay, then consider just making a cartoon. It's like a game but the gameplay is so easy that it only consists of hitting the "play" button. Gameplay is challenge. If you don't have challenge, you don't have a game. If the obstacles you're overcoming aren't meaningful, then they aren't obstacles, they aren't gameplay, they're just busywork.
It turns out you just don't like video games. Go check out some movies. They'll blow your fucking mind. WAY better stories exist in movies than in the games you like (which are practically trying to be movies anyway, and not really using the unique features of the game format to tell stories unique to this medium), and there is much less challenge in most movies.
>>972738
These are women. Obviously we were talking about boys. Everyone knows girls didn't play video games before 2007. And still don't, really. But they didn't pretend before 2007. In fact, I'd argue this is a key reason many boys would stop playing video games as much. Younger boys would pretty much all play vidya. As puberty hit and their priorities change, they'd start spending more time on other things in attempts to get girls, and probably also not bragging about their vidya as much, since girls didn't like it. But before they were old enough to care about girls, they almost all played it.
>>972741
Some weird SEA Monkey country. Third worlders don't count.