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If you mess with the choices and talk to Arc in the downloadable program version, there are more things you can learn. I've written out some stuff I thought was important. It isn't everything you can learn.
Setting
- You will run into natives with wacky gimmicks/abilities, not just other people from Earth. Even if you take
Solo, you won't be a god just because you got isekai powers.
- Not everyone gets the same options. It varies based on the person and why Arc thought Harahel was a good fit for them. Some just wanna bake and grill.
- Earth science is less reliable on Harahel than magic.
-
Arcane can mimic other magic schools in a controlled manner, but this requires very specific spell knowledge.
Gameplay/choice dynamics
- You can only take
Demon Lord once. This means you can only have one proficiency at 5.
- Normally you cannot get the racial bonuses for a second/third race without
Ubermensch. There is an exception: if the item itself says you can take it free with a race, then just having the race is enough.
- Bonuses listed in the race info must be taken if it's your primary race or you have
Ubermensch for it. They are not optional.
Arbiters
These are ordered here roughly from worst to best to take with
Chosen if you are a square. Your arbiter won't order you around unless you pick
Chosen.
-
Arc likes causing chaos and pretending to be mortal. She's basically Narlothotep. If taking
Chosen with her as your patron/afterlife, she won't give orders, but might decide to
adventure raise hell with you sometime.
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