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Anonymous 07/15/2020 (Wed) 01:30:18 No. 22047 [Reply]
Anyone who gets in my way is my enemy
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>>22910 Heroes doesn't have much of a story to begin with. He's a good guy, but that doesn't mean he has to be some happy guy like Sonic. Then that game introduces the idea that he might not even be the real Shadow, and the entire point of the next game is exploring that, and giving you choice to control just how edgy he is. So yeah, he can be edgy in that one, but it's up to you. And the canon ending is basically the one where he goes full good anyway. But again, that doesn't mean he has to completely change his personality. In the middle though, I think the story of Shadow the Hedgehog is actually pretty good, with an actual good solution of him deciding that it doesn't matter if he's the "real" one or not, since he is himself and that's what matters. After that he's just in '06, where he's basically just stoic but not very angsty, so much so that the ending of his story is him deciding to fight against Mephiles forever even though he's seen the future and knows that the world turns against him. Shadow has also been used well in the comics. Not often, but the Shadow Fall arc of Sonic Universe was one of the best arcs Sonic comics have ever had. Having him as a stoic secret agent type works. They could do more of that, and use his less carefree attitude to let him continue to explore the plot more than Sonic would care to, which is precisely what he did in Heroes, Shadow, and '06, but people who never even played '06 say it's bad for the wrong reasons, so now we can't have any of the characters, aestetic, or game play that were in that game. Except the awful Mach Speed sections, which became the only 3D gameplay we'd ever get anymore.
I love him so much bros.
Shadow is, always was, and always will be black

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Sonic Character Mutations Anonymous 12/09/2020 (Wed) 05:11:03 No. 23428 [Reply]
Just now looking through my Sanic folder I realized that there's a lot more of these things than I realized. I think we need a place to collect them all.
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pingas?
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/sthg/ - Sonic The Hedgehog General Anonymous 12/24/2020 (Thu) 21:55:59 No. 23507 [Reply] [Last]
Welcome to the Sonic General! Here we discuss all things Sonic! /sthg/ #40 - Noxious Holidays edition Stay in, stay safe!: https://www.who.int/emergencies/diseases/novel-coronavirus-2019/advice-for-public <Sonic News> >Netflix Announces Sonic 3D Animated Series and Subsequently Deletes Announcement: https://archive.is/e7bKf https://archive.is/rkoOd >Sonic Channel to Do Backgrounds, Multiple Characters, and Short Stories for Their 2021 calendars: http://sonic.sega.jp/SonicChannel/topics/special/coverstory/20201222_002400/ >Knuckles to Reportedly Have "a Relevant Role That Will Be Larger Than a Cameo" in Movie Sequel: https://archive.is/LhABR >Sonic and Tails R Fanmade Radio Drama Episode 5: https://www.youtube.com/watch?v=gRnRNyXV0Ns >IDW Working Out Plans With Sega for Sonic's 30th Anniversary Involving Whisper and Tangle: https://twitter.com/IDWSonicNews/status/1287139802572140544

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Brand new Sonic game coming through.
>>24177 Sonic's dead. He let Ken get a hit in. Two hours from now Sonic is going to be enjoying a chili-dog when his head suddenly explodes.
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>>24178 Imagine being this /slow/ >>24179 Sonic has revived and is alive and well in the NEW THREAD >>24181 >>24181 >>24181 >>24181 >>24181

Anonymous 12/25/2020 (Fri) 05:20:56 No. 23527 [Reply]
MERRY CHRISTMAS FROM /co/! >>>/co/7744
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>>23527 >>23528 T-thanks >tfw Bump did not make it in


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/sthg/ - Sonic The Hedgehog General Anonymous 07/30/2020 (Thu) 19:39:02 No. 22340 [Reply] [Last]
Welcome to the Sonic General! Here we discuss all things Sonic! /sthg/ #39 - Birthday Gals edition Stay in, stay safe!: https://www.who.int/emergencies/diseases/novel-coronavirus-2019/advice-for-public <Sonic News> >Sage 2020 to Take Place September 5th through September 12th. >IDW Working Out Plans With Sega for Sonic's 30th Anniversary Involving Whisper and Tangle: https://twitter.com/IDWSonicNews/status/1287139802572140544 >Whisper & Tangle Have Been Added to Sonic Forces Speed Battle: https://twitter.com/SEGAHARDlight/status/1280894518259310595 https://twitter.com/SEGAHARDlight/status/1284156383223586818 >Sonic Movie 2 Has Been Given a Release Date of 2022/04/22: http://archive.is/rVYPs >Sonic and Tails R Fanmade Radio Drama Episode 1: https://www.youtube.com/watch?v=siOnf9lsCho

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The new Sonic Channel wallpaper style for 2021 has been revealed! Now we get multiple characters, a small story about them and backgrounds! I love this and I can't wait to see the shenanigans the characters get up to and fans elaborating on them through fanart like it always happens. I hope they go all the way and give the characters props and objects to interact with like in the comics before Forces, that'd be so sweet! http://sonic.sega.jp/SonicChannel/topics/special/coverstory/20201222_002400/ Also if no one bakes before the festivities I'll bake myself as this bread is stale as hell.
>>23306 I remember doing this request! Was pretty funny having the guy flip out when I made Amy's bush blue. He kept calling it NTR for some reason.

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IDW Sonic Storytime Anonymous 12/09/2018 (Sun) 17:54:09 No. 10011 [Reply] [Last]
Starting off at #1
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>>23579 Saved, I also made a few over the past few issues. These comics are a reaction gold mine.
>>23506 New storytime in new thread right now. Look it up in the catalog.

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Mobius Skirmish Game Anonymous 11/07/2020 (Sat) 01:15:55 No. 23249 [Reply]
Somebody wrote up rules for a skirmish-scale wargame inspired by the Archie Comics run of Sonic the Hedgehog.It seems to be loosely based off the rules for Warhammer 40,000. What are your thoughts on this, /fast/? Would you actually play something like this?
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>>23257 Sons of Mobius is probably your best bet then.
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>>23262 >>23263 I've never played Hearts of Iron, but that's sounds awesome non-the-less. I can't wait when it (hopefully) gets released June 2021.

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Honey will never come back Anonymous 12/18/2017 (Mon) 22:44:05 No. 1017 [Reply] [Last]
Her characterization in the comics was perfect. Why did SEGA scrap kitty waifu?
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>>4955 I'd like to fill Amy's tomboy niche.
>>1973 If they had no personality in the games then you wouldn't have all that Adventure era deviantart autism. Honey is literally a scrapped character only included as a bonus in a rerelease and as such she has literally no story in the games.
>>2050 i find it a bit ironic that jesus pops up as one of the images. XD

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>non-Eggman humans Anonymous 07/26/2020 (Sun) 01:50:36 No. 22283 [Reply]
How come they didn't just make all the humans have Eggman's overall style (with obvious changed to fit their sexes, builds, etc.)? Eggman didn't fit with the other humans overall in Adventures, had to get his design radically changed, and Unleashed had the humans be Pixar rejects. Even Puyo's humans would be better.
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>>23008 You don't just need Generations to allude to it. Sonic Adventure 1 is built directly upon plot threads from Sonic 1, 2, 3 & Knuckles, and CD. Not just upon plot threads, but upon revisiting the same settings and expanding upon them, to the degree that Ice Cap is in both games. The whole story is based around confirming that the island from Sonic 3 & Knuckles was originally part of the same island that Station Square is on, which also further implies that Station Square is on Westside Island, the island from Sonic 2. To say later games are a different continuity or a different world wouldn't just separate them from the 2D games, it would separate them from Sonic Adventure, which would just be ridiculous. Though Sonic Mania technically is a different timeline, since it follows from "Classic Sonic's" alt-timeline created when the Time Eater invaded Green Hill Zone near the beginning of Sonic 1's time in Generations. Ironically, "Classic Sonic" is specifically not the Sonic from the "Classic" era games, Modern Sonic is. This is why Modern Sonic remembers being in the old locations, but not meeting his own future self. This shouldn't be hard to understand, but people are dumb and don't pay attention.
>>23013 >people are dumb That sounds really uncalled for, just because they didn't notice things like that. You lay it out as if it was as day (and it probably was), but it probably wasn't nearly as clear-cut as it you say it is. Granted, I say that that as someone who doesn't pay attention to most Sonic things worth shit, so it's probably no surprise there.

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SONIC UNDERGROUND, BITCH Anonymous 01/24/2018 (Wed) 16:42:29 No. 1246 [Reply]
What do you faggot-ass bitches think about Sonic Underground? Personally it's my unironic favorite show
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I don't understand why Sonicfags compare Bartleby to Antoine. The only thing they got in common is blonde hair and aristocratic background. Bartleby cheated on Sonia with two girls and tried to colonize an island with robotnik in the original series
>>22833 The freedom fighters are more balanced than satam by far, morally gray anthro characters without having god eldritch powers (absolutely rare in sonic media), and the dynamic between the lower classes and the aristocrats was based
>>23137 Your argument is basically that Bartleby is a more antagonistic version of Antoine. Antoine got a lot more development in Archie over the years, but very few read that compared to the amount exposed to the cartoon, where he was a very shallow character. The comics could have taken him in a different direction to basically turn him into Bartleby and it would have made just as much sense.

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Anonymous 09/23/2020 (Wed) 01:22:58 No. 22915 [Reply]
what do you guys think of shadaze?
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>>23155 > I understand the instinct response of horniness That's called fucking or pairing up with a mate, not drawing fictional character porn.
>>23160 Ah yes, I forgot humans went to draw cartoon animal porn instead of having sex with their girlfriend/boyfriend when they got aroused.

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Anonymous 10/02/2020 (Fri) 04:32:31 No. 22981 [Reply]
HEEEY AMIEEEEEEEEE! SONIC'S DEAD!

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Anonymous 05/03/2020 (Sun) 16:47:27 No. 21081 [Reply]
The ultimate chronology of the classic Sonic. (Except Sonic 4) And that's it. >Note: It's not the chronological order of the games release date but the timeline of Sonic lore. And yes, I include the arcades, BETAs and the compilations just beacuse. Sonic Jr. Sonic Eraser SegaSonic Bros. SegaSonic the Hedgehog Sonic the Hedgehog (MasterSystem/GameGear) Sonic the Hedgehog (MegaDrive/Genesis) Sonic the Hedgehog (Amiga) Sonic's Edusoft Tails and the Music Maker SegaSonic Cosmo Fighter Galaxy Patrol Tails' Sky Patrol

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>>21119 But the MS/GG games reference the classic games quite heavily. Obviously, pretty much every game does. Do I really need to explain how Sonic Adventure is the finale of the Chaos arc, slowly built up since Sonic 1? I don't think you're trying to argue Sonic CD isn't canon to Sonic the Fighters even though Amy and Metal Sonic are both in it. >Arcade Dimension because 8 Chaos Emeralds But the only game you list that has 8 Chaos Emeralds is Sonic the Fighters. The Chaos Emeralds aren't even in SegaSonic the Hedgehog, Sonic Jam (I assume you mean the Sonic World portion), or Sonic Shuffle, and there are only 7 in Sonic R. They just fucked up in Fighters because there were 8 characters and they didn't give a shit. It's easy enough to say Knuckles had the Master Emerald anyway. Sonic the Fighters features Fang, from Sonic & Tails 2 (Triple Trouble), a Game Gear game. Are they a different dimension? So Fang in Fighters was actually a completely new guy, and not intended to be the one from Triple Trouble? This is fucking stupid. It's all one continuity. Except Spinball and Mean Bean Machine are the SatAM/Adventures continuity. Because oh yeah, those shows are the same continuity since they cross over in the last episode.
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>>22816 >Because oh yeah, those shows are the same continuity since they cross over in the last episode. I watched a ton of Adventures but not SatAM and I'm surprised by this. The shows couldn't be further apart in style and tone. The continuity is going to be a mess no matter what. You can't make Sonic Fighters and SatAM/Archie and Adventures and all the games canon with each other because it's never going to work. There needs to be some picking and choosing of the best elements. This worked for the Star Wars community for a long time. You pick which novels work best and ditch the shitty comics that conflict and get bogged-down with dumb ideas that go nowhere. Same thing applies here: keep the 2D games and some ideas from Adventure 1 and 2 and the rest can be selectively sidelined.
>>22827 >The shows couldn't be further apart in style and tone. Very true, but luckily they don't have enough continuity to really make it impossible. Sonic & Tails deal with Robotnik's more minor schemes, with bumbling henchmen like Scratch and Grounder, Monday through Friday, but Robotnik saves his really big plans for the weekend, and that's when Sonic & Tails need to go find their friends The Freedom Fighters and work with them to stop Robotnik's more serious schemes. >You can't make Sonic Fighters and SatAM/Archie and Adventures and all the games canon with each other because it's never going to work. Of course not. SatAM/Adventures is its own continuity. Archie is its own continuity which is heavily based on SatAM/Adventures but not actually the same thing. The games are and always have been their own thing, with only Spinball and Mean Bean Machine ever even referencing any other continuity. Except for Amy and Charmy being in the games despite originally being from a manga. But they're heavily altered from their manga incarnations, so as to make them fit in the games' world. >This worked for the Star Wars community for a long time. You pick which novels work best and ditch the shitty comics that conflict and get bogged-down with dumb ideas that go nowhere. No, Star Wars had canon-tiers, where what was canon depended on what medium it was. Movies were top canon, followed by novels, followed by games and stuff. Then Clone Wars came out and was above the novels. I forget where shows like Ewoks and Droids went. I mean really they should be above the novels with Clone Wars, but since they're less serious, I bet they weren't. Anyway, things of lower tiers could be said to count, unless they contradicted things of higher tiers, then those details didn't count. When making higher tiers, creators, especially Lucas making the movies, didn't give a fuck about lower tiers. Sonic could be said to be similar, in that the people making the games obviously don't give a flying fuck about any adaptations, except for the ones mentioned above, and even then, it's not like they just treated those things as canon. But no, seriously, Sonic games have a very tight continuity, except Spinball and Mean Bean Machine. Fighters is honestly the biggest problem, because of the 8 emeralds. But again, that's really not the biggest deal, and it's easy to say one is the Master Emerald. Aside from that, the biggest problems are things like map screens showing recurring locations as being in different places, which still most people wouldn't notice, except for maybe the most egregious example of Forces showing Green Hill as being on the mainland instead of South Island. But even then, only big nerds who actually know Sonic lore would know what South Island is, since it's never talked about outside the manuals for Sonic 1 and a few Game Gear games, and isn't even important to the lore compared to Westside Island and Angel Island. And Westside Island never has its name spoken outside the manual for Sonic 2 anyway. Of course, the games starting with Unleashed, and especially Colors, go out of their way to not have very complex stories. But they do still make references to past entries, and since they don't have very complex stories, it's not like they really contradict earlier ones. And obviously, having minimal story does not mean that it's a new continuity. https://www.youtube.com/watch?v=DP3pVGTw4FY

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>Reimagining Anonymous 07/09/2020 (Thu) 03:15:07 No. 21984 [Reply] [Last]
Alright, I went through to trouble to.put up some notes I had for a "reimagining" for Sonic Lore. The trick is that it goes with Genesis Era lore with implications and similar (see the OVA) first then ignores or remakes the rest. >The talking animals are ultimately more or less a cross between DnD’s elf varieties and the indigenous inhabitants of places like Hawaii or pre-Roman France. They’re nature’s beings who largely live in forested land, caves, islands etc. They do use modern tech when they need to or it interests them, have modern enough homes, but they don’t have any notable “civilization” (as in huge cities like Starlight Zone, armies like the Resistance in Forces) whatsoever. That’s really a humie thing. That said, enough of them do come over to visit the humies (hence Ricki and Co. being in that Sonic the Cop game) or have been integrated into human controlled land. >Characters like Vector the Croc or Amy Rose, Rouge the Bat or even Ms. Whisper were raised in human-ran areas. >Angel Island was the remnants of an overall human-ruled empire that employed Echidnas as a warrior class. The Echidna warriors under Pachacamac pulled a Mamluke and hijacked the empire, then they tried to seize the Chaos Emeralds leading the empire falling to trash (guess who did it). >Dr. Eggman wants to mechanize the whole world since he thinks it’d make the whole world into one giant playground where everyone has fun. Especially including him. He doesn’t really realize the harm in what he’s doing. He sincerely believes what he’s doing helps the world. >Sonic is a friendly lone drifter all the way from his home in Christmas Island. He’s a hero to the world. Perhaps he’s a runaway. Perhaps he fled to protect his home. >Tails is a little boy who suffered bullying for his tails. He got into tinkering from getting his hands on a ditched British sports car. > Little Planet is a thing, a human-ruled lost civilization (see statue). >Blaze is a princess from a world that’s the other-way around from the “main” world (the animals hold all the major civilization while humans live in islands and stuff). Captain Whisker is there but Nega isn’t since Nega is bleh. >Eggman invades Christmas Island since he noticed its magicalness. He catches wind of Sonic’s speed and plans to use him. >No Black Arms and much of 06’s plot never ever happens. Rough draft. I can post more if wanted.
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>the next story begins with Sonic explaining that after defeating Eggman, the Chaos Emeralds scattered, and he thought Eggman would move on to a new plan, but the Chaos Emeralds must be pretty powerful, since Eggman is after them again. As Sonic narrates this (in caption boxes), we see a montage of him fighting Eggman's boss machines in Green Hill, Bridge, Jungle, Labyrinth, and Scrap Brain. Meanwhile, in the present, Sonic is confronting Eggman aboard a giant airship. Sonic tells Eggman that he got the Emeralds again, and is about to defeat him again, so he tells Eggman to just give up. Eggman of course refuses, and gets beaten again. The Sky Base crashes into the ocean, and the Emeralds scatter again. Sonic wonders if Eggman will ever give up, and thinks how it would be a lot easier to stop him from getting the Emeralds if they didn't keep scattering. >meanwhile, Eggman considers just giving up on the Chaos Emeralds. But what could be more powerful than the legendary stones that power the mythical South Island? It took him nearly a year to even find the island, so how could he possibly find another place that makes as good a base, and has tools as powerful? He'll never find another plan as good. Never! Suddenly, he has an idea. >some time later, Sonic is running through the countryside, a city visible in the distance, though he's not running toward it. Suddenly, a huge explosion is seen in the city, and Sonic decides he has to check out the action. >Eggman is rampaging through the city in a giant machine. Sonic chases him through the city, but the traffic, vehicles and pedestrians, get in his way and slow him down. That's when he has an idea. He sees an unoccupied police car and jumps into it, putting on a police hat that he finds, for style. He turns on the siren, which gets the traffic out of the way, and is able to chase Eggman and eventually destroy his machine. Eggman escapes, however, and reveals that his real plan was to cause enough of a distraction and commotion in the city that he would be able to reach the government's (GUN's) space launch site and steal a spaceship. He manages to do so and gets away. >Sonic wonders what Eggman's real plan is, and tries to think of a way to catch him, but even though he feels like he didn't succeed, the people of the city come out to thank him, including one Amy Rose, who is immediately infatuated with him. A scientist who works for the government comes out and says that they have an experimental "Cosmo Fighter" that should be able to catch Eggman, but don't have a pilot yet. Sonic volunteers, and before long launches into space after Eggman. >Sonic has a shootout with Eggman in space, and after defeating him, finds a space station full of small animals. Sonic rescues them, but wonders how Eggman had time to build this and capture these animals so quickly. The above is all one issue.
>Amy Rose is playing with some tarot cards as she wistfully daydreams about Sonic. She tells herself that she knows she and Sonic are meant to be together, and asks the cards to confirm. Of course she interprets them as confirming exactly that. But then she realizes that she doesn't even know where to find Sonic. Amy asks the cards to tell her where to find Sonic, and reacts as if they tell her exactly where to look. >Sonic decides it's time to reward himself with a little vacation, and decides to go see a beautiful landmark and its amazing natural phenomenon: Never Lake. Once a year, above Never Lake, a magical moon called Little Planet appears. Sonic figures that would be nice to see, and heads for Never Lake. >As Sonic approaches Never Lake, he is horrified to see that Little Planet has been covered in so much machinery that it's visible from earth. As if it wasn't obvious enough who did it, the whole planet is chained to a mountain with Eggman's face carved into it. Sonic knows what he has to do, and runs up the giant chains to Little Planet. >On Little Planet, it's easy to see which places are more controlled by Eggman, and Sonic speeds toward the trouble. Sonic is alarmed to find that there are no animals on the planet, but thankfully, they're not inside Eggman's robots either. Instead, breaking the robots frees plant seeds that quickly grow into full flowers. Eventually, after running past a certain area and achieving a certain speed, Sonic suddenly finds himself warping into what he does not yet realize is the past. The past on Little Planet is even more idyllic, but Sonic still finds signs of Eggman, including a machine that seems to be doing something nefarious to plant seeds, which Sonic of course destroys. >Sonic eventually finds a giant ring and ends up in the Special Stage, where he sees some nefarious looking UFOs and attacks them until one of them drops a stone that looks suspiciously like a Chaos Emerald, but doesn't seem to give off the same energy. >coming out of the Special Stage, Sonic suddenly finds himself in a new environment, similar to the two eras he's already been, but not quite the same. In fact, it's even more beautiful. He appears in front of Eggman, who is shocked, reacting like things are changing around him, including his boss machine becoming completely harmless. Sonic asks Eggman what he's done to Little Planet. Eggman, shocked, asks Sonic what HE's done to Little Planet. Eggman says that he thought that using Little Planet's odd temporal anomalies to go back in time and take over the planet in the past would be the perfect plan. But somehow Sonic screwed it up. Of course, this accidentally reveals his plan to Sonic, not that Sonic quite understands it. Sonic is like "Oh, the past? Is that where I was?" But Sonic doesn't need to quite understand it to know what he needs to do, which is beat up his enemy again. Sonic easily defeats Eggman, causing him to fly away, swearing that this fight is not over. >Sonic declares that this is going to be their easiest fight yet, and chases Eggman into a new area, but as he does so, he accidentally warps back to the present, where he runs almost straight into Amy. Amy explains how she saw him and how her tarot cards told her they were meant to be together. Sonic tries to get away, but Amy follows. Sonic thinks this is annoying, but barely has time to be annoyed when suddenly a robot version of himself jets onto the scene. Amy is overjoyed at two Sonics, but not so much when this new Metal Sonic grabs her and flies away. Sonic, of course, speeds after them. >upon getting into the Special Stage again and getting another stone, Sonic finds himself in the future again, finally able to face off with Eggman again and ask him about the robot version of himself. Eggman explains how the idea was obvious. He couldn't beat Sonic before, so what better way to beat Sonic than with another Sonic? He then remarks, though, that maybe he didn't need Metal Sonic after all, since his current machine should be more than enough to beat Sonic. Of course they fight, and it isn't enough to beat him. So Eggman flies off again and Sonic gets warped back to the present again.
>Sonic finds himself in ancient aquatic ruins, the writings on them too eroded to read. But he has the idea to go back in time and find the people who made them. However, upon reaching the past, he finds it's also deserted. However, he can now read the inscriptions, which tell how the Time Stones made Little Planet go back and forth through time, keeping it mysterious and untouched, allowing those who lived there to live in peace from the Earth below. But these writings are not yet old. Sonic wonders what happens to those who wrote them, when suddenly, he runs into Metal Sonic, stepping on an animal. Sonic stops in his tracks, only to realize it's not the real Metal Sonic, but just a hologram. Sonic destroys the hologram, and a few small animals come out of hiding. Eggman explains that he arrived and used Metal Sonic to capture most inhabitants of the planet. When they saw Sonic, they must have thought he was the same guy who captured their friends, so they hid from him. It was the perfect way to keep them from helping Sonic. Of course, as they talk, they're fighting, and Eggman's arrogance and laughter at his own plan allows Sonic to destroy his current machine, sending him flying off. >Sonic is now more determined than ever to defeat Eggman, so he speeds through the next zone before finding Eggman and demanding to know what Eggman did with all the animals he captured. Eggman explains that Sonic already found them on his space station, when they fought in space, but that they'll have a hard time getting back to their own times considering Eggman has all the Time Stones. Sonic reveals that he has three Time Stones already, shocking Eggman, who thought hiding them in the Special Stage with his UFO machines guarding them would keep them protected. His shock allows Sonic to destroy his current machine, and send him flying away. >The next area, Wacky Workbench, is utopic paradise in the past, with more evidence of the culture Eggman is destroying. Sonic finds a statue of an angel, but as he warps to the future, the statue turns into a statue of Eggman. Upon finding Eggman again, Sonic demands to know where Amy is, and questions why Eggman would even capture her. Eggman explains that he didn't get rid of all the animals on the planet just to let Amy run around freely. Plus, the irony of her getting captured by Metal Sonic was too great to ignore. Sonic attacks Eggman again, demanding to know where Metal Sonic and Amy are. Eggman, injured, points to a city with a giant statue of himself in the center, in an attempt to get Sonic to leave him alone and let him escape. Sonic runs down the star-lit speedway to the center of the city. As he runs, he looks at the moon, and finds a large chunk of it blasted away, reminding him that this is the bad future that will happen if he doesn't stop Eggman. >As he approaches Eggman's base in the center, Metal Sonic catches up beside him, and they race toward the base. Of course, Sonic wins, passing through the doors and shutting them just in time for Metal Sonic to crash into them and explode. Sonic finds Amy tied up and frees her, telling her to stay here while he deals with Eggman, and that he'll be back in a flash. >Sonic runs into Eggman's base, but before he can confront the doctor one final time, he gets hit by a laser that shrinks him. He finds Amy at the entrance of the base and tries to ask her for help, but he's too small to get her attention. Instead he powers forward to the heart of the base, figuring that he can't let this stop him anyway. After an adventure dealing with giant enemies and traps, Sonic finds the growth-ray just in time to defeat Eggman and destroy his base, freeing Little Planet. >As Eggman's machines self-destruct all over the planet, Sonic speeds past Amy, whisking her off her feet, and carrying her backwards through the zones and down the giant chain back to Earth just in time for the chain to fall apart, freeing Little Planet and letting it disappear. Amy thanks Sonic for saving her, thinking that this confirms they're meant to be together, but as she leans in for a kiss, he seemingly doesn't even notice, speeding off before she can say another word. Again, this definitely wouldn't be more than three issues. One issue would cover the intro/Palmtree Panic/Collision Chaos, one for Tidal Tempest/Quartz Quadrant/Wacky Workbench, and one for Stardust Speedway/Metallic Madness/ending. About seven pages each zone would be enough, since you'd want this to be a rather fast paced series.

Anonymous 05/28/2020 (Thu) 00:59:22 No. 22805 [Reply]
so, which one you want /fast/?
>>22805 I want the cake, and by that I mean your underage daughter.
test bump date

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Anonymous 08/05/2020 (Wed) 09:03:29 No. 22421 [Reply]
could i get sued by sega if i created a franchise with the same or similar art style sonic has? sonic's art style is very unique and if i wanted to start drawing characters i would like to capture the essence and feel of sonic and use it for furries and humans alike, i wouldn't straight up rip off sonic but there would be similarities
8 posts and 9 images omitted.
>>22509 forgot to add >>22499 I really hate how hard they tried to fit in in that cartoon, it's not that awful otherwise so it feels there was really no need for that.
>>22510 >I really hate how hard they tried to fit in in that cartoon How would you rather have had it?
>>22530 Could start by ditching the buzzwords. Feels tryhard.

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