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Collapse of the modern video game industry Anonymous 03/27/2025 (Thu) 02:14:06 Id: 0b7b8f No. 234
Let's see, over the past month, we have: >Nintendo adds trannies to remasters: https://archive.ph/4hwGL >AssCreed Niggers appears to be flopping despite Ubishit's massive attempts to save it https://archive.ph/Fo8JD <Warfram adds trannies to the lore (Second pic) <餓狼伝説CotW adds a IRL soccer player to the cast (Third vid) >GTA6 will cost $100 freedom bucks https://archive.ph/zMZAd >Star Wars: Hunters shutting down 1 year after release https://archive.is/ffSjZ >Skullgirls is dead https://archive.is/7jP2P >Switch 2 releasing in June and following that Sega Saturn's strategy of release https://archive.ph/wip/850Tz Did I miss anything? Also general for celebrating modern vidya's collapse.
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On a more positive note, I'm enjoying Look Outside. I just wish it was sold somewhere less shit than Steam. I know GOG is pozzed and all, but at this point I'll take lesser evils because there is no pure option for most games worth buying.
>>234 >general for celebrating modern vidya's collapse. Why should i enjoy the destruction of art? Who do you think is gonna make the games once studios like Ubisoft go bankrupt? The Chinks? Nah once these studios die. The whole industry will be put in a halt.
>>237 >Old /v/ >Acting like triplegAAAy is all of vidya You just blow in from cuckchan? The industry has crashed before. It needs to crash. Studios and software are bloated as hell. Ubishit is making games with significant subsidies from taxpayer dollars. Most of what will burn in the collapse of the industry will be propaganda that can hardly be called vidya. Sure, propaganda is art too, but it's shit art 99% of time, and anyone who tries to argue art is purely subjective rather than quality playing an important role has just swallowed even more propaganda.
>>237 >Who do you think is gonna make the games once studios like Ubisoft go bankrupt? That's a statement that could be taken in multiple different ways. For example, I DON'T want studios to "make the games", as in I don't want them making pozzed games. If you're talking about people who "make the games" as a generality, then we don't need these studios as vidya is being made all of the time. Ubishit, Crapcom, and Snowy are not the only entities capable of making video games.
>>240 >The industry has crashed before. It needs to crash. <The economy has crashed before. Therefore We need a Great Depression 2.0. No thanks, I know what you mean but canceling and killing studios because "woke" feels like GG 2.0 and I am tired of this witch hunting. >>241 > Ubishit, Crapcom, and Snowy are not the only entities capable of making video games. < Nvidia, Incel and AMD are not the only entites capable of making chips. Go make your own chips. Yeah i know, the market is full of dead indie games that nobody plays. And the collapse will make it worse. What I meant is that once *important* companies die out. Not only games are going to die, but engines, assets, modding and even more related subcommunities. Remember: Dont kill the Golden Goose, cause once you kill it, theres nothing you can do. Also why hating the industry is so normal now?. Heck even GameDevs seem hate it. Why to bite the hand that gives you to eat?
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i dunno man, the pink bitch looks like a girl to me, just one with not much titty. she also looks like a prostitute.
>>262 >What I meant is that once *important* companies die out. Not only games are going to die, but engines, assets, modding and even more related subcommunities. Why would it "kill" those? The game engines would still exist on Github, the assets you could still find across various stores and websites, and the mods would still be available on moddb. A video game crash wouldn't bring an end to the GZDoom modding scene. In fact, a crash would actually require people to rethink how they approaching games. For example, rather than tying every single game to the bloat that has become the Unreal Engine, people could fall back and use the previous versions of the idTech engine or one of the various other "Indie game engines", which would allow for them to make their game available across a wider variety of platforms. >Also why hating the industry is so normal now? GameDevs hate the industry because they cannot control it. The American and Japanese landscapes still very much operate on market principles, meaning supply and demand. In that, if you make a game people actually want, they will buy it, and the reverse is true. This is not true in gaming industries elsewhere. Particularly in Europe, their vidya sector is almost entirely subsidized by the government, meaning that developers do not make games on market principles and instead make them on the basis of appealing to whatever demands the government makes (Which are typically concepts that these Progressive creatives are all in favor for, so there's little argument). Now this is not "always" the case, but it's true often enough. Outside of subsidiaries of American companies, English developers, Ubisoft, Microids, Crytek, and GSC, how many other none American/Japanese developers can you really name as having an "impact" (Let alone a presence) in the general gaming landscape through actually delivering on making good games that people want? Instead of delivering games as a teaching method or out of obligation. And it's this landscape that developers are pushing for that us gamers hate because we want developers who will make games for the purposes of entertaining us (Even if it's something >we don't typically enjoy). NOT for the purposes of lecturing us.
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>>262 >canceling and killing studios because "woke" The games are shit anon. It's not just about politics, the politics invariably make them shit given time. >Yeah i know, the market is full of dead indie games that nobody plays. Sounds like you're the one that hates vidya, and wants it's dead corpse to shamble on forever instead of killing the big cancerous studios so new ones can take their place. And the comparison to chip makers is retarded. Vidya companies don't have an oligopoly on the creation of vidya. >Muh golden goose I Vidya thrived on far less before. >Also why hating the industry is so normal now? Hating the industry has been normal for decades at this point. And the industry has gotten many degrees worse since then.
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Oh fuck, ENA: Dream BBQ just came out. Kinda pissed it's releasing in parts though. Gonna wait and pirate it.
Assassin's Creed Shadows violates Japanese commercial law!!! So for those not in the know, in Japan, the Japanese Imperial Seal, also known as the Chrysanthemum Crest, cannot legally be used for commercial purposes. This has been a Japanese law since 1880, with an update to said law being issued in 1929 that allows for "some" commercial usage within certain restrictions: https://archive.ph/K7u7b Well, apparently Ubisoft's crack team of legal experts and professional localizers did not know about this circumstance and included a version of said Chrysanthemum Crest in the game and violates Japanese law as a result of this: https://archive.ph/1RgGC https://twiit.com/yamato_shigure7/status/1905310503205044409 https://invidio.us/watch?v=rk4tMCC5EC4 And the kicker is that people were pointing this out weeks before the game even launched: https://archive.ph/IvFOw Ubisoft has managed to fuck up to the point that they actually released illegal contraband.
>>271 Sasuga, Oda Nobunigger.


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