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Sonic thread - Frontiers Final Horizon & Superstars Anonymous 09/30/2023 (Sat) 06:36:30 Id: e0e298 No. 891978
Sonic Superstars will be coming out in a few weeks but for now the final update for Sonic Frontiers is out, and people are bitching it's too hard, so I guess that means it's a good update, if you felt the game was too easy before the new story content can get plenty challenging. Haven't beat it yet, but the Final Horizon content is basically a redo of the ending level in terms of story, Amy, Knuckles, and Tails are tasked with finding the Chaos Emeralds, where Sonic undergoes trials to turn the cyber corruption into power. The new characters have their own skill trees. Amy is a Magical girl now, Knuckles has the drill that will pierce the heavens, Tails has his mega buster again. When they get max rings, Amy rides her hammer like a broom, Knuckles glide no longer descends, and Tails can enter the Cyclone and fly without much limits, you can also use the Cyclone canon special attack. The new characters are mostly focused around having aerial movement, Kncukles obviously glides, Tails can fly around intended challenges as usual, and the cyclone makes him extra busted, Amy has a triple jump and can slow her decent. I haven't played the game since release, so looking at it now there is actually the amount of content it should have released with. You can collect music from previous game, so you're not always listening to the a "atmospheric" songs. The map didn't have this completion list before. The stopwatches are challenges were the game has you interact with the environment as much as possible, building up score and combo, now all the randomly placed springs, rails and such have a use beyond reaching collectables. Battlerush tasks you with fighting all types of enemies from an island as fast as possible. "I forgot how combat worked in this game for a bit so I got a bad rank" Cyber Space Challenge is the same as battlerush just with the Stages. The game was pretty good on release, but clearly lacking extra features. Now it's a full package. Remember to visit our friends over at >>>/fast/ !
Edited last time by Zoom on 11/07/2023 (Tue) 11:52:35.
>>891978 forgot to include these pics.
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why didn't you ask mark to bump-unlock the previous thread >>733717 given the new bump limit system?
The new DLC is literally Sonic Must Die mode and I kinda respect the devs for it.
>>892300 I haven't been paying attention to the meta of the site much, I'd be fine if this thread was merged with the previous one.
>>892300 The bump limit system was removed. A new thread is fine, dipshit.
>>892315 The director of the game Morio Kishimoto said in an interview >“I really enjoyed watching streamers struggle playing Only Up and thought it’d be fun to really capture elements of that game in this final update. I hope you all enjoy the challenge!” So yeah, he did want to fuck with people who weren't ready for an actual challenge. You can feel it when trying to climb the towers as Sonic.
>>892300 The rule was updated
I was given the game as a gift after the first update game out, otherwise I wouldn't have bothered with it before it was actually finished. But I played it and 100%ed it, then they added two more updates, but I had already maxed out my stats and such. So I didn't bother with the second update's content, and now I do wanna see the new story content, so I'm doing that, but I feel like this has really hampered my enjoyment of the game, releasing it piecemeal. Is this what people who play modern games always feel like? It's horrible. I hate DLC, even when it's free. They should have just finished it before release. Anyway the new story content is way harder than the whole rest of the game except for maybe Battle Rush mode. I got to what seems like probably the second to final challenge. But I forgot how to fight the Titans really well like I did in order to get the highest ranks on Battle Rush, so I gotta learn how to do that again. It's annoying and I never really liked the titan fights that much anyway. It's cool to be Super Sonic, but it gets old fast when you repeat them over and over. That said, any tips on how to beat Master King's Trial would be greatly appreciated.
IMM GN I M GONN NINJA I'M GONGA FUKC THE ROBOT SEX SEEEEX
am i the only one who thinks that RPG mechanics have no place in a sonic game that isn't a proper RPG ala dark brotherhood?
>>892761 Yeah, they kinda ruin Frontiers.
>>892761 I say a game can have as many mechanics as it wants, what important is the execution. Frontiers leveling systems is really just an attempt to give the vast amount of collectables in the open zones a justification to exist. the stats and leveling itself hardly even matters, You get max speed whenever you have full rings, and you get unlimited rings by cylooping in a circle over and over again. Defense hardly matters because it's a sonic game with the 1 ring rule, Holding more Max rings is pretty much counter intuitive to the Max Rings reward, it only benefits Super Sonic. Attack power is the only stat that matters. Regardless of this accept for the main bosses Combat is entirely optional thanks to Fishing, and once you get to the final Island you can Fish to easily max out all stats. They must have realized how much this busy work, didn't matter after a point since the new Story content makes it even easier to max out the characters. Ultimately it's system that's was only there to pad out the release version of the games lack of content, but it's not bad enough to really have that much negative impact on the game. Sonic Heroes had a much more interesting version of leveling up. Every level or restarting from a checkpoint has you at level 0, and you had both randomly given level up orbs, and strategic chances to choose which character type you leveled up every time you hit a checkpoint or knew the location of a level up item box. different team members being at different levels changed how you decided to approach combat encounters.
>>892645 Sure. To optimize damage: Charge your quick cyloop followed by spamming Wild Rush, Stomp, and Loop Kick which should get them to half health. When Phase 2 kicks in, perfect parry/complete their QTEs followed by quick cyloop, Wild Rush,Stomp, Loop Kick again and finish them off with the final QTEs, >>892761 Yeah, they don't really mix with Sonic
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We've come full circle.
Also, try rotating the control stick whilst pressing the button during the QTE segments to speed up the mashing by 500% or so.
>>892653 Chill, Metal.
>>892790 Does the plush have pantsu?
They censored Amy's panties. Fuck these faggots.
>>893615 There's a line in the DLC where you can talk to Amy and she says "I'm not just a damsel in distress anymore!" Fucking faggot, Flynn. They actually did that arc in 1998, but it wasn't hamfisted garbage that ruined her character. And that motherfucker is obviously aware of Sonic Adventure. But apparently it wasn't good enough because it wasn't trite feminist messaging, but an actual attempt at good storytelling and character development. Can't have that. Gotta just have propaganda. I'm becoming more and more anti-Flynn now. I've been reading Sonic the Comic recently, and once you get a few issues in, and the art actually gets good (it begins horribly, but gets really good after a while), it easily becomes the best Sonic comic. Weird lore, sure, (but nowhere near as weird as Archie), but at least it's well written. Nigel Kitching is the best Sonic writer, not Ian Flynn. He gets the characters way more, even if Fleetway Tails is a complete retard, but at least that's a consistent trait in that series. But maybe Kitching becomes shitty later. I still have like 70 issues left, and I hear he contributed to the fan continuation online comic, which I heard makes Amy a lesbian. But I'll have to confirm for myself when I get there.
>>893615 Dickless faggots indeed. Her pantsu has been part of her design since practically the beginning. She even had pantsu in both of her Smash Bros trophies, while Peach had a black void in both games.
>>893634 If they're gonna get rid of the pantsu, at least just let her go commando and have her do flips like she does in Sonic Adventure. Now where's the Sonic Adventure mod that just changes her pantsu texture so she's going commando?
>>893635 >Commando Amy Completely canon.
>>893637 My point exactly. And that's Classic Amy, so she's canonically even more of a loli than regular Amy.
>>893633 >spoiler wut Please share if this is true or not once you read that far. >>893634 >Her pantsu has been part of her design since practically the beginning. She even had pantsu in both of her Smash Bros trophies, while Peach had a black void in both games. Exactly. Sega is such complete dogshit now. They've gone harder on the LGBT shit than any other Japanese company I've seen as well.
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>>893656 >They've gone harder on the LGBT shit than any other Japanese company I've seen as well. Ninja Theory is worse.
>>893661 >Ninja Theory <Posts Team Ninja <In the context of furry panties Is this bait?
>>893661 Just from seeing the designs of Street Fighter characters, I can confirm that Capcom is worse than Sega.
>>893661 >Ninja Theory is worse. <posts Team Ninja You need glasses.
this whole game sucked ass. it was boring, the pop in is the worse in any 3D video game past or present, the lore is somehow fucked up even more, the sonic levels are still short af and the gameplay loop it boring. did I mention it's boring? same level as forces.
>>892300 WHY CARE AUTIST?
>>893671 >>893695 I was dissociating and thinking of hating DmC at the same time since I hate both. But yes, I meant the Ninja Gaiden devs. Or rather, the only ones left who made 3.
>>892783 the only good thing about frontiers.
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>>893767 lmao queer
>>893769 I want to eat Amy's ass
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>>893769 Amy is for sexual, sage is not. Cream is literally made for rape though.
>>892783 >quietly plead that you will be a gentle owner Of course i will be!
>>893791 >spoiler nah, i think she's just made to be cute, cute's very fuckable though, i must give you that
FUCK THE PAIN AWAY MY BED IS IN RUINS!
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>>893656 >Please share if this is true or not once you read that far. I've now gotten that far. It's better than I thought, but also worse than I thought. Turns out it wasn't the fan continuation that made Amy a lesbian, or at least it wasn't the fan writers. It was real comic main writer Nigel Kitching who did it in one of the two stories he guest-wrote for the fan-comic. But this is even stranger than it sounds. Let me explain. Sonic the Comic was the name of a Sonic the Hedgehog comic published in the UK. It had original stories from 1993 to 2000, then continued for another year and a half or so, but that last period didn't have any new stories, only reprints of old stories. It was an anthology series with four different stories per issue. At first, this was one Sonic story, then three about other Sega properties, like Shinobi, Wonder Boy, Streets of Rage, and most importantly, Decap Attack. Decap Attack got way more stories than any other non-Sonic series in the comic, so it turns out Decap Attack actually has super deep lore, and more people should totally talk about it. But I digress. The non-Sonic stuff never crosses over with the Sonic stuff, so you can skip it if you want, but some of it is very good. Over time, they started doing spinoff stories about Tails, Knuckles, Amy, and others, so eventually the book is nothing but stories about Sonic and related characters. A typical issue later on will have one Sonic story, one Tails story, one Knuckles story, and one Amy story, for example. Other Sonic characters would sometimes get stories instead of one of the three main sidekicks, and occasionally Decap Attack would get stories until very late in the comic's life, because main writer Nigel Kitching liked it. British comics are published fortnightly (or at least were back then. I don't know about now), so in those seven years of original stories, there were 184 issues. But if you skip the non-Sonic stuff at the beginning, you can get through the early ones fast. And the last 50 issues or so got budget cuts so there was only one new story per issue, and the other three were reprints of old stories. So what I'm getting at is you can read the whole thing pretty fast. At first, the art in the Sonic stories in particular was fucking horrible, but it does improve over time. There are multiple artists, and some styles might be more your taste than others, but overall, the art becomes very nice after a while, so I do recommend sticking with the comic even though the first bunch of Sonic stories are drawn very badly. I should mention that there are a couple of OCs, and bits of continuity that don't match the games, like Robotnik was once a good guy named Kintobor, and was transformed by an accident, but frankly, none of this stuff is very distracting. The OCs and weird lore bits are not overpowering like they become in Archie. The writers knew they had their own continuity, influenced by that early western story bible, which Sega completely contradicted once Sonic Adventure came out (and Sonic Adventure is the last arc of this comic), but were clearly aware that they were ultimately making an adaptation, and tried to keep it somewhat reasonable. I think they did a good job overall. One significant change that gets used well is Super Sonic. Super Sonic is crazy. He's a chaotic demon of destruction. In fact, they outright call him a demon all the time. Sonic hulks out and turns into Super Sonic from stress (because of absorbing Chaos Emerald energy after the first time he did it in Sonic 2), but eventually the heroes separate him and he becomes his own character, and is actually cool. Another deservedly fan favorite story involves the Brotherhood of Metallix. For some reason Metal Sonic isn't called Metal Sonic in this, he's called Metallix the Metal Sonic. So Robotnik builds replacement Metallixes when Sonic beats the first one, but eventually when he builds a giant red one based on the final boss of Knuckles Chaotix, that guy, Emperor Metallix, takes command of all the others, conquers Little Planet, and rewrites time. It's a really cool story. Yes, it involves changes from the games, but unlike Archie's changes, these aren't terribly distracting. It helps they're well done, but they're well done enough that I can overlook Metal Sonic's name change and the idea that there are many of him. I don't need to mention these things for my main point, but I want to establish that even the things that are different here are mostly pretty cool and well executed. I mentioned Nigel Kitching, who becomes the main writer pretty early on, but he didn't start until a couple of issues in. And I say he's the main writer, but there were always others working at the same time. He'd never write all the stories in an issue except maybe one or two special occasions. And he's not the only good writer, either, but he's the one who is relevant to the point that began this post and made me go on this tangent, so I hope UK autists will forgive me for not discussing Lew Stringer or others as much. But Lew Stringer is important to my point by the end of the series, so I'd better mention him a little. See, partway through the series, a new female editor came on board, and notably one change she demanded (as I've read on some wiki page, at least) was that Amy wasn't allowed to be... well, Amy. She had to fit whatever feminist bullshit the editor liked. So Amy started wearing weird '90s UK tomboy clothes (or at least as interpreted by some old feminist bitch) and basically stopped ever mentioning her key character trait of loving Sonic. But overall the comic was well written, and frankly, I didn't find it terribly distracting. She doesn't act way too over the top feminist, she just dresses weird, and once you notice she doesn't obsess over Sonic as much, that's a little weird, but usually there's a story going on and it makes sense that she is talking about that and not Sonic, so it's fine.
One of the few important recurring OCs introduced partway through the comic is Shortfuse the Cybernik. Stupid name, in my opinion, but actually a pretty cool character. This continuity is like the games, where animals are living batteries inside Robotnik's robots, here called Badniks (which of course was used in western materials, but never in the games until Frontiers). But Robotnik creates an upgraded Badnik, a Cybernik, which is permanently fused with the animal, so Sonic can never just break the robot and free the animal. But the procedure goes wrong, so Shorty the Squirrel keeps his memories and personality. Well, sort of keeps it. The hell of being imprisoned in a mech suit forever makes him an edgy anti-hero instead of his previously happy self. He isn't in every issue or anything, but he recurs sometimes. In one story he meets Tenko the Canary, a former scientist for Robotnik who becomes Shortfuse's friend and light-romantic interest. She eventually meets up with Sonic's crew (Shortfuse is kind of a lone wolf type) and becomes best friends with Amy. Tekno kind of sucks, because she's a second tech character, and we already have Porker, and from the perspective of someone who knows the games, it all reminds you that Tails is a mechanic in his very first appearance, but again, the comic is decently well written, so Tekno doesn't ruin the comic or anything. Near the end of the comic, while Nigel Kitching was writing the Sonic stories, Lew Stringer did a long string of stories about Amy and Tekno. They're pretty lame, by the standards of this comic, but they're not that bad. I didn't mind reading them. These are the last non-Sonic stories, outlasting even Tails and Knuckles. Of course those characters all still appear in Sonic stories, but the point is, Amy and Tekno got a lot of stories together. It's worth noting that according to some wiki page I read online, Nigel Kitching did not like the direction the feminist editor forced them to take Amy, as he, being a good writer, gave every character flaws, but he wasn't allowed to let Amy or Tekno have any flaws. He notably uses them quite little in the stories he writes, especially Tekno. Of course they're around, sometimes they do important stuff, but he wasn't the main guy behind their stories, and if that wiki page I never bothered to look into the source of is correct, it's because he didn't like the fact that feminism didn't let them be real characters. The last storyline in the comic was a very loose adaptation of Sonic Adventure. A cool story that has so little to do with Sonic Adventure you can basically just consider it its own thing where they fight a monster who has very vague superficial similarities to Chaos. A couple of years later, some nerds online would start Sonic the Comic Online, a fan continuation. Again, the art is sometimes spotty, but actually sometimes it's really good. Some of these people became professional comic artists after a while. I don't think I like it quite as much as the official stories, but it's actually a pretty respectable continuation, so much so that actual writers and artists from the original comic took notice and contributed an occasional story here or there. Nigel Kitching contributed two stories to Sonic the Comic Online. They're both standalone stories that don't require you to read any of the other Online stories, though the first one at least does make light nods to previous stories that you wouldn't notice if you hadn't read them, showing he did read them. It was a pretty good short story that follows up that final Sonic Adventure arc from the original comic. The other story he contributed was for issue 275, the 50th issue of Online, and clearly set up to be the final issue (but they published four more since, like one per year. I don't know why they even continued). In issue 275, Kitching's story is called Exit: Sonic, a reference to the first story from issue 1, Enter: Sonic. It takes place in the future, and is the "last" Sonic story, so even the issues that come out later take place before it. I won't go and spoil the whole thing, but in it, Amy refers to having a new baby, and Sonic says "you and Tekno will make great parents." So for some reason, the guy who didn't like that his editor ruined Amy and Tekno with feminist mandates made them have a lesbian baby together. It wasn't even like he was following up on stuff the "fans" put into the online fan continuation, because you could imagine them doing that, but they didn't. He just did it. It's very strange that he of all people did it. >tl;dr: Sonic the Comic is actually very good, even though the art on early issues is terrible. For some reason, the main writer, 20 years after the comic ended, contributed to an online fan continuation, and in his one standalone story that takes place in the future and thus doesn't matter even to the fan stories, he made Amy a lesbian, despite previously complaining that his feminist editor put feminist mandates on how they wrote the character. So I'd suggest reading the actual Sonic the Comic, but the fan continuation is fine but skippable, and even though the real main writer of the comic contributed, his second and last story taints his legacy, so I get if you just wanna skip this fan continuation completely. The main comic is good though. I recommend that.
>>893791 Ever since they gave her a canon mom, Cream is for rabbit Oyakodon.
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https://crackwatcher.com/game/sonic-frontiers It's officially been one year and no crack in sight, wew lad. I might have to actually wait for a key reseller to give a good deal.
>>903872 Doesn't Cream have a mom in her very first appearance, in Sonic Advance 2? >>903875 Sonic Frontiers has actually only been out for like two months. There was a very expensive paid-demo released a year early, but the game was only actually finished back in September.
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will the next sonic team game be any good?
>>907053 Imagine Sonic Adventure 3 but open world, being able to run at breakneck speed at a giant hubworld/city.
>>907076 Some of the animations for Tails and Amy in Frontiers, namely Tails getting winded from flying too much and Amy's card jump, are similar to their animations from Sonic Adventure. Big model even has some of his upgrades from SA. I'm expecting a potential Sonic Adventure and/or Sonic Adventure 2 remake. The only playable character from SA that isn't in Frontiers is Gamma. The Cyclone is also in Frontiers so maybe they're gearing up to remake both games. Sega also acknowledged that players want Chao back, remaking those games would bring back Chao.
>>891978 So how moddable is the game?
>>891978 What did you guys think of Sonic Superstars DRM aside?
>>893637 >>893654 Completely commando in Origins as well.
Storyboards for the Sonic 3 movie leaked yesterday. Does anyone have it? I can't seem to find it anywhere.
Denuvo is such a fucking piece of shit. It literally locks my PC, and if it doesn't do that, then it makes my whole PC unresponsive for a few seconds, or crashes. The game runs fine but the moment denuvo does whatever god damn botnet fuckery it does causes my experience to completely sour. I disabled all mods and it does not help. My PC is fine, all my emulators (CPU intensive applications) work 100%, and so do all my PC games. I can't wait for a crack.
Spoiler your porn
>>893634 >>893635 >>893637 >>893656 It’s a bobble-headed cartoon animal.
>>926652 I got >Phychic
Some leaker fags are saying that Sonic Generations is gonna get a Remaster, thoughts?
>>931092 I can't imagine how it is possible to care about a rerelease of a game. Best case scenario, the Switch version will include the pinball table DLC on the cart. Big deal.
>>931092 It's still perfectly playable on PC I couldn't care less
>>931092 >a remaster of a game that's already perfectly playable on almost every console >a 360/PS3 game that still looks good by modern standards What's there to even remaster? Unless this adds 3DS stages and content from post-Gens games its worthless.
>>931151 Nothing, remaster just means re-releasing shit for modern consoles with a new game pricetag.
>>931151 >>931154 If Sonic Colors Ultimate is any indication they'll add Cosmetics to unlock, so they can put exclusive ones in the "digital deluxe" edition. They'll also add tons of bugs if it's being ported by the same team as that game.
>>931092 God, I hope not.
>>931151 >Unless this adds 3DS stages That would be pretty cool, but "Sonic Colors Ultimate" wasn't even the ultimate version of that game, since it didn't include the DS content, so I wouldn't expect anything more here.
>>931151 >Unless this adds 3DS stages Not likely. The physics for the 3DS version is completely different.
The Sonic Generations remaster is coming with a Shadow expansion, seems it's going to feature Shadow's chaos powers again, so he's not going to play as simply a reskinned Sonic.
Copying my post >>932154 Two things. First, what about those of us that already have Generations on Steam? Will they update it for free or will they force us to pay $60 for a game we already have? More importantly, will it be compatible with Windows 7? Second, if the answer is no to any of the above, how long do people think it will take before someone finds a way to take the Shadow levels and make them compatible with the original version of the game using the Hedge Mod Manager?
>>932156 It's already has it's own separate game page, so the old version of Generations is not getting updated, I don't think it's going to be a full priced release, but wouldn't hold my breath on a discount for previous owners.
>>932154 >two unique experiences What, so just 2 new levels? Is it just going to be SA2 and Shadow the Hedgehog? Why not Heroes and 06 as well? Will I at least be able to play as him in the base game? There's plenty of games that touch on Shadow and his past, 2 levels is hardly enough to pay full price for Generations HD.
>>932176 No... you dumb shit... it's saying two unique Experience as in (Sonic Generations) is one experience and (The Shadow Expansion) is the other experience.
>>932182 Yes dumbass, but his "expansion" in Sonic Forces was only 3 levels amd short ones at that. The trailer shows Final Chase and Doom's Eye, which I can only assume means that those are the only 2 levels we'll get.
>>932205 Episode Shadow launched with Sonic Forces the day of it's release, this is something they're renaming the entire game over, and giving Shadow new gameplay mechanics with. Even if it was two levels, that's obviously not what they mean in the description as "Two unique experiences." The Sonic experience and the Shadow experience, that's basic marketing speak.
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>>932211 >this is something they're renaming the entire game over Yes, and I'd like it if the Shadow part was as long as the Sonic part. I know damn well what they meant with the "two unique experiences" line, but that's exactly what I expect. I want two full games, not two damn levels. They could have teased a little more of Shadow's parts, I don't want some half baked "lets just put Shadow in 2 levels and call it a day" slap-dash job. Sonic has 9 levels with 2 acts each, if this is going to be DLC for Generations I'd like it to be bigger than just SA2 and StH.
>>932246 So what would your ideal (but remotely possible) scenario be for this? One SA2 stage, one Heroes stage, one Shadow stage, one '06 stage? I suppose if you really wanted to push things, you could bring back one of the stages from the Shadow DLC in Forces. That would be pretty hilarious, but I would appreciate any more content I could get. I don't think five stages is too much, since they're marketing it almost like it's an actual full game. I don't expect them to even do two acts in each, frankly, since I don't think anyone is clamouring for "Classic Shadow" gameplay. Then again, I suppose "Classic Shadow" would just be Adventure 2 gameplay, and I'd love that more than anything. So nevermind. All I want is Classic Shadow. They'll never do that though. The whole reason Shadow is any good is because he's only really a character in the pre-Boost games. That's what I want back. You know what? Fuck all of this. Fuck Heroes. Fuck all of it. I just want more Sonic/Shadow stages for Sonic Adventure 2.
>>932247 >Level 1: SA2 >Act 1: Radical Highway >Act 2: Final Chase >Boss: Biolizard >Level 2: Heroes >Act 1: Grand Metropolis >Act 2: Final Fortress >Boss: Metal Madness >Level 3: Shadow the Hedgehog >Act 1: Westopolis >Act 2: The Last Way/Black Comet >Boss: Black Doom (basic form) >Level 4: Sonic 06 >Act 1: White Acropolis >Act 2: Flame Core >Boss: Mephiles The final boss can be some form of Black Doom similar to Devil Doom since he seems to be the big bad antagonist of Shadow's story. There you go 8 new stages, 4 new bosses, and a new final boss. No "classic Shadow", just have regular Shadow in 8 brand new stages. Sonic's story has 9 stages and 7 bosses (including Shadow) but he's the star of the show. That's a lineup worthy of changing the game's title over.
I just realized that Shadow is front and center in a Sonic Generations remaster for more then just the fact Shadow is normal popular, but this is going to neatly coincide with the 3rd Sonic movie, so it's a smart business move by SEGA
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So what's everybody thinking the Shadow Generations expansion is gonna be like? I hope we see more of it soon and that it's not just a couple levels long like Forces: Episode Shadow. Considering the use of new original assets and the fact they're making Shadow play differently from Sonic, I am cautiously optimistic. Does anyone else think they're probably using the expansion as a testing ground for a Shadow sequel? >>932250 >it's a smart business move by SEGA I never thought I'd hear that sentence. Now I wish they kept making them, but I know that's too good to be true.
If you criticize ANYTHING Sega does, you're harrassing the company and they don't make games for people like you: https://archive.is/VDjgk This all started because of this article: https://archive.is/8IBSn And, this article: https://archive.is/9eHP1
>>932307 Wait i dont get the second one, did they or did they not change things?
>>932308 AFAIK they removed a Tranny character in one of the Yakuza game that would chase Kiryu around.
>>932308 >did they or did they not change things? See: >>>/v/930922
>>932248 It would be cool to have each game have two acts, each a different level from the game, plus a boss. I think you're being far too optimistic, but it would be cool. >>932255 >Does anyone else think they're probably using the expansion as a testing ground for a Shadow sequel? No. Just to tie in for the movie. If you're lucky, Shadow will be playable in the next Sonic game, since the last DLC for Frontiers seems to imply Tails, Knuckles, and Amy will be playable as well. >Now I wish they kept making them, but I know that's too good to be true. Well as you can see by the post immediately after yours, you were correct. My only solace is that I stopped buying these games anyway since they're all packed with DLC and thus you can only buy part of the game and then rent downloads for the rest of it. Fuck Sega.
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Knuckles series trailer was released today. It's a 6 episode mini-series releasing on April 26th. >>932424 It wouldn't be hard to take 4 mainline games and make a sizable amount of Shadow content. You can even throw Metal Sonic 3.0 and Emerl in there as additional bosses if you really wanted to pad out the game, but I highly doubt Sega even remembers Rivals and Battle. If Shadow really has his own movesets then maybe the content will be decently sized, but the trailer didn't tease much so I'm a little worried.
>>932307 >our SOA I fucking despise people like that.
>>934375 Okay, that was pretty cute.
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>>934375 >they gave him his hat Nice
>>934375 Should have called it And Knuckles, but otherwise seems pretty promising Who is the bad guy supposed to be?
>>934375 >Metal Sonic 3.0 It's strange that this character gets remembered even by fans, considering it's hardly a character in its one appearance. It also doesn't have much in particular to do with Shadow. Shadow's in the game, but it's like like Metal Sonic 3.0 is set up as his rival or anything. He's just Nega's version of Metal Sonic. Emerl also doesn't have much to do with Shadow in Battle itself, but should, considering they have shared origins. But I highly doubt this Shadow Generations thing is going to be very story focused. Sonic Generations, which could have had the coolest story ever, had almost none at all. Now, maybe Flynn's influence will result in more story here than Generations, but enough to bring back Emerl? A character from a handheld spinoff of other handheld spinoffs? I doubt it. And yes I know Gemerl, and I know Flynn uses him. But could he convince Sega to make a 3D model of him and design a whole boss fight? I doubt it. >Knuckles trailer What does this have to do with Knuckles? The most you get is Pachacmac works at a bowling alley for some reason. I hope he genocides everyone there. Who the fuck is the villain? Just some random guy? This looks like the first movie all over again. I don't get why people like these. >>934538 This is the only good part of this. Somewhere, Ken Penders is throwing a fit. Even though the hat is from the OVA, of course. >>934381 I hate this. Women and fags use it to defend everything that sucks. Go watch Bob's Burgers, faggot. So okay, I get that Knuckles doesn't have many solo games with stories to work with. He has Chaotix, and that game doesn't have much explicit story. That said, the story it does have ties in to the plot of Sonic 3 & Knuckles, so it would be simple to adapt that story and have it stem from the events of the second Sonic movie. The use of the Master Emerald causes an ancient landmass to rise from the sea (they already had underwater Labyrinth Zone, and it's not like it's on South Island or anything, so they can just say it was part of the ancient landmass that rises in Chaotix). In fact, they can make it rise into the sky and become Angel Island, so they have something from the game, despite already changing things so much. They destroyed the fucking Master Emerald in the second movie, so they need to macguffins. Okay, the Chaos Rings from Chaotix. Now you have supporting characters who people actually want to see, instead of some human guy nobody has heard of or likes. Then you have his adventure result in him finding out about his ancestors or whatever. Since the movies fucked up and are never gonna do Chaos, you could even include that, at least as backstory, if not as the actual climax of the story. And as for that guy who is the villain in the trailer, who gives a shit about that guy? Okay, so they can't use the Ken Penders bullshit, and nobody would want to anyway, but I wonder if they can use Sonic the Comic ideas, like Doctor Zachary. Now, he's a little lame too, partially because that's a fucking lame name for a villain like him, but even if they can't use him, obviously, as many writers have noticed, if you're gonna do a villain for Knuckles, make it have something to do with his ancestors and his cultural heritage. That's his whole deal. Use the fucking Nocturnus Clan and make Ken Penders have a fucking heart attack. I guess they can't do Metal Sonic, since he'd at least have to be in a movie first, or else I'd say they should do that. And if they want a guy who worked for Robotnik to be the villain, then make it Stone. I don't particularly care about him, but at least he's actually the guy we saw working for Robotnik.
Listened to Dreams of Absolution. I'm convinced Silver is a fucking flaming faggot. He even pals around with Blaze the Cat. Compared to the character themes of His World and All Hail Shadow, DoA just comes off as passive fagboy fruity shit. Silver's even got mascara and fag boots, and as we all know, only women (see Amy or Rouge) or evil geniuses (Dr. Ivo Robotnik) wear boots, and Silver's certainly no genius scientist with 300 IQ.
>>934931 I don't know how Silver has fans, he sucks. His design is uninspired, he's from the worst Sonic game and he has no personality. Shadow at least has the edgelord thing going and is very distinct from Sonic in his character traits.
>>934932 People self insert as Silver to fuck Blaze.
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>>934932 Sonic is for the normies, Shadow is for the edgelords and Silver is for the fags to self-insert.
>>934932 Silvers Appeal is supposed to be he's Naive and innocent but also very powerful and burdened, there are a few glimpse of his fish out of water nature in Sonic 06, like how his mission gets entirely side tracked by Amy and he ends up helping her just because he's a nice kid, and he can appreciate the beauty of the world before it was destroyed where Amy doesn't quite get why he's marveling at a desert. The issue is we really don't get to see all that much of Silver in the games, 06 was his only real appearance, after that he's just in stuff like Mario & Sonic at the Olympics, he never gets to participate in a real story, maybe if he was ever in something like Sonic X he would have gotten episodes to give his character more to chew on.
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>>935014 Get the fuck out
>>932154 I wonder if he'll symbolize the Adventure style
>>935054 there was the rivals games; did anything happen in those games?
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>>935076 NO RAPE
>>935091 Not too much, just every character bumping into each other and coming up with a dumb excuse why they needed to fight/race, but they are the proper reintroduction of Silver into the Canon after Sonic 06, both games are just Eggman Nega doing something to fuck up the future, "which only confuses Sonic Rush lore since Eggman Nega was supposed to be from another dimension not the Future" Silver does become friends with Espio since their on a team on Rivals 2. The 2nd game at least has voice acting. They're alright.
>>934554 According to the sonic wiki he is "The Buyer".
>>935101 WHUD IS HE BUYIN?
>>935107 He's gonna own it all?
>>935014 Post moar gremlin.
>>935091 You missed the best cutscene in Sonic history: https://www.yewtu.be/watch?v=kmPcbc-WZU4&t=37
>>934931 I got curious and found this on the sonic wiki: >The making of DREAMS OF AN ABSOLUTION music video. YouTube. Bentley Jones (14 February 2020). Retrieved on 27 November 2020. "Bentley Jones: Originally, I wrote "Dreams" about a bad ex-boyfriend who wanted to get back with me, and I couldn't shake off the past, and I was in this weird grey area that I didn't know if I wanted to move forward together anymore. Scandal! "Dreams" was written about a gay love story!"
>>934931 The appeal of Silver is that he's furry Trunks. The appeal of Trunks is that he's anime Kyle Reese. >>935054 Silver also makes somewhat frequent appearances in the comics. His Archie lore is a bit fucked up, but the IDW version is supposed to fit in game canon. Of course, his game canon lore is also a bit fucked up. It wasn't until the IDW version that I realized they say every time he appears in the present, he changes the future, but he remembers all the alternate futures he's been to. Except '06. That changed when Sonic went to the past, before Silver arrived in the present, so that one reset Silver entirely. It also implies Sonic probably remembers '06, but nobody else does (except maybe Elise, I guess), and Sonic wouldn't give a fuck anyway. >>935091 Technically the Silver who appears later is introduced in Rivals, since '06 got erased entirely. Silver is introduced in Rivals as if he's a new character. Except then in Generations, due to the Time Eater, Silver from '06 shows up instead of Silver from Rivals, who presumably would still exist but just didn't appear in that game. I suppose after that it's unclear which Silver has been appearing. Also as mentioned, Eggman Nega's backstory is fucked up, since they say he's from the future instead of another dimension. Fans would say that he just went back in time and also to another dimension and pretended to be from that dimension in order to mess with Eggman, but that's just covering for Sega fucking up, the same as how in '06 they said Blaze was from the future instead of another dimension. Also, in Rivals 2, Nega builds a robot called Metal Sonic 3.0, and for some reason he's somewhat remembered as an actual character, even though he's literally an alt skin for Metal Sonic, and has no personality. Plot wise, he's Nega's version of Metal Sonic. Since he's from the future, he's 3.0. Metal Sonic 2.0 is a skin in for Metal Sonic in the game, but has no story and is not an actual character.
>>935239 given surge, who's furry krillin?
>>935494 Tails
>>935538 Poor Tails is going to end up in a Surge-Kit sandwich.
>>935571 Small price to pay for getting married to surge.
>>935575 Well I guess water tentacles technically aren't gay so at least Tail's manhood will still be secure.
>>935494 What do you mean "given Surge?" I'd say Surge is one of the few characters who isn't blatantly inspired by Dragon Ball, because the Dragon Ball influence essentially only applies to the games. Western materials have other influences. Surge is a stand-in for Scourge since they aren't allowed to use him anymore, and Scourge is a blatant ripoff of Ultraman from Justice League comics. If anything, you could say Surge being an artificially created copy of Sonic makes her slightly different from Scourge (even though his influence is incredibly obvious), but then that would just make her Bizarro. Dragon Ball has plenty of evil Gokus, but not quite Bizarro Goku. Not quite a character who is an artificially created Goku. The closest you'd get is Cell, and that's obviously not close enough here. If anything, Cell is Neo Metal Sonic. Goku Black also isn't quite close enough, since he's essentially just a possessed version of Goku. It's not at all as cut and dry as how obvious it is that Silver is Trunks, Shadow is Vegeta, Knuckles is Piccolo, Scourge is Ultraman, etc.
>>935607 Even Ian realized that surge&kit are basically android 17&18 knock offs. Granted it was 100% unintentional, and he only noticed the connection during a podcast.
>>935628 Meh. Doesn't seem that close. 17 isn't 18's slave, for one. That's a pretty major aspect of Kit. And as mentioned, the fact that they're copies of the protagonists is pretty much the main point behind both of them. Two cyborgs by a mad scientist, sure, but that's not really the main thing they have going on. It's not the core function they fulfill.
>>935650 They are cyborgs that were designed by a mad scientist, dr. starline, to get rid of the protagonist, sonic, but they betray their creator who later dies in the process. Android 17&18 are cyborgs (even though they are called androids) that were designed by a mad scientist, dr.gero to get rid of the protagonist, goku, but also betray and kill their creator in the process. Yes the details why and how are different but the plot beats are similar.
>>935660 Yes, I did mention what you've mentioned here, but the importance of both of those factors to Surge and Kit is pretty low. The fact that they're evil versions of Sonic and Tails is way more important. The fact that that's missing from 17 and 18 makes it too much of a stretch even for me. And I was even willing to say Neo Metal Sonic was like Cell, because at least they're artificial lifeforms that go around absorbing the traits of other characters. (Though frankly this can apply to Buu as well, but I suppose being created by a mad scientist makes it closer to Cell.) But to ignore that the primary idea behind Surge and Kit is that they're evil versions of the protagonists is just too much.
>>935628 >Even Ian realized that surge&kit are basically android 17&18 knock offs. >Granted it was 100% unintentional You're kidding right? It was so blatant that I thought it was suppose to be a direct nod to 17 and 18.
>>935683 I don't think it's blatant personally, for one thing their personalities aren't like 17&18, and Sonic as a franchise has had numerous Robot/Android characters, two more being introduced aren't all that significant. I didn't think about the comparison until this thread.
>>935722 If anyone is worthy of more comparison to Dragon Ball's Androids, it's Gamma, who is very similar to 16, right down to the connection to small birds. Hell, personality-wise, Shadow and Rouge have pretty darn similar personalities to 17 and 18 in Adventure 2. Of course, I don't think that's close enough to really say it's the same as the Shadow/Vegeta comparison. But my point is just that Surge and Kit aren't that close to Dragon Ball, either. Their roles in the story are completely different, their personalities are completely different, and Surge is obviously based on Scourge, who is obviously based on Ultraman. But while we're on the topic, let's see what comparisons we can come up with. >Sonic = Goku Obviously the same role in the story. Not just as protagonists, but as carefree shounen protagonists who inspire others with their pure hearts, which aren't necessarily focused on being a hero, but on doing what they want and following their hearts. It just so happens they usually want to do things that are good. Sonic is a nomad in the games, Goku is a nomad through long stretches of the series. And oh yeah, there's the whole thing where Sonic collects seven macguffins and turns into a fucking Super Saiyan. >Knuckles = Piccolo Rival who began as a villain. He's more spiritual and has a connection to the magic macguffins that the series revolves around. >Shadow = Vegeta Evil/edgy counterpart to the main protagonist. Pretty common anime archetype, but they both fit it so well that it's hard to not draw the comparison, given how they both become Super Saiyans and all that. >Amy = Chi Chi Crazy girl with comedy powers to beat up super powerful characters when it's funny enough. Chases down the main character and tries to force him to marry her. The only difference is that Chi Chi succeeds, while Amy got cucked for decades until SJWs got in the franchise and decided girls aren't allowed to like boys anymore, so now she has nothing at all to her character. >Gamma = 16 Robot designed for evil who instead decides to be good and try to help the animals, with particular connection to small birds. Plus there's the ending of both their stories. I suppose the big difference is that Gamma is even more tragic since nobody even knows he (she?) did it. >Silver = Trunks The developers even admit this. Goes back in time from postapocalyptic future to try to prevent the disaster that lead to it. I suppose they also thought it was a big deal that he could turn into a Super Saiyan, the same as how Trunks being a Super Saiyan was supposed to be a big deal. The Sonic devs probably forgot all about Super Knuckles and Super Tails by this point, as evidenced by Heroes. Silver's personality also isn't all that different from Trunks, acting younger and shellshocked. Of course, Trunks is blatantly lifted from Kyle Reese, who also has the same role and personality. >Neo Metal Sonic = Cell Robot made by the mad doctor who goes around absorbing DNA to take on more powerful forms. I suppose this is a bit less special since it almost applies to Buu, but Buu isn't a robot/artificial human. >Big = Yajirobe Big fat guy who just wants to hang out with his little animal buddy and doesn't want no part of this shit. >Tails = Bulma Someone already said Krillin, but in Japan, Tails was always a smart mechanic who builds things, including the Emerald Radar. He's also the main guy who follows the main character around, which is Bulma's role. People say Krillin because Krillin's sort of a sidekick, and they say Gohan sometimes because he's younger, but the Emerald Radar and other tech Tails has always come up with in Japanese lore makes me think Bulma. But I put this this far down the list because I admit it's not as close a connection as, say, Shadow/Vegeta. Of course, there's also the Death Egg/Death Star, but that's so obvious that it's just a parody, and doesn't feel like it should be listed with the rest. And of course Eggman is Gero, simply due to being a mad scientist who makes robot villains, including robot villains who are a lot closer to some of Dragon Ball's Artificial Humans, but I honestly think this one is more coincidental. I don't think they were thinking Gero when they made Eggman. The Dragon Ball references just came up over time, and he was in the mad scientist role. On the other hand, you have Evil Sonic and the Anti-Freedom Fighters, blatant copies of Ultraman and the Crime Syndicate of America. There are also obvious parallels to Star Trek's mirror universe, but the way Evil Sonic actually keeps coming back as a recurring villain makes it much more in line with the Crime Syndicate, which came first anyway. After Penders left, they tried to make these characters more different, but the original inspiration is still incredibly obvious, and while the replacement/transformation of the concept of Scourge to Surge obfuscates things a bit, anyone who read the comics by the creator of Surge knows exactly where the actual source comes from. The fact that Surge is an evil version of Sonic is much more important to her role in the story than the fact that she is a cyborg. The fact that she is part of a duo is blatantly because Sonic is part of a duo, rather than because Android 18 is part of a duo. Her personality is not particularly like 18's, and Kit's personality is absolutely nothing like 17's. Of course his role in the story is nothing like 17's, since 17 isn't 18's sidekick. If anything, 17 is the more important one in the one arc where they're more important. 18 just continues to be important later because of her relationship with Krillin, but Surge doesn't have a particular relationship with anyone who could be considered analogous to Krillin. Interestingly, the one Sonic character who seems most obviously based on a pre-existing character is actually nothing like that character. Because if there's one thing fans of Sonic the Comic know, it's that Porker Lewis can lose.
>>935747 >>Tails = Bulma Fuck now I want to see someone draw a fusion of Tails and Bulma
>>935755 I want to see Bulma's tail if you know what I mean.
>>935769 You mean like in an alt universe where the humans are saiyans and the saiyans are humans?
>>935747 >Tails = Bulma >Shadow = vegeta Art of Shadow ass fucking Tails on my desk right now
>>936761 >Shadow fucks Tails >Tails gives birth to Silver We seein' some shit that ain't no one seen before, bro!
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SONIC NOOOOOO!!!!
>>938419 >nigger gage
Got around to playing Sonic Superstars, The level design felt not that impressive, but it's likely due to the fact it's intended for 4 players to be running around at once, what I didn't except was the length of the game, Due to there being a diffrent Chaos emerald you can get once per zone it seemed like the game was gonna be 7 or 8 zones long, but there is actually 11 zones, and then after you beat the game and unlock Trip you get a harder version of the entire game for her story, the bosses are harder as well, and she gets a new final boss. The bosses in gerneal felt pretty good, you can make them easier most of the time by using the emerald powers, but without using the powers the felt like pretty nice challange, The Final Bosses are actually kind of brutal, especially without the powers, There's an Eggman Final boss, a Fang Final Boss, and The Black Dragon is the True Final boss. They're all like fucking 10 min long fights, so if you fuck up it's a huge big set back. The Black Dragon is easily the hardest Super Sonic Boss in the franchise, the supply of Rings you're able to get is very strict. Some will fall from the sky, Tails and Knuckles will drop more good amounts, and Amy and Trip will drop Ring Monitors if you don't impact any of the bosses attacks for a min, but I didn't know that until after since you need to bump the boss to damage it. Tirp's gameplay is that she gets a double jump, and when holding jump she'll be able to roll up and down walls and cellings, like the Spider-ball from Metroid. Her super form is a Dragon and she can fly around freely. When it comes to the true final boss The Black Dragon the only hint you get of him is in the Trio of Trouble Short, that I didn't watch until after beating the game, "there is also a glimpse you can see after beating Knuckles level "each character gets a single level to themselves" but it's not long enough to actually get a good look at the mural, and what it's foreshadowing. So this guy came out of fucking nowhere for me. The story I made up in my head during the fight is that he's Trips Dad and he goes on a rampage whenever something bad happens to her, which is why she wares the Armor... This isn't the case he's just a generic evil dragon, and they beat him and seal him back in a black egg orb. They also brought back the Sonic 1 Special stage for the flag poll special zone.. I don't know why they fucked did it yet again. first Sonic 4, now this game. The Sonic 1 special isn't worth bringing back.
>>940398 Oh she's cute.
>>934697 >It's strange that this character gets remembered even by fans I just found out that 3.0 has a toy. Either Sega is scraping the bottom of the barrel with merchandise or he's more popular than I thought. >enough to bring back Emerl? I doubt it. 3.0 and Emerl are very long-shot expectations, it's just what I want to see. I highly doubt we'll ever get them in anything outside of maybe a Mario & Sonic Olympic game.
>>940398 I never loved the Special Stage in Sonic 1, but I liked it in Superstars. The physics and level design are better and it works decently well in multiplayer. Also, Sonic 4 was pretty different in that you control the stage and not the character. It only looks the same.
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The Knuckles series has his Hat, and Amy works at IHOP now There is a Sonic event thing at IHOP were you earn whatever the fuck these points are and can redeem them for this DLC costume or a copy of Sonic Origins,Frontiers, and Super Stars
>>954090 This is as bullshit as having to buy from some Japan only retailer to get the denim chinkninja set in Wo Long. I AIN'T GOT NO FUCKING IHOP AROUND ME! This is WORSE than simply having to nickle and dime pay for DLC costumes.
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>>954090 We're going to iHOP.
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Sega is promoting this Year as "Fearless The Year of Shadow" Along with Sonic X Shadow Genreations, They made a real version of Shadow's Dark Rider and are taking it on tour. New broke that Keanu Reeves is offically the voice for Shadow in the movie. John Campea is the guy who broke the news at starts talking about the Sonic 3 movie at 24:42 ends at 35:51 https://yewtu.be/watch?v=ff0m7Z6VfZw Essentially he found out at Cinema con, and was told not to say anything for a week.
>>958948 I want to hear Shadow say "Woah" and "I know kung fu." >Fearless: Year of Shadow When are we going to have Cute & Funny: Year of Cream?
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>>958948 >Shadow tuned his bike to compete in a motorsports tournament >he removed the stock logo to put custom decals on it >and named it Dark Rider He is such a fucking dork
>>959712 >mellow Shadow Oh shit I like this a lot.
>>954090 I never tried any of these gimmicky meals but I wanted to try the Hobbit slam
>>958948 Can't wait for the trailer to drop and everyone to complain that the backstory of Shadow in the movie is just Metal Sonics backstory and force the studio to redo the movie last minute with Metal Sonic instead of Shadow. I'm 100% not seeing it if there is no NIDS or AIDS. >>959741 I ordered the Shadows' Chaos Chocolate Pancakes with the Onion Rings. They forgot the cream on top and the pancakes were dry as fuck. Truth be told, it felt kind of fitting for the Pancakes to be dry as fuck.
>>959810 Well we already know based on the Post-credits scene of Sonic 2 that Project Shadow was already a off the record project 50 years ago, and Maria has already been cast for the movie, so it looks like it's going to be close enough to the Shadow Backstory, it'll probably be lacking the Space Colony Ark if I were to guess, but who knows.
>>959741 >No thick pair of vanilla flapjacks coated in glaze and served with a tall glass of milk Criminal. What would Cream's meal be?
>>959886 Cinnamon bun with the Cream Cheese filling with blueberry and whipped cream on top.
>>959741 >>959886 Why not just read the official Sonic cookbook and find out what their favorite meals are?
>>959741 SONIC'S SHOULD BE A CHILI DOG because chili dog appear in Pense Bem: Uma Aventura Científica com Sonic the Hedgehog and also in the games Sonic Advance 3 Sonic Chronicles: The Dark Brotherhood Sonic Unleashed Sonic and the Black Knight Sonic & Sega All-Stars Racing Sonic Generations Sonic Runners Sonic Forces Team Sonic Racing Sega Heroes Sonic Speed Simulator Sonic Frontiers The Murder of Sonic the Hedgehog Sonic Superstars and Sonic the Hedgehog in Minecraft BUT ALSO in the Adventures of Sonic the Hedgehog Sonic the Hedgehog the TV series Archie Comics Sonic the Comic Sonic Underground Sonic Boom Sonic Comic IDW Publishing with Sonic in it Sonic Mania Adventures Sonic the Hedgehog the movie one and two Sonic Prime Otherworld Comedy from 2023 Sonic Superstars Start Book and Calendar Comedy it is BEST KNOWN as the FAVORITE food of Sonic the Hedgehog as explained in Sonic and the Black Knight from 2009: "Chilidog - Sonic's favorite, complete with jalapeños."
>>960007 Okay, Chris. We'll get rid of his blue arms too, promise.
>>960027 THAT'S A CAST IRON PAN NOT A LITTER TRAY YOU STUPID CAT
>>959741 >2*2*2 >6 items oh, america....
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>>960038 >>960079 A&W once tried to compete with McDonald's quarter pounder by launching a third pounder. It famously failed because the American public believed the quarter pounder was larger.
>>959701 >I want to hear Shadow say "Woah" and "I know kung fu." I want Shadow to karate chop Sonic to death like he does in several endings of Shadow the Hedgehog. >>959810 I wouldn't be surprised if instead of The Biolizard the final boss is just Metal Sonic, who could either be treated like the prototype Shadow, filling the exact role of the Biolizard, or maybe is just created by Eggman to be an improvement over Shadow or whatever. The latter would be lamer, but the movies are pretty lame. If we're lucky, Metal Sonic might transform into Metal Sonic Kai or Metal Overlord.
did chaos 3 and 5 ever appear?
>>960750 Nope, They likely wrote the story to SA1 first since it was originally planned as a RPG for the Staurn. So I don't believe even any concept art of Chaos 3 or 5 exists, otherwise we would have seen it by now after all these years.
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A sequel to SRB2Kart has release called Dr. Robotnik's Ring Racers, you can get it here. https://www.kartkrew.org/
>>962085 >still Doom Engine What makes it a sequel instead of (for example) an expansion pack? Is there a massive code rewrite?
>>962091 They called it a sequel on Twitter so that's what I'm going off of. I haven't played enough SRB2K to know how different it is at a glance.
>>962085 I hope they get the flatpak up sooner rather than later
>>962091 There is this whole narrative sequence just for selecting your settings, so it does seem like they put a lot of work into this.
>>962104 >Tails using a device that is obviously based on that ipad thing he gets in Sonic Colors. >in Robo Blast, where the whole point is that it's Classic Sonic Blasphemy. May the Ancient Walkers have mercy on their souls.
>>962108 Okay, but Tails and Robotnik are buds now, and created an energy source by combining 80,000 rings into one. That's pretty cool.
>>962091 Rings now play an important role in the gameplay it seems, they can be used to increase your vehicle's speed. So that'll set this apart, and i'm sure there's more going on with the gameplay too.
I swear to god Sonic is the most cancerous autistic shit that ever was conceived and is directly responsible for actual retardness and brain rot in childs, and kickstarting the furries with all forcé and no brakes Lore is a mess, characters are a mess, games are a mess, even his creator is a fucking mess and has charged to get his ass on Prison, shit so cursed it didn't needed to exist as far as the saturn or even post-genesis

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>>962114 Yeah, but this Aoi Yūki really likes Shadow.
>>962113 It's like a weird on-demand speed boost. A bit like F-Zero's energy system, but it's also layered over Mario Kart's drift to boost system, which in turn is layered over Wipeout Vita's skillcut system, which are shortcuts you need to be good enough to get through. In RRR, you have to be boosting, not ring boosting but either sneaker or drift boosting, through energy fences to make use of them. When it clicks it's great, but man is it a learning curve.
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Found a collectable in the tutorial, don't know what it's for yet.
Sheesh, that tutorial is almost an Hour, but very cool stuff. I'd say SRB2K is the more approachable game since I was winning during a /v/ gamenight, my first time playing it, so it's quick to learn. Ring Racers has a ton of depth with how many mechanics it has, so the skill ceiling is much higher, but the barrier to entire might be as well.
How are you all mapping your controls if you don't have the recommended Sega Saturn controller? The default mapping with a Playstation controller feels off.
>>962085 I've been playing through the first grand prix on normal mode and it's probably the hardest kart racer I've ever touched. You can tell this was made by the most die-hard autists of the genre since they had zero power level control when designing these stages.
I'll have to download this kart thing. I got pretty into SRB2Kart a while back, but admittedly the gameplay was a bit to shallow to keep my attention as long as I hoped. Good for a fan game, though. I mean I shouldn't be expecting Crash Team Racing or anything. But should I be expecting more here? And can I transfer over all the characters I downloaded for regular SRB2Kart? Because I downloaded mods for practically every Sonic/Sega character, and I want to keep using them. My favorite part about that game was that someone had enough autism to make playable characters like Manic and Sonia, and Madonna, and Hornet (who is a car driving a car, because he fought anthropomorphically in Fighters Megamix), and HH Gregg. If I can't carry them over, I will be very disappointed. >>962114 Yeah but the thing you don't get is that having autism can be fun. All those Dark Souls fags talking about deep lore? Sonic has not only over 150 games, but six tv series (it will be seven tomorrow) totalling somewhere around 300 episodes, plus two movies, plus over a thousand issues/chapters of comics and manga. There is simply no video game series you can get as lost in/autistic for. And that isn't even delving into the autistic arguments over things like changes in physics in the games, some major and some minute. The only series that maybe comes close to being this autistic is Mario, due to sheer number of games, but a higher percentage of the games are spinoffs, and there is not nearly as much spinoff media. You call Sonic autistic like it's a bad thing, but it's the appeal. After all, if you didn't want autism, you wouldn't be on this site in the first place.
>>962363 I didn't have too much trouble beating the first Grand Prix, 8th place items did save my ass a couple times tho. But damn, getting that first Chaos Emerald nearly cost me all my lives with retries. This game is unhinged. >>962380 Let's put it this way, if SRB2K is Sonic and Sega All Stars Racing, then Ring Racers is Sonic Riders. This game has way more depth, so hopefully you'll find it more to your liking. >And can I transfer over all the characters I downloaded for regular SRB2Kart? Apparently the devs confirmed they're not compatible, unfortunately.
>>962395 >Apparently the devs confirmed they're not compatible, unfortunately This decision seems stupid, there's no reason why there couldn't be a compatibility mode for old racer sprites, especially considering it's a massive turn off for anyone willing to port their shit over to the new game let alone bother with even modding it. I hope the devs back-peddle on this but considering how they're acting over the criticism for the game I doubt it.
>>962404 >considering how they're acting over the criticism for the game Share the gossip. Last I heard, regular SRB2 got taken over by a bunch of SJW fags that used cancel culture tactics to get rid of the old devs and are now planning to radically change basic aspects of the game. I assume SRB2K got it even worse.
>>962395 Well the Long ass tutorial that throws everything in the game at you at once makes it seem like it has way more depth at least. I don't want to overhype it, but these tracks aren't easy so far, I'm playing like shit sometimes when it wasn't an issue in SRB2K. It does feel like I need to earn my win against the CPU, even with 8th place items.
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I'm playing as Sonic, Eggman beat me on Storm Rig like 4 god-damn times, What's his fucking deal! I had to just give it to him.
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Made a WebM of an online match, this game is so chaotic.
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>>962085 Game felt like dog shit, none of my SRB2K mods worked, has a million new stupid mechanics, tutorial is an hour long. Got filtered by it and uninstalled. SRB2Kart was great, how'd they fall this hard?
>>962085 What's with all these people saying it's hard? I just finished the first cup and got first place on every race. In fact, I got an A Rank on all but one race, where I got a B. I don't know why I got a B, but fine. Also, I totally fucked up the Sonic CD Special Stage thing. Have no idea how the timer ran out so fast. But still, beating the cup was no problem at all. And yes, I was playing Normal, not Easy. That said, everyone is right to complain about how long the tutorial is. It makes a lot of the mechanics they introduce feel stupid, even though frankly I think they aren't that bad. I think the problem is that they make you play an absurdly long tutorial first, and frankly make things seem more complicated than they are. Hell, the first cup doesn't even use tricks, and doesn't make you do that whip thing, and probably doesn't use a few other mechanics, too. So they should have had a much shorter tutorial that just teaches you the most basic controls. I guess there is gas, break, rings/attack, spindash, and rear view mirror. Then, after the first cup, which doesn't require more than that anyway, they can give another tutorial level with a little more stuff. Space it out much more. I don't understand why they made items, rings, and that whip attack all the same button. Rings are essentially turbo, and it's stupid that you can't turbo while you have an item. I don't love that whip attack thing being the same button as turbo. It uses rings, but if it must exist, I'd have it so that's the attack you use if you press the item button when you don't have an item. It can still cost rings even though it's not the ring button. The controls are made for a Saturn controller, but they'd be terrible on a Saturn controller. You would use the A button all the time, for gas, but you'd rarely ever use the B button, but then you would use the C button much more often. The Y button would also be used much more rarely than Z, but pressing C or Z at the same time as A (or X, for that matter, which is brake, and thus very important) is practically impossible without a stupid claw. Yes you can remap things, but the on-screen controller in the tutorial doesn't show that. In fact, the controller in the controller mapping menu doesn't show that. They should completely change the default controls. And this says nothing about the fact that nobody uses six button controllers anymore. I'll ignore that because I do think pretending it's a Saturn game is a neat gimmick. Here are the controls I would use... >B = Gas >Y = Brake >C = Spindash/"Action" (I'm still not even sure what this does except for advance dialogue boxes. I assume different characters can do different things with it later.) >Z = Ring >R = Drift >L = Item >A = Look Back >X = Respawn If they're gonna be using a six button controller, then your main button should be the one in the middle, that makes it easiest to hit as many other buttons at the same time. And if you're treating B as the main button (since it is in the middle) it is easier to hit the four buttons on the right than the two on the left, so they'd be for the least important moves. Maybe I'd change things even more than this, like by making C Item, L Respawn, and A or X as Action (with the other as Look Back. It would depend on what the hell Action is actually for). But in the end, they should really just give you a second preset that accounts for a modern controller with four face buttons and four shoulder buttons. I'd use the Saturn one because I'm autistic, but still. The things that would go on A and X on the Saturn controller would be on the two extra shoulder buttons instead. I find it much more entertaining than SRB2K, which I felt was way too simple. But the way they present things to you, including the actual controller mapping, is terrible. They need to get out of their own way. The gameplay is good but the stuff you have to do to get to it is awful. I also like the idea of all these unlockables, but locking online and modding is obviously stupid. I get locking online because they want people to play the first cup as practice first, but the tutorial is already too long, and cups in the game are long too. And locking modding? They already broke compatibility with a dozens of downloaded characters. If I can't play as Scourge or Porker Lewis or Inspector Gadget (as drawn and voiced by Mike Matei), then at least make it as easy as possible for people to port them over. But they definitely won't, because I saw the "submission process" for SRB2K, and they would somehow deny people from adding stuff, sometimes based on stupid reasons like a sprite originally being made by someone else, even though the sprite is just some old Sonic character anyway. I kind of get if this game has a ton of characters built in but you have to unlock them, maybe they want people to do that before people make mods of characters already in the game, and maybe they want to keep a sense of surprise of what characters and tracks you'll unlock, but fuck it. Just post a spoiler page on the forum for what characters and tracks there are, ask people to not repeat them, and if people wanna look at spoilers they can, and if they don't, they can not. All that said, the amount of unlockables is absurd, and I don't see myself dedicating this damn much time to a fangame just to unlock all that shit. I like unlockables, it does incentivize me to play more, but if you're gonna have as many unlockables as Super Smash Bros. Melee, then your game had better be as good as Super Smash Bros. Melee. You need a balance, or else your players will get bored before they unlock everything. And oh yeah, I didn't like this in SRB2K either, and maybe I'm just stupid and am doing something wrong, but I don't like how the game basically makes you pick a color and then your character is that color. This is Sonic. Being a different color makes you a whole different character. I wanna be the default color unless there are two of the same character in a race. And even then, the camera follows me, so it's not a problem. Let the alt colors be optional. Default colors should be default.
Ring Racers could use some kind of Manuel to explain a few things, I had to go into the Devs Discord to figure out some stuff. Like in the prison stages where you smash the Animal Capsules, there are Blue Spheres instead of rings, I thought that had something to do with getting to the Emerald Special Stages, but nope, the Spheres just give you better stats as you fill the bar. If you want to get into the Special Stages, you need to have saved 50 rings by the end of the Cup apparently, I thought that I did have 50 during the 3rd cup, but I guess not. I do like that every 20 rings you save up between races gets you another retry, so if you're in first, you can decide if you're far enough ahead to start saving rings for the finish line.
>>962407 Do you have any sources for that? I haven't kept in touch with SRB2's development for a few years now and this is the first time I've heard about that.
>>962469 >And oh yeah, I didn't like this in SRB2K either, and maybe I'm just stupid and am doing something wrong, but I don't like how the game basically makes you pick a color and then your character is that color. This is Sonic. Being a different color makes you a whole different character. I wanna be the default color unless there are two of the same character in a race. And even then, the camera follows me, so it's not a problem. Let the alt colors be optional. Default colors should be default. I can explain this part considering it uses GZDoom as a base. Where you could pick custom colors for Doomguy in GZDoom, it would recolor his armor, the other few colors out of his palette are dedicated to the browns and grays of his skin, helmet and boots. The Sonic characters handle color pretty differently. Their selected color takes up a lot of them, and you see them much more compared to Doomguy in GZDoom. But anyway, you should be able to pick your color before every cup/race, and at the profile edit screen. You get default color and whatever color you picked during the tutorial.
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>>962532 Shit, forgot my images.
>>962532 It's amusing how despite the unanimous dislike the community has for Graf Zahl, GZDoom is still overwhelmingly the most common choice for Doom wads.
>>962543 It's the most feature-rich Doom engine available, with the system requirements to match. Hope that Vuklan fork VKDoom gets off the ground though.
>>962547 GZDoom is by no means bad, Graf can just be an ass. Talent and personability don't have to be correlated and often aren't, see Carmack murdering that cat for no particular reason.
>>962114 The power of sperging out cannot be overlooked; it's how that Sonic movie got too financially successful in the first place. Speaking of which, the Knuckles spinoff show was released today. Did you watch it?
I wasn't too familiar with how character stats are laid out in SRB2K, but now I get what the grid means, in Ring Racers. I wasn't doing great as Sonic, since he has high max speed, but lower acceleration. So I switched to Amy for balance, and it feels way better for my play style. >>962626 I'm in no hurry too, but I might later.
>>962626 Once I saw the nigress from the first two movies bitch about her living room, I tuned out. I then watched the entire trailer and the bowling scene wasn't doing the series any favors. I might see how long I last if I find it online.
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Man it's fun just exploring these tracks and looking for collectables and secrets. I feel like a kid playing Diddy Kong Racing again.
>>962085 Here are passwords if you don't want to bother with unlocking basic features, I actually like the idea of proving yourself a little first, but eh. Gaster = Tutorial skip Wi-Fi Warrior = Unlocks Online mode McDonalds / mustard gas = Unlocks Addons
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>>962626 Found this image floating around. I haven't watched the Knuckles show yet, but from what I've heard I guess CGI is expansive, and I hope you like that Comic Relief Cop guy from the movies, since it's actually his show, apparently.
>>962488 Okay I actually found this info on how to get to the special stages. "Information about Special Stage/Sealed Star/UFO Catcher/How to get the Emeralds: There's one Emerald and one Special Stage per cup. To get a cup's Emerald, you need to accumulate enough points to earn an overall A rank for the cup. If you do, you'll go to the Special Stage instead of the awards ceremony after finishing the fifth race. Entering your first Special Stage will add an extra-long path to the end of the Cup progress bar, which will fill according to how many points you earned. If it doesn't fill all the way, you'll need to earn more points the next time around. Points can be earned by: •Having rings at the end of each race (ring bonus) •Completing laps in top positions (lap bonus) •Destroying Egg Prisons in Prison Break rounds •Using as few continues as possible (using three or more will cost you points!) •Earning Grand Prix placement points •Grand Prix placement - the higher, the better Once you enter a Special Stage, you'll have to destroy a UFO Catcher containing an Emerald, then grab the Emerald itself and escape the stage. If the Emerald reaches the end before you can obtain it, or if you fall into a pit or get crushed, you will lose a continue and restart the stage. Run out of continues, and you'll fail the stage. The UFO Catcher can be damaged with attack items, or by ramming into it with Sneaker-level speed - if you have a blue aura, you're going fast enough. It moves on a set path, but will speed up or slow down depending on how close you are to it."
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So it's possible to skip the tutorial by turning around at the start, then you'll face Eggrobo's in a simulation race, and if you can get 4th or better you skip the tutorial, but if you get worse then Tails tell's Eggman he actually cranked up the difficulty on those Eggrobo's. You then miss your chance if you lose.
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>>962822 It looks so crunchy
I watched the Knuckles TV show and it was surprisingly decent if you watch it with shitposting buddies. It leans heavily into comedy like the movies do, but it wasn't bad. One thing I wasn't expecting was Knuckles being educated on judaism and ending up becoming Israel's strongest soldier and no I'm not fucking kidding that actually happens and he beats the shit out of some HAMAS insurgents invading a jew home, I was wondering how this show got the money for its production
Is the second kart game really so awful? The zzziggers are throwing temper tantrums at it.
>>962915 The tutorial is supremely fucking aids, your old mods don't work, and the new mechanics don't make much sense. They released a patch that allows you to skip the tutorial but the devs still seem to have their heads up their asses about it since you're still required to beat a bunch of SP stuff to unlock multiplayer and mods. Overall everyone's mainly just mad that the game isn't a more polished SRB2 Kart. And they're right to be mad.
>>962915 They already released version 2.1 addressing some of the criticism, which you can see here >>962828 But while the tutorial is meant to get you adjusted to almost everything the game has to offer, the game is still very much intended to be chaotic. There is some obsured bullshit that's going to happen durring races, and that's part of the charm. I haven't played too much of SRB2K, but Ring Racers has allot of singplayer content to do and things to unlock which intrests me allot. I'm having a bunch of fun, even if I'm losing to the bastard CPU Rival that has mutiplied stats.
>>962918 Never played, what's Rosalina doing there?
>>962969 Somic Robo Blast 2 Kart is a highly moddable Sonic kart racing fangame with online multi that runs on the Doom engine. Rosalina is a character I modded into the game and shared on the SRB2K forums.
>>962969 Yeah SRB2K and Ring Racers ultimately still run on the Doom Engine, so you can imagine the freedom people have at this point to make mods.
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Kind of Ironic they released the game with you needing to do allot to unlock time attack. When watching staff ghosts is a pretty important tutorial you can get in this game, but they realized that issue, and fixed that in the update so Time attack unlocks almost right away. The special stages are also a really inventive idea, Getting used to them was hard at first, but now that i'v got the fundemtals down they're really cool.
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>>962913 >Knuckles being educated on judaism and ending up becoming Israel's strongest soldier and no I'm not fucking kidding that actually happens and he beats the shit out of some HAMAS insurgents invading a jew home, I was wondering how this show got the money for its production OK. So what you're telling me is that SEGA is so tight assed with control over the Sonic IP that they won't allow any of the old US comic characters to come back ,and I mean the ones that clearly lack the Pendres touch so they're in the clear legally, or the Fleetway ones that all completely in the clear or the TV characters/characterizations, OR from the fucking Nip made OVA. BUT THIS SHIT IS A-OK?
>>963350 Paramount is a kike company and Sega was started by a jewish russsian immigrant, one of their big shareholders is Vanguard who owns Blackrock, it's not hard to imagine kike bullshit with Valkyrie Chronicles the way it's written or the mutt hair in Yakuza 7, chinese dicksucking, etc.
>>963350 I thought Knuckles beating up HAMAS to hava nagila was pretty funny.
>>963350 Own it all fucker. You have to eat all the cake.
>>962913 >>963350 If you want further proof, here is the scene.
>>963534 It's so fucking bizarre I haven't seen the show or movies, why are they in the real world? I know the actual reason is because it's cheaper to produce, I mean the in-universe reason.
>>963471 I'll say it. JEWISH POWER FANTASY
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>>960038 >Cholesterol >Type 3 Diabetes >Hypertension >Overweight Israel's greatest ally >>962976 So they tried to make it more like something you'd see at SMBX? Png tilesets replacing or adding new characters? >>963534 Isn't it funny how everyone forgot that Viacom is just another pedophile ring next to Disney? >>963554 Yes, even Eggman works for the government, the guy voiced Grounder also made a cameo as a lieutenant.
>>963554 Sonic used to be in the Sonic world but his adopted mother figure Long Claw protected him and wanted to keep his super speed powers a secret to Sonic would be safe from others who wanted to use his powers. The Owl clan and the Echidna Clan were warring enemies, the Echidna's find Sonic who's barly older then a toddler at this time, so Long Claw gives Sonic a Map and warp rings to let Sonic travel to other worlds so he'd remain safe, Long Claw seemingly sacrfies herself to let Sonic escape, and the world Sonic travels to is "Our World" in which tries to remain hidden for years, until the events of the first move. The first move ends with Eggman getting thrown into Mushroom hill zone essentially, and he spends months, maybe over a year building what he can to escape, and then Knuckles finds him, and they travel back to earth.
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This is the greatest Sonic OC of all time Unlockable character spoilers
>>963601 Are there character mods for the game yet, or is it too soon.
>>963601 THERE'S CRAP BEHIND THE STARTING LINE?
>>963615 People are working on their own mods, but apparently submissions aren't open yet, so if you want mods you'll have to have them shared with you directly.
>>963633 Depending on the level yes. Some levels have a unique starting line area not a part of the main course, some will put more rings and items in range of the starting area so you could nab some stuff before starting the race.
>>963636 >file sharing on dicksword I hate this meme.
I felt the Ring Racers doesn't explain some of it's more obscure mechanics that are important to know. So I worked on a little manual, to list some noteworthy stuff. >Tethering: Similar to a slipstream effect, when you trail close enough to another racer you will Tether to them. The strength of the Tether increases from Red, to Yellow, to Blue. When Tethered long enough you will receive a speed increase shown by smoke coming off your tires, the strength of the tether will also increase the accuracy of a homing projection item. >Head Start Boost: After the count-down finishes, the first racer to cross the starting gate receives a powerful boost, this can be used to cross shortcuts barriers if they are within range of the boost. >Boost Sharp Turns/ Sliptiding: Once you reach a high enough speed so that you have the active boost speed visual in front of your kart, If you tap the drift button you will preform a far more sharp turn than typically possible, you can also get a secondary boost from this. >Trick Fast Fall Boost: Once you receive the glowing aura after a successful trick if you perform a fast fall before you hit the ground, the impact will result in using your aura boost immediately. >Overflow Bonus: When you receive rings after already having the max 20, you will gain faster speeds without needing to use rings. Most noticeable after a jackpot. <Blue Spheres: When collected, they temporarily increase your Karts stats. <Rival CPU: the Rival CPU is chosen after the first race, once choose the rival's main goal will be to front run the race. The Rival has multiplied racing stats. Their stats will be better than the typical stats of the choose character. <Special Stage Access: Your access to the emerald special stage correlates to your performance during a Grad Prix. Total Ranking points, Lap Bonus, Total Rings bonus, Prisons bonus, and Continues used.
>>963657 As do I
>>959741 I want the chocolate pancakes. But honestly all of it looks good. >Knuckles is the only one without a breakfast item What did they mean by this? >>963561 You're not gonna get that stuff from eating at ihop once.
>>963350 Speaking of all the spinoff characters, and of Ring Racers, although I do think that Ring Racers has way better gameplay than SRB2K, pretty much the main reason SRB2K was fun was because I could play as every goddamn Sonic character, plus many more. What are the odds that some modder is going to be autistic enough to make Pink Sally not just once, but twice? So many obscure characters forever lost yet again. And no, I don't wanna make them myself. I'm too lazy and busy. I want the ones already made to work, even if they don't have enough animation frames or whatever. I don't care about that.
My Progress after 25 hours of playing... I'm only 25% though the game's content.
>>964272 >SAAS >SAA What is this, a youtube poop?
>>963601 No Dongus the hedgehog character mod yet?
>>963350 But... Echidna come from Australia.
>>963561 >the guy voiced Grounder also made a cameo as a lieutenant Really? Which scene? >>962913 >>963350 Why are you surprised by any of this? Movie!Sonic's VA is a Jew himself.
>>964552 Yeah but Knuckles is vaguely Jamaican. And the echidna society in the games has ancient Egyptian ruins, which were then portrayed as Mesoamerican in later games. But yes, Knuckles would side with Palestine on account of being the more backwards dude protecting his homeland from invaders. But Palestine doesn't control the media, so that ain't happening. Ken Penders' Knuckles would be jewish though. They use modern tech while still having absurd backwards religious rituals, thinking themselves the chosen race better than everyone else on Mobius. Plus there's all the incest. Also, the accent Idris Elba puts on bugs me. It's like it's supposed to be "tribal," but it can't be anything in particular because that would get called racist, so it just comes off sounding stupid. Anyway, Ken Penders should be freaking out right now, because they used a character called Pachacmac in the show, but he doesn't act at all like Pachacmac. Really he acts exactly like Knuckles' great-grandfather Athair, and looks like him too, since those characters already looked similar.
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>>964272 You broke my O ring? YOU BROKE MY O RING???
Okay, I watched Knuckles. It sucked balls. I know most people here won't watch it, and it's so bad that I don't recommend it unless you have friends to watch it with and make fun of it as you do (which is the only way I was able to sit through it). Since you probably won't watch it and I don't recommend you do, I'll just tell you the highlights, because they're batshit insane when you say them out loud, but boring as sin when you watch them. Episode 1: >It's shortly after the events of the second movie. They're still rebuilding James Marsden's house. Knuckles is now Sonic and Tails' brother, and are treated like kids, even though Knuckles is clearly a 50 year old man with Idris Elba's voice. >They all live at the house, but the producers couldn't afford to get James Marsden in the show, so only his black wife is around. Knuckles breaks things because he's a "warrior," so Shaniqua (or whatever her name) is grounds him. >Knuckles seeks guidance from his ancestors, so the ghost of Chief Pachacamac shows up. He's played by Christopher Lloyd, which makes him a highlight of the entire show, but don't get your hopes up because he's only in like two scenes. >Anyway, Pachacamac is essentially a villain in the games, and you'd think it would make more sense if the spirit that arrived was Tikal. She's basically the first guardian, and they aren't gonna do the Chaos story, so this would be a reasonable way to use the character for something. Plus, this series keeps trying to add "diversity," so this would be one female character that would make sense. >But no, they call him Pachacamac, but he's not. The character he's clearly actually based on is Knuckles' Great-Grandfather Athair, from the Archie comics and later Sonic Underground. Yes, that is a Ken Penders character. Someone should tell him. He'd lose his mind. Athair is notably the old echidna guardian who now acts as a spiritual guide. Bizarrely, in the Archie comics, he's not Knuckles' guide, but Tails's. But in Sonic Underground he's Knuckles' guide, and that's the role he fills here. Also, the two characters already look vaguely alike. >Anyway, Pachacamac (really Athair) tells Knuckles that since he is now the last of his kind, he needs to pass on the teachings of their people to someone else. For some reason, the person needs to be Wade Whipple, Tom's deputy. It's not like Wade does something that makes Knuckles feel bad and decide to try to help him out. Wade is chosen by the spirits of the ancestors to be the future of echidna culture. >Anyway I forgot to mention Wade, just like I completely forgot anything he did in either of the two movies. So Wade is this really, really gay guy, but the show never explicitly says he's gay. I think the actor is trying to hide it, but he just can't hide his "gay accent." Frankly, the show would have been funnier if they just embraced it and used it to tie into his daddy issues that become a big part of the plot as Wade reveals that his dad abandoned him at "TJ Maxx" when he was a kid. By this point I was so bored that I was reasoning to myself "that would have been funnier if they said HH Gregg." >Wade's on a bowling team with a guy named Jack Sinclair, who is a bounty hunter, for some reason. Wade misses a pin so Jack kicks him off the team. Bowling teams in this show seem to only have two people, which I'm pretty sure isn't how it works, but whatever. >Jack is a bounty hunter, so I almost got my hopes up they'd reference Fang. But no. Don't be stupid like I was. Don't let yourself have an ounce of hope that anything good will happen. Also Jack wears a jacket with flames on it, a bit like Scourge, but again, that was just me grasping at straws. >Wade wants Knuckles to help him train to be a bowling champion so he can win a tournament in Reno. >meanwhile, two GUN agents, a skinny british woman with a black bob haircut to indicate that she's tough, and a black guy who I'm told is played by a "famous" rapper that I've never heard before, get a notification that Knuckles has left "The Green Hills Zone" (remember that Tom lives in "Green Hills, Montana," so they finally managed to say "Green Hill Zone," almost). They're apparently supposed to alert their superiors, but instead they hide the info and go rogue, planning to capture Knuckles themselves and sell him on the black market. >they fight at the bowling alley so Wade can be there to see. >Knuckles says "you really think you can steal my power?" Then the black guy meets his punch with his own punch and says "do I really look like I need your power?" They really thought people thought that line from the Sonic 2 trailer was just so fucking awesome, not realizing the only reason people liked it is because it was the moment when Knuckles was revealed. Of course, the kids the show is aimed at would have only been 2 years old when that movie came out, so they wouldn't remember the line in the first place. They capture Knuckles with a Warp Ring. >even though they won, one of them leaves behind his super-glove that uses a Knuckles quill to give him Knuckles-punches, or whatever. Wade takes it. >The theme song plays at the end of the episode, but at the beginning of every other. It's "The Warrior" By Scandal. You know, that song with the female vocalist from the '80s. >for some reason, this show is full of '80s references, even though it's well established that Wade's formative years were the '90s, so he mostly makes '90s references. No, there are no Sega references, or Michael Jackson references, or anything that could remotely be considered Sonic-related. Episode 2: >The GUN agents take Knuckles to the "Ice Cap" ski resort, which is completely empty for some reason. It's their hideout. >Wade shows up and fumbles his way into saving Knuckles. You could say this episode is slightly more action heavy, but really Knuckles is in a cage the entire time, so I don't give a fuck. >The credits play a terrible "Knuckles Theme" which was obviously meant to be the theme song of the show, but isn't. It only plays here. Yes, it sucks, but it's a better fit than "The Warrior." >No, there is no rap or R&B like you'd expect from Knuckles. There's no Gangster's Paradise like from that first trailer for the Sonic movie, which would actually make sense here. Episode 3: >This episode is literally called "The Shabbat Dinner." >Wade takes Knuckles to his mom's house, and his sister is also there. His mom is super-duper jewish, and his sister is an FBI agent, so she makes fun of him for being a local deputy. >The bit with the sister making him look like a loser could have worked (would have been better if it was a brother, but no, tough characters are all women now), but the actress is the worst performer to ever be caught on camera. She overacts to the degree that it stands out in this show, of all shows. She is straight up crazy, but the show acts like she's not. I guess the writing is also to blame, but by this point I've given up on expecting the writing to be good. At one point, while they're having dinner, she stabs Wade in the arm with a fork for no fucking reason, and we're not supposed to think she's a psychopathic villain that needs to be eliminated by Knuckles. >anyway, the entire episode is literally about them having Knuckles over for a jewish ritual dinner. Knuckles remarks how much he loves all the gross jewish food and stuff. The mom notes that Knuckles is jewish (his last name, like with Sonic and Tails, is Wachowski now, since they're Tom's kids), so she likes him. >the mom knows "krav maga" >their house gets attacked. I forget the reason why. There's a fight scene while jew music plays. >jew families rock!
>Episode 4: >This episode is called **"The Flames of Disaster" >Yes, that is a reference to Sonic '06. For those of you who don't remember, The Flames of Disaster referred to the being also known as Iblis and/or Solaris. Iblis is the fire demon that destroyed Silver's future. Iblis is a mindless engine of destruction. Solaris is what Iblis becomes when reunited with his other half, Mephiles, who is essentially his actual mind or soul or whatever. >Iblis is so powerful that in the end they couldn't defeat him at all. Silver had to go back in time to try to prevent him from happening. That didn't quite work, so Blaze had to seal Iblis inside her own soul and sacrifice herself by banishing herself, with Iblis in her soul, to another dimension. That also didn't work because that was only in the future and Iblis still existed in the past, where Mephiles managed to merge with him, and the resulting Solaris was so powerful that it destroyed space and time itself, and even when Super Sonic, Super Shadow, and Super Silver managed to beat him, to actually fix things they had to go back in time and snuff out the Flames of Disaster when they were only a tiny little candle flame and thus erase all the events of the game from ever happening. But they did still happen on some level of reality, because Silver's fucked up timeline got brought back by The Time Eater in Sonic Generations. >In short, The Flames of Disaster refers to the most powerful villain in the entire Sonic franchise. >The show can't afford to actually have Knuckles fight Iblis, so Knuckles isn't in this episode except for at the beginning and end. >The GUN agents reported Knuckles and Wade as fugitives, so Jack Sinclair captures Wade and puts him in a little cage behind his car as he takes him in for the bounty. >Wade has a vision of Pachacamac, who is again a highlight purely due to Christopher Lloyd. He gives him visions of Knuckles' past, but presumably to save money, it's done like a stage production, a rock opera, where Wade is playing Knuckles. >so in the past, Knuckles beat a fire demon and got "The Flames of Disaster." So basically I guess Iblis is now inside Knuckles? Just like he was inside Elise's heart in Sonic '06? Anyway it's the source of Knuckles' power. >The fire demon is shown as a big puppet like in a play, but it doesn't look particularly like Iblis. It kind of looks like the Ifrit from Sonic Rivals 2, which is kind of like Iblis. Whatever. They don't know what Iblis is. They just used a random term. >the play sequence also shows Knuckles' dad, as a puppet, and he has a moustache and glasses like Ken Penders. Penders has actually commended on it and said he found it slightly amusing. Again, I'm sure it's pure coincidence. It's just that moustache and glasses are "generic dad" look. Knuckles' dad does actually appear in the Sonic 2 movie, and the same clips are flashed back to in this series. >anyway at the end of his vision, Wade wakes up and jumps/punches right through the ceiling of his cage, landing on the road like a superhero. He learned the power was in him all along. >but wait what? So is Iblis in Wade's heart? But Knuckles had to earn the power by beating a demon. What the fuck does this mean? Will Knuckles die and then Wade's tears unleash the Flames of Disaster, like when Sonic died and Elise cried in Sonic '06? >No. None of it means anything. Wade actually exhibiting superpowers in a plot-important capacity is never mentioned again. >Wade beats Jack in a game of bike jousting with swords >Oh yeah, Jack Sinclair had Knuckles' hat from the OVA. When Wade beat him, he took the hat. This is the origin of Knuckles' hat (assuming we don't count the Archie comics where it belonged to his great-x7-grandfather, Hawking. Maybe Jack Sinclair got Hawking's old hat. He's a bounty hunter, after all. Yes, this is all me trying to have at least a little fun with this bullshit). Episode 5 >This episode opens with them getting to Reno, with a montage of establishing shots as they look at the casino lights and "Damn It Feels Good To Be A Gangsta" by Geto Boys plays. It's the one moment with music that actually fits Knuckles, and looking at the casinos, you could almost convince yourself that they're gonna do some Casino Night-esque stuff. You know, maybe it will finally be a little like Sonic. But this is Episode 5, and you should know better by now. >They, which now includes Wade's mom and sister, get to Reno and meet Wade's dad, "Pistol Pete Whipple," played by Cary Elwes. He's apparently the best bowling champion in the world and has won like 27 times in a row. >the tournament is broadcast on "ESPN 8: The Ocho," which is a joke channel from the movie Dodgeball: A True Underdog Story. >this means that the Sonic movies are the same universe as Dodgeball. >this means that one day Vince Vaughan woke up and turned on the TV and saw Super Sonic fighting Doctor Eggman in a magic super mech. >Wade makes up with his dad, but his mom tells him not to. This show wasn't degenerate enough. Gotta have a message about how dads are bad. >Wade's dad gives into the rogue GUN agents, who note that "we barely had to threaten him. Like, at all." He lures Wade to get captured by them, but it makes no sense because they already captured Wade's mom and sister. They don't show how, but it wasn't due to Pistol Pete, because they wouldn't trust him anyway, like Wade does. >so they used Pete to lure Wade to see that his mom and sister were kidnapped, to motivate Wade to lure Knuckles, who they will then capture. >Oh no! Wade's gonna really do it! He even let Knuckles take the OVA hat, because he feels bad! Episode 6 >Wade had given Knuckles' airpods, so Knuckles was listening through Wade's phone and heard the whole plan. >he beats up the GUN agents, who summon two warp rings to try to suck in Knuckles, but instead they get sucked in >actually, none of the other warp rings sucked before. Now one sucks and one blows, sending the agents through a loop until the rings come together for some reason, closing the loop, and I guess they're stuck on another planet now or something. >Wade beats his dad at the bowling tournament >but meanwhile, Knuckles is fighting the guy the GUN agents wanted to sell him to. It's like they forgot to give this character a name, so he's only ever called "The Buyer." They only ever say that once, so really he just doesn't have a name. They say "The Buyer" worked for Robotnik when Robotnik still worked for GUN. When Robotnik went rogue, GUN came after everyone who worked under him, so this guy wasn't evil before, but he is now. >the guy has a mech, and the fight crashes through the wall of the bowling alley right as Wade wins >then Knuckles wins and he and Wade do a freeze-frame high-five. "Whatta Man" by Salt-n-Pepa starts playing as they cut to credits. It's like a parody of bad endings.** >The post credits scene is Knuckles hearing "The Warrior" on the radio and declaring that it is "his jam." Don't get your hopes up for anything about Shadow or Tails or anything. There is none of that. There. Now you don't have to watch it in order to complain about it with me.
>>964552 Exactly, why do Aussies give a shit about jews? In fact they can get away with so much hate crimes due to their government agents not wanting to travel the whole fucking desert. >>964573 >Which scene? A blink you'll miss it scene: https://yewtu.be/watch?v=_jN-xxivCqI
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>>965104 >>965105 So, why is this show about Knuckles? Unless I missed something your synopsys about the entire thing gives me the impression that they could have removed Knuckles from the show and almost NOTHING would have changed. In fact, this feels like it could have almost been it's own movie. About "Loser Wade" looking for something in life that will actually give him a "win", so he goes on some cross-country training trip to Reno to compete in that bowling tournament, and there finds out what happened to his dad and beats him in the "elite bowling tournament".
>>965104 >>965105 Thank you for sacrificing your time to watching all that slop.
>>965263 >why is this show about Knuckles? Because Knuckles is what's selling the show to kids, I have a young nephew who became a Sonic Fan on his own, and when my dad called him to ask him if he watched the Knuckles show, as soon as he heard it was out he basically hung up the phone so he could watch it immediately. While it sounds retarded, and it is to a large degree. I'm pretty sure it's a combination of two things. CGI is expensive so they're too cheap to fund Knuckles being on screen 100% of the time, and the human stuff is there, so Parents have something to watch. Like that wedding subplot in that took up half the 2nd movie wasn't there for the kids, it was there for their parents, this is just the dumb compromise you have to put up with by making it Live Action, but business wise it's faster and cheaper to produce. They've been able to pump out 2 Sonic Movies, this miniseries, and the 3rd one will be released this year, In the time the one Mario Movie got made. Now, the Mario Movie is better, but it might be just as long before the sequel comes out.
>>965263 Quite often these adaptations are actually unrelated scripts the writer had that got reworked into the IP. Famous examples of this I can think of are I, Robot (2004), American Psycho 2, and that recent-ish Doom movie.
>>965266 >and the human stuff is there, so Parents have something to watch. How about just making a good story that parents will enjoy as well? This may surprise some people, but adults use to LOVE cartoons. Some of the more prominent ones were Jonny Quest, Super Chicken, Scooby Doo, and The Smurfs. They only recently (In the past 30 years) got tired of watching cartoons because of how companies kept dumbing them down to absolute bottom of the barrel quality because "kids won't notice the difference". And what we currently see with "adult cartoons" isn't the answer either when all they are is sitcoms or absolute gorefests. Yes, Primal is an excellent series, but you're never going to get a regular adult to watch it. How about making a quality show that everyone will enjoy?
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>>965269 >Quite often these adaptations are actually unrelated scripts the writer had that got reworked into the IP. Fuck, you could say that's the major reason why ken penders is obsessed with kunckles. It's the only work he's made that had a decent following.
>>965266 >for the parents I don't buy this excuse. Superhero movies only got more profitable when they stopped with this line of logic and actually made the movies faithful to the source material. No, the real reason it's like this is 1) money, and 2) it's made by fanatical jews who don't care about the source material at all, but do care about judaism, so about 1/3 of the show is about how awesome judaism is. >>965271 Your timeline is fucked up. It was the '60s through the '80s when cartoons became mostly for kids. The Flintstones was for adults, but that was the last major success like that until The Simpsons. Then the '90s had a boom of more adult animation, not just The Simpsons and stuff like it, but shows that were ostensibly for kids but had a lot of adult appeal, from action stuff like Batman, to comedies like Ren & Stimpy. Even shows that were on the surface very much for kids still had a lot of adult-appeal, like say Rugrats. But that was a trend of the '90s, and while it took a while to die down entirely, by the 2010s and it was well and truly gone. Of course by then you also had a weird thing of the animation industry getting taken over by a weird sex cult who made shows not for kids but for their own weird sense of pedophilic arrested development. Sure they're "adults," but they're not mass-appeal adults, and they're not the parents of the kids the show is (on the surface) made for. But yes, if they just did an actual good show, an actual good story, that would be fine. But no, we can't have that. This would have been the time to do a story about Chaos or whatever, since they aren't gonna do that in a movie. But no. Also, the show does actually have a surprising amount of CGI. Sonic and Tails are major characters in the first episode. I assume that's where a lot of the budget went. But still, Knuckles is around. He just doesn't do anything. That said, it is obvious where they tried to save money. In Episode 2 Knuckles is in a cage but he has some dialogue and stuff. In Episode 3 Knuckles is actually around and important, but it's still the worst episode because it's about Knuckles getting converted to judaism. Episode 4, Knuckles is only at the beginning and end. Episode 5 and 6, Knuckles isn't actually at the bowling tournament, he watches it on tv from the hotel room and the bar, and I'm willing to bet it's so that they don't have to animate him in the background of every shot, and can instead cut away to him just when they feel like it. But he does at least have fight scenes here, so that's where the money went. That said, if you can't fucking afford to have Knuckles interact with The Chaotix instead of some fat gay jew, then just don't make the fucking show.
https://archive.is/pcz3A AMA WITH EGGMAN VOICE ACTOR MIKE POLLOCK WHEN MARKY BOY!?
>>965555 Yeah I'm not in too deep on what exactly that twitter drama was, but from what I can gather. Mike essentially said he supports the release of Israeli hostages, and everyone started shitting on him, or assuming he was hacked, when he really didn't say anything particularly offensive.
>>965602 To be fair, Robotnik has obviously been jewish the entire time. Look at that nose.
>>965788 A leftwing parody in general: >Black, red and yellow attire >Only relies on robots to mindlessly obey his absurd laws >Refuses to retire until everything goes to his way
>>962085 Version 2.2 of Ring Racers has been released, it's cool that they keep fine-tuning the game. I'll Admit the idea that the CPU will actually lay off the rubber banding near the end of the race sounds like a godsend, This shit was practically F-Zero GX. https://www.kartkrew.org/news/2024-05-06_dr-robotniks-ring-racers-version-22.html
>>962098 It looks like the Flatpak is up now.
>>965849 I intend to wait out Ring Racers for a couple weeks or months, then try it once more fine-tuning is done.
>>965849 What software did you use to convert the web page to jpg?
>>965788 >>965816 He's also a feminist going from the American manuals so that goes along with the jew angle.
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>>966061 That was a mistranslation, it was meant to be womanizer. Inexplicability being a feminist is so much fucking funnier, though.
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>>966064 I figured it was a mistranslation but yeah, it's funny that they wrote it like that.
>>966056 Browser extension called FireShot. I got it for Firefox. https://addons.mozilla.org/en-CA/firefox/addon/fireshot/
>>966064 ...His sandles are on backwards aren't they? He's got the left one on his right foot and vice versa,
>>966070 He is a villain who wants to take over the world so feminist would fit.
>>965602 Twitter and its consequences have been a disaster for my sides
>>966064 Honestly I have a hard time imagining Eggman womanizing.
>>966338 He tried in the OVA, that's about it.
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>>966756 >Robotnik is a furfag
>>966757 Well given that apparently 99% of Sonic's world is populated by anthropomorphic animals his choice is either be a furry or build a robot and fuck it. This may explain Metal Sonic.
>>966765 >robot See >>954122
>>966765 >Well given that apparently 99% of Sonic's world is populated by anthropomorphic animals The current "lore" if you want to call it that. Is that Human reside on the larger continents of the world, and the Anthro's reside on the Smaller Islands. So essentially the classic games to place on Islands, and Adventure 1&2, Shadow, 06, and unleashed took place mostly on the Continents. Of course, none of this shit is going to matter until it's actually fucking established in a game. They could easily settle all of this if they just made a game where you saw Anthro's that weren't the Sonic cast roaming around with Humans, and depending on where you were in the world, the ratio of Humans to Antrhos would change. And let's all be honest, If there really were Anthro animal people wandering around in real life with the same intelligence as a Human there would absolutely be Humans fucking them, and them fucking Humans.
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>>966270 I just love it when the progs name the jew but refuse to allude the holocaust deniers, can't please both sides, always change the script to their convenience. >>966338 By being a feminist that is.
>>966772 That's just them trying to explain things to people who are autistic enough to care but not autistic enough to actually understand what's going on. It's not even correct. And yes, you're correct that it doesn't matter until it's actually said in a game, or at least some sort of comic or something. It's a plot point that Sonic 2 takes place on the island that the Chaos Emeralds are from, the one that was destroyed by the locals misusing the Chaos Emeralds. Sonic Adventure also takes place on the island that was destroyed by the locals misusing the chaos emeralds. That game has a very explicit plot that makes it obvious. Sonic 2 and Sonic Adventure take place on the same island. Sonic just didn't go to Station Square in Sonic 2, he just stuck around The Mystic Ruins. Mystic Cave Zone is probably in the Mystic Ruins, and doesn't that make sense? Aquatic Ruins Zone? Clearly in the Mystic Ruins, similar to (or maybe literally the same location as) Lost World. Hell, you could tell me Hill Top Zone is the same location as Windy Valley (the top section, obviously) and I'd believe it. Or maybe Sonic did go to Station Square in Sonic 2. Is Casino Night Zone the same location as Casinopolis? It would make enough sense. Maybe Robotnik didn't make that whole casino, he just took it over. Also, I should note that the UK's "Sonic the Comic" explicitly makes Metropolis Zone the city that Station Square is in. Frankly, I don't like that a couple spinoff games act like Station Square is a whole city. Obviously it's just one part of a larger city, a square outside the train station. Now, do I think it's actually Metropolis Zone in the games? No. I think the big Eggman city that Final Egg is in, which you can see off the cliff in the Mystic Ruins, is Metropolis Zone. Look at it. It totally matches. Also that big Eggman city is inside the crater that Angel Island rose out of. And just to be clear, yes, part of the "Mystic Ruins" Adventure Field in Sonic Adventure is actually Angel Island, which fell back down almost (but not exactly) to where it was from originally. I bring this up because many of those locations are explicitly the same as ones from Sonic 3 & Knuckles. Ice Cap is the most obvious, since it has the same name, but Red Mountain is clearly the same volcano as Lava Reef Zone. Now, there is a totally different Emerald Shrine, but the one in Sonic & Knuckles was Hidden Palace Zone. I guess there was just also a not-so-hidden palace as well. But my point is that locations in Sonic Adventure are explicitly intended to be some of the same locations as Sonic 3, and the story also indicates that the main island is the main island from Sonic 2, so it stands to reason that some of the locations in Sonic Adventure may be locations also seen in Sonic 2. Also, in Sonic Adventure Amy just lives in Station Square, and anyone who had a problem with that is a fucking idiot. It makes perfect sense. Sonic in particular is a weird hobo who just wanders around, but other characters aren't like that. But really this just all goes back to weird Ken Penders comics where they said the humans were from a rival civilization that was at constant war with The Kingdom of Acorn, resulting in stupid shit like Station Square being a hidden city inside a mountain for thousands of years. I remember fans of that shit on the internet 20 years ago throwing a fit about the games, saying they should be like "the old games," and include all these characters and bits of lore that were never once referenced in the games at all. And this shit with humans not being allowed to appear anymore, or being from other planets like in the movies, or other dimensions like in Sonic X, it all stems from that stupid shit.
>>967179 You make a good point here, and if they cared enough to go through with this new lore about Continents and Islands, Station Square doesn't have to contradict that. It could just be a human Settlement that's on West Side Island. But as we've both stated, all of this Lore talk doesn't mean Jack shit because Sonic Team Obviously doesn't give a shit about any of this, and Sonic games are barely more Cohesive in their continuity than Mario. Sonic Team will do whatever they want without any real regard to how it fits into the previous titles, because only true autists throw a fit about that shit, and most other people only care if the actual game, and story on it's own is good. It was actually kind of Embarrassing almost when Sonic Frontiers attempted to reconcile how the a character like Tails could have fought Eggman by himself in SA1, but then get Scared of Chaos 0 in Forces, because you just can't, and it's stupid to pretend that you can. They should have just ignored that Inconsistency, and continued on. As fun as discussing Lore can be, it's fucking dumb when they characters themselves are talking about this shit as if it maters too them. I was kind of foolish to think Ian Flynn would help with the Sonic game's story because while I don't Inherently dislike his work in the comics, the comics are fine as their own thing. This guy can't write the Real Game Sonic, because seemingly fucking nobody outside of Japan seems to be able to. They had Sonic and the other characters talk WAY too fucking much in Frontiers, and the only character who had anything interesting to say was Sage, because she was a brand-new character Specifically tailored to Frontiers story. At least Frontiers writing felt like they were trying to go for something tho, it's doesn't take much to be better then the Pontac and Graff "we don't give a shit about Sonic at all and are just here for a pay check" stuff, but we've got a way to go before a Sonic games story can actually be good again, if that ever happens.
>>967242 >It was actually kind of Embarrassing almost when Sonic Frontiers attempted to reconcile how the a character like Tails could have fought Eggman by himself in SA1, but then get Scared of Chaos 0 in Forces, because you just can't, and it's stupid to pretend that you can. I disagree. I respect that Flynn did the best he could there. It's not just character regression out of universe, it's in-universe as well. Having a character acknowledge it and then make it a plot point works. It's as good as it's gonna get. Now, will they actually do anything with it? That remains to be seen. I'd hope Flynn would at least use it in the comics, but so far the comics haven't caught up to Frontiers yet, and even then, Tails barely has any characterization there, since Flynn is too busy fleshing out all his OC girls. But still, it theoretically could be a reasonable plot point that would be better than just continuing to treat Tails like he acted in Forces. Really, the thing is that Sonic Team doesn't care about the stories now, but they used to, up until 2008. They tried to retool some things after Sonic '06, but when people still got mad about Unleashed, they decided to throw it all out and just have excuse plots, and now there's nobody left who cares. >This guy can't write the Real Game Sonic, because seemingly fucking nobody outside of Japan seems to be able to. I like some of his plots, but I ultimately agree. He does some cool and clever things with the lore, like Scourge and Master Overlord and Eclipse. But Sonic himself, as a character, is clearly something Flynn doesn't get. It's pretty obvious Flynn doesn't like anime. It should be mandatory to watch all of Dragon Ball if you're gonna be the guy writing Sonic. Instead he's clearly a fan of Stephen Universe or whatever other feminized garbage has caused him to make characters like Tangle and Whisper and Belle and Lanolin. Those characters aren't the types of characters that would ever have appeared in the games, back when the games were written by the original people who were doing the original storylines. At the same time, I also think Flynn gets both too much credit and too much blame for Frontiers. It's not like he wrote the story and then the game was designed around it. Every major point in that game was clearly made by other people, and I'm sure that includes all the major plot beats and new characters. All the stuff with The Ancients and The End and Sage was clearly there before Flynn got to do anything. What Flynn probably did get to do was particular characterization. So he's probably at least partially responsible for Amy no longer indicating that she's in love with Sonic, for example. Hell, before Sega forced him to axe it, he was doing an extended storyline of Sonic and Sally getting back together, over ten years after they broke up in the comics. Flynn's probably responsible for trying to actually explain Tails being a little bitch in Forces. He's probably responsible for Sonic being a sensitive little faggot in Frontiers. He's responsible for that really cringy line where Eggman calls Sage "Dear Daughter." (That whole scene would have had the intended impact, but more effectively, if he didn't say anything.) But he's not responsible for the main beats of the actual plot, and he's probably not responsible for how much the characters talk. He probably was just given a list of how many missions each character has, and then told to fill out dialogue for them. >tl;dr: Flynn probably doesn't have much choice over the plot, but he does have choice over characterization, and it's clear he has no idea that Sonic is supposed to be a Goku-esque shounen anime protagonist. Instead he's making him into a feminized little bitch like from some modern Cartoon Network garbage. When he first started writing him at least he was doing SatAM Jaleel White Sonic, but that's definitely not the character coming across in Frontiers.
>>967318 I'd say an issue is that while Flynn did his best, Frontiers was just a kind of heavy game tonally. The tone of just about everything except the bosses was dreary. I'm sure if Flynn wrote dialog for a game where things are more light-hearted, and characters got to act more casually, it would have come off better.
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>>963478 HOLY FUCK KILL IT!!!
>>962085 Ring Racers v2.3 has been released. it's much less substantial of a patch compared to the last 2, so I'd guess the bulk of balancing has been done. There is now an online Manuel so you can actually read how all the games items and advanced mechanics work. https://www.kartkrew.org/rr-manual/manual/landing/
>>963478 Reminds me of those celebrity pokemon evolution memes a while back.
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>>967318 >At the same time, I also think Flynn gets both too much credit and too much blame for Frontiers. It's not like he wrote the story and then the game was designed around it. Every major point in that game was clearly made by other people, and I'm sure that includes all the major plot beats and new characters. All the stuff with The Ancients and The End and Sage was clearly there before Flynn got to do anything. I'll admit that Frontiers has better writing than any Sonic game in the last 10 years, but I still hate Flynn for having Sonic reference his gay comic OC in game.
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>>970683 I would absolutely wreck this lemur.
>>970781 Preach brother She's the only character I give a fuck about from the newest comics. Ian can stay on IDW and build up his gang of tumblr approved OCs all he wants for all I care, but writing for the games he definitely needs a tard wrangler who can, at minimum, present his ideas in a way that will resonate more with fans and/or Sonic's intended shtick of being a DBZ ripoff "cool".
>>970683 >I'll admit that Frontiers has better writing than any Sonic game in the last 10 years, but I still hate Flynn for having Sonic reference his gay comic OC in game. I fucking hate Tangle and Whisper and most of the other IDW OCs, but I still like the IDW comics overall and am not opposed to them being canon. I just don't like how Flynn writes Sonic as a character, but that would impact any game he writes regardless. Sonic should be a carefree guy who doesn't give a fuck about anything, at least outwardly. He should have a real Goku-get-em attitude. But Flynn's been writing him way too touchy-feely for a while now. He and the comic have been feminized. >>970788 Tangle sucks. The only IDW OC I care about is Surge. She's not as good as Scourge, but given the circumstances, I'll take it. Still a neat concept. But again, Flynn writes for the tumblr-esque audience now, so even though he wrote Scourge in a really cool way, and Surge is obviously a blatant replacement, he isn't writing Surge as well. I don't want to see so damn much of how tortured Surge is, on the brink of crying and whatnot. I just like the idea of a shitty OC knowing he's a shitty OC and being tortured by that in particular. But of course that OC should be an overly extreme badass, and thus never show his true emotions, instead masking them with anger and false bravado. And that's how he wrote Scourge, and it was cool. And then he made a blatant replacement, but it's lame now. I wonder if he was still allowed to write Scourge if he would be any cool. I accept Surge being a girl to be a legally distinct OC, even though she's obviously the exact same thing, but I wonder if Surge being a girl is why she's written so much lamer than Scourge, or if it's just that Flynn has gotten lamer, or both. You know what would be a cool story? If Scourge, who was last seen saying he had big plans for his universe, managed to make his universe survive, then he arrives in the IDW universe (which I guess is the game universe) and meets Surge. Seeing he has his own copy would make him feel like he's not just a copy, and thus increase his confidence and make him a more threatening villain. But he'd still have the underlying idea behind him that he is actually just a copy. Surge meanwhile would learn that she isn't just a copy of Sonic, she's a copy of a copy. And it wasn't Starline that made her, it was reality itself. The entire world is against her, and she now wouldn't just hate Starline and Sonic for creating her, she'd hate reality, essentially God, for creating her. That would give her essentially the pathos that Scourge used to have, but doubled, since she'd be even more of a copy than him. I'm gonna start getting into fanfiction in my 30s and send it to IDW and Sega and Flynn until I get a restraining order put on me and become the next Chris Chan.
>>970799 >Spoiler How about you just write your own series at this point with your own OCs that completely disconnected from the Sonic universe and have their own unique tories?
>>970807 Yeah but the whole reason I like Scourge is specifically because he's a fucking shitty OC that actually existed in ten years of fucking shitty stories. Those stories being legitimately stupid are what made the later ones any good. And the whole thing I said with Surge only works if Scourge already existed in the form I just described. I'm interested in stories that use their history to build something upon it that's even better than before. That's why I'm autistic for comics, and a significant part of the reason I'm autistic for Sonic. Well, beyond the gameplay, which is the main reason.
>>970807 Same reason all the fanfic writers don't, the IP gives them a built in audience. Plus, would you really care if his story was about "Murge" and "Purge" instead? I would think not, that wouldn't have the setup provided by the original comics to bounce off of. See also: >>965273
>>970811 For the record, I despise people who would do fanfiction just to get attention from a built-in audience. It should be done for autism's sake. The ideas should be intricately connected with the characters, or else, yes, it should be something original instead. But if your ideas are so intricately connected to the characters that they don't work if removed from that context? Then I can respect that. Let's look at Ken Penders. At the start, it's clearly that he had no care for the characters, and he just inserted original shit that he couldn't get published elsewhere. But now? Now it's that he feels Lara-Su would lose all meaning if he removed her from the history he already wrote as part of the Sonic and Knuckles comics. I respect that more than what he was doing when he was actually writing the Sonic and Knuckles comics. Of course, he'll probably never actually release The Lara-Su Chronicles, and the fact remains that he and his ideas suck, but I can respect the autism he has now more than I respect the total lack of fucks he gave back when he actually had a job and was actually getting comics published. >Plus, would you really care if his story was about "Murge" and "Purge" instead? You wouldn't just need Murge and Purge, you'd need the original guy, uh... Mark. And you need tons of stories that establish Mark as cool as hell. And then you need tons of stories establishing that Murge is a shitty OC who legitimately sucks. But why would anyone want to read those? In real life, it's because it was a spinoff of an extremely popular franchise. If this was some original thing and not a spinoff, though, what would you do? Just write a bunch of bad stories on purpose? No. You can never recreate just how fucking lame Anti-Sonic was before he became Scourge. And then what would you do with Surge? Without the legal bullshit that lead to her creation, she would just be fucking stupid. She is only as good as she is now because the reader understands the context of Scourge and the real life reasons he can't appear anymore. And that would also be essential to adding the pathos that would appear if Scourge ever did come back. Surge wasn't even created for creative reasons, but for legal reasons. She sucks even harder than Scourge, in real life, and that's what makes her work. You can't recreate the real life circumstances that make these things work.
>>970814 >For the record, I despise people who would do fanfiction just to get attention from a built-in audience For the record, I agree. Especially with modern media doing it and tanking the reputations of beloved series in the process. That was a bit of a joke, should've put greater emphasis on "if it wasn't Scourge(TM) and Surge(TM) it wouldn't work" >You can never recreate just how fucking lame Anti-Sonic was before he became Scourge. Yeah, I get it, big part of what keeps comics autists attracted to the characters, while also being the reason why it's so difficult to break into comics without infiltrating established corpos. That's one problem of culture that's gonna be difficult to solve, it would require a much freer and more open marketplace of ideas. Fanfiction's at least an outlet that can be spun into a successful writing career later if you prove yourself extremely good at writing in general (beyond the world you're springboarding off), but even the original works you could produce with that would be unlikely to become a mega hit franchise of its own that you can use to say "suck it IDW this is how you do Sonic", or whatever. It's probably better for that process to not be too easy, else everyone and their friends would do it and we'd be swimming in shit.
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>>970811 >Plus, would you really care if his story was about "Murge" and "Purge" instead? Probably. Keyman and OPM are far better stories about "Not Superman" than practically anything related to the actual Superman that's been produced over the past 15 years. I've had fun watching Andromeda and The Orville despite both being "Not Star Trek" and having none of the lore that built that series up. >>970814 >If this was some original thing and not a spinoff, though, what would you do? Just write a bunch of bad stories on purpose? You're going to write "bad stories" no matter how good of a writer you are. Either because you're trying to meet a deadline, or needed some story filler to pad things out, or the idea sounded good but actually writing it is a mess, or even that everything went smoothly but the audience takes the story the wrong way. Best example of this that comes to mind is Stargate, where the later seasons have them poking fun at these instances or just rolling with it for story reasons.
>>970518 That tracks
>>970897 What a fuckwit. Never meet your heroes.
>>970900 Or rather, don't make heroes out of high functioning autists who are usually really good at only one thing, and shouldn't be listened to on any other topic whatsoever.
>>970900 >making a hero out of Linus of all people But why?
>>966756 >>966757 I mean you'd be gay if you weren't into Rouge a bit.
Edited last time by local_dog on 05/25/2024 (Sat) 03:48:49.
>>970920 Rouge is absolutely fine, and I agree you would have to be a turbofaggot to not be into that bat.
>>970826 >Keyman and OPM are far better stories about "Not Superman" Yeah, but that's because the Superman inspiration is really only surface level. But if you wanted to do a story that intricately built upon specific Superman stories and supporting characters, replacing them all with legally distinct duplicates would lose its meaning. What if I wanted to do a story about Superman and The Ultra-Humanite and Luthor and Brainiac and how all of their various histories and personalities allow us to explore the concept of The Ubermensch and different interpretations of it? Sure, you can explore that concept in other ways, it's not like Nietzsche needed comics autism to discuss the concept, but these characters all have meaning. I wrote a super autistic example to illustrate, but now realize it's too autistic even for this thread, so I'll spoiler it. You probably don't even know who The Ultra-Humanite is, he's barely even used in comics anymore, and when he is, he's usually fucked up because people think Luthor makes him redundant. But they're wrong. He's the first supervillain ever and that means something. Yet Luthor makes him redundant. Why is Luthor better, as in more popular, than The Ultra-Humanite? Does that make him more of an ubermensch? One of his motivations for hating Superman is that he thinks Superman is inhuman, but does Luthor lose his humanity in his evil acts? Is he evil, or is he just an ubermensch? Is Clark Kent not a true ubermensch for standing for his own sense of morality, regardless of superpowers? Does it not count just because the sense of morality he subscribes to happens to match up with traditional morality? Meanwhile, The Ultra-Humanite put his brain in a mutant gorilla body back in the '80s, and that's been his most famous form since. He's literally not human anymore. Can he be the Superman if he literally isn't human? Or is humanity not in one's body? Brainiac's whole deal is that he collects the best cities of particular planets, and he once kidnapped Superman's uncle because he thought he was the best Kryptonian (actually, he thought Superman's dad was, but couldn't get him, so he got his brother). Brainiac himself also considers himself the best Coluan (or maybe he's just compensating for actually having low self-esteem, which of course also reflects on Luthor and especially The Ultra-Humanite, who was originally an old cripple). Brainiac collecting the best of different things would of course lead him to try to collect the best human, the Super-Man, the ubermensch. And he previously already tried to collect the best Kryptonian, and now finds that guy's son calling himself Superman. Luthor and Brainiac are a classic team-up, and Brainiac and The Ultra-Humanite both have the thing of putting their brains in new bodies. These characters all have so much history that adds to their relationships and what they represent. Just replacing them with "strong alien good guy," "human genius villain," "other human genius villain," and "alien genius villain" just doesn't have the same impact. >You're going to write "bad stories" no matter how good of a writer you are. Yes, but you don't understand my point. I'll assume it's because you're not aware of what Scourge the Hedgehog is. Scourge is a character Ken Penders introduced in his first issue, but only barely. Back then he was just "Evil Sonic," Sonic's doppelganger from the backwards universe. Sometimes they called him "Anti-Sonic" instead, because nobody gave a fuck to even give him a consistent name. He was just Sonic in sunglasses and a leather jacket, and he acted (more) like Bart Simpson (of course, Sonic already did, so some effect was lost). He was in a bunch of lame stories over the years. And for anyone familiar with American comics, it's also clear he was just a ripoff of Ultraman, the evil Superman from the backwards universe that contained a whole evil Justice League. But when Penders and the other writers were fired, and Flynn was hired, Flynn's first issue had Scourge get a powerup from the Master Emerald that turned him green (which was itself previously established by maybe the worst Knuckles story arc, in which he turned green and got god powers). But it's not that Scourge actually got cooler by doing this, it's that the writing also changed to acknowledge that Scourge was actually super-lame, and really he was overcompensating for the realization that he was nothing but a lame-OC. And part of what makes Scourge act lame isn't just that it's his cosmic destiny (though it sort of is), it's that he's overcompensating and defining himself based on Sonic, since he thinks that's what he is, even though he doesn't want to admit to himself that that's what he's doing. And Sonic tries to show him that the reason Sonic is cool and Scourge isn't is because Sonic doesn't let anything define him, he just does what he wants, but Scourge doesn't because of all these psychological hang-ups that ultimately come from him knowing he's lame. And that works specifically because the readers know he actually is in ten years of actually bad comics. So sure, you'll write bad stories no matter what, but what made Scourge work was that those bad stories already existed and someone came along and saw them and used the fact that they were actually bad stories to build off them and make good stories. And then he wasn't allowed to reference that character anymore, so he tried to make a new character that captured the same effect (Surge), but it's just not the same because Surge doesn't have the history that Scourge has. Part of the effect is there because the reader understands the real world legal bullshit that lead to her creation, but the in-universe impact isn't there. Creating a legally distinct OC just isn't the same as using a character with actual history.
>>971072 Supermen isn’t an ubermensch because the ubermensch is retarded.
>>971072 >But if you wanted to do a story that intricately built upon specific Superman stories and supporting characters, replacing them all with legally distinct duplicates would lose its meaning. Isn't that exactly what Watchmen did, and it's considered to be one of the "greatest" comics ever created? And exactly what Flynn is doing with introducing OCs who are just replacements for he Archie characters Sega prevents him from using? >What if I wanted to do a story about Superman and The Ultra-Humanite and Luthor and Brainiac and how all of their various histories and personalities allow us to explore the concept of The Ubermensch and different interpretations of it? You just described half of the ongoing story arc in the TV series Andromeda. >You probably don't even know who The Ultra-Humanite is He's the "sophisticated monkey" with the big brain that drove Luthor nuts by blarring opera from his jail sell. There's some backstory in the comics about him bodysnatching people, but I honestly don't give a shit. >One of his motivations for hating Superman is that he thinks Superman is inhuman, but does Luthor lose his humanity in his evil acts? I thought Luthor hated Superman because he's literally the reason why he lost his hair. AND the fact that Luthor isn't a stand-up guy in the first place and actual is a criminal who supplies weapons to other criminals, and Supes' escapades interfer with his ability to make money. You don't need to get philosophical about it. Superman interfers with Lex's work, and he wants revenge no matter how silly or stupid it sounds (Like running for president). >I'll assume it's because you're not aware of what Scourge the Hedgehog is. I've read the Archie comics all the way up through the Sonic the Fighters story arc post-Genesis Wave. >And then he wasn't allowed to reference that character anymore, so he tried to make a new character that captured the same effect (Surge), but it's just not the same because Surge doesn't have the history that Scourge has. Why didn't he just use Metal Sonic? Metal isn't exactly unique since there's also two Mecha Sonics, and especially since the entire plot of Heroes is Metal trying to get back at Sonic to the point of even imprisoning Robotnik. Or how about expanding upon Jet the Hawk? Where his trio literally mirrors Sonic's main group, and are only ever mentioned in a racing series that almost no one remembers. Then there's Blaze (But her entire story arcs are addressed in-game, IIRC). In some ways, the fact that Ian has to keep making new OCs instead of using the characters that already exist defeats your entire point about how characters "need" all this history.
>>971232 >Isn't that exactly what Watchmen did, and it's considered to be one of the "greatest" comics ever created? No. Watchmen was based on the Charlton Comics characters that DC had then-recently acquired. While Moore did propose Watchmen as being an idea of what to do with those characters, DC rejected the proposal as it involved killing or otherwise incapacitating several of them, so he made Watchmen. HOWEVER, the thing to note is that the Charlton Comics characters were never successful in the first place. They were all cancelled 20 years earlier, first of all. Captain Atom was the most successful at the time, but that's not saying much. He has only a very loose connection to Doctor Manhattan. Nuclear origin, but his powers and personality are totally different. Blue Beetle was second most successful, but he only had like twelve issues worth of content. Blue Beetle was a big deal in the '40s, but when Charlton got the rights to him in the '60s, he was well past his peak. The original Blue Beetle was Dan Garret. Charlton ended up trying to reboot him as Dan Garrett (two Ts), who has a similar name but is actually a totally different character who just has a similar costume to the original's second costume. That reboot didn't work, so they tried rebooting him again, this time as Dan Garrett's protege, Ted Kord. Kord was more successful than Garrett, at least after a couple of back-up stories in Captain Atom, so he got his own series, but it got cancelled in five issues. Blue Beetle is the loose inspiration for Nite Owl, but note that it's Ted Kord who is the inspiration for Dan Dreiberg, Nite Owl II, and Dan Garrett provides a loose inspiration for Hollis Mason, the original Nite Owl. Key here is that both of those Blue Beetles weren't successful, and only had very few stories. The only elements that are really taken are that Nite Owl II doesn't have superpowers (the Dan Garrett did, but Hollis Mason didn't, so that doesn't match up), he has a mentor relationship with the previous guy who used his superhero name (except Dan Garrett died in Ted Kord's origin story, while Hollis Mason is alive after Dan Dreiberg has retired in Watchmen), and Nite Owl II has an airship which vaguely resembles Ted Kord's airship. Dan Garret, the only successful Blue Beetle, has no counterpart in Watchmen, and also isn't canon to DC Comics, by the way, since he got rebooted fully into Dan Garrett, rather than the soft reboot Garrett got when he died and was replaced by Kord in-universe. In those five Ted Kord issues, he had backup stories with a new character called The Question. The Question is Charlton's third most famous character today, but he was never even successful enough to have his own series. He was a backup story in Blue Beetle, and that series got cancelled after five issues. He is the loose inspiration for Rorschach in that he was the character which acted most as Steve Ditko's mouthpiece, and Alan Moore thus used him to critique Ditko's objectivist ideals. The Question, as Ditko wrote and drew him, didn't even have an origin. He did have a secret identity, though, and that one is totally different from Rorschach. Again, here the connection is just the costume and the idea that he has strong political views. Though since Ditko wrote views he liked and Moore was trying to critique views he didn't like, they don't even really have the same politics, because of course Moore didn't really represent Ditko's politics accurately. Comedian, Ozymandias, and Silk Spectre are very loosely based on Peacemaker, Peter Cannon: Thunderbolt, and Niteshade. Nobody gives a fuck about them and nobody ever did. DC is trying to get people to care about Peacemaker now, but that Peacemaker has nothing to do with any version that came before except for making fun of one costume among many that the character wore over the years. The Watchmen characters based on them have only the loosest of connections to these characters in the first place. But the key point is that the Charlton Comics characters had barely any history to build off of in the first place. What Watchmen was was a guy trying to impress the bosses by coming up with a proposal for how to use these characters that were very close to blank slates. His proposal was so far out there that it wasn't long-term viable for characters they wanted to milk for years, so they told him to just make it OCs, and he could since the characters had very little history to begin with. >And exactly what Flynn is doing with introducing OCs who are just replacements for he Archie characters Sega prevents him from using? Yeah, but I don't like that either. Surge is the best one and she's a very poor replacement for Scourge. Jewel is blatantly Nicole, but sucks even harder. Lanolin is basically Sally, but at least Sally had some history and was in that cartoon. Starline is just Snivley with a touch of Dr. Finitivus, but again, at least Snivley was in that cartoon and had tons of history. Starline just comes off like a literal faggot, and doesn't have the built-in care that I would have for a character that did all the stuff Snivley did. A henchman turning against the villain means a lot more when he worked for that villain for 25 years, like Snivley did, rather than like one year, like Starline did. And oh yeah, Rough and Tumble are just Bean and Bark, presumably because of Sega saying Bean and Bark are only allowed in "Classic Sonic" stories, which is not only lame, but also stupid. I never really loved how Flynn wrote Bean and Bark, as he basically made them into OCs anyway, not really using the very tiny and obscure backstory they had in the games (an obscure magazine article had character profiles which said they were Sonic's friends), but if I didn't care about Bean and Bark, then I DEFINITELY don't care about Rough and Tumble. >There's some backstory in the comics about him bodysnatching people, but I honestly don't give a shit. That's precisely my point. He is literally the first supervillain in comics, a crippled old man who provides the obvious antithesis to The Man of Steel. Brains v Brawn. Then he swaps his brain into a woman's body because he realizes that will give him more social control and allow him to better use his brain. That didn't work either though, and for some reason Luthor, another mad scientist who is basically the third or fourth supervillain ever, had become more popular. So Ultra-Humanite "died" and was then forgotten for 40 years until they brought him back and revealed he now swapped his brain into a mutant albino gorilla body. You can do a lot with that as it relates to Superman and the concept of "the superman," and how it relates to Luthor, who kind of stole his whole gimmick but went in the direction of being a businessman instead of a bodyswapper. And Brainiac, who again is kind of the same thing but an autistic alien (so autistic that he's sometimes a robot and it doesn't really make a difference). >I thought Luthor hated Superman because he's literally the reason why he lost his hair. He has many reasons. That one is sometimes canon sometimes not, depending on how history has been changed most recently. There's also just jealousy of the power that he has that Superman is ruining, both by ruining his crimes but also by stealing the affection of the people. There's envy of Superman's superpowers and popularity. There's dislike of the idea that an alien is coming to Earth and altering the course of human history. There's the mistrust of anyone who has the amount of power Superman has. I'm sure there are many more. Every reason one could have for hating Superman? Luthor has it. It's kind of his thing. But one among many is that he doesn't like the idea of this alien pretending to be human, and being seen as "the superman," when he isn't even really a man, at least as far as Luthor sees him.
>I've read the Archie comics all the way up through the Sonic the Fighters story arc post-Genesis Wave. Please excuse my assumption. I just wanted an excuse to be autistic. >Why didn't he just use Metal Sonic? Part of it is that Sega probably wouldn't like him giving Metal too much of a personality. It's one thing to have him want to kill Sonic so he's like the real Sonic now, or something. But to delve deeper into it and treat him with the pathos Scourge got would probably be a step too far. That said, it might have been a better idea than Surge, since Surge not having Scourge's history also makes it lose a lot of the point. >Metal isn't exactly unique since there's also two Mecha Sonics This is actually a good point. I wonder if Sega would allow Flynn to actually use the other Mecha Sonics, from the two versions of Sonic 2. He did manage to get Sega to allow him to give the Sonic & Knuckles Mecha Sonic a personality and turn him into a good guy, who very much feels like a replacement for Shard, which was very interesting and definitely one of the better IDW arcs. I could definitely see Flynn doing an arc where Metal Sonic fights Mecha Sonic. That would be cool, and seems like something he might actually do. But giving Metal Sonic as much emotion as Scourge or Surge? I doubt it. Could still be cool. But again, this might make an okay replacement for Surge, but it's no replacement for Scourge since it can't replace his actual history of actually being a shitty character in real life. >In some ways, the fact that Ian has to keep making new OCs instead of using the characters that already exist defeats your entire point about how characters "need" all this history. I disagree. I think it proves my point. Wouldn't it be a lot cooler if he focused a lot more on Blaze or The Babylon Rogues? They show up sometimes, but never get as much focus as they should. Part of that might be because Sega won't let Flynn just write a comic that actually explains Blaze's contradictory origins between Rush and '06, but if he did, wouldn't that be cool? And are you pointing out that Blaze is sort of an alt-dimension Sonic (and sort of Knuckles)? Good point. That could make a good story if it was explored. But instead we get more shit about OCs. This is only proving my point that OCs are lame and making stories that use the history of the world and characters is much more interesting, or at least it can be. You know which OC I like? I like Eclipse. An OC built off of actual history from the games. When his origin was explained, it made perfect sense. Like yeah, given what we see in the game, of course a thing like this would exist. It made a cool character with an interesting motivation and personality. I wish Flynn would do more OCs like that, and less like Tangle. Whisper was almost cool, as it seems like somewhere along the line maybe the idea was that she was the player character from Sonic Forces, but that got lost when he made her into some sort of tortured legendary hero and made her both too OP and too dramatic. She became way too much of a stereotypical OC, approaching Mary Sue levels, even. Still better than Lanolin, though. Definitely the worst OC he has. Oh and Belle. She sucks too. Poor replacement for Shard, and she has a fucking stupid design, and her story arc went on too long, and ultimately her story is the same as Gamma's, and you're not gonna beat that. Shard got a tiny bit of leeway for at least being Metal Sonic and having that specific history, but it still wasn't nearly as good as Gamma.
>>971307 >Human Rouge more
>>971307 >human Rouge I'm rarely sold on humanizations but this is really nice. Especially the second one there.
>>971277 >Wouldn't it be a lot cooler if he focused a lot more on Blaze or The Babylon Rogues? They show up sometimes, but never get as much focus as they should. Part of that might be because Sega won't let Flynn just write a comic that actually explains Blaze's contradictory origins between Rush and '06, but if he did, wouldn't that be cool? If I hadn't seen companies spending the past decade destroying the biggest money-printing machines and reviving some of the most bottom-of-the-barrel lost-to-time properties (Did you know they JUST released a movie three weeks ago based on the 1980's TV series The Fall Guy starring Lee Majors, that was "so popular" and "well known" of a show that only the first season was released on home video in 2009?) all in the name of pushing a political agenda, my answer would have been "yes". However my views today are to just let the old things die, and we take the concepts of what we DO "like" and make something entirely new with them. Best example of this being how Lucas took Flash Gordon and turned it into Star Wars. Or how Capcom took one of the rejected ideas for RE4 and turned it into DMC. Just let things die at this point, remember the good times, and let's move on.
>>970799 >The only IDW OC I care about is Surge. whadabout Kit?
>>971370 Kit is hardly a character. More of an accessory for Surge. That's fine, but not much to say about him on his own.
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>>970799 >Seeing he has his own copy would make him feel like he's not just a copy i haven't read a single issue of the old sonic comics, but if anything i'd imagine it would actually make him feel replaceable, that being said, i love Surge
>>971512 Funny enough Surge was made by Paps IIRC.
>>971538 im going to assume that you didn't comprehend me because im not comprehending you, i meant it, cool, thanks for that information, have a lovely day
>>971512 >if anything i'd imagine it would actually make him feel replaceable Ooh, that's a good twist. He should feel good about it at first, because having his own copy makes him feel big. But then it can be turned around on him to point out that he's just replaceable, knocking him back down. Good idea. I'd have it so at first he tries to treat Surge like his sidekick, since the Suppression Squad turned on him, and the Destructix suck. But then when he gets knocked down a peg, maybe he actually gains a bit of sympathy for Surge, though of course he wouldn't outwardly admit it, and then they could be a duo. This would kind of step on Kit's toes, but then he should be fighting Miles from Scourge's universe, who is a genius supervillain. Much more different from Kit than Scourge is from Surge, but that could thus lead to its own dynamics. I'd also have Surge become much more angry and nihilistic, even more than Scourge, because I don't want to see her being a whiny little bitch anymore.
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did someone say ROUGE?
>>971724 COVID Milk.
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>>971724 >the comic that third image is from Some premium Rouge/Tails content.
>>971699 >>971694 Very nice. She looks like Mickey Mouse in her regular form, that'd kill anyone's boner but the most hardcore Disney fans'
>>971734 Is that coco?
>>972095 for a second i read the last words as "wasting post cunt" and wondered what the fuck "pre cunt" would even be, which is odd because "post cunt" isn't a thing either
Repostin'
>>972121 >same pic >way larger size >same format why
>>972125 He didn't save it the first time.
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>>972121 Rouge's a nigger..
>>972204 Looks like a tan.
>>972204 Rouge's is a Latina. She's furry Jennifer Lopez https://x.com/windiigitlord/status/1783627166736883808 (windiigitlord worked on translating subtitles for the Sonic X Blu-ray) took it from this article https://web.archive.org/web/20010814204520/http://www.sonicteam.com:80/fromteam/interview/hoshino/hoshino.html “We decided to create a "slightly sexy" character, something we had never done before, but since she is a stylized character, it took a lot of trial and error. I had to add and subtract sexiness. The outfit could not be too eccentric, but not too ordinary either. As a result, I decided to borrow some of the sexiness of Latin-American women, such as Jennifer Lopez, who is also famous in Japan, as a hint for the final draft. Tanned skin and all. The character has the same abilities as Knuckles, but I tried to differentiate her by elegantly integrating her action with mainly kicking techniques.”
>>972224 But in that pic, she's seven or eight shades darker than Jennifer Lopez.
>>972204 >>972270 Niggers don't have facial structures like that. You know that niggers aren't the only race that has dark skin right? plus she's a bat-person, so lumping her in with a her to an existing race is kinda dumb I suppose you could call all bats niggers if you want.
>>972224 >As a result, I decided to borrow some of the sexiness of Latin-American women, such as Jennifer Lopez Yeah I can see it now. Holy fucking kek.
>>972224 >Rouge is Latin That would explain why I want to fill her with my white man seed.
>>972290 Bats serve an important purpose ecologically, automatically precluding them from being niggers.
>>971307 Human Cream is adorable.
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>>972224 Her original American VA was Lani Minella, which is also from California. I felt like I always knew this but the confirmation only makes it better now. >>973821 Now draw her giving birth
>>972224 >rouge will never lovingly call me a pendejo while she destroys my pelvic girdle >she will never feed me her home made caldo de pollo and breast milk while I lie bedridden from all the action and multiple fractures
Thoughts on Sonic Rumble? It's basically Sonic in Fall Guys, but for real this time. I never hopped on the Fall Guys trend, but I'd be down to play this. It's a mobile game so I highly doubt there's going to be private rooms, but this might make a good game night game.
>>973981 Will it be on PC?
>>973986 Currently just Android and IOS, due to release this winter. Should be easy to emulate if you don't want to use a phone, which is how I plan to play it.
>>973998 >mobile shit Well, I just hope SEGA doesn't delist the existing version of Sonic Generations.
>>974033 Cause is a good port Sega will inject Denuvo into the Remaster
>>974033 Because of mods, Generations has a lot of mods.
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>>973988 No one can be genetically Aryan since the word refers to anyone who speaks Hindustani, Persian, Gypsy, or any related dialects.
>>974190 >No one can be genetically Aryan since the word *presciptivism* mh
>>974243 Isn't this the kind of logic transexuals use to justify their retconning of words?
Another Sonic X Shadow Generations trailer came out today. Kingdom Valley and Rail Canyon were in it, so we're getting at least 1 level per mainline Shadow game.
>>974264 mh, i suppose, that and a whole lot of hermeto-gnosticism
>>976998 According to the webpage, Shadow's hub world is supposed to be open similar to the levels from Sonic Frontiers. If you shell out an extra $10 you get an additional level as well as an alternate skin of Shadow's concept design. Pointless cosmetics and a pinball minigame are one thing, but I hate that they're locking a level behind a paywall.
>>977006 >but I hate that they're locking a level behind a paywall. Yeah this is starting to be a new trend with SEGA's DLC practices. They did the same with Like A Dragon infinite wealth, they removed NG+ the post game dungeon from the base game and made it Day 1 DLC. It stands to reason they're just going to keep doing things like this with their new games. The only positive is at least it isn't microtransactions, the balance of the main games don't seem to change, they're just removing part of it to sell for extra cash, which is still shitty, but the game design isn't being compromised as much as it would be if they were trying harder to force you to buy MTX, which Like a Dragon has, but they've never felt necessary at all.
>>977166 Gone are the days where you needed to actually play the game to be awarded with an extra level I suppose. With the way social media likes to make a giant stink about the littlest problems you'd think there would be more push back with a lot of this stuff. Hell, there was more of an uproar about Sega trying to sell Super Sonic as DLC in Forces, so much so that they made him free forever, and that game stunk. The Final Frontiers DLC was free and that included 3 playable characters, more levels and missions, and an actual final boss fight with a slightly different ending. That's the kind of stuff I'd expect to be paid DLC, but Sega wanted that game to be as popular as possible because they needed a win after Forces. It's hard to tell what's done in good faith when it comes to Sega.
>>977260 Super Sonic was different because that was a staple of the franchise. Pretty much every game always has Super Sonic, so trying to sell him now was going way too far. Sure, Forces wasn't very good, but nobody was gonna take that shit lying down.
I'm enough of a chump that I would have shelled out the extra ten bucks for the actual full game if it was actually on the cart, but instead it's only digital. Not paying for that. Same reason I never got Sonic Origins. Even when they released Origins Plus physically, the actual Plus content was still a download. No sale. And there's no reason they couldn't put it on the cart. Just to discourage used sales? Well now they get no sale from me at all.
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So do you guys think it's a Coincidence, or they directly copied venom here. I could go either way. I predict this power isn't gonna stick around after this game, but if Shadow is gonna keep this wings power I hope they become more aesthetically pleasing. I'd prefer if they were made of Chaos Energy/Arua similar to Nero, and not weird black arms tendrils. Seems like an odd thing to start giving to shadow when Glowing Energy has been his thing.
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>>978596 >do you guys think it's a Coincidence, or they directly copied Might be a little bit of both. The Black Arms and Black Comet always had a symbiote-esque goopy look to them. It looks like a mix of the black and red tendrils spewed from the Black Comet when it teleported to Earth's surface as well as Devil Doom's wings. Shadow was made from Black Doom's DNA so it's clearly trying to hearken back to those genetic ties between the two characters. >I predict this power isn't gonna stick around after this game Most certainly. >Seems like an odd thing to start giving to shadow when Glowing Energy has been his thing I'd like it to be a good super form vs evil super form thing. Changing to look like the Black Arms would be Shadow taping into his evil past while his conventional Super Shadow transformation would symbolize his future transition into a hero, much like the end of SA2.
>>978596 >>978620 You know, I don't think Shadow started getting mocked until after his videogame. Its not hard to see why though, since none of this stuff gels well with cartoonish mickey mouse gloved animals.
>>978692 Most of the people who made fun of Shadow weren't the kind of people who were still keeping up with the series at that time, I'd say after Sonic Adventure 2 is probably where the old heads of Classic Sonic fans would have stopped playing the games if they hadn't already then they would have bounced off Sonic Heroes. So Shadow the game was absolutely the reason he got mocked, since you didn't even need to play the game to see the fact he was front and center with guns on the cover and in all the marketing material. The Younger fans such as myself took all the edgy stuff in stride because Shadow was Badass when you were 10 years old, but older fans like my brothers would have felt they outgrew the series by that time, and Shadow 05 would have just confused them, since you need to question how things came to this. Which the answer to that is actually simple, it was just the style at the time, it's just that not many franchises from the past survived the transition to 3D long enough to enter the edgy phase of the games industry that was the 2000's, and those that did try to make the change in tone a bit more gracefully. Shadow turn the dial up to 11. That's why it got mocked, but that's also why it still has fans talking about it to this day.
>>978692 A cutesy franchise can have dark and serious themes so long as there's a buildup to them and the franchise as a whole doesn't take itself too seriously. The Kirby franchise does this nicely. Shadow's game got mocked for being too serious, it had "it's not a phase MOM!" vibes from start to finish. Not to say I don't love that, I'm just laughing alongside the naysayers since I know that's not what the Sonic franchise is supposed to be.
>>978746 >Most of the people who made fun of Shadow weren't the kind of people who were still keeping up with the series at that time Guilty as charged. To me Sonic was always just a cartoony mascot platformer, like Mario, but with anthro animals and faster speed. Adventure was already lame to me with its urban setting, lyrics in the soundtrack, all those weird characters like the fat retarded cat and voiced cutscenes. It all just comes off as trying too hard. Shadow just sealed the deal for good. Seriously, an """evil""" """dark""" Sonic? That's some shitty 10-year old's fanfic, not a real Sega game. Who was this even for? I would guess Sega were trying to attract teenagers who used to play Sonic when they were kids, but at the time considered themselves too mature to play with cartoon hedgehogs. But Shadow was still a cartoon hedgehog, no matter how hard you try to edge him up. It would be like adding a new "Gothy" Smurf to the Smurfs, who's all brooding and edge and collects knifes and shit. It's not for children, and teenagers would not care about the Smurfs either way, with or without Gothy Smurf.
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>>979191 "evil" and "dark" don't really describe Shadow at all, he's more broody and edgy, and a huge fucking chuuni dork.
>>979191 >>979197 Shadow's broody edgy tryharding panders to autistic fujoshi furfags and a type of teenage boy who confuses what's off-limits to children as aspirational. Not bait, been playing Sonic since 1991, still do. Shadow's just overcompensating embodied. Lyrics in Adventure games are hit or miss, depends on what song. Don't like the rap. Big the Cat's fine, he takes life easy. Not a bad outlook.
I know it's just a movie tie-in cashgrab with some fanservice thrown in, but it really irritates my 'tism that they're making Shadow retread his past when the entire point of Shadow 05's true ending was that Shadow wasn't going to dwell on his past anymore.
>>979191 >>979214 It's target audience was simply edgy people, teen or otherwise. People tend to forget that edgyness was once actually common in culture. NiN had a ton of radio airplay once. But it didn't work for Sega because Sonic was a series "for kids", in part because the story to the games got butchered in translation, and partly because it's about cartoony animals with a cartoony plot. So trying for a "dark", "mature" game (that still ended up cartoonish) put people off. In the end heh, Shadow the Hedgehog became one of the big turning points in the transition from "edge" culture to "ironic cringe" culture.
>>978692 That, and the entire transition was so stupid (even though like >>978746 mentions, I understand why they decided to go for that angle). Shadow never seemed like an 'edgy' character. Sure, maybe darker and snarkier than Sonic (and that makes sense, he was bitter about everything that happened to him but in the end he finally remembered what Maria truly wanted) but they aggrandized, and even flat out mischaracterized these negative traits of his. >>979266 >"edge" culture to "ironic cringe" culture Don't even know which of these is more unbearable at this point but at least the former is genuine.
>>979271 Shadow the game, and that edgy phase in media, will always be better since as you said it's Genuine. So at the very least, you have a chance to enjoy it in two ways. You can either make an attempt to enjoy it unironically and try to appraise the efforts of actual story, Or you can enjoy it on the level of appreciating the absurdity of it all. Whether you can enjoy it sincerely, or you'd rather just mock it. Everyone at least has the chance to do those things, because of the amount of effort that was put in. Something like the Ironic self-aware writing of Sonic Colors is never going to be as interesting on any level, because the writers straight up didn't give a shit about telling a real story. So all that's left is the Comedy, and if the comedy isn't funny, then the entire thing is less than worthless. Sonic Colors would be a more enjoyable experience if the cutscenes were removed almost entirely. At least in Shadow the game, there is crazy shit like the White House getting blown up Independence Day style. Sonic Colors is a generic Saturday morning cartoon episode, but even a random episode of Sonic Underground is more entertaining, and it only lasts 22 mins.
>>979244 I'm not entirely happy with that ending either. The whole reason Shadow is good is because he made a promise to Maria and the only readon he's brooding is because he lost her. If Shadow truly let go of the past, Maria included, then he'd also be letting go of the one thing that gives him a personality and motivation.
>>979301 >it's Genuine -ly gay. Trying to be cool is not genuine.
>>980109 >Trying to be cool is not genuine. Explain DMC
>>980114 It isn't cool. Because Dante is a tryhard. Whats to explain?
>>980116 >It isn't cool. Because Dante is a tryhard. No, it's fun. It's fun because Dante is a tryhard. Fun is cool. Same goes for Bayonetta and Shadow.
>>980272 No, you're just lame too.
>>980272 Dante and Bayo felt more jovial and tongue in cheek. You want gay cringy tryhard shit? Look no further than the DmC Reboot, complete with giving the rival a sniper rifle and making the protag unnecessarily swear just like Shadow did in his title game. Shadow's previous appearances made him unironically cool by flying up to destroy a mech walker and grind down the Golden Gate bridge without needing to commandeer flimsy vehicles because they wanted the GTA audience.
>>980292 >DmC Oddly Itsuno likes that one. I remember gaming media at the time all shouting "It's good guys, we swear!" with 8s and 9s across the board, but it underpreformed regardless. Go back and read some of the reviews for that game, you have to wonder if they're playing the same game as everyone else.
>>980303 >Go back and read some of the reviews for that game, you have to wonder if they're playing the same game as everyone else. Don't some games journos STILL declare that DmC was some "unappreciated classic" that only flopped because those "pesky fans", who have every right to be offended when the "pesky fans" are the reason DMC has a market in the first place?
>>980305 It probably didn't "flop", Capcom would have had to declare that in their investor reports. It sold decently enough and probably earned a profit eventually, it just didn't do anywhere near as well as they expected. It was anticipated to clear 2 million sales by the end of the year but finished with almost half that. Their most recent reports put both it and the release at 4 million sales. This was also in that era where studios like Capcom and Square Enix were expecting every Western-targeted game to do GTA numbers and felt exasperated if they didn't. >Don't some games journos STILL declare that DmC was some "unappreciated classic"? Probably. Dude, there are shooters out there for Redfall, a game even the devs didn't like. It would not surprise me if an edgy and ""subversive"" title like DmC tickled journos, especially in the early 2010s when people weren't sick of subversion yet and "irony poisoned" hadn't been coined, and that tickling stayed with them long enough to still wax apologetic about the game.
>>980303 >Oddly Itsuno likes that one. Itsuno was decently involved with DmC he had to teach Ninja Theory a lot of dos and don'ts. Most of Itsuno's career has been dealing with Devil May Cry's poor management by Capcom and continuously salvaging the series. It's clear after DMC4 he wanted to do something else which is why he made DD1, but then Ninja Theory needed help with DmC, I think Itsuno appreciated how DmC was a very different vision of the franchise then he was able to come up with. As good as DMC5 plays a lot of that game is retreading old ground, and calling back to old ideas. Itsuno's DMC games always deal with Vergil in some capacity, DMC3 was about Vergil, DMC4 was about Vergil's Son, and Vergil's Sword, DMC5 is about two Halves of Vergil, and Vergil's Son, until Vergil is brought back. Say what you will about the DmC reboot at least it's drastically different, which is exactly what Capcom asked for. Those morons who listened to Keiji Inafune should have just saw it coming that a western reboot wasn't what anyone wanted from the franchise. The entire reason DmC has it's following of Journo's constantly sucking it off, is because DmC was made explicit for the kinds of people Journo's are. It wasn't made for hardcore DMC fans who loved the combat system, it was made to be accessible and streamlined as possible, so anyone who played it could feel like they were stylish without needing to put in nearly as much effort as DMC Proper. DmC is for people who Suck at video games, ergo Journo's love it, DMC proper is for people who are skilled at Video games, therefor Journo's have no attachment to it, because they can't enjoy how they get their ass kicked, and they have no desire to improve their skills.
>>979191 Sonic was building up to be that edgy from the start. In Sonic 2 they mention the backstory from Sonic Adventure, with the emeralds destroying an ancient civilization. Sonic 3 & Knuckles expands on it, and Adventure expands on it again, showing the destruction in cutscenes and having characters talk about it. But the story was there in Sonic 2, in very brief form. Sonic Adventure 2 is then a bit edgier than Adventure 1, and while Heroes is deliberately very lighthearted, Shadow just continues the trend of getting a little darker with each entry. Heroes is the only exception in the mainline series up to that point. Also, Sonic is Japanese. All the shit you're describing is just anime. Shadow is just Vegeta. Its very intentional. Silver is deliberately Trunks, too. Perfect Chaos is Biollante.
>>980881 Sonic's from the Entropy Archipelago in the Bermuda Triangle, it said so in my dreams that God gave me.
>>980881 While Sonic was always a series that was intended to have some edge to it. I'd say It's more so the marketing of Shadow 05 that makes the game seem even more edgy than it actually is, granted the game has darker themes, but it's still rated E10+. There really isn't anything in the game a kid of that age can't handle. The marketing focuses on the fact Shadow can use guns, but in the game itself you never actually see Shadow wield a firearm outside of gameplay, (there is that shot in the intro movie, but that's hardly canon to the story.) I think it's fair to say canonically he never even used them since when you know Shadow's power set the use of a gun is unnecessary. They existed entirely for gameplay, and to appease the kinds of kids who think it's cool. Shadow using a gun isn't that far off from Zod using a gun in Richard Donner Superman 2, it's unnecessary, but it's an entertaining visual.
>>980892 >it's still rated E10+. There really isn't anything in the game a kid of that age can't handle. That's another reason why it was mocked. One of the reasons why teenagers like edgy things is to prove they're not a kid anymore. Like attempting to consume adult entertainment be south park, GTA, or porn prove that they're an 'adult'. What did Shadow game bring to the table to fill this niche? Characters saying damn and a cartoon rodent holding a gun but committing 'safe' violence. The only way Shadow game could of worked was going full tilt into it, actual violence and actual swearing. Which sega wasn't willing to cross the point of no return. Fuck even their Yakuza/Like A dragon series just feels like if a normal gangster acted like superman.
>>980941 > The only way Shadow game could of worked was going full tilt into it, actual violence and actual swearing. Okay, let's not get diluted from reality here. Shadow 05 going it's dark and edgy direction was ALWAYS going to get mocked, leaning even harder into the edge with Blood, Swearing, wasn't going to suddenly make that not happen. If anything, it had been mocked even worse. Despite me being a fan of the game, the concept of taking the Sonic franchise that far into Edgy territory is a flawed one from the start if you care about Sonic as a brand over all reputation. It only appeals to kids who already thought Shadow was cool, anyone who thinks they outgrew playing Sonic games, isn't going to return to them because they got more violent. If anything, people want a series to be exactly the same as they left it by the time they feel like returning, that's what made Sonic Mania such an effective success.
Wasn't Sonic Mania so good because it was made by Christian Whitehead, a Sonic fangame and port developer? His work impressed Sega, they Hired That Man, and the rest is history.
>>980975 Don't get me wrong all the work that went into creating Sonic Mania is very impressive, it's expertly crafted, the Team Behind the game deserves nothing but praise for their efforts, but that doesn't change the basic appeal of Mania being as simple as "We made another Genesis style Sonic game"
>>980305 I'm surprised it isn't called sexist or whatever since the girl was 'objectified' by their standards. Donte is also a straight? male who is what they would call 'toxicly' masculine.
>>982248 They liked it because you didn't. It spat in the face of the fans, and that's what really matters. All they love is destruction. If something exists, they want to see it destroyed.
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>>982248 DmC released in 2013, Anita Sarkeesian's Tropes vs Women in gaming shit was only just starting. Sexism was only just beginning to become a discussed issue, that Cancer hadn't actually started effecting anything substantial yet. What was important to the critics defending DmC was who made it, which was Ninja Theory. They were being treated as the Indy Darling studio because their games had like "stories, and characters, and emotional acting and stuff" and most importantly they weren't Japanese. It wasn't something any of us really thought about at the time, but there was a lot of blatant Racism against Japan coming from games journalists back in the day, and it probably still exists today. Sure you could say these were just jokes, but it's obvious when you look back it was a bit more than "japan is wacky" they have absolutely zero respect for Japan whatsoever.
>>982257 There was definitely plenty of anti-Japanese sentiment back then (and still to this day)
>>982257 Yeah but what about journalists today praising DmC?
>>982279 I explained that well enough here already. >>980348 But DmC is the perfect combination of a lot of things, It was a western reboot of a Japanese series that was competent enough that it can be enjoyable if you aren't invested in the classic series "DmC does actually have unironic fans", they'll inherently favor it for not being Japanese. DmC along with Mass Effect 3 was one of the first big times the greater internet pushed back against the narrative that Journalists wanted to push, so they'll constantly reinforce that DmC was actually great otherwise they have to admit that it wasn't warranted to shit on the fanbase, that DmC pushback was the proto Gamergate, and that's still their boogeyman to this day. They'll always double down. And like I remarked in my previous post, DmC esspcially the Vanilla version as a game is practically designed for GameJornos, The Combat was easier to be good at, it was easy as shit, and it's story was a wannabe Hollywood movie. The gameplay was made for people who are shit at games to think they're good, people who are dumb to think the plot is smart because it's an even less subtle copy of They Live, and people with no taste to think it's artistic. DmC is the embodiment of everything that was corporatized about video games at the time, the only shocking thing is that it isn't complete shit, it's competently made enough, that the only way to actually get someone to understand why it was such a slap in the face was to have them really be a fan of the prior games.
>>982279 >>982284 There's also the fact that the game draws a lot from anarchist communities, branding, and talking points. Anarchists and woke leftists have a lot of community overlap, and the game doesn't really go against anything wokists believe in except maybe Vergil's motivations being evil, but he's a white male and therefore evil by default. And everyone knows journos love sucking off works that push their politics, no matter the quality.
>>982284 >the only shocking thing is that it isn't complete shit, it's competently made enough That probably thanks to Itsuno, who was dragged into the project six months form release.
>>982514 The way this article puts things, DmC would have been a total disaster if not for Capcom being very involved in making sure the game was progressing correctly. To be fair to Ninja Theory it seems after a while they finally started to "get it" but before that point they were going to do all kinds of poorly designed shit. Ninja Theory sounded like they were all style no substance, and Capcom forced them to learn how to put some actual god-damn substance in.
What is the DmC of Sonic games?
>>982746 Probably Colors since every Sonic game since that game to Forces had the worst possible writing and voice acting.
>>982751 Wouldn't it be sonic boom?
>>982752 Whichever came first
>>982746 >>982751 >>982752 Referring to something as the "DmC of X" would have to imply several things. First of all, it would be that part of the point of the game would be to exist as a direct insult towards the series fans. The second would be that the game is suppose to appeal to the game critics and not the actual players. And the third would be that the game isn't developed at all by the original team. As far as the Sonic series, there really hasn't been an attempt to do any of this. Colors may have had some of the worst writing, but it was a follow-up on what was already being done with Unleashed, where they were already removing much of the heavy lore the series had built up to 06 just two years prior. Boom was developed by an entirely seperate team and intended to be completely different from the standard Sonic games, but it was also suppose to be it's own spin-off series that operated independently from the main-line Sonic games that Sonic Team was making (For example, think all the different spin-off series that exist with Final Fantasy series and have nothing to do with the mainline games, like the SaGa and Crystal Chronicles games). And Forces was just lazy, not malicious.
>>982781 Perhaps you're right, and I liked Ian Flynn's stuff on Frontiers since it wasn't complete dog water, although I dislike that SEGA of America's casting choice of Roger as the new Sonic since he's done a terrible job and I just wish they'd bring back Jason or Ryan. That being said, I'm just thankful that Pontac and Graff are gone and that the new Shadow game has me somewhat interested as a result.
>>982787 I don’t get why sonic autists dislike Roger so much. All the meme humor is the responsibility of the writers.
>>982797 I'll be honest, it's because sounds out of character
>>982781 The equivalent of DmC for Sonic would be Shadow the game, or Sonic 06, not because of what those games actually strive to be, but because of how the fanbase reacted to them, sure the younger fans who grew up really enjoying the Adventure games such as myself liked those well enough. But for the Classic Sonic Fans who's perfered version of the franchise was that classic Era. Well Shadow the game was ridiculous, it felt like the opposite of what Sonic should have been, Same with 06 and it's Final Fantasy looking CGI cutscenes. Adventure 1 and 2 were still close enough to the Original style of the classic games that people accepted them, but When Shadow pulled out a glock, or when a human had a romantic subplot with Sonic, that was played entirely straight. Yeah there was a large portion of people who used to be Sonic Fans that went. What the fuck is this!? DmC will always be a talking point in the DMC Community the same way Sonic 06 and Shadow the game will always be a talking point. Regardless if it's people still shitting on them after years of them being irrelevant, or people who like those games saying they got judged too harshly, or whatever. That being said in terms of "What the fuck is this writing?" you could compare Ken Penders absolute madness this his Echidna lore, to Ninja Theory trying to make DmC have an underlining political message against the wealthy elite by saying all of them are actually "Demons". but DmC can just comes off as Pretentious, were Penders years of writting is a rabbit hole unlike any other.
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>>982257 >Then we nuked them. That's when they turned into a REAL country. It's amazing how they able to get away with saying shit like this, even back then. I'm glad the anti-Japanese bias among those meant to promote and review games is finally getting exposed and shat on. >>982746 We don't quite have one as >>982781 pointed out. We haven't had a single Sanic game made with outright malice for the fans yet. Ow The Edge is probably the closest in terms of tone and reception, but that was made in a misguided attempt to give the fans, primarily western ones, what they wanted.
>>982827 No, because the critics hated those games but loved DmC. If anything, the fanbase likes those games more than the critics. It's the opposite of DmC. Or I guess the real opposite would be the ones the hardcore fans like but the casuals/critics dislike, so Sonic Adventure 1 and 2.
>>982828 Is this any worse than what >we say about niggers, spics, and gooks? I’ve even heard similar cracks about Japan here.
>>982831 It'd be extremely hard to find a Sonic game critics liked and the fans didn't, the best shot you have at that is Sonic Colors, but it's only more recent that a section of the Sonic fanbase started disliking the game since that's where the writing took a nose dive, but most people aren't going to call the gameplay itself all that bad. When it comes to Hardcore Sonic fans, you can find ones that will defend just about any game in the series, so you could make the argument that any negetive reviewed Sonic game applies the same way. Also the Sonic Adventure 1&2 being viewed negatively is wasn't the case at launch, that only became a thing around the 2010 when hating on Sonic was the trend, and youtubers were finding any reason to shit on any Sonic game for any reason. Adventure 1 and 2 had good reviews in their original launches. The Negativity came much later when they got held to standards no other older game gets held to.
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>>982834 Yes, but nobody here's being paid to say those things on national TV. Those fucks were and they let their bias influence how they reviewed and scored games. They helped put a massive stigma on Japanese games that they still occasionally struggle with to this day. Even the guy behind FFXIV, YoshiP, had something to say about it.
>>982838 >pic While I agree with this meme, it's twitter format irks me
>>982850 I thought it was a forgotten meme that got brought back after sterilizing it beyond recognition.
>>982850 honestly i find it a breath of fresh air all the "memes" that are done today are just the last panel of this. i welcome it
>>982870 It’s not that different tbh.
>>982838 >national TV It was a fairly small cable TV show. >>982828 >>982834 People used to understand ironic sarcasm. Now people think Sam Hyde invented it.
>>982966 Irony and sarcasm are two seperate things.
>>982835 >best shot you have at that is Sonic Colors, but it's only more recent that a section of the Sonic fanbase started disliking the game since that's where the writing took a nose dive, but most people aren't going to call the gameplay itself all that bad. I've always thought Sonic Colors was very disappointing, not just because of the story, but because of the gameplay. I've never been a huge fan of the Boost gameplay, and while Unleashed started it, Colors simplified it even more, minimized its importance even more, and replaced it with very mediocre 2D sections which didn't even feel like Classic Sonic at all. I mean, it has a double jump, which alone makes it very different from any of the old Sonic games, and even very different from stuff like Rush. Due to this, Colors has always been my least favorite Sonic game. It took the formula from Unleashed and made it worse, then Generations made it better. Lost World feels a bit like Colors 2, but at least it's a lot more ambitious and actually tried to do something with its 3D. People complain about Forces but while it's basically a worse version of Generations, that still leaves it better than Colors. Colors was just liked because of critics and casuals saying "at least this doesn't have the werehog or any of Sonic's stupid friends!" Plus "Wow you finally just go fast!" (Because the 3D sections are essentially just holding B to make a cutscene play, even more than any of the other Boost games.) I also bet it helped that it was on Wii, so casuals had more access to it, whereas they only got the gimped version of Unleashed, plus the storybook games, which were essentially the gimped version of Sonic '06. Yeah, Secret Rings sucks balls, too, even compared to Sonic '06. There I said it. I still beat Sonic Colors Ultimate 100% last week after someone got it for me as a gift. >Also the Sonic Adventure 1&2 being viewed negatively is wasn't the case at launch, that only became a thing around the 2010 when hating on Sonic was the trend, and youtubers were finding any reason to shit on any Sonic game for any reason. Adventure 1 and 2 had good reviews in their original launches. The Negativity came much later when they got held to standards no other older game gets held to. Naw. I was on the internet. I remember. They got good reviews when they released on Dreamcast, and then when they came out on Gamecube, reception was very different. They sold very well, so clearly the casualist of casuals liked the games, but the ones who were casual but still nerdy enough to be on the internet were complaining. Ever since those games released on Gamecube, there were tons of complaints about "Sonic's stupid friends," and the "edgy story," meanwhile the same people usually wanted things to "be like they used to be" and feature Princess Sally and the Freedom Fighters, which they loved because they claimed it was dark (which wasn't just hypocritical, but also wrong). Sonic Heroes then was more lighthearted, which is what they were saying they wanted, and maybe it placated some, but not many, especially since it was the epitome of Sonic's friends. Then Shadow the Hedgehog came around and we all know how that went. As far as they were concerned it was proving all the things they had been saying. And finally Sonic '06 came out, and it was basically Adventure but unfinished, so they got Sega to throw the baby out with the bathwater and ditch everything the series was up to that point, to replace it with "Gotta go fast" boost gameplay. But even that wasn't enough, because Sonic Team tried to keep just a tiny bit of the tone and the experimental nature and thus let Unleashed have a bit of a story (even if much less than before) and a second gameplay style. So the same people kept bitching like nothing changed, even though everything had changed. So we got Colors. The dumbed down casualized version of Sonic. And they loved it, finally. And they said it was "like the old games" even though really it was the biggest break from the old games yet. And now every main game in the series since has essentially kept using Colors' main gameplay style (originated with Unleashed, but now simplified even further). And it's only now with Frontiers that they're changing it a little with the open world stuff, but the main levels are still boost stuff, because that's what found success with Colors.
>>983174 >there were tons of complaints about "Sonic's stupid friends," and the "edgy story," meanwhile the same people usually wanted things to "be like they used to be" and feature Princess Sally and the Freedom Fighters, which they loved because they claimed it was dark (which wasn't just hypocritical, but also wrong). Sonic criticism has always been a mess because the fanbase has always been a mess, due to the fact the franchise is a mess. There were 4 years between Sonic & Knuckles, and Sonic Adventure 1, and the biggest Sonic products filling that time were the Comics, which were connected to the SatAM style lore. To me, it feels weird to even call Sally & Freedom Fighters fans, Fans of the games. Since those characters have never actually been in the games, (yes they cameo in Spin Ball but that wasn't a Sonic Team game, it was developed by a western studio) It's all a by product of an entirely different interpretation. American Sonic Lore for all intents and purposes was an entirely different franchise, only sharing a name and appearance with the games. So the games focusing on Japanese created characters and lore, instead of the American created characters was pretty much always fated to happen and so were the complaints. Sega of Japan didn't care enough about brand synergy, and arguably still don't at all give a fuck about it, because there has never been a single American produced Sonic product that is actually fateful to the true Japanese idea of Sonic's character. All the American Sonic's share more similarities with each other than any of them do with the Japanese one. The main thing that had people react positively to Sonic Colors is that it's story and gameplay was all so safe that it was finally something everyone could agree was inoffensive no matter what kind of Sonic fan you were. The actual quality of the game didn't matter, just that it wasn't doing anything weird. There was also the fact it was a Wii game, so that already lowered expectations compared to Unleashed, and it didn't have odd gameplay like the story book games.
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SONIC / GODZILLA CROSSOVER CONFIRMED (not really but sorta) >Sonic the Hedgehog (IDW) #70 letters page (response to fan) >"We're not big fans of spoilers over here, but I'd keep my eye out in the coming months for a Sonic crossover. We can't say who it's going to be with, but they're a BIG threat to the blue blur and his friends!" >"BIG threat" >look at current IDW comics >like a quarter of them are different series and one-shots about Godzilla >he's big, and he's a threat. >Other IDW comics include Monster High, My Little Pony, Ninja Turtles, Star Trek, The Rocketeer, and some actual indie things. While some of those might also be possibilities, none of them are "threats," (antagonists) and none of them are "BIG." I'm calling it now. Sonic/Godzilla crossover coming up. Hopefully Flynn writes it and not Stanley, and hopefully he knows to appeal to casuals like he did with the first Mega Man crossover. And he'd better use his Sonic autism and have Mecha Sonic from Sonic 2 (16-bit) show up and team up with Mechagodzilla. I know he would want to call him Silver Sonic like in the Archie comics, but I also have to assume he's autistic enough to know his real name is Mecha Sonic and that he was intended as a direct reference to Mechagodzilla. But can he and IDW overcome the urge to just keep making feminized shit about girl OCs? Only time will tell.
>>986022 That sounds pretty neat, although I gotta wonder how that would work.
>>986023 I'm pretty autistic for the Godzilla movies and some of the TV shows, and I've read the Marvel comics, but I haven't read the IDW Godzilla comics. The cover of the issue that I posted is from late May, it's one of the most recent ones. That's Heisei-era Mechagodzilla (or is it Millennium? I could be wrong), but I want them to use Showa-era Mechagodzilla, because he's the one that Mecha Sonic is based on. But then they have to bring in the Black Hole Planet aliens, and I somehow doubt they will. Even though those guys are cool. They're apes, because Planet of the Apes was big at the time, and Planet of the Apes is big now, so it's the perfect time to bring them back. Anyway, I predict Eggman will build a Mechagodzilla or take control of a Mechagodzilla. Or maybe Zavok will. But hopefully Eggman gets control of it at some point, because he's cooler than Zavok. I can't imagine Mechagodzilla not showing up at all, since Sonic's whole thing is fighting robots. Mechagodzilla is also the perfect excuse to have a crossover hero fight Godzilla at first only to have him team up with Godzilla after. I mean they already did it in Godzilla vs Kong, and here they can probably do it simpler. It struck me as dumb that they said Godzilla was mind controlled and then later Mechagoddzilla showed up. Just say the bad one was Mechagodzilla in disguise. That's probably what they'll do here. I wouldn't be surprised if there was a giant Mecha Sonic to team up with Mechagodzilla. That would be cool, and you need a Sonic villain that's a threat to Godzilla. Of course Eggman builds giant mecha all the time, but Mecha Sonic would be the coolest here. And IDW frequently uses many Toho monsters, so hopefully he has a giant Death Egg Robot along with a giant Mecha Sonic. Maybe a Titan Metal Sonic or Metal Overlord or Master Overlord. Godzilla just recently did a crossover with Mighty Morphin' Power Rangers, which was a sequel to an earlier IDW crossover between the two. I'm not sure if they bothered to do autistic reasoning for the two crossing over, like Sonic and Mega Man did, or if they just did it as a random side series which isn't explained and isn't canon anyway, which a lot of intercompany crossovers do. I want everything to be canon and explained, though. Hopefully there's no stupid MONARCH shit, though. I mean the humans in Godzilla movies are rarely any good, but they keep acting like I care about Monarch, and I don't. But I guess we need some more sapient and verbal Godzilla characters to deal with, and the suicidal kamikaze pilot from Minus One probably shouldn't be interacting with Sonic, even though he's pretty much the only good Godzilla human character since Dr. Serizawa.
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>>986022 >>986027 Oh yeah, I forgot, if Perfect Chaos doesn't fight Biollante, only to accidentally get absorbed by Biollante, so she becomes Perfect Biollante/Chaos Biollante, I'm gonna lose my freakin' mind. Yes, Biollante and Chaos are both good guys (now), but that's a minor problem. Good guys fight each other all the time in comics. Then when they fuse they can fight Mechagodzilla and any other evil kaiju that show up. Hopefully Toho doesn't notice and get mad that Perfect Chaos is a blatant ripoff of Biollante. But Toho rips off other things all the time. Godzilla vs. King Ghidorah (1991) is a blatant ripoff of Terminator 2, and that's one of the best Godzilla movies. So things that need to happen... >Sonic needs to fight Godzilla. >Sonic needs to race Rodan. Remember that Rodan has supersonic speed. >Sonic needs to race M11, that T-1000 ripoff from Godzilla vs. King Ghidorah (1991). He was also super fast. Yes, I know Toho is very tight-fisted with licensing out their characters, and IDW may not have rights to more obscure characters like M11, but I can dream. I also know that he looks super lame, since he's essentially just a balding middle aged man, but I don't care. I want to see that balding middle aged man have a footrace with Sonic the Hedgehog. It would be both hilarious and awesome. >Perfect Chaos needs to fight Biollante. >Perfect Chaos needs to get absorbed by Biollante so she becomes Chaos Biollante, AKA Biollante with water tentacles and maybe a second head that is Perfect Chaos's head. >Mechagodzilla needs to team up with Mecha Sonic. Maybe they fight first then one of the mechas gets taken over by the other one's master, or the two masters team up. Maybe Mecha Sonic gets turned/rebuilt giant. >Knuckles needs to have some sort of relationship with Anguirus, or perhaps Moguera. Anguirus is a more important character, and also digs, and is also spiky, and is an early rival to Godzilla who then became his friend, but Knuckles is outright called a moguera (mole) in Japanese, which is why he digs. >Sonic and Godzilla need to team up. >Cream and Cheese (and I suppose Chocola) need to meet the Shobijin, then help to summon/hatch/evolve Mothra. >King Ghidora needs to show up, get defeated, and then get rebuilt by Eggman as Mecha King Ghidorah. Yes, Mecha King Ghidorah was a good guy in the movie, but nobody cares and I'm sure he's been used as a bad guy in comics before. I see the comics use characters from different Godzilla continuities together, so I assume they change their stories anyway. Probably more than I would like, but whatever. >The Death Egg Robot and at least one of Metal Sonic's giant transformations (Metal Sonic Kai, Metal Overlord, Master Overlord) had better appear and team up with various evil Kaiju. Also in the Sonic Shogakukan manga from the early '90s, Metal Sonic was a giant mecha to begin with. I would also be cool with that, but that's obscure has hell so I guess it wouldn't be as cool as one of the forms that was actually in the games or current comics, and Sega probably wouldn't allow it anyway, if they even realized it was a reference. >Have the Super X or some variant of it show up and fight the Egg Fleet or one of Eggman's giant airships. Mothra, Rodan, and other flying kaiju can also help. Any who are sort of good guys, anyway. I don't know about if it makes any sense to make guys like Varan or Manda as anything other than bad guys. If they're bad guys just have them team up with the bad guys. If IDW can get rights to use the Gotengo, then use that to fight giant airships as well. That movie it was from is very underrated. >Zavok turns giant sometimes I suppose, so I guess he can show up and cause some extra trouble. >Sonic and Godzilla need to both use the Chaos Emeralds at the same time, so Super Sonic teams up with Super Godzilla. >Super Godzilla is already a thing, from the titular SNES game. This Super Godzilla better be a reference to that, but golden. Alternatively, they can go the route of actually having Godzilla be a bad guy, and things like Mechagodzilla and Mecha King Ghidorah can be good guys, but I strongly doubt that will happen. He'll fight Sonic and then turn good. Godzilla Minus One was about a trillion times better than Godzilla x Kong, but they're obviously not gonna base a comic book crossover on anything like Minus One. Also, please let IDW be smart enough to not have any appearances or references to Tangle, Whisper, or any of those gay OCs. Archie was smart enough to leave their OCs out of the first Sonic/Mega Man crossover, but not the second.


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