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#GamerGate + #NotYourShield [#GG + #NYS]: Half-Life 3 & Metal Gear Solid 6 Coming Out In Another 20 Years Edition Anonymous 11/18/2024 (Mon) 00:45:37 Id: 9c42ac No. 1040702
ONGOING DISCUSSIONS: >Alyssa Mercante, Other Staff, No Longer Working At Kotaku https://archive.ph/nekgy >HAPPY 10TH ANNIVERSARY OF THE ZOEPOST THAT STARTED IT ALL!: You did it Gaymergays! https://archive.is/5h44h >Dead Rising Deluxe Remaster will not award “Erotica” points for taking cleavage and crotch photos like original https://archive.ph/4sTGR >Game Informer is DEAD https://archive.ph/jWMly >Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for- has now surpassed 400,000 subscribers https://archive.is/6BHuP https://archive.is/OSsi2 >IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more https://archive.ph/HNnJS >Nintendo Of America Appears To Turn ‘Paper Mario: The Thousand-Year Door’s Character Into Transgender https://archive.ph/4oNPC https://archive.ph/7ASdr >Kotaku Writer Targets YouTuber’s Wife, Game Dev Calls for More https://archive.is/MQCr5 >Deidetected.com Website By Sweet Baby Inc List Creator Kabrutus Launches https://archive.is/jGzXI >Helldivers 2 Community Manager Fired After PSN Controversy; Sony Cancels Mandatory Helldivers 2 PSN Linking Update https://archive.is/7OUyl https://archive.is/9rKLK >Kotaku EIC Resigns Over New Editorial Edict; More staff lay-offs follow Nathan Grayson exits The Washington Post as it shuts down Launcher, their gaming section https://archive.ph/Oojm4 https://archive.is/fo8Qw https://archive.is/B9wT2 >Vice to lay off hundreds of staffers, stop publishing content on its website https://archive.ph/wip/O036P >Like A Dragon: Infinite Wealth content being localized during development comes under scrutiny https://archive.is/1b5Dj https://archive.is/8IBSn >Feminist Frequency is dead https://archive.is/gHAZc >Buzzfeed News is shutting down https://archive.is/mI2rz >The Gamer Praises Censorship in ‘Resident Evil 4’ Remake, Claims Original Game’s Panty Shots Encourage “Misogynistic Behaviour In Real Life” https://archive.is/qGtKO >Chris Avellone wins seven figures lawsuit, possible return to video games industry https://archive.is/ZDgT7 >GJP is attacking Valve over not supporting BLM https://archive.vn/12kPM >Nathan Grayson laid off as The Washington Post shuts down Launcher, their gaming section https://archive.is/B9wT2 >Limited Run Games fires employee after complaints over who she follows on Twitter https://archive.vn/obNiJ >Regulators (FTC) Look To Block Microsoft Acquisition Of Activision Blizzard Inc https://archive.ph/rKNDf >EU antitrust regulators to probe Microsoft's $69 billion Activision bid https://archive.ph/SqhgU >IGN Journalist who reviewed The Last of Us Part 2 joins Naughty Dog as Editorial Content Manager https://archive.ph/eTmtu
[Expand Post]https://pastebin.com/GGG5Kwdr >Arc System Works confirms that Bridget is trans https://archive.ph/lkbiL >Cloudflare bans Kiwifarms https://archive.ph/5ziDX >Ben Kuchera claims he was fired by Vox Media for taking time off to deal with his children being sexually abused https://archive.ph/nB79z >Wiki is up again! https://ggwiki.deepfreeze.it/index.php/Main_Page CURRENT TASKS: 1. OPERATION MAX REVIVE Rebuild the board's userbase and activity through simple, but effective methods 1. Post across the entire board Activity creates activity. Use threads you like, make new ones if topics don't exist. Easy examples are Drawthreads and Friday Night threads, go request or draw something right now. 2. Recruit and recover lost or potential anons Use this site's OC and features to entice anons if necessary when recruiting, just inform that we are alive. Here's some sites and links with at least some confirmed anons that can be recruited again: https://steamcommunity.com/groups/8chotwheels https://steamcommunity.com/groups/SSAVCH https://steamcommunity.com/groups/video_games https://steamcommunity.com/groups/8chmohun https://steamcommunity.com/groups/8chan_monster https://steamcommunity.com/groups/GoodLuckEbolaChan https://steamcommunity.com/search/groups/#text=8ch.net https://steamcommunity.com/search/groups/#text=8chan Other sites that might yield fruitful results and have anons (art sites use an account so you can see 18+ content): https://www.deviantart.com/search?q=Vivian+James https://www.newgrounds.com/search/summary?suitabilities=etm&terms=Vivian%20James https://twitter.com/search?q=Vivian%20James&src=typed_query&f=image https://rpgcodex.net/ https://old.reddit.com/r/KotakuInAction/ Somewhere on Telegram Just searching up GG or 8chan-related terms on certain places/sites can get you possible results. 3. Make your own OC/Memes/Content Doesn't matter what it is even if its just simple edits or full-on drawings or webms, just make it and have fun. Ask in thread for software recs if necessary. 4. Encourage or create fun events, activities, projects, etc. Think things like 8chanmania, weekly streams, re-translation projects, demo days, or zzz's gaming magazine for example. If you want to do something, try making or reviving it, it can't hurt and these things are great for the board. 5. Use other boards All it takes for a board to grow is at least 2 dedicated anons using it. Don't be afraid to make a post, check places periodically, shill, or what have you. Don't force discussions to boards, just encourage the usage of them. 2. OPERATION TRAJAN: Collect and catalog all of the various localization and censorship accounts of past video games into a single repository from these sources: romhacking.net The_Cutting_Room_Floor/tcrf.net Segaretro.org https://redirect.invidious.io/channel/UCFItIX8SIs4zqhJCHpbeV1A Examples: http://archive.vn/XQOHW Sony's policies forces censorship; JP devs allegedly have to go through ENG approval process: https://archive.fo/awzFF - Japanese blog post about it: https://archive.fo/bF9bE Sony Japan President Says PS4 Censorship Policy Is To Match Global Standards And Protect Kids: https://archive.fo/U3GLa - Confirms censorship was deliberate: https://archive.fo/XgAgP - No rules for censorship policies, games judged case-by-case: https://archive.fo/37DhK - Marvelous partner starts petition against policy: https://archive.fo/rxQtf https://archive.fo/84UHo • Twitterfags: Tweet with Sony's stock code $SNE so that investors see your tweets and know you're pissed. • Consider spreading OP Timber materials to targets as well: http://archive.vn/URjtu ONGOING TASKS: A. Operation Download And Conquer: Loosen the death-grip of Google that has taken hold of the internet's audio and video services >>>/t/5546 B. Support archive.fo! Accountability needs proof: https://liberapay.com/archiveis/donate C. OP DisNod: Contact the FTC and advertisers about violations and unethical practices http://archive.vn/9bylT D. Internet Censorship happenings: Spread the word about the dangers of FOSTA/CLOUD act/Article 13, etc. https://www.eff.org/de/deeplinks/2020/03/earn-it-act-violates-constitution E. OP End the Era: Dig into resetera and their connections to journos, devs, etc. http://archive.vn/JfuSb Reminders (important, READ THESE!): • Use https://archive.today to deny sites ad revenue and traffic and preserve pages in case they are deleted later • Be civil if you have to argue with people on Twitter, Tumblr or any forum - don't make us look like douchebags • Do not accept requests for any goal, demand lists or personal army requests: https://pastebin.com/p5dVp1e5 • Beware COINTELPRO: The Gentleperson's Guide to Forum Spies: https://cryptome.org/2012/07/gent-forum-spies.htmSTOP REPLYING TO BAITS AND OBVIOUS DERAILMENT ATTEMPTS, JUST REPORT AND FILTER Resources >Summaries of #GamerGate:https://redirect.invidious.io/watch?v=wy9bisUIP3w - #GamerGate - If It's Not About Ethics • https://redirect.invidious.io/watch?v=5fnRSL3d_xU - #GamerGate in 60 Seconds • https://archive.fo/23Fde - GamerGate: A State of the Union Address >Background and Evidence for #GamerGate: • The #GamerGate Dossier: https://archive.fo/nv1Fb • #GamerGate Wiki: https://ggwiki.deepfreeze.it/index.php?title=Main_Page • History of #GamerGate: https://www.historyofgamergate.com/ • View the timeline links in the Current Happenings section! >Lists: • GG Steam Support & Boycott List: https://v.gd/vzRsRb • Key GamerGate Hubs: https://v.gd/LNJbat >Thread Repository: https://gitgud.io/gamergate/gamergateop/blob/master/ThreadRepository.md https://ggwiki.deepfreeze.it/index.php?title=Thread_Repository >Full OP Text: • Current: https://ggwiki.deepfreeze.it/index.php?title=The_GamerGate_OP >How Can I Help? >>>/gamergatehq/ • All OPs: https://gitgud.io/gamergate/gamergateop/tree/master/Operations • OP Vulcan: Learn logical debating: https://v.gd/Kbzw0L • An Anon's Guide to Twitter; basics: https://v.gd/nwrbYF >Want to Contribute to GitGud or Wiki? https://gitgud.io/gamergate/gamergateop/tree/master/How-to-Contribute
BENIS
I've just been to this place before
>>1040682 bussy
Again? Was expecting a Half-Life 2/MGS3 20th Anniversary theme
>>1040688 Hilarious if true.
>>1040689 Make it and request a thread merge.
>>1040689 I'll delete this thread when you're done making that bread, my bad.
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Wazzup Gamergays
I SAID BENIS GOD DAMN IT!
>>1040695 Ok, it's done.
>>1040703 then i say benis god bless it
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>>1040702 >>1040676 Threads merged.
>>1040707 Nigger retard why? The other OP was made first.
>>1040708 cause the op that is wanted is the anniversary one, i think
Watch out for GamerGate The public enemy of the world #1 It is the main hashtag responsible for… ☑ Accidentally re-starting the French Revolution ☑ Weaponized Gondolas ☑ Hacking German politicians and media ☑ Played "To Catch a Predator" with Randy Pickford ☑ Masterminded the destruction of GDQ via the Catfish of Legend: Namazu ☑ Under the light of the Blood Moon; Self-destructed Western Journalism by having a some kid smirk at a drumming savage ☑ Just wanted to start a conversation with everyone, everywhere, eternally ☑ Watched Gawker die TWICE ☑ Guilty of face crimes ☑ When GameStop tried to sell itself; offered $3.50 in in-store credit ☑ Made telling "journalists" to "learn to code" into a hate crime ☑ Taught the Alt-Right ✅Then harassed said Alt-Right ☑ Started in 2011-2012 when 4chan tried to steal Anita Sarkeesian's SSN# ☑ Created "Boner Culture" which made cis straight male erections the most powerful force on earth ☑ Had a Jewish Mobster 'Take Care' of it ☑ Asked THQ about gaemu which somehow triggered World Wide Web War III ☑ Tricked /cow/ into developing and sharing their fetish for Mark's plump bagel with ResetEra ☑ Triggered GJP3.0 with 57 hitpeices on THQ Nordic's AA ☑ Orchestrated the GaymerGay misogynist review backlash against Marvel's Captain Woman ☑ Taught New Zealand about "White Day" ☑ Radicalized Spyro the Dragon ☑ Turned Pewdiepie into the Osama Bin Ladin of GaymerGays ☑ "The nerds and gamers were joined by the proto-storm troopers of the alt-right in a bond that has never been broken" ☑ Was a trial run for "will the US tolerate fascist behavior" ☑ Exploring new frontiers in sexual harassment via Jelly Bean ☑ Groomed young impressionable politicians into misogynists ☑ Created and trained the alt-right to take over the political landscape on a global scale (And succeeded) ☑ Arranged for Sonic the Hedgehog (movie ver.) to get "fixed" ☑ Remains undefeated for all time ☑ Turned Rage 2 into a Trump-esque attack on game journos ☑ Joined forces with Amazon ☑ Helped Mark impress Resetera ☑ Used Elliot Rodger's martyrdom to unite 4Chan and Breitbart to elect Donald Trump ☑ Will be looked back upon in 50 years as the root cause of the coming Cultural Civil War ☑ Government-sponsored shitposting ☑ Mastered the manipulation of the news cycle to their advantage ☑ Made Anita cry when Feminist Frequency went broke ☑ Destroyer of Worlds ☑ Russian Conspiracies (all of them) ☑ Extended Reanon's death/meme-magic to animation studios (please meme responsibly) ☑ An instrument of American Trumpian Power Worldwide
[Expand Post]☑ Cured alleged "journalist" of dyslexic anxiety ☑ An aberrant, creeping horror ☑ As dangerous as Anti-Vax, ISIS, and Holocaust Denial ☑ Five years of ruining everything ☑ Came to the classroom ☑ Trained Google whistleblowers ☑ Never died and foreshadowed our toxic meme-strewn politics ☑ Blew up the Internet ☑ Made wanting challenge in videogames into supporting White Supremacy ☑ Was secretly fighting WWIII all along ☑ Stochastic Terrorism ☑ Being a national security threat according to the DHS ☑ Helped Mark win the lottery ☑ Gave the money back ☑ Living long enough to see itself become the villain in a TV Show THRICE ☑ Confused the FBI into thinking /v/ is /baphomet/ ☑ Turned Anita Sarkesian into a crazy cat lady ☑ It's #Gamergate Forever ☑ Justifiably felt alienated by the neoliberal fetishization of feminism and the reductionism of politics to identity teams ☑ Was rabidly pro-corporate ☑ Manipulated a SJWeeb into review-bombing a LGBTWTFBBQ-friendly game as a "test" ☑ Non-meat based cam girls ☑ Caused the Corona outbreak which destroyed China to cheer up a depressed CIA glownigger ☑ Digisexuals ☑ Called the cyber police to put a cripple in cyber jail ☑ Weaponizing decency ☑ Made the games industry a nightmare for Women, Colored People, and Ashley Burch ☑ The inevitable ultimate horror of Sega's "toxic" advertising for ChuChu Rocket ☑ Has the highest body count of any COVID-19 disinfo group ☑ Finally got the 8kun administration to get off their ass and answer the damn phone ☑ Searching for a new home (again) ☑ Made some /v/ hotpockets on other imageboards go insane ☑ Burned julay to the ground by doing basically fuck-all except continue to exist (props to a certain bunbunmaru reporter, tho) ☑ Having a high enough IQ to be mentioned on Rick and Morty ☑ Radicalized a grandmother to the point she promotes harassment against alleged games journalists ☑ Is the terrorist group backed by 'The French' who are behind President Trump's exhausting battle against twitter ☑ Protecting FUCKING GAMESTOP from looters ☑ Finally started the Race War by forcing a meth-head on a date with Corona-chan to take a knee to the neck from the police ☑ Confirmed for Baby Hitler ☑ Gave a lot of airtime to Soviet defector Yuri Bezmenov ☑ Got on the Atlantic's "free $100" van only to get intervewed ☑ Started a backlash against the French independent film industry because they want to raise pure little girls ☑ And then Russia wanted to shut down 8chan.moe to be ironic ☑ Was clearly a blueprint for Trump's online assault in 2016 ☑ A gravestone marked “Games Journalism; Dead By Suicide,” with the date of death corresponding with the launch of GG ☑ Took over the US capitol ☑ Funded by the GOP ☑ Using Reddit's radicalized nihilism to counter jews shorting FUCKING GAMESTOP ☑ Made Mark the Godfather of Gamergate ☑ Corrected Polygon on Titanfall lore ☑ Accidental meme magic discharge (R.I.P Miura) ☑ Planet-range racism field ☑ Not wanting people to put down the controller and talk about their feelings ☑ Destroyed the logic process of a bot wreaking havoc across multiple imageboards with just one simple trick ☑ Caused Blizzard executives to threaten their employees with rape ☑ Came to Alex Hutchinson's Defense ☑ Made Vivian a feminist symbol ☑ Grew to a geopolitical scale and spilled into real life with devastating consequences ☑ Got their own TV show ☑ Brandon’s First fan ☑ Gave birth to Qanon ☑ Is the precedent for /K/yle Rittenhouse ☑ Ruined people's brains by turning them into corporate bootlickers ☑ Created the concept of "Culture War" ☑ Was the watershed event in the ascendancy of online extremist personalities and tactics ☑ Mars manifest destiny ☑ Was behind Elon Musk's twitter takeover all along ☑ The Ruby Ridge of online violence ☑ Funneled men into far-right politics via witch-hunting ☑ We now live in a gamergateocracy ☑ Resulted in abortions being banned ☑ Accused of being none other than Gamergate ☑ Making mainstream games soft-sell white supremacy ☑ Getting their own theater piece in the Netherlands ☑ Was a rebellion against English class ☑ Conquistato il senato Italiano usando nerd armati ☑ Let the far right borrow it's online moves ☑ Radicalized a """"Right Wing"""" illegal immigrant canadian nudist hippy into assassinating Nancy Pelosi's husband with a hammer ☑ “How did I get into all this,” Mr. DePape wrote in one passage on his blog: “Gamer Gate it was gamer gate” ☑ Caught dogwhistling about Kotaku's journalistic integrity at MAGFest ☑ Being as legitimately terrifying as loving AI art on alt-right hate subreddits ☑ Actually, it's about ensuring children are left alone ☑ Channeled decades’ worth of bigotry and hatred embedded into systems, platforms, and communities both online and off ☑ Ignited a fundamentally misinformed firestorm against Sweet Baby Inc ☑ Becoming Spiteful Failsons ☑ It cannot be overstated how much of an influence Gamergate2 et al had in reeee-electing Donald Trump
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>>1040706 please rape
>>1040696 Hopefully they can get their stuff back and get it all sorted out soon
>>1040704 >2nd pic Her face is kind of weird looking.
>>1040720 That's because that's not her face. It's a solid inch mask made of makeup that's going to give her skin problems.
>>1040720 Also her nose is weirdly fat and her lips are unnaturally large for her face
>>1040704 I'M IN LOVE WITH MY COSPLAY GIRLFRIEND SHE'S A WHORE AND SHE'S BETTER THAN YOU WHENEVER I MEET HER, SHE'S ALWAYS WITH SOMEONE NEW
>>1040724 Is this that same black autist that spent some obscene amount of money to be in a different self-insert music video, drawn by, I think, the Helluva Boss animators?
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Archive of previous thread: https://archive.ph/t1xiX
>>1040725 naw that was Verbalase aka Adym Evans
>>1040718 The way I'm looking at it is that I'm preparing a new email address anyway. At least for the accounts that have mandatory "two factor" authentication.
>>1040729 Using anything besides tutanota or protonmail is pretty retarded, particularly for things that would matter if you lost access to the email.
>>1040730 Isn't proton confirmed to be a major honeypot? And haven't heard of Tutanota before.
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Google deleting inactive YouTube accounts and videos https://archive.ph/yILJJ Users reported files missing on Google Drive without explanation and before the specified date: https://archive.ph/SENIe For those wanting to preserve content, contribute towards Operation Download & Conquer by (re)uploading content to other sites: >>>/t/5546 Fuck you, this isn't spam. This is just pure autism behind my posting these. You're welcome. Also, remember to watch and find content on other video on demand platforms.
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>>1040735 >Fuck you, this isn't spam.
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Anyone know how to fix a qbittorrent error? On a new computer & I keep getting an error. >Errored: Couldn't write to file. "Access is denied." Torrent is now in 'upload only' mode.
>>1040733 >Isn't proton confirmed to be a major honeypot? Depends on your definition of a honeypot I guess. They will comply if the government demands them to, but so will cock.li or really any email provider. Email is not secure or private and shouldn't really be treated as such in any context. Using things like protonmail is just to avoid the surface leveling scraping and data harvesting of major email providers. There is nothing stopping the guy running cock.li from reading your emails, and he admits as such on the site. Tutanota is the same as protonmail, it just tends to cock block you less with requiring things like phone numbers to create new accounts if it detects a VPN IP.
Boards and Threads that deserve your attention: /mu/palooza: music general >>>/8flags/28 日本語学習スレッド (Japanese Learning Thread) >>>/a/2981 Holiday Dishes & Seasonal Foods >>>/ck/1487 /co/ Pain Thread 8: Superslop at the end of the rainbow! >>>/co/38885 Comfy Vaporwave and Retrowave >>>/comfy/330 The Draconic West CYOA >>>/cyoa/1892 /flg/ - F-List General #4 >>>/erp/2198 /fit/ Progress Journal >>>/fit/200 Magic Blog Thread #2 >>>/fringe/4324 Furry LOL Thread #2 >>>/fur/4174 Backlog >>>/h/4110 WebM Thread / 動画 スレッド >>>/jp/354 Вы не можете выучить русский язык >>>/lang/21 What are you currently reading? >>>/lit/276 Oyakodon >>>/loli/487 Learning how to draw in 6 easy steps >>>/loomis/1991 Election 2024: Trump VS Harris >>>/news/3 WEBM THREAD >>>/pol/13222 Gondola >>>/r9k/2317 HELP COCK.LI >>>/t/16526 Online Tabletop Campaigns >>>/tg/309 /u/ reading corner >>>/u/68 Game Feel >>>/vb/4508 Seasonal Shit: Fall 2024
[Expand Post]>>>/wsj/191 Lucid Dreaming >>>/x/111 Remember to keep discussions to the threads and boards that are appropriate for them. If there is a board and/or thread that you think needs attention, be sure to post about it
>>1040733 I'm pretty sure the french teen climate protester used as proof of that had his phone copromised or something.
>>1040739 (((>>>/interracial/))) GET BACK IN YOUR FUCKING HOLE, RETARD.
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TND when? You guys promised it would happen.
>>1040748 Death? No, they'll be reborn!
Software and sites to give attention to! Operating systems >AROS: http://aros.sourceforge.net/ >BSD <Net: https://www.netbsd.org/ <Open: https://www.openbsd.org/ <DragonFly: https://www.dragonflybsd.org/ >GrapheneOS: https://grapheneos.org/ >Linux <Artix Linux: https://artixlinux.org/ <CLIP OS: https://clip-os.org/ <Devuan: https://www.devuan.org/ <EndeavourOS: https://endeavouros.com/ <Rocky Linux: https://rockylinux.org/ >SerenityOS: https://www.serenityos.org/ >ToaruOS: https://toaruos.org/ Archival >ArchiveBox: https://archivebox.io/ Chatrooms: >Session: https://getsession.org/ >Tox: https://tox.chat/ Databases >Archive.org-Downloader: https://github.com/MiniGlome/Archive.org-Downloader >Based Cooking: https://based.cooking/ >BigchainDB: https://www.bigchaindb.com/ >DiscMaster: https://discmaster.textfiles.com/ >Emulation General Wiki: https://emulation.gametechwiki.com/ >FMHY: https://fmhy.net/ >Gelbooru: https://gelbooru.com/ >Gun: https://gun.eco/ >Higher Intellect: https://preterhuman.net/ >Hydrus ( >>>/t/15721 ): https://hydrusnetwork.github.io/hydrus/ >InstallGentoo Wiki: https://wiki.installgentoo.com/ >Library Genesis: http://libgen.rs/ >Ourobooru: https://ourobooru.art/ >Sci-Hub: https://sci-hub.hkvisa.net/ >The Eye: https://the-eye.eu/ >Wayback Machine Downloader: https://github.com/hartator/wayback-machine-downloader >VHSearch!: https://vhs.neocities.org/ Donation and payment services: >AlignPay: https://www.alignpay.com/ >Fantia: http://fantia.jp/ >Librepay: https://liberapay.com/ Email clients >Claws Mail: https://www.claws-mail.org/ >The Mutt: http://www.mutt.org/ Email hosting >Create your own: https://archive.fo/okVq4
[Expand Post]>Cock.li: https://cock.li/ >Fedora Email (Registration currently disabled): https://fedora.email/ >Posteo: https://posteo.de/ Encyclopedias >Infogalactic: https://infogalactic.com/info/Main_Page File sharing and storage >BitTorrent: https://infogalactic.com/info/BitTorrent >CacheP2P: https://www.cachep2p.com/ >Catbox: https://catbox.moe/ >Dat Ecosystem: https://dat-ecosystem.org/ >Filecoin: https://filecoin.io/ >Holochain: https://www.holochain.org/ >Instant.io: https://instant.io/ >IPFS: https://ipfs.io/ >Onion Share: https://onionshare.org/ >ORC: https://orc.apache.org/ >Peergos: https://peergos.org/ >Perkeep: https://perkeep.org/ >Pomf: https://github.com/pomf/pomf >QBittorrent: https://www.qbittorrent.org/ >Sia: https://sia.tech/ >Storj: https://storj.io/ >Swarm: https://www.ethswarm.org/ >Tahoe-LAFS: https://www.tahoe-lafs.org/trac/tahoe-lafs >Uguu: https://uguu.se/ >WebTorrent: https://webtorrent.io/ >Other sites: https://www.archiveteam.org/index.php?title=Pomf.se/Clones Galleries and image hosting >ArtStation (SFW only): https://www.artstation.com/ >HicceArs: https://www.hiccears.com/ >Itaku: https://itaku.ee/ Internet and browsers >BadWolf: https://hacktivis.me/projects/badwolf >Basilisk: https://www.basilisk-browser.org/ >Cromite: https://github.com/uazo/cromite >Falkon: https://www.falkon.org/ >GNU IceCat: https://www.gnu.org/software/gnuzilla/ >Handshake: https://handshake.org/ >I2P: https://geti2p.net/ >InterPlanetary Wayback: https://github.com/oduwsdl/ipwb >Iridium Browser (Guide to remove spyware: https://spyware.neocities.org/guides/iridium.html ): https://iridiumbrowser.de/ >LibreWolf: https://librewolf-community.gitlab.io/ >MaidSafe: https://maidsafe.net >Mysterium Network: https://mysterium.network/ >Namecoin: https://namecoin.org/ >NetSurf (Guide to remove spyware: https://spyware.neocities.org/guides/netsurf.html ): https://www.netsurf-browser.org/ >Otter Browser: https://otter-browser.org/ >Qutebrowser: https://qutebrowser.org/ >Sphere Browser (WARNING: https://spyware.neocities.org/articles/sphere.html ): https://sphere.tenebris.cc/ >Surf: http://surf.suckless.org/ >Tor: https://www.torproject.org/ >Ungoogled-Chromium: https://ungoogled-software.github.io/ungoogled-chromium-binaries/ >Web Browser: https://git.nuegia.net/webbrowser.git/ >Yggdrasil Network: https://yggdrasil-network.github.io/ >ZeroNet: https://zeronet.io/ Marketplace >DLsite: https://www.dlsite.com/ >DMM Games: https://games.dmm.com/ >Fruitbat Factory: https://sites.fastspring.com/fruitbatfactory/product/buy >ğchange: https://www.gchange.fr >JAST: https://jastusa.com/ >Mercari: https://www.mercari.com/ >Play-Asia: https://www.play-asia.com/ >Top Hat Store: https://shop.tophat.studio >Zoom Platform: https://www.zoom-platform.com/ Pastebins >Paste: https://github.com/jordansamuel/PASTE >PrivateBin: https://privatebin.info/ Search engines >ActiveSearchResults: https://www.activesearchresults.com/ >Boardreader: https://boardreader.com/ >Exa: https://exa.ai/search >Marginalia : https://search.marginalia.nu/ >Newgle: https://www.newgle.xyz/ >Mojeek: https://www.mojeek.com/ >Mwmbl: https://codeberg.org/mwmbl/mwmbl >Old'aVista: https://oldavista.com/ >searchmysite.net: https://searchmysite.net/ >Stract: https://stract.com/ >Teclis: http://teclis.com/ >Wiby: https://wiby.me/ >YaCy: https://yacy.net/ Social media >baraag.net: https://baraag.net/ >Nostr: https://github.com/nostr-protocol/nostr >Plurk: https://www.plurk.com/ >Poast: https://poa.st/ >Steemit: https://steemit.com/ >The Federation (Project itself is CoCked, just using as a site repository): https://archive.md/n4tjm#projects >Twister: http://twister.net.co/ Streaming >8chanTV ( >>>/site/1519 ): https://8chan.tv/ Video and audio platforms >AVideo: https://github.com/WWBN/AVideo >MediaGoblin: https://mediagoblin.org/ >Veoh: https://www.veoh.com/ >VidLii: https://www.vidlii.com/ Video editing and download >boram: https://github.com/Kagami/boram >ffmpeg (Can be paired with Nadeshiko on Linux: https://codeberg.org/deterenkelt/Nadeshiko ): https://ffmpeg.org/download.html >Kdenlive: https://kdenlive.org/ >NewPipe: https://newpipe.net/ >VSDC: https://www.videosoftdev.com/ >webm.py: https://github.com/Kagami/webm.py >WebMConverter: https://gitgud.io/nixx/WebMConverter >wybm: https://github.com/Kagami/wybm >yt-dlp (Also download ffmpeg for best compatability; guide: >>>/t/5546): https://github.com/yt-dlp/yt-dlp Web hosts >Create your own: https://archive.vn/rsPc3 >IONOS: https://www.ionos.com/ >Neocities: https://neocities.org/ >Self Hosting Maual: https://how-to.computer/ Other >AdNauseam: https://adnauseam.io/ >Amateur Game Development General: >>>/agdg/ >BreezeWiki: https://breezewiki.com/ >ChannelChanger: >>>/t/1257 >Crescent Isle: >>>/site/532 >LINE Sticker Downloader: https://goonlinetools.com/line-sticker-download/ >Magic Wormhole: https://github.com/warner/magic-wormhole >OpenTimestamps: https://opentimestamps.org/ >Privacy Possum: https://github.com/cowlicks/privacypossum >QEMU: https://www.qemu.org/ >TachiyomiSY: https://github.com/jobobby04/TachiyomiSY >The Wick Editor: https://www.wickeditor.com/ >VirtualBox: https://www.virtualbox.org/ >Yarn: https://yarn.co/ Suggestions are always welcome! Revision Updates: 10/19/24: https://archive.md/yZhxN
>>1040734 He's a big guy.
>>1040752 For you
>>1040753 For jew.
lol
>>1040758 tl;dw?
>>1040759 ass creed is inauthentic trash
>>1040760 And it uses the Oda family crest and japanese religious statues that are prohibited to use without permission.
>>1040761 Because Oda's family is still around.
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>>1040753 Reminder
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>>1040763 He legitimately thinks it's brilliant.....
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>>1040765 That's because it is, you're just a hot head.
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Draw more bane frames
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Baneblade
>>1040763 I miss Baneposting.
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>>1040708 Forgot that
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Here, have this.
>>1040759 gaijin and his japanese waifu talk about the many inaccuracies of the yet unreleased ass creed everything from nonsensical architecture to inaccurate armor to inaccurate weapons etc.
Gonna say an umpopular opinion. Metal Gear Solid 5 was a good game, just unfinished and full of microtransactions.
>>1040831 Is that unpopular? It controlled EXTREMELY well. It was exceptionally fun to physically PLAY. It's just that it's a corpse of an actual game. Even Infinite Heaven can only expand the experience so far.
>>1040831 I think most would agree.
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>>1040831 I agree. I really liked the way it played. But the two maps got old and thus there was a lot of filler. Plus, obviously yes the story was simply unfinished.
>>1040834 >>1040835 >>1040839 I wish there was another good game where you can create and manage your own PMC.
>>1040840 I found that Ghost Recon: Wildlands (with a couple of key rebinds) handles almost exactly like MGSV, but you get to have three semi-competent teammates with you on the ground to do fancy gunplay. It's not running a PMC, and the story's nothing special, but the gameplay felt physically similar. Just pirate it and play it offline with NPC teammates.
>>1040840 I'd kill for a game where you larp someone like Prigozhin or that fucking madlad Simon Mann.
>>1040831 >Gonna say an umpopular opinion. Why are you lying?
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>>1040801 I'm not here to drink your dog piss.
>>1040831 A fact, instead of an opinion: the whole of the Metal Gear series was never good.
>>1040831 Gonna say some truth. Metal Gear Solid 5 didn’t need to exist. The series should have concluded with 4.
>>1040884 4 didn't need to exist either
>>1040884 >>1040885 >>1040831 it should have ended with 3
>>1040761 I hate Jewbisoft and Asscreed but I actually find it kind of cool they decided to give Nips the finger in regards to their arbitrary traditions and taboos. That's the one ounce of praise I'll give them
>>1040887 3 was slop for retards, should have ended with 2.
>>1040887 3 should have continued the trend of focusing on new stories. 3 was the dog shit that tipped kojima’s empty hand. It wasn’t needed.
>>1040891 2 was "avant-garde" bullshit for pseudointellectual filmfags and memelords. 1 was the only MGS game worth anything.
>>1040881 Counter Point: MGR.
>>1040892 >>1040891 2 was a bunch of deviating rug-pull shit that got everybody hyped for a sequel and then “subverted the audience expectations”. It’s also endlessly quoted by youngfags constantly to this day to the point of nausea.
>>1040891 1 was pointless, Metal Gear 2 should have been the last.
>>1040897 2, 3, & 4 are the ones that contain literal gay elements, anon.
Metal Gear Solid is what launched Kohima into video game stardom - which has been an unmitigated disaster for video games. With name recognition, he has since gone on to create such trite shite as Death Stranding (a movie in video game form) and gave birth to the “Strand” type video game. He has irrevocable changed the landscape of 9th generation video games into artsy-fartsy trash that has QTEs for nigger-brained cattle. Metal Gear Solid should never have existed so we would not have to suffer the consequences of its creator’s success.
>>1040900 Gotta also remember that the games were as good as they were because Kojimbo had other people telling him no to his crazy ideas all the time. Without restraints, you get MGS 5 & Death Stranding.
>>1040900 >Metal Gear Solid is what launched Kohima into video game stardom - which has been an unmitigated disaster for video games. Isn't Boktai and ZotE considered to be some of the greates games out there?
>>1040902 They should have fought him harder even then.
>>1040897 >The Gay Edition of Metal Gear That's Peace Walker, were you can literally fuck Kaz inside a box
>>1040903 Nobody cares about either of those games. They didn't sell for a reason.
>>1040893 That's just MG2SS with 100x as much cutscenes. MGS isn't necessary.
>>1040911 Metal Gear 2 was just Metal Gear 1 repackaged for newer machines. It was olden days remake garbage to get it in front of a wider audience. A total recycle shit show for money. Metal Gear was the only original work. Everything else is derivative.
>>1040915 Metal Gear was a fucking mistake because it was the first time Kojima had directorial control over a project. He’s an ideas guy, not a leader. He got one whiff of total creative control and it went to his head. He’s been chasing after that ever since like some drug addict.
>>1040900 The combat and story were the worst parts of death stranding.
>>1040915 Yeah, memes aside I think it's the only sequel in the entire series where absolutely nobody on Earth would prefer the predecessor. In that way it's the greatest sequel in the series.
>>1040921 If only his ideas were actually good atl east
>>1040898 >>1040906 That was El Macaco anons, I just checked em.
>>1040896 Metal Gear 2 was a mistake, it should've stopped at Snake's Revenge.
Ryouhei Shogaki didn’t need help to finish this. Lazy faggot. Konami should have told him to shut up and just fucking work. They didn’t need to hire anybody.
>>1040909 By that logic F-Zero GX is a terrible racing game, retard.
>>1040921 Kojima can't Hollywood so he shits bad games.
Kill niggerpill. Behead niggerpill. Roundhouse kick a niggerpill into the concrete. Slam dunk a niggerpill baby into the trashcan. Crucify filthy niggerpills. Defecate in a niggerpill's food. Launch niggerpills into the sun. Stir fry niggerpills in a wok. Toss niggerpills into active volcanoes. Urinate into a niggerpill's gas tank. Judo throw niggerpills into a wood chipper. Twist niggerpills' heads off. Report niggerpills to the IRS. Karate chop niggerpills in half. Curb stomp pregnant black niggerpills. Trap niggerpills in quicksand. Crush niggerpills in the trash compactor. Liquefy niggerpills in a vat of acid. Eat niggerpills. Dissect niggerpills. Exterminate niggerpills in the gas chamber. Stomp niggerpill skulls with steel toed boots. Cremate niggerpills in the oven. Lobotomize niggerpills. Mandatory abortions for niggerpills. Grind niggerpill fetuses in the garbage disposal. Drown niggerpills in fried chicken grease. Vaporize niggerpills with a ray gun. Kick old niggerpills down the stairs. Feed niggerpills to alligators. Slice niggerpills with a katana.
>>1040898 What gay elements do 2, 3, & 4 contain?
>>1040902 The problem with Metal Gear Solid isn't crazy ideas, it's that it's a story first and a video game second. It's only a game because Kojima isn't good enough to make it in any other medium, and the video game medium is full of plebs that are so used to excuse plots that they're blown away by any game that tries to have a real plot, no matter how lame it actually is. He appeals to people too uncultured to read novels or even watch movies, yet also too stupid too appreciate the video games that actually tell stories in ways that utilize the advantages of their unique medium, rather than just trying to be movies with shitty excuse gameplay. JRPGs are also largely the same thing. So are point and click adventures. And for the last almost 20 years, it's infected many other genres as well. But Kojima definitely helped to popularize it, even though he wasn't the first to do it.
>>1040959 >2 Vamp >3 Volgin and his Raiden-faced boy toy >4 Snake and Otacon raising a child together.
>>1040962 Huh, I never thought about 4's gay elements. Although I'd argue that it's not necessarily gay but more of a victim of circumstance.
>>1040962 Don't forget the US president grabbing Raiden by the pussy and being surprised he's male, and then that being mirrored in MGS3 with Volgin grabbing Snake by the pussy and being surprised it's not the right size.
>>1040962 >4 also this
>>1040953 GP Legend kinda sucked and killed the series, to be fair.
>>1040957 Hey careful there Japs, it'd be pretty bad if you went and had another Fukushima.
>>1040960 I never said I didn't like the crazy ideas. It's everything else like you mention.
Not sure if it was posted, there is a interview wwhere the guy say it himsellf i'm too lazy to crop it right now https://inv.nadeko.net/watch?v=v577VPbQsh0 Ubisoft Executive Says 'Assassin's Creed Shadows' Devs "Think It's The Worst Thing They've Ever Seen" https://archive.vn/Nzih
>>1040973 >Jimbo's an unoriginal hack Who knew?
>>1040984 Your archive is missing a character, I would guess.
What I think: 1 was the unexpected hit, so they made a 2 that felt like 1 but didn't catch that much. Then they made 3 which was a hit, so they made 4 but it was too much story for little gameplay maps In the meantime Peacewalker was fun, and they tried to make 5 like Peacewalker but axed the online co-op due to having a giant map and not knowing how to handle mission and session.
>>1040960 >it's that it's a story first and a video game second Yet people don't have those same complaints regarding Deus Ex or the entire Legacy of Kain series. >JRPGs are also largely the same thing JRPGs were developed out of Nips wanting to combine their DnD autism with visual novels. >>1040988 >1 was the unexpected hit No it wasn't. The Metal Gear series was a hit in America since the beginning, which is why Snake's Revenge was a Western exclusive.
>>1040994 >Yet people don't have those same complaints regarding Deus Ex or the entire Legacy of Kain series. I do. >JRPGs were developed out of Nips wanting to combine their DnD autism with visual novels. Not contradicting my point.
>>1040996 By your metrics, what are examples of games that "utilize the advantages of their unique medium" to tell a story?
>>1040998 Mostly games that people don't like for the story in the first place. I'd consider Zelda timeline autism to be better storytelling than games that just wish they were movies. And I'm obviously not saying that because I think Zelda timeline autism is the best thing ever. But at least it relies on things like environmental storytelling, and doesn't slap you in the face with hours and hours of cutscenes. The game is still focused on being a game, which is the important thing.
>>1041002 Any other examples outside of Zelda? >Zelda timeline autism That didn't actually exist until during the development of Skyweard Sword, and even then is a joke since Hyrule Warriors deals with multiverse autism and BotW doesn't even attempt to place itself in the timeline.
>>1041005 As someone familiar with Zelda timeline autism, I disagree with your various assertions about it. >Timeline autism was somewhat rampant since at least Wind Waker, which is where the alternate timelines began (it's an alt timeline from Majora's Mask, but many at the time tried to reconcile them into one timeline). It could arguably go back to Ocarina of Time (the backstory of Link to the Past, except there are slight differences that Nintendo would later confirm make it an alt timeline) or Link to the Past (a prequel, but you know there were some autists who would try to say it wasn't, especially since that's only ever actually explained on the back of the box), but I have fewer sources on that. Still, there's a whole Angry Video Game Nerd video from January 2008 about this, well before Skyward Sword. Hyrule Warriors fixes a major problem that would make BotW difficult to fit into continuity, as it involves elements from the Wind Waker timeline getting warped into the Majora's Mask/Twilight Princess timeline. This easily explains things like the Rito and Zora existing alongside each other in the far future of Breath of the Wild. Because oh yeah, Breath of the Wild explicitly just takes place in the far future. Some people then act confused because Tears of the Kingdom has "the original Ganondorf," and they don't like that it isn't the one from Ocarina of Time, but that's fine. He can reincarnate, even though it happens only a few times in the series, and usually it's the Ocarina one reincarnating. So this is just the one from before Ocarina of Time. His spirit went back into his original body or whatever. But I'm digressing. I don't even mean to say it's the best story ever, and I'm leaving out factors that I think better use the nature of the video game medium (like how Kakariko Village moves around over time, but other games leave environmental artifacts relating to its locations in the chronological past). I'm just being autistic. Another autistic example that I would say does some things right, but also some things wrong, is Sonic Adventure. I would be sympathetic to the argument that it relies too much on cutscenes, but the way that it has six intertwining stories which are not unlocked in chronological order, and which you can start and stop and switch between at any time, is something that would be difficult to do in any other medium. I also think it's cool that the NPCs all have their own little subplots that you don't really have to interact with at all, but which do explain important elements of the game world, such as why certain areas are or are not gated off at any given time. These NPC plots, and even those gameplay gates, are all consistent across the game's chronology, even though you don't have to play in anything close to chronological order. For example, at one point in the story, the trains stop working. From a gameplay perspective, this is to keep you in one specific hub world so you don't waste your time looking around a different hub world for the next objective. This is explained in-universe as the train workers going on strike, and it's actually foreshadowed by various NPCs at earlier chronological points in the story, as they complain about their working conditions and mention considerations of striking. Another thing that happens is that at for one period of the game, the casino is closed at certain times of day. This is used to block you from that area at certain times of the story (since the time of day progresses when you progress through the game, not in real time). Later, the casino opens all day. Meanwhile, there is a set of NPCs, a mother and son, and you see as their lives fall apart as the mother gets addicted to gambling as the casino becomes more and more available to her, and you see the son be left abandoned, waiting outside for his deadbeat mom. At the end of the game, the entire city gets destroyed, and fans point out that it's silly that Tails says "everything turned out okay." But actually, it's justified if you travel to the Station Square hub world in the Super Sonic story, which is never required since the Super Sonic story essentially consists of walking about 20 feet in the Mystic Ruins hub world to activate cutscenes leading to the final boss. If you decide to visit Station Square instead, you'll find all the NPCs missing, except for two, who say they're about to leave, but stayed longer than everyone else due to their jobs making them dedicated to helping people. I suppose you could assume they didn't make it out and did get killed by Perfect Chaos, but everyone else got saved, so that's still pretty good. Just RIP Newsstand Lady. All that said, I think Sonic Adventure 2 is the better game, but the way it tells its story is much less interesting. It does still have two intertwining stories, which is cool, but without six, plus hub worlds, plus NPCs, it's not using the video game medium to tell its story nearly as much as its predecessor.
>>1040909 Boktai had four games, I think it's safe to say it was a success even if it didn't sell six gorillion. Also what about Snatcher, everyone seems to like that. Whatever, I like most of his games but Kojimbo is a commie with bad taste anyway >>1041005 God I really wish Nintendo never acknowledged a Zelda timeline so people could still have ferocious online fights about it.
>>1041014 What is it with Japs that even if not really outwardly commie they seem to love Castro and Che? Oda, the guy who does one piece puts a bunch of references to them in his stuff too.
>>1041015 Che has been the poster boy for Freedom Fighters since the 50s. Still see edgy teens wearing shirts with his face. Castro though? No idea, maybe just the fact that he played around with the whims of the USAs authority.
>>1041016 You got any archives or are you just gonna redtext histrionically?
>>1041021 well, its a (1) talking mad shit about our god-emperor trump, so likely niggerpill and unanimously the latter
>>1041010 >Another autistic example that I would say does some things right, but also some things wrong, is Sonic Adventure. I would be sympathetic to the argument that it relies too much on cutscenes, but the way that it has six intertwining stories which are not unlocked in chronological order, and which you can start and stop and switch between at any time, is something that would be difficult to do in any other medium. Various TV shows have done that type of storytelling, where there's half a dozen protagonists who's independent stories intertwine. That was one of the main draws with 24. >I also think it's cool that the NPCs all have their own little subplots that you don't really have to interact with at all, but which do explain important elements of the game world, such as why certain areas are or are not gated off at any given time. Visual novels also use such storytelling mechanics with how the player explores the environment. For example, the internet cafe in Lux-Pain has a constantly updating message board about all the juicy town gossip as the game's story progresses. And some JRPGs like Wild Arms do have similar storytelling mechanics, unlike linear JRPGs or even simplier open-world ones like Pokemon. I swear to god, one of the biggest immersion breaks I had with Sapphire was when Kyogre woke up, it started raining "everywhere", so I immediately used fly to go back to the town to visit my "mom", and everythign was okay. So it seems more like the execution is the problem rather than the genre itself. >>1041014 >Also what about Snatcher, everyone seems to like that. Snatcher was such a flop in the West that it was probably the reason why we never got Policenauts. >>1041015 >>1041017 I think you guys are missing how no one ever really talks about history once you get to the Cold War exept to treat it as an event that resulted from America being the agressor everywhere all the time because we nad nukes meanwhile the Soviet Union was just "reacting" to America's hostilities. Never mind the fact that the Soviets were sending missionaries and money everywhere for the purposes of destablizing nations as far back as the 1920's, or that they were carrying already out massive brainwashing experiments like the Pitesti prison experiments long before MKUltra was cool.
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>>1041023 I love the fucking memes.
>>1041015 Some Japs can be somewhat lenient on commies because of guilt for the Empire, it's why so many of them were doing terrorism in the name of communism in the 70's
>>1041027 They killed a lot of commies.
>>1041028 They actually did not, they opened fire on a group of Puerto Rican Christians who were visiting on pilgrimage. Their entire reason for the attack wasn't for the cool reasons like hating jews, it was retarded shit like "furthering the revolution"
>>1041029 I'm referring to how many commies have been killed in Japan trying to do commie shit.
I maintain that Metal Gear 2: Solid Snake has one of the all-time greatest openings for a video game ever simply for how >>>/m/ it is.
>>1041032 My bad, I thought you were sarcastically saying jews are the real commies
>>1041016 >thinking you need any of that when ICE used to drag people off the streets, from homes and from work places in the 70s-90s
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>>1040900 Sounds like you don't have CREATIVIDAD, anon.
>>1041043 >replying to such blatant niggerpill posting
>>1041043 It's going to be glorious. I can't wait.
>>1041049 It's not going to happen at all. Don't be delusional.
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Of course it won't happen, but a man can dream, can't he?
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>>1041054 How much do you enjoy being Willy Niggerpill's little useful idiot?
>>1040711 WHERES THE FULL LIST?
>>1041046 If I don't give him attention he might die prease understando >>1041050 You don't think it's going to happen? They already bussing migrants back to texas >>1041049 I don't know why I feel sad about it though.
>>1041014 >God I really wish Nintendo never acknowledged a Zelda timeline so people could still have ferocious online fights about it. Don't worry. They can still fight about it with all the games that came out after the "official" timeline, and with disagreements with the "official" timeline. For example, Nintendo officially says Hyrule Warriors isn't canon, and that's bullshit, because it helps to explain Breath of the Wild. >>1041025 >Various TV shows have done that type of storytelling, where there's half a dozen protagonists who's independent stories intertwine. That was one of the main draws with 24. The classic movie example would probably be Rashomon, and Pulp Fiction would be even closer to what I'm talking about. But the way Sonic Adventure lets you switch between stories at any time, and the way the NPCs have their own plots which are also told chronologically (even though the game isn't played chronologically) is something that is rarely done in other media, and even when done, isn't done quite the same way, since the player gets to choose the order and pace in which he progresses through each story, and just how much he wants to bother interacting with NPCs. And of course I only mentioned a few examples of NPCs. There are other plotlines and environmental changes, and it's interesting how they happen chronologically even though the game doesn't progress chronologically. >>1041025 >Visual novels also use such storytelling mechanics with how the player explores the environment. Yeah but they aren't games. The key thing about Sonic Adventure is that it's still actually gameplay focused. For as much as it does focus on story (maybe a little more than I'd prefer), it's still gameplay first. Must of the story exists to facilitate gameplay (like that train strike), but incorporating it into the story is cool. Another example of a game with a very simple story using its story to facilitate gameplay, which is so simple it's almost stupid (which is why I like it) is Super Mario Bros.. World 8-3's background is a long castle wall, as you approach the final boss. Such a simple thing, easily overlooked, but it's nice that they thought of it. I prefer that kind of storytelling over a cutscene. In the manual, the game explains that Koopa turned people into objects, including bricks. People have taken this to mean that Mario is killing people when he smashes bricks. No. The people-bricks are the ones that give you coins. Those are the people helping you. Those bricks also can't be broken. The game goes out of its way to make it so that if you kill the bosses of Worlds 1-7 with fireballs, they turn into regular enemies, because Bowser just made them into decoys with his magic. World 8 Bowser is the real one, so he doesn't do that. In Super Mario Bros. 2 (Lost Levels), the manual explains that the slightly-differently-colored Bowser you fight in 8-4, shortly before the real Bowser, is Bowser's brother. He also doesn't turn into an enemy if you kill him with fireballs. A bit silly of an explanation, but they thought of it, and I like that. Mario 3 has the whole thing with being a play, except for World 8, where the play elements disappear and you actually go to the Koopa Kingdom for real. Also the airships are real, I think. Mario 64 has a few cool examples, with the most famous and my favorite probably being how King Bob-Omb turns into a dud after Mission 1. To to back to Sonic, I love how in Sonic 3 & Knuckles, Knuckles' story takes place after Sonic's, but this isn't mentioned anywhere, even in the manual. It's only shown through background details, like the water level in Angel Island Zone, the lack of Death Egg in the background of Launch Base and Lava Reef Zones, the ghosts already being unleashed in Sandopolis Zone, the island only falling, but not already being in the water, in the ending cutscene, etc. I know I used Sonic Adventure as a positive example, but I love how Sonic 3 & Knuckles has a somewhat substantial story, at least for a game that has absolutely zero dialogue in it. A few of my above examples aren't exactly "using the unique strengths of the medium," but they are at least focusing on the strengths of the medium, in that they don't stop the gameplay to make you watch a movie or read text for a bit just so you can have story shoved in your face. I'd rather things be subtle so the game, and the player, can focus on gameplay. Good games can still tell their stories, and in more interesting ways.
>>1041035 >jews are the real commies And they are.
>>1041059 >Visual novels After crazy shit like Slay the Princess, my view of VNs has changed and I do think they have a place.
>>1041062 Is there an even a way to "win" the game or is it just all bad end scenarios?
>>1041063 There are many ways you can resolve the situation or make it even worse. It also has good and bad endings.
>>1041062 I agree in practice, but I disagree in principle. Last thing vidya is self satisfied assholes thinking their novels are a gift to mankind. We'd be seeing shit political takes for the next 3 decades >>1041064 There is a golden ending yes.
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>>1041058 LET HIM DIE
>>1041066 > Last thing vidya is self satisfied assholes thinking their novels are a gift to mankind. >We'd be seeing shit political takes for the next 3 decades We already have that in gaming with shit like platforming games of all fucking things.
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>>1041058 >You don't think it's going to happen? Given that he deported a net of ZERO and imported over 2.5 million additional nonwhites during his first term, no, I don't think something he has publicly said he isn't going to do is going to happen. He has already said he wants infinity nonwhite legal migrants, so I'm not going to bother listening to what yet another '90s democrat has to say.
>>1041062 Visual novels do have a place as an… art form? Can they be called that instead? Because, as >>1041066 says, >I agree in practice, but I disagree in principle. This is correct, especially with regard to the nature of them, they are almost never "video games." I don't really intend to bring back the ancient "argument" of what is and is not a "game," but the vast majority of visual novels are… just that. Novels in visual form. A novel isn't a game. The sheer, pathetic artifice of choice that an overwhelming number of VNs tout in order to call themselves "video games" and get them put on video game storefronts has spoiled the genre entirely. I'm unsure why we don't have a rough consensus on holding VNs at the same level as walking simulators, really.
>>1041076 VNs are kind of gradient. For instance, I consider Ace Attorney a video game. I think because of how often player input is required. Whereas something like Steins;Gate is absolutely just a VN. There's probably some kind of formula you could come up with for a prose to interactivity ratio.
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>>1041076 >I'm unsure why we don't have a rough consensus on holding VNs at the same level as walking simulators, really. VNs typically have bad endings, Walking Simulators do not.
>>1041076 You have >Slay the Princess >Ace Attorney >Steins;Gate >Fate >MGQ (this is an interesting case as it's very much both a VN and RPG) >etc They all have different outcomes and endings, depending on player choice. Some are better or worse then others, but I do think they have place in gaming.
>>1041067 That would be illogical, Admiral. The one you know as “Niggerpill” drives a significant portion of the board’s traffic. Given the metrics by which imageboard success is deemed to be measured, it would be a blow to the legitimacy of not only the board, but the website itself. The administration will not compromise their morals, Admiral. If it’s any reassurance, Admiral, we have an old saying where I’m from: mods- are fags.
>>1041076 They're essentially just digital versions of Choose Your Own Adventure novels, and I don't think that just uploading one of those online and making it so you click buttons that automatically take you to pages instead of having to sort to the right page yourself really makes a significant difference. In fact, someone did precisely that with a Metroid game book. It's pretty cool, and actually introduced some ideas that later Metroid games would continue using. But I'm unsure if I want to consider it a video game. But I guess it technically is. Here's the link. You can play it right now. https://metroiddatabase.com/wp-content/uploads/Metroid/Twinetroid/Twinetroid.html
>>1041059 >Yeah but they aren't games. <Visual Novels First pic related >A few of my above examples aren't exactly "using the unique strengths of the medium," but they are at least focusing on the strengths of the medium, in that they don't stop the gameplay to make you watch a movie or read text for a bit just so you can have story shoved in your face. I'd rather things be subtle so the game, and the player, can focus on gameplay. Good games can still tell their stories, and in more interesting ways. After a while, I get tired of shit like that because it encourages the mouth-breathing retards like Game Theories to constantly look for symbolism in every single nook and cranny to the point that they're just pulling shit out of their ass and people are believing them without question. Need look no further than how those same retards have ruined everything having to do with Silent Hill, and moving onto other things like Doom. Also, I think you're really showing that you're views on games are rather limited because everything you complaining about is exactly what video games were doing during the 90's and Aughts. If you want the best example, there's 1991's Sherlock Holmes: Consulting Detective. It's a straight up FMV game where, for each case, it throws at the player several weeks of newspaper articles, hundreds of people to talk to for finding gossip, and dozens of locations you can visit. >>1041066 >We'd be seeing shit political takes for the next 3 decades Anon, what do you think Spec Ops: The Line was? >>1041076 >but the vast majority of visual novels are… just that. Novels in visual form. A novel isn't a game. Again, you're showing your limited view on the matter. Majority of visual novels do have some gameplay aspects, from something as simple as a CYOA story to dating games like Tokimeki Memorial having the player micromanage their schedule and stats so that they can end up with their in-game waifu.
>>1041086 >Also, I think you're really showing that you're views on games are rather limited because everything you complaining about is exactly what video games were doing during the 90's and Aughts. I already complained about point and click adventures, a genre that hasn't been very popular since the '90s and aughts. Or I guess you could consider Telltale that, but they became so Flanderized that people stopped even considering them the same genre even though they essentially are, just bad examples of it. I never said I like FMV adventure games. Obviously they aren't my thing. I do remember them being somewhat technically impressive at the time. I also remember them becoming boring very quickly. I will say that all of these genres can theoretically be used to be good puzzle games, but I don't think that's how these genres are usually used. It's also notable that this genre was always niche. And it wasn't my niche. I have my tastes, yes. These do not fit my taste, partially because they often would clearly rather be movies or novels or comics, but can't be, because they aren't good enough. >Majority of visual novels do have some gameplay aspects, from something as simple as a CYOA story to dating games like Tokimeki Memorial having the player micromanage their schedule and stats so that they can end up with their in-game waifu. Yes, but the point is that they're usually afterthoughts and not the actual reason you'd play the game. An awful lot of "games" would be better in another medium, but they aren't in another medium because if they were just movies or anime or whatever, people would then judge them based on those standards, rather than the standards of video game stories (or rather, the video game stories that casuals actually understand), and they'd then be seen as much lesser than other examples of those media.
>>1041068 >>1041086 And it was shit, Do you want to deal with more shit or with less. >>1041076 >A novel isn't a game. The sheer, pathetic artifice of choice that an overwhelming number of VNs tout in order to call themselves "video games" and get them put on video game storefronts has spoiled the genre entirely. >I'm unsure why we don't have a rough consensus on holding VNs at the same level as walking simulators, really. I don't wanna mass replay. But this is ultimately the crux of the issue. You see this in so many visual novels. Sure once in a blue moon you'll get Slay the Princess and Ace Attorney And good on them, it looks like it took a lot of hard work. But for every gem, I've waded through so much mediocre and hackney trash. Kind of like books but imagine that flooding gaming. Anons here are looking at the beautiful gems instead of focusing on the larger picture.
>>1041088 >And it was shit, Do you want to deal with more shit or with less. It's going to happen regardless of game or genre.
>>1041087 >An awful lot of "games" would be better in another medium, but they aren't in another medium because if they were just movies or anime or whatever, people would then judge them based on those standards, rather than the standards of video game stories (or rather, the video game stories that casuals actually understand), and they'd then be seen as much lesser than other examples of those media. I can agree that there are games out there that should have been made into films rather than being games, but my examples of those types of games are mostly "cinematic shooters" like TLoU and nuTomb Raider. If I was to use an old game as an example of something that "should" have been a film rather than a game, then I'd possibly consider the original Half-Life and Parasite Eve. Meanwhile I cannot bring myself to make the same statement about the few visual novels I have played through.
>>1041090 Anon do you want posers coming in again and saying that visual novels were always part of gaming and then rewriting history and talking shit and how they couldn't get in because of games like fate and how gamers are perverts? We've done this song and dance before.
>>1041092 >saying that visual novels were always part of gaming They always were. They were a branch of the adventure game genre: https://inv.nadeko.net/watch?v=7wOtv-J7tOI >and then rewriting history and talking shit and how they couldn't get in because of games like fate and how gamers are perverts What?
>>1041091 >Meanwhile I cannot bring myself to make the same statement about the few visual novels I have played through. I can, since they'd almost always be just as good or better as a regular gamebook. That's basically all they are, only in digital form, and if I have the choice between a digital copy of a book or a hard copy, I pick the hard copy every time.
>>1041092 The only one I see trying to rewrite history is you, fucking nigger.
>>1041093 >>1041095 What do you mean what? This is literally how gamergate got started. Female "Gamers" didn't want to play games because gamers are perverts who sexualize women with booth babes.
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>doesn't want to address the subject of him trying to rewrite history with "VNs was never ever vidya" <so he shifts it to something else like the rat he is
>>1041087 >An awful lot of "games" would be better in another medium You misunderstand. People just want to feel good and feel like they're the one having agency over the results, it's the "everyone wants to be Daigo!" that should have been discussed to death at this point. Casuals just want to feel like they're the epic gamer killing everything easily, it's why every modern shooter has a ultimate button or some easy strategy, it's why large games are developed taking into account the average to below median gamer now, it's why fucking DSP is LITERALLY THE TARGET GAMER for these people. Visual novels just want to have you, the player, experience being on the receiving end of cute anime girls wanting your dick, walking simulators / movie games from sony want you to feel like YOU'RE the bad guy cop thing that solves things while the interactive items literally glow on the floor. Those shitty games that would have been better as movies? You can't self-insert as easily and immerse yourself in them if they're movies, you just know it's someone else there, normalfags can't immerse themselves that way. Games, on the other hand... It's fucking casuals. It's always been fucking casuals. The internet should never have allowed anyone with an IQ under 110 to use it. Hell, maybe 120.
>>1041097 I have never considered visual novels as video games you dumb faggot. I didn't think that needed to be stated. Now kill yourself for being a retard
>>1041097 VNs objectively aren’t games.
>>1041097 VNs have been around for a while, but they've never been games, no matter who says they are. This isn't a historical argument, it's a definitional one. The anon you're mad at did make a mistake, and the mistake was mentioning history in the first place. It's irrelevant.
>>1041098 >Casuals Do you think DSP or any other casual could seriously read Milton or Tolstoy?
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>>1041101 The argument was started by comparing them to walking sims, but they are closer to games than those because unlike walking sims they have failure states in the form of bad endings.
>>1041094 >I can, since they'd almost always be just as good or better as a regular gamebook. If that's true, have you actually watched any of the anime adaptations or read any of the manga adaptations of the VNs that you have played? From what I understand, nearly all of them are horrible. >>1041096 >This is literally how gamergate got started. No, GG got started because people were questioning the positive coverage surrounding certain games, and began investigating how certain developers were connected to various publications, which eventually resulted in the "Gamers are dead" campaign and the censorship of all such discussions on the normalfag sphere of the web. >Female "Gamers" didn't want to play games because gamers are perverts who sexualize women with booth babes. And THAT narrative has been around since the inception of video games. Never mind the fact that Atari had numerous women on staff while they were practically building the industry from scratch, or Iwatani being amazed to find out that the same women he had lured into the arcades with Pac-Man turned around and began to play the same exact "shooter" and "killing" games that he thought were excluding women, or that Sierra was a game company who success was mostly attributed to them making games that coincidentally appealed to women (Which included the highly sexual game Leisure Suit Larry). >>1041098 >Casuals just want to feel like they're the epic gamer killing everything easily Which is why "every" game now emulates Dark Souls, a series infamously known for kicking the players ass every chance possible. >it's why fucking DSP is LITERALLY THE TARGET GAMER for these people. Except even DSP hates these games that are designed for retards like him. >Visual novels just want to have you, the player, experience being on the receiving end of cute anime girls wanting your dick Except that isn't how it works. A lot of VNs have bad ends and require the player to actually work for those sexual scenes.
>>1041101 >The anon you're mad at did make a mistake, and the mistake was mentioning history in the first place. It's irrelevant. That wasn't a mistake. SJW's love to rewrite history. Hell lets use a recent example from the front page, Warhammer 40k. Now rewritten to have the first female custodes. The stupid shit literally can't see the writing on the wall and thinks its all sunshines and kisses if visual novels are embraced wholeheartedly instead of it potentially being used as cudgel to attack him like every other damn game of the last 10 years. >>1041104 > "Gamers are dead" campaign and the censorship of all such discussions on the normalfag sphere of the web. >And THAT narrative has been around since the inception of video games And what did you think that narrative heated up in gamergate labeling everyone as a misogynist
>>1041102 No, that's why they play these "games" instead. If they had ever exposed themselves to real literature, they'd see these games are poor excuses for it. That's not to say video games can't be real literature, but it is to say that these games aren't good examples of it. >>1041103 When the point is experiencing a story, I don't know if I consider a bad end to be a fail state. It's just one more ending. Some stories have bad ends. That doesn't mean it's not a story. Not a rhetorical question, but I'm actually wondering about people's opinions. If you digitize a choose your own adventure novel, would you consider it a video game? What about the slightly more complicated choose your own adventure novels, where you have points and sometimes items that you track? Does digitizing them turn them into video games, even if none of the content is changed? >>1041104 >From what I understand, nearly all of them are horrible. This is my argument. Once you put them in another medium, and they're then judged by the standards of that medium, you see they aren't as good as when judged by the standards of a medium that usually tells its story so subtly that many people don't even notice it. Also, perhaps anime isn't the prime medium for some of these things. Many of them are basically just illustrated novels, hence the name we have called them in English. If just turned into an actual hard copy novel with illustrations, though, I bet many would not be given the same level of praise. >>1041105 >The stupid shit literally can't see the writing on the wall and thinks its all sunshines and kisses if visual novels are embraced wholeheartedly instead of it potentially being used as cudgel to attack him like every other damn game of the last 10 years. It's too late for that. They already used point and click adventures and their descendant genres to do that. At this point, one more "genre" won't make a difference.
You fucking niggers if you want to start Another fucking shit war about muh VNs, GTFO to >>>/hisparefugio/ and stay there, You fucking illiterate shitflinging monkeys
>>1041107 Who is illiterate? The ones that don't read VNs, or the ones that are so unexposed to real novels that they think VNs are good?
>>1041107 >How dare anons having an actual gaming related discussion with multiple for and against for the current topic
>>1041102 The point is that those barely-games are targeted at retards that just want to feel good with no effort, they can't feel like they're le awsum man by reading books, especially if they're hard to digest. Either way, I must have severely misunderstood your point if that's your answer to my post and therefore apologize.It's literally targeted for casuals. >>1041104 >require the player to actually work Just... save before every choice? Then go back and try the other one you want to see? It's literally an interactive book, anon. It may count in the barest of bare definitions as a game because there technically exists a fail state (bad ending) and there's interactivity, but it's so bare it doesn't even make me want to consider them games, even though Mark does. And even then, the other anon's point still stand, if you were to place the actual plot of the majority of visual novels into another purely literary medium like books or movies or anime, they usually get ravaged and turned the fuck down because they're that bland. 99% of them are made for retards to self insert as the protagonist to fuck the waifus, the rare exception being shit like Fate, Steins;Gate, etc, which do turn into alright adaptations.
>>1041106 > At this point, one more "genre" won't make a difference. So you say, until you get fucking propaganda up the ass. Bad enough I can't find any Visual novels without tripping on LGBT porn or regular porn disguised as "good" VN's and if you are a visual novel fan you know exactly what I mean. Last thing vidya needs is more failed Hollywood writers swamping the entire field we already have enough shitty mary sues and asinine nukige plots.
>>1041114 So you're a VN fan and don't want them to be classified as games because that would result in them being infected by the cancer that's already infested games? Interesting position. I think I can respect it, even if I don't respect VN fans to begin with.
>>1041114 So about these >>1041081
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>>1041106 >>1041116 >If you digitize a choose your own adventure novel, would you consider it a video game? >So about these I legitimately do not consider those videogames. But there is a subsection on steam and hell even sites online right now that has exactly what you say. Go ahead and load one up. No music, just reading and choices. To me thats just a cyoa novel. Choice of games is the site
We talking 'bout MOVIE GAMES and VNS?
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>>1041119 I'm still surprised that detroit: become human was even made. Who the fuck did cage have dirt on?
>>1041105 You're comparing a retcon to a media franchise to a statement of actual historical fact? Really? >And what did you think that narrative heated up in gamergate labeling everyone as a misogynist Because the person that happened to be trading favors for positive coverage was a girl? Which wasn't the case when they tried the same tactic a year early with attempting to slanders players for ridiculing DmC. >>1041106 >If they had ever exposed themselves to real literature, they'd see these games are poor excuses for it. Excuse me, Anon, I actually read books, in case you don't know. And VNs have a completely different experience in their storytelling. >When the point is experiencing a story, I don't know if I consider a bad end to be a fail state. An ending that's a consequence of your screwing up isn't a "fail state"? >If you digitize a choose your own adventure novel, would you consider it a video game? What about the slightly more complicated choose your own adventure novels, where you have points and sometimes items that you track? Does digitizing them turn them into video games, even if none of the content is changed? No because it's still a CYOA novel for the same reason that having a PDF of The Idiot on your computer doesn't suddenly make it a video game. There's more to a visual novel than just the writing, there's also the auditory and visual aspects of the game. >Once you put them in another medium, and they're then judged by the standards of that medium, you see they aren't as good as when judged by the standards of a medium that usually tells its story There's also the argument that it's just a shit adaptation. Or that there's certain aspects of the medium where it's ideal in one format but not another. >Many of them are basically just illustrated novels, hence the name we have called them in English. No, the English name we have for them was the result of a massive marketing campaign started by Hirameki in 2004 and popularized by the wide Western release of Ever17 a year later: https://inv.nadeko.net/watch?v=uqN3MDd_XyM Prior to then, there were dozens of names for "visual novels". Refering to them as everything from adventure games to AVGs to even "Playable Anime". >>1041111 >Just... save before every choice? For a story that has over 20 different possible endings based on sotry dependent choices alone? Not to mention gameplay dependent choices? I thought save-scumming was looked down upon as the actions of a retard who cannot actually play a game and needs to "cheat" to win. >It's literally an interactive book, anon. It may count in the barest of bare definitions as a game because there technically exists a fail state (bad ending) and there's interactivity, but it's so bare it doesn't even make me want to consider them games Do you consider Riviera: The Promise Land to be a game? What about Dragon's Lair? >if you were to place the actual plot of the majority of visual novels into another purely literary medium like books or movies or anime, they usually get ravaged and turned the fuck down because they're that bland Or it could be that there's a difference between how the story is experienced that makes one format better than another. For example, haven't you ever watched an anime of a manga that you've read, where the anime remained absoultely faithful to the manga, but the story didn't hit the same way (And vice-versa)? >99% of them are made for retards to self insert as the protagonist to fuck the waifus Yes, which is why these games have so many fail states. >the rare exception being shit like Fate, Steins;Gate, etc, which do turn into alright adaptations Did you play the originals for a comparison or is that just going by what you hear people say? >I can't find any Visual novels without tripping on LGBT porn or regular porn Narcissu, True Rememberance, World End Economica, Megami Meguri, Lux-Pain, Hotel Dusk, Another Code, Sentimental Graffiti, the visual novel adaptaions of Those Who Hunt Elves and El-Hazard, 999, Project Discovery, Ever17'', and that's just off the top of my head. >>1041115 >So you're a VN fan and don't want them to be classified as games because that would result in them being infected by the cancer that's already infested games? If that's his goal, he's already "too late": https://vndb.org/p7413 https://vndb.org/p1266
>>1041120 Must be someone really high up if he's still getting work
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>>1041121 >You're comparing a retcon to a media franchise to a statement of actual historical fact? Really? Are you conveniently forgetting how writers and women kept pushing this retcon and started labeling all the fans as misogynists? >Because the person that happened to be trading favors for positive coverage was a girl? Which wasn't the case when they tried the same tactic a year early with attempting to slanders players for ridiculing DmC. Yes exactly they'll keep pushing, which is what I don't want for visual novels. Why is that so hard to understand? >No because it's still a CYOA novel for the same reason that having a PDF of The Idiot on your computer doesn't suddenly make it a video game. There's more to a visual novel than just the writing, there's also the auditory and visual aspects of the game. See >>1041117 You see how the bar is lowered each and every time? You don't consider that a game. But they very much do >If that's his goal, he's already "too late": Why couldn't you find the cancer inducing one? I forgot the name otherwise this conversation would be over
>>1041120 Well it's probably his most popular game unironically. Surprising he hasn't made something since.
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>>1041126 >Are you conveniently forgetting how writers and women kept pushing this retcon and started labeling all the fans as misogynists? Okay but does anyone actually care? Especially when "Everything is Sexism and My Soggy Knees" lost it's power years ago. >Yes exactly they'll keep pushing, which is what I don't want for visual novels. They're already doing it. However they keep failing because they cannot make anything that even compares to the classics that established the media or even parodies like Snoot Game. Hell, it doesn't require all that much work to even make a VN with the advent of AI, which sort of demonstrates how hard it is for these retards to even penetrate the medium. >You see how the bar is lowered each and every time? You don't consider that a game. But they very much do Okay and they can think whatever they want. Does anyone actually care what they think? Actually looking in the normalfag spheres, I constantly see people posting about how GG was "right" about everything and renouncing having given the media any power in the first place.
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>>1041121 Here let me help you out heres the cancer inducing one >>1041132 >Okay but does anyone actually care? >Okay and they can think whatever they want. Does anyone actually care what they think? Yes I fucking care. Why would I want more shit out in the wild? Its the lowering of the bar and the standard.
Question: did anybody celebrate VTM Bloodlines 20th birthday?
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>>1041118 >>1041119 Video-games? >>1041121 >I thought save-scumming was looked down upon On a Visual Novel? Come on man. Who are you trying to beat? Your own time? >Do you consider Riviera: The Promise Land to be a game? What about Dragon's Lair? In the same way that Kamidori Alchemist Meister is a porn game that is more than just a porn game and not just a visual novel either, I think Riviera counts as a jRPG or at the very least something turn-based with more strict fail states and more engaging interactivity. Never heard of the other one, can't judge, but the idea of having a visual novel being the medium to communicate your story while having other game mechanics usually just means the game isn't just a visual novel anyway. By all accounts, Disco Elysium could reasonably be considered a cRPG with everything but combat, this doesn't make it a visual novel, but the point stands that a good majority of visual novels just have you pick between 3 options every 20 minutes of story to check if you're triggering flags or not, and go accordingly, instead of increasing your interactivity 10fold. Same goes for sony movies with QTEs and glowing artifices on the floor, it's just meant to deceive idiots into bleieve that they're the ones fully in control in a way I hope you're not deluding yourself into as well. >Yes, which is why these games have so many fail states. Sure, but that barely matters, though, because your effort can be summarized as "I go back to my save and pick a different option this time". I mean, you could argue Professor Layton is a visual novel with puzzle elements by the previous logic, as could Ace Attorney be as well, it still doesn't stop them from being barely-games. (At least Layton is full of puzzles and Ace Attorney has more interaction than just picking A,B,C). >Did you play the originals for a comparison or is that just going by what you hear people say? I've only played Katawa Shoujo and DDLC as de-facto VNs, so you can consider my opinion on them as pretty superficial with good reason, but from the smallest experience I've had, VNs range from completely forgettable (like the plethora of anime I've watched as well, the majority really is just bad and bland), to genre defining and popular even into their other adaptations. The key point was just that the majority of bland visual novels are just defined by the fact that most people would self-insert in them to feel like the protagonist making all the right, or wrong, choices. It's just very boring and to me these are just interactive books pretty much.
>>1041132 Normal faggots can't be counted on, it took 10 plus years to get to this point 10 fucking years. Even though in those 10+ years people here have been telling normal faggots that the new breed of LGBT were going after their kids or that they intended to compete in women sports and steal their opportunity or that propaganda up the ass was going to be injected into gaming. It still took 10 years for people to wake up and realize shit hit the fan. The whole thing started because people invited normal faggots into games in the first place. And I count myself in that number. I will never ever allow these shits to infect something I give a shit about again. >>1041135 Wasnt it delayed again
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>>1041134 >Here let me help you out heres the cancer inducing one Anon, why are you losing your shit over a VN that literally no one knows about? I have literally never heard of it before, yet I can name off other recent "darlings" like Sex With Hitler, Dream Daddy, Hatoful Boyfriend, and even that KFC joke VN where you can date Colonel Sanders. >Why would I want more shit out in the wild? Why are you wasting your time raging over it? If this shit was actually popular, I can understand, but who has even heard of "ValiDate"? Have you seen some e-celebs recommending it? A retarded game journo? Who? >Its the lowering of the bar and the standard. People releasing shit doesn't lower the bar. what does is when they demand to be validated (No, that isn't a pun). Have you actually seen any campaign demanding for this game to be treated as "legit" as even something as forgetful as the SNK dating sims on the DS?
>>1041139 I lose my shit because Sex with literal fucking Hitler does not deserve to be called a video game. >Who? Faggots who pretend to like Visual novels like that except they didn't. I don't want there to be even an illusion of people supporting this garbage. >People releasing shit doesn't lower the bar. Yes it does >). Have you actually seen any campaign demanding for this game to be treated as "legit" I didn't think there would be a female custodes but here we fucking are. What do you think?
>>1041134 >Bunch of nigger halfbreeds >And an Italian This is unintentionally funny to me.
>>1041134 >french korean >black as the void They have to go back.
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>>1041141 >>1041144 You can tell its written by an idiot because they have no idea how dual citizenship works. Half of these countries won't even allow that shit and they have laws to prevent it and force you to choose.
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>>1041137 I'll be honest, the covered market failed QTEs are legitimately hilarious slapstick comedy. I do kinda miss the era of funny failed QTEs.
>>1041137 >Never heard of the other one You've never heard of Dragon's Lair? The ORIGINAL QTE game released in 1983 thought brought about a whole slew of FMV clones like Space Ace and Time Gal? >but the idea of having a visual novel being the medium to communicate your story while having other game mechanics usually just means the game isn't just a visual novel anyway What about Lux-Pain, where ever aspect of the game's presentation is in a VN format, including the game's central mechanics of extracting worms from people's mind and the environment by scratching away at the image? > but the point stands that a good majority of visual novels just have you pick between 3 options every 20 minutes of story to check if you're triggering flags or not, and go accordingly Anon, you just described every game that ever exists. Hell, I could even apply Halo as I remember playing CE and Halo 2 to the point that I memorized which sections of the maps triggered enemy actions. >Sure, but that barely matters, though, because your effort can be summarized as "I go back to my save and pick a different option this time". That's another actions that could apply to almost any game. >you could argue Professor Layton is a visual novel It is. >as could Ace Attorney be as well That's because it is. >it still doesn't stop them from being barely-games Thus far, you've defined that any game that has a triggering state and allows for the player to make a seperate decision makes something "barely" a gane, a definition that can be construed to argue that absolutely nothing is a "true" video game. >I've only played Katawa Shoujo and DDLC So you have no experience having played a visual novel outside of Western interpretations of the genre. That's like saying you've "played" a JRPG outside of Undertale and Septerra Core, My advice, how you about you actually PLAY one that was made in the country where the genre originated? >The key point There is no key point. You're issuing judgement on a subject that you know abosolutely nothing about outside of meme games. This is like someone issuing a judgement on the entire FPS genre when all they've ever played is the newest Call of Duty and having never played anything else. >>1041138 >The whole thing started because people invited normal faggots into games in the first place. Normalfags have been getting invited into vidya since the introduction of Pong. >>1041140 >Faggots who pretend to like Visual novels like that except they didn't. Again, WHO?!? Drop names or links to who these people are. >I didn't think there would be a female custodes You do remember such heresy as "Bulging minataur abs", right?
>>1041148 Tomb Raider Legend had some great ones
>>1041148 holy shit lol
>>1041152 >Normalfags have been getting invited into vidya since the introduction of Pong. how old are you? give me a rough estimate. Youre either too young or too old to have noticed when the push happened >Again, WHO?!? Drop names or links to who these people are. all those faggots gaslighting them on their twatter account.
>>1041152 >Anon, you just described every game that ever exists. Hell, I could even apply Halo as I remember playing CE and Halo 2 to the point that I memorized which sections of the maps triggered enemy actions. At this point, I'm taking it to the absurd on the interactivity vs fail-state chart, me arguing that VNs have very low interactivity and choice, and also low stakes, and you're just taking it into the other extreme point where any choice is indicative of interactivity, and therefore equal to any other game. I do not see a way to prove my point of view to you past this previous assessment, but it's utterly meaningless anyway. I'll just summarize that >That's another actions that could apply to almost any game. True, but at some point there's no other option left than improving. You can't pretend "Oh, just be better!" has the same consequence and weight of an option and stake as loading back a save state and just picking a different option, there's an enormous fundamental gap between improving to play a video-game (ergo, learning the rules of the simulation and interacting with it through your senses) and just picking another option that is presented to you in text. I respect that you're knowledgeable on your sources and demonstrate a good memory especially for older games, but I don't believe you quite grasp what defines a genre or not, especially when I mentioned those two western games because they are the most traditional you can be for a VN when you think about them in the game format. I played Layton, Ace Attorney and Hotel Dusk in my DS when I had it too, but I would be careful in calling them VNs because they're not traditional at all, especially when you consider that Layton doesn't even have different endings or choices on your choices AT ALL, which anyone would consider key to the genre of visual novels. You either solve enough puzzles to proceed with the story, or you don't continue playing at all. Is this a fail-state? Kind of, but nowhere near what is expected of an actual visual novel. Same goes for Ace Attorney, which you just go back to experiencing the same case again until you get the evidence right. Would you consider Trauma Center a visual novel? By all measures, the story is presented in the pretty standard visual novel format. If it's the aesthetic presentation that counts, then it means that theoretically you could have a visual novel with NO engagement or interactivity, and ergo it should not be considered a game at all, which then turns this entire discussion moot.
>>1040921 Kojimbo should never have been involved at any level of videogame development.
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>>1041021 >>1041023 >>1041046 It's sarcasm you fucking tards. He's obviously mocking the image he posted by stating how deportations would be immensely less strict than covid lockdowns by listing half a dozen things that WuFlu lockdowns did which would be unnecessary for deportations.
>>1041156 >how old are you? 28 >when the push happened Pong was so widely available that the only outlets that didn't already have a Pong machine was most backwoods gas stations. There was the Pac-Man craze that took the entire world by storm with Pac-Man licensed products even being included in popular television shows at the time like Magnum because it was that popular. There was theatrical hits across the early 80's with the releases of Tron, Cloak & Dagger, and The Last Starfighter, all films who's plots centered on video games. News stations like ABC and CBS where doing specials on major holdiay concerns like the video game chip shortage in the late 80's. Pretty much "everyone" played a video game during the 90's (If not on PCs or consoles, at least Tetris on the Game Boy). Then Sony appealed to a wider audience by making a DVD player that could also play video games. Then Nintendo did the same by advertising the Wii as an exercise toy. Then the iPhone popularized simpler games. And by 2010, everything that could be casualized already was casualized. But this also demonstrates that this didn't happen overnight. There's always been a push since the very beginning for video games to reach a wider audience. Primarily because...well, it's business and they need to make money. >all those faggots gaslighting them on their twatter account For all you know, that could be bots. And even if they are legit, they're probably just friends of friends who all know each other IRL. >>1041158 >You can't pretend "Oh, just be better!" has the same consequence and weight of an option and stake as loading back a save state and just picking a different option Except as I pointed out, that is the case with dozens of visual novels. A lot of the dating sims cannot be save-scummed to victory as there is legit stat and schedule management mechanic in place. If those suddenly "don't count", then I guess something like Football Manager isn't a "real game" then. And as YOU have established, you have know actual knowledge on visual novels. Just aproximations made from playing meme games. >especially when I mentioned those two western games because they are the most traditional you can be for a VN when you think about them in the game format No, they're not. If you want a "traditional" visual novel, play Ever17, Narcissu, True Rememberance, Tsukhime, Kanon, and Higurashi. Even then, those are the game's Westerners associate VNs with. In Japan, they associate VNs with Chunsoft's "Sound Novel" series, Konami's Tokimeki Memorial series, elf's entire catalog, "ero-guros" like Kuro no Danshou and Divi-Dead, and the doujin scene (Where Type-Moon got their start). >I played Layton, Ace Attorney and Hotel Dusk in my DS when I had it too, but I would be careful in calling them VNs because they're not traditional at all That's because you haven't actually looked into visual novels before besides sterotypically viewing of them as "Sex games for losers". >Would you consider Trauma Center a visual novel? It is. >If it's the aesthetic presentation that counts, then it means that theoretically you could have a visual novel with NO engagement or interactivity, and ergo it should not be considered a game at all, which then turns this entire discussion moot. What about titles with one button gameplay? Like first vid? But then again, you have second vid.
>>1041078 Calling actual game VNs, just because they have VN elements is like calling actual games "glorified movies" the moment they have a single cutscene.
>>1041161 This.
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>>1041163 Pretending to be niggerpill is the same as being niggerpill and should be treated as such you fucking nigger dick sucking faggot.
>>1041164 >>Would you consider Trauma Center a visual novel? >It is. Anon, it's fine to like visual novels and their style if you engage with them this deeply, but I don't think being this defensive is actually helpful at all for genre definition. as I said, there's not really anything else that we have to discuss on this. I'm going to sleep. >What about titles with one button gameplay? Like first vid? But then again, you have second vid. My entire autistic ranting started out by talking shit on the fact that people simply want to do exactly that and feel like the heroes with little effort. It really is a psychological trick that only catches dumbasses, but it's a very effective trick because resulted in the current status quo for minmaxed effort-to-revenue ratio for AAA game dev. Minimum effort required in game design, still massive profits (not nearly the maximum profit possible, but again, it would probably have a worse ratio of effort-vs-revenue and hence higher risk).
>>1041161 There never should have been video games.
>>1041170 Fuck /v/, delete /v/
>>1041171 >t. /vb/
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Any one playing Elin ,the prequel to Elona? It's still in EA
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>>1040735 I was going to suggest maybe having a video archive board but I'm not sure... >how would one remember the video existed before it got scrubbed? Would an archive screenshot of the video page with its URL be posted? Process already sounds cumbersome >would the threads be themed around some board's content? Like a /t/ech thread for repair tutorials or /ck/ for recipes? Or would it center on just the content creator and everyone else has to have their own threads? >if we go by the themed threads and make a new one every 700 posts, it would have approx. 21GB of media (assuming one stays under 32MB) per thread. Wouldn't it soon balloon site storage space & become an issue? There's more questions I have than what's typed, but those are more pressing.
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>>1041138 >10+ years Considering all the propaganda, money, government mandate, debanking and the top-down enforcement through all that shit it's a miracle people are shaking it off at all.
>>1041180 >>1040735 For one thing, we have a >>>/webm/ board if you want to store some specific video that won't fit in a webm thread. On the other hand, just scrub videos you care about, save them locally, then upload them to a competitor that doesn't give a fuck (DailyMotion, VidLii, Bilibili) and then on the Internet Archive. One of the three might die at some point but at least you made it more likely it will be propagated by other users that way. I would say, torrent it as well but it's probably a silly thing to keep hundreds of thousands of videos on local storage.
>>1041183 >For one thing, we have a >>>/webm/ board if you want to store some specific video that won't fit in a webm thread. >board is called /webm/ <description is 'Webm, video, music and media in general' Seems more fitting to call it /media/, but good to know a board like what I thought about already exists >upload them to a competitor that doesn't give a fuck (DailyMotion, VidLii, Bilibili) Don't they compress your videos which would only muddy the sharing if one wanted to download a mirror of the archived video? As far as I know, Internet Archive doesn't compress uploaded videos given the absurd sizes I've seen of Laserdisc rips.
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Also double-posting because people are ignoring a lot about whether VNs are considered videogames or worth being in /v/: >VNs like AA and KS has been a part of /v/ culture for years before the split even happened and it's failure state is only reached by not picking the choice Capcom wanted you at the time. The franchise oscillates between a narrow VN or a basic point'n'click and no one cared about them "not being real games" as long as they kept being engaging. >Some VNs take into account almost your every option in their story, so in a way it is the most interactive of the medium if you consider the game acknowledging your inputs a part of interactivity. This is without getting into things like failure states that many of them incorporate beyond the "bad ending". >VNs get ported to game consoles all the time, if they weren't selling in the first place they wouldn't be doing that so often. >Savescumming being used to brute force VN is a non argument as plenty of PC FPS and RPGs have quicksave and quickload features and the average player tends to abuse those to high heaven unless they're challenging themselves. This is without getting into how emulators have enabled even the most braindead faggots to beat otherwise hard games.
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>>1041164 >one button games Yeah I remember those. Fun times.
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Finally Gantz:E getting gud
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https://archive.ph/5paYG I genuinely hope this buyout doesn't go through.
>>1041207 Shid.
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>>1041207 >Reuters: Sony Group Corporation in talks to acquire Kadokawa Corporation In case anyone is thinking this is just about video games, you don't realize just how much of the Japanese entertainment industry Kadokawa owns: https://archive.ph/WbpFw#Group_companies In some respects, this would be like Disney trying to buy Amazon or Goolag.
>>1041207 Oh god please no. The japanese government has to stop this.
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>>1041207 This legitimately disturbs me. I was under the impression Sony was bleeding out after going full woke race-traitor since the Commiefornia HQ move and they STILL manage to have the money for this? Did I underestimate the size of the beast that much?
>>1041214 >Did I underestimate the size of the beast that much? Yes, you did: https://infogalactic.com/info/Sony <Sony is a member of the SMFG (Sumitomo Mitsui Financial Group) keiretsu, the successor to the Mitsui keiretsu to which it previously belonged. https://infogalactic.com/info/Keiretsu <A keiretsu (系列, literally system, series, grouping of enterprises, order of succession) is a set of companies with interlocking business relationships and shareholdings. It is a type of informal business group. The keiretsu maintained dominance over the Japanese economy for the last half of the 20th century. <The member companies own small portions of the shares in each other's companies, centered on a core bank; this system helps insulate each company from stock market fluctuations and takeover attempts, thus enabling long-term planning in innovative projects. It is a key element of the automotive industry in Japan.
>>1041215 Of course it's gaming the bank/stock system. It's always the fucking (((bankers))) that get them the infinite money to eat the losses. I know it's business can be incestuous but really seeing the scale of it is something else.
>>1041214 That's the gaming branch,i think not many people realize all these companies have branches in pretty much every sector of the economy >>1041217 It's nearly impossible but i wish that after X company/group becomes big in a certain standard bankers and others groups can't help them anymore
>>1041221 Bankers are just institutional investors, you might as well say companies should go private when they become successful. Although the impact on lazy retirement plans would be funny to see.
>>1041222 Sure,they should forced to do it,fuck them all and being able to get such massive funds allowing them to just ignore they being fucking retarded all the time
>>1041134 >RCDart-tier artwork Kill them all. >>1041140 >I lose my shit because Sex with literal fucking Hitler does not deserve to be called a video game. But it has actual traditional gameplay, unlike many VNs.
>>1041207 Lina Khan would have blocked this merger in Biden's America.
>>1041233 It's still "Biden's America" up to January. Prime example of this is Biden daring the Ukrainians to start WW3 before Trump gets in office.
>>1041236 But it's in japan, and even if it was in america they could just try again in 3 months or wait before submitting papers.
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>>1041237 Except deals like this usually take months before even being humored at the possibility of an announcemenbot linkaning that this deal was still began orchstration when Brandon was still running, and continued development under the belief that Camel Toe would win as far as the mainstream media was concerned.
>>1041164 >much "everyone" played a video game during the 90's (If not on PCs or consoles, at least Tetris on the Game Boy). Did not happen the 90's were where playing videos was anathema to ones social standing. You had a gameboy you were effectively untouchable to everyone except other nerds. The push for a wider audience was two fold, one from the corps who were always looking to expand the markets and two by the gamers who wanted to be socially accepted. >For all you know, that could be bots. You could argue that for every internet interaction then. Lets be real instead of making excuses for a known problem where self righteous virtual signalers pretend theyre for something whilst secretly they cant be bothered to give a shit. >>1041229 For the sake of my sanity i dont believe you
>>1041207 >In talks I;ll believe it when it ACTUALLY happens,
>>1041240 >Did not happen the 90's were where playing videos was anathema to ones social standing. The hell are you talking about? If you didn't have a video game console at home in the 90s, you were not one of the cool kids. To not play video games was to be old.
>>1041238 I am still dumbfounded as to why they thought that walz playing crazy taxi, or at least pretending to, while video chatting with AOC was a valid strategy to getting votes.
>>1041246 >cool kids In what world? In the 2000's thats what happened in the 90's you were a fucking nerd and you had to sit in another table with the other nerds
>>1041246 I'm actually trying to remember a specific time when video games were considered "nerd behavior" From the time video games hit the field with Pong and then with arcades in general they were a social fad and certainly by the 90s it was a general young person hobby. Maybe PC and home computer stuff was considered a nerd thing but not just the gaming part. Arcades, consoles, and handhelds were all mainstream. Maybe if you lived in in the deepest recesses of Steerfuck Arkansas where the only two acceptable pastimes are football and using the two holes that won't get your sister pregnant you would get bullied for it, but not in the rest of the country.
>>1041240 >>1041252 Anon where the fuck did you grow up? Having a GB made the kid everyone was envious of. Hell having a Game & Watch made you the kid everyone was envious of.
>>1041253 >>1041254 I lived in NY It was the 90's I remember that with clarity you had gameboys get broken during recess. No one care about owning PCs because the school had computer classrooms but at the same thing it had absolutely no or shit internet.
>>1041255 >I lived in NY Which part?
>>1041256 The City
>>1041246 >I'm actually trying to remember a specific time when video games were considered "nerd behavior" [...] Arcades, consoles, and handhelds were all mainstream They were mainstream. Being obsessed with it was nerd behavior. Computers were a nerd thing because you had to know a lot of obscure stuff and do a lot of work to get video games to run on them or to phone out to BBSes. Most people would not put in the work to learn how to type 'dir'.
>>1041257 WHICH PART? The Bronx, Brooklyn, Harlem, Queens, Albany.
>>1041261 >Give dox Fuck off.
>>1041261 Wheres the twin towers used to be
>>1041264 No But he maybe the only one who can back up my story. I think the anons confused the 2000's with the 90's
>>1041253 WoW and fps games are most of what constituted nerd culture.
>>1041263 Ah, the Financial District. So your best friend was a market ticker, I take it.
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>>1041267 I wish, quite the opposite.
>>1041152 >Thus far, you've defined that any game that has a triggering state and allows for the player to make a seperate decision makes something "barely" a gane, a definition that can be construed to argue that absolutely nothing is a "true" video game. This is disingenuous. What he is arguing is that those things alone barely make something a game. He didn't say they make things not games, he said they are the bare minimum to count as video games, even with the most liberal of definitions. Also, Space Ace isn't a clone of Dragon's Lair as much as it is a sequel. >>1041121 >An ending that's a consequence of your screwing up isn't a "fail state"? What is screwing up? If the goal is to experience story, then seeing all the different versions of the story is my goal, so getting those endings isn't screwing up, it's something I intend to do. It's just one alternate path to see. >there's also the auditory and visual aspects of the game. Lots of CYOA novels make copious use of illustrations. So are you essentially arguing that it's the sounds that make a VN a game, as opposed to a CYOA novel? >There's also the argument that it's just a shit adaptation. Or that there's certain aspects of the medium where it's ideal in one format but not another. Yes. I think anime adaptations are usually not as ideal for this genre as just novels, or hard copy CYOA novels. There are fewer restrictions on those. But of course the plebs that like VNs would probably rather watch anime than read real novels. >No, the English name we have for them was the result of a massive marketing campaign started by Hirameki in 2004 and popularized by the wide Western release of Ever17 a year later: This doesn't contradict what I said. The point remains that they're illustrated novels, and that's why the name is able to catch on. It's an apt name. As for the argument about VNs that make use of actual gameplay elements, then fine, I'll call them games, but not good games. That's been my argument the whole time. I'll call them "not games" colloquially (in fact, I'll be very liberal with that usage, and apply it to things like many point and clicks and JRPGs and modern Sony style games), but okay, obviously they are technically games. But not good ones. When gameplay comes second to story, when gameplay is essentially there as an afterthought, then I wouldn't call it a good game. I think I accidentally started this tangent when I said this about Metal Gear Solid. >>1041190 A joystick and one button is a bit different. Sonic only uses one button, but also a d-pad, and that allows a decent amount of complexity. Now we reach the question of if Simon is a video game. It has buttons and you respond to lights and sounds. Can those lights count as video? >>1041253 I think it was "nerd behavior" past a certain age, basically since girls weren't very into it, especially as they got older. But for kids, and especially boys? Yeah, it was just completely mainstream. And of course it also depends on how deeply you were into it (past that age where it started to impact your chances of getting girls). Big difference between having a Genesis and playing Mortal Kombat and having a PC and getting involved with MUDs or whatever. >>1041260 This guy gets it. Anyway that whole discussion about VNs just comes down to the definition of video games. If arguing technically, I'd use a very liberal definition. Sure, almost anything can be a video game. Not necessarily a good video game, though. That's the same with art in general. Saying anything can be art doesn't mean anything can be good art. What about audio games? What if we had a video game with no actual video, but otherwise functioned the same? Hell, maybe one of these already exists and I don't know it. Like I could easily imagine a game that runs on a Nintendo or PlayStation or whatever, and you use a regular controller, but the screen doesn't provide any information, and instead all information is given through sound. It could be simple, like a rhythm game. You wouldn't need to change Parappa the Rapper's basic gameplay formula that much for it to work with nothing but audio. Or maybe you could do something more complicated, especially with a surround sound setup, where you imagine you're in a 3D space, but basically blind. Or even just with stereo, the same concept would work, just in 2D. Would it still count as a video game? If the answer to the above is yes, then would Bop It count as a video game? It's basically exactly what I described above, only all the game hardware and software is contained in the controller, which of course is the case with many video games going back to the '70s.
>>1041265 >I think the anons confused the 2000's with the 90's I don't know what to tell you anon. I grew up in the 80s and 90s and while I got bullied it was never for video games. Everyone played them from the jocks to the geeks to the weirdos to the tards to the kids that were getting fucked behind the barn. Everyone came together and agreed games were cool. It was completely noncontroversial.
>>1041275 >Now we reach the question of if Simon is a video game. It has buttons and you respond to lights and sounds. Can those lights count as video? Potentially? If LCD games count as video games I think it's possible that LED might also count too. Depending. I mean it's definitely an electronic game. How much output do you need for something to count as a display? >Bop It I think that's a bridge too far. Simon is stretching it but you could argue that it's an irregular, extremely low resolution display. 4 "pixels" to be exact.
>>1041275 >What if we had a video game with no actual video, but otherwise functioned the same? Hell, maybe one of these already exists and I don't know it. There is. One that I know is is Real Sound: Kaze no Regret, which is essentially an interactive radio drama that played no differently than a visual novel. WARP also experimented with audio in Enemy Zero, where the game's big gimmick was that the enemies were invisble but you could hear their location through the game's radar system.
>>1041277 This. The NES was the hottest toy of the late '80s. The Atari was mainstream a decade before that. But there are a few mitigating factors. 1) It was always boys that were into it more than girls. 2) Demographics skewed younger, for boys but especially girls. You'd be seen as a bit weirder the older you were. 3) Level of obsession plays a factor. Playing PC games was nerdier due to more investment and thus more obsession. RPGs were nerdier than platformers due to more investment. That's not to say you couldn't become an obsessed nerd about a more casual game, but different games and platforms had different perceptions, for somewhat logical reasons. >>1041280 Okay, but what about if you took the mechanics of Bop It but put them on a video game console? What if your Nintendo or Sega or PlayStation had a game that did not express gameplay information on the screen, but instead had sounds that told you to press A/B/X/Y? Bop It is essentially a audio QTE game. What if we altered that theoretical console Bop It so instead of being a QTE game it was more like Simon, with having to memorize sounds and then respond with a memorized sequence when prompted? >>1041285 >One that I know is is Real Sound: Kaze no Regret, which is essentially an interactive radio drama that played no differently than a visual novel. Oh, so not a game. :p I have heard of Enemy Zero, and it's sort of what put me on the idea. But Enemy Zero does still use visuals to some degree, so I'm not sure if it's the perfect example of what I'm saying. But it definitely approaches it. What if Enemy Zero went a step further and had no useful video information at all (perhaps exchanging it for more audio information)? Would it still be a video game?
>>1041286 >Would it still be a video game? If it has absolutely no video, then it couldn't be a video game, but just a game or an audio game.
>>1041287 Yeah, but people here already consider things with no gameplay to be "video games" due to using video, since it still uses electronic interactivity. So if you can remove the "game" part from "video game," then can you remove the "video" part, so long as it was still electronic and interactive (and actually still a game, unlike some other things discussed in this thread)?
>>1041288 Just remembered that there is Skyrim on Alexa yes, this is a real thing which is 100% audio both as input, your voice, as well as output, alexa. This is the closest thing to an audio game, and a bit more than just an CYOA audio cassette tape.
>>1041288 >people here already consider things with no gameplay to be "video games" Outside of VNs, do you have any examples?
>>1041277 >>1041286 Complete opposite here. It was controversial as shit. All the normal faggots hated you, and by extension that meant everyone else. PC's also weren't really a thing back then and these numbers hardly indicate popularity, you wanna argue after the 90's I can believe you. But back then liking any of this meant you didn't even exist to everyone who wasnt a nerd.
>>1041282 >all that pakman bullying Can't say I didn't enjoy that.
>>1041292 We may have come from alternate realities anon.
>>1041294 What the fuck is that voice.
>>1041289 So this is basically a text adventure with audio rather than direct text? So then are text adventures video games? They could theoretically be done entirely on paper, and indeed you can buy actual books that function exactly that way. So are text adventures video games? Is Zork not a video game? And if it is, then is Skyrim for Alexa? >>1041290 Part of me wants to just go back to complaining about walking simulators, point and click adventures, and other games/genres that are often about story and only have excuse gameplay. But if I were to be more serious about it, doesn't Will Wright not consider The Sims to be a video game, since he doesn't consider it to be a game? I think I'd agree with him. Some ports have goals which try to gamify it, but even then nobody cares about those modes. I'd agree that The Sims doesn't have "gameplay" because it doesn't have "game." It has interactivity. It's a video toy more than a video game. But of course everyone does refer to it as a video game in practice, and it's obviously at home on this board. >>1041292 >PC's also weren't really a thing back then and these numbers hardly indicate popularity, you wanna argue after the 90's I can believe you. This is true. It's why playing "computer games" as they were called back then generally made you more nerdy. Unless you only played them very casually, and the reason you played them over actual "video game systems" was because you just had a few things that happened to work on your dad's work computer or whatever. But playing Super Mario Bros. didn't automatically make you a nerd. Maybe it didn't make you a jock, either, but even the jocks might play now and then. They just spent more time playing sports or whatever else cool kids do. Vidya didn't make you a nerd, but maybe it took time that could have been spent doing things that made you cool.
>>1041296 You talking about the tranny? Just skip past it.
>>1041167 >Pretending to be niggerpill Not what happened.
>>1041292 I remember ShortFatOtaku saying he used to get bullied because of video games. I guess it would be more of a thing in places like USA or Canada.
>>1041297 >So then are text adventures video games? If they are on a computer, then I guess so, as much as Zork is one, as you already mentioned. >And if it is, then is Skyrim for Alexa? It has no video, so it's not a video game. Yes, you could adapt it into a text based game, maybe add visuals, maybe even make Skyrim on the 360, I wasn't talking about an audio game that can not be adapted to visuals, but one that is 100% audio, both for input and output, as opposed to old CYOA cassette tapes, where the input, was the user using the radio/mp3 buttons to go from one track to another. Supposing that musicians had games, they would play using their instruments, and by game, I mean something fun that is also meant to practice skills, the same way animals play, just because you could adapt those games to a video game, doesn't mean that the games they play using their instruments aren't audio games.
>>1041303 But is text on a screen "video?" If just putting it on a computer (with a screen) makes a text adventure a video game, I think that's stretching the definition pretty far. I'd be inclined to not say that text adventures are video games, since I'm not sure if I'd consider a document I typed into Notepad to be a video. If I were to stretch the definition to count text adventures as video games, then I'm not opposed to stretching the definition to count an audio version of a text adventure, like Skyrim for Alexa, to be a video game. And as mentioned, I already consider The Sims to be stretching the definition of a video game. (And its creator straight up doesn't consider it to be a video game.) What about Mario Paint? That's not a "game." It has that one fly swatting minigame, but what if we removed that? Would the rest be a game? What about Wacky Worlds Creativity Studio, or Color a Dinosaur? Does just being software made for hardware that usually plays games make it a "video game?" I think if you can remove the "game" aspect from a "video game" and still consider it a "video game," then you can also remove the "video" part, and as long as you keep the "electronic game" aspect, it might still count. I think text adventures are already close to doing this. Hell, some text adventures also come close to removing the "game" part along with the "video" part. They could be done entirely in a book, and books like that exist, and often it's not as much about "winning" as it is about experiencing what happens, much like a tabletop RPG. Hell, I'd argue those also stretch the definition of "game," due to not really being about winning or losing, but just experiencing, at least depending on how your GM wants to run things.
>>1041134 >>1041141 The second lightest dude is from fucking Ghana.
>>1041305 Text on screen is video, but not all video is a game. Me opening Adobe Reader to read a novel in pdf format is not a game. Now if that novel were to be a CYOA like Lonewolf, then I guess you could stretch the definition to call it a video(as there is visuals on the screen) and a game, but it wouldn't be what people normally consider to be a game. Now, you might say that if video only means visuals, then me playing with IRL pebbles is also a video game, because I visualize the pebbles, but video mostly refers to thinks on a screen like a TV or Computer Monitor, and not what we see with out eyes. At most, playing with pebbles, would be a visual game or tactile game, but not a video game. >Sims is not a game Questions: <Is it possible to play with something, for the purpose of enjoyment, and not be considered a game? <If it's about rules and win conditions, don't self imposed challenges count as well, or do you need a 3rd party to approve them?
>>1041309 nig nig nig
>>1041307 >Me opening Adobe Reader to read a novel in pdf format is not a game. I agree, but I also think it's stretching the definition of video. That's why this conversation is being had through text, not video. >if video only means visuals, then me playing with IRL pebbles is also a video game, because I visualize the pebbles, but video mostly refers to thinks on a screen like a TV or Computer Monitor, and not what we see with out eyes. I think "video" means "moving pictures," and "picture" means representation, not the actual physical object represented. So usually it's a screen, but I think a hologram would also count as video. >tactile game Another interesting idea. Games have somewhat advanced rumble now. What about if we had a Switch game that only used that fancy rumble they used to advertise, but didn't use any audio or video features? >Is it possible to play with something, for the purpose of enjoyment, and not be considered a game? Yes. That's a toy. >If it's about rules and win conditions, don't self imposed challenges count as well, or do you need a 3rd party to approve them? If the game conditions are self-imposed, then The Sims isn't the game. Rather, you are imposing a game of your own making and merely using The Sims as a piece. The little top hat in Monopoly is not a game. The board is not a game. The rules are the game and they use those pieces as part of the game. The Sims is in itself not a game, even if you use it as part of a game.
>>1041249 It was a desperate bid. Just like how Al Gore kept spamming <I invented the internet despite having a VP pick who spent the previous 8-9 years shitting on video games.
>>1041300 Lotta people were, and for some reason there's this massive rewrite of history where normal faggots are saying they would have gotten into game sooner but the nerds were icky and perverts. Bitch I was fucking 6 years old and every other nerd was relegated to the computer class during recess. Their numbers and times don't even add up and it pisses me off that constantly want to be victims even now that video games are accepted. >>1041297 >>1041295 > Unless you only played them very casually >because you just had a few things that happened to work on your dad's work computer By 1996 is when there was a shift. Used to be no one gave a shit about PC because internet was dial up and slow as balls and disconnected when someone called, not to mention no games worth a damn. Sure there was Doom and Wolfenstein but there wasn't much discussion about it. But come 1996 Diablo came out and suddenly your friends were creating bootlegs to give to each other for those that couldn't afford it. Those were fun times. Also gamefaqs and pokemon came out selling gangbusters and we would talk about the guides and use the school printers to print out said guides if we didn't have PC's and most didn't. Similarly around that time DSL was being rolled out. So it was a perfect storm. >jocks No one hated jocks no matter what Hollywood movies like to paint that there's some deep grudge. Normal faggots who wanted to get in jocks good graces were the ones always starting shit. The problem was in that time period even jocks had to hide the fact they played games. That's how bad it was.
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>>1041297 >So then are text adventures video games? They always have been as the first video games developed using mainframe were utilizing text-only displays and output. >They could theoretically be done entirely on paper, and indeed you can buy actual books that function exactly that way. There were earlier computer games that functioned as a book delivering the story and player actions, and a calulator used to crunch the numbers. >It's a video toy more than a video game. What's the difference? >>1041305 >since I'm not sure if I'd consider a document I typed into Notepad to be a video. IIRC, there was some video games cracked by loading them into an Excell spreadsheet. > much like a tabletop RPG. Hell, I'd argue those also stretch the definition of "game," <Tabletop games are not "real" games And that's the part where I have to say that you're full of shit. >>1041315 >What about if we had a Switch game that only used that fancy rumble they used to advertise, but didn't use any audio or video features? You mean like how that one Senran Kagura game simulated breast physics with the joycon controllers? >If the game conditions are self-imposed, then The Sims isn't the game. Do not you not realize how much of a can of worms that statement opens up? It gets back to the discussion earlier of how you can then conclude that NOTHING is a "real" game because everything about video games is self-imposed. I can load up a map in Quake 3 and just wonder around for however long it takes for the timer to run out exploring ever nook and cranny and just playing around with the weapons. Yes, I can fill those maps with bots I can kill, but that is a "self-imposed challenge". I don't "need" to play the game that way to experience it. Arguments can be made that I'm then playing the game "incorrectly", but why should I care? Those people don't play games the same way I do. And you can carry this argument into many other games.
>>1041315 >Yes. That's a toy. >The little top hat in Monopoly is not a game. The board is not a game. The rules are the game and they use those pieces as part of the game. I was also thinking of something on the same line, my example would be that a ball is not a game, but you can play games with a ball such as soccer, basket, handball, tennis if it's small, bowling if it's heavier and so on. Going back to Mario Paint, I don;t know much of it, but I will say that the windows Paint program is not a video game, but you could play games using the program, and probably make a video-game that is all about those rules. In which case, you might be fine with someone saying that "The Sims is not a video game, but a lot of people are playing video games when interacting with the Sims." Now I wouldn't go so far as to say that the Sims isn't a video game, as there are fail conditions, such as going bankrupt or all your adult Sims dying/going to jail, and if the Sims isn't a video game, then the same would apply to Sim City 4 and all sorts of other City managers, as they have similar fail conditions: going bankrupt, you are no longer the mayor.
>>1041207 Oh fug oh shid oh god
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>>1041323 >IIRC, there was some video games cracked by loading them into an Excell spreadsheet. There are also games you can make in Excel, in which case Excel would be a game engine, like Unity and Unreal.
A game is a turing machine.
>>1041321 >Lotta people were, and for some reason there's this massive rewrite of history where normal faggots are saying they would have gotten into game sooner but the nerds were icky and perverts. I think part of it is because there were still different demographics at play. When people here say vidya was mainstream in the early '80s, it was still largely a male hobby, with females only playing rarely and casually. But it was pretty normal among younger males. And through the '90s and 2000s, girls were still largely not interested and might think you were a nerd, and some particular types of boys might be the same way, but most boys liked vidya, and most girls, even if not interested, wouldn't be utterly repulsed. Of course they might be more attracted to the chads that did stuff other than play vidya, but that's a bit of a different thing. So it might have been "normal" and "popular," but not among those of the social elite. Those people are a small minority, though. >1996 >Pokemon If you were in Japan. A few years early for the rest of the world. Also, though Internet was becoming much more popular, by 1996 it was still a thing that not everyone was super familiar with. Nerds were super familiar with it, but everyone else was still at the point of being interested but not well versed. Or they used it for very specific uses. >'90s PC games Diablo was no different than Doom. Very cool games that broke into mainstream vidya popularity, but not quite enough to make gaming PCs compete significantly with consoles. Other popular PC games would come along, too, like Rollercoaster Tycoon, and The Sims (though I bet many players played console ports of that one), but really PC gaming didn't become even close to as mainstream as consoles until Steam and The Orange Box (which remember was ported to consoles because PC gaming still wasn't that big a market in comparison yet). >hatred of jocks I didn't say people hated jocks. I just referenced them existing. Might just call them chads today. The cool boys that girls liked more. Those guys definitely played some games earlier in life, but by high school many would have stopped and seen it as childish. You're overlooking that games were seen as a younger person's hobby, and probably still are, but the age at which it started being seen as a little weird increased over time. >>1041323 >They always have been as the first video games developed using mainframe were utilizing text-only displays and output. I know they've been traditionally considered video games, but I do think they stretch the definition. >>1041323 >There were earlier computer games that functioned as a book delivering the story and player actions, and a calulator used to crunch the numbers. Yes. There are also game books that have you track stats and items and points, and even ones that let you pick directions (N/S/E/W) just like a text adventure. They're functionally exactly the same as a text adventure, just printed out. >What's the difference? What's the difference between Buzz Lightyear and Monopoly? What's the difference between basketball and a basketball? Goals and rules. A ball isn't a game, it's just used in a game. A toy isn't even necessarily used in a game. >IIRC, there was some video games cracked by loading them into an Excell spreadsheet. I've heard people have gotten Doom to run in Notepad, I assume with ASCII art or whatever. But the point there is that it uses the text to make pictures, and then makes the pictures move. That makes it into video. >And that's the part where I have to say that you're full of shit. Sure, but at least explain why you think my reasoning is bad. Some are games, but some aren't. Fans will often tell you that some are just a collaborative storytelling medium more than a "game." >You mean like how that one Senran Kagura game simulated breast physics with the joycon controllers? Yeah, a bit like that. What if you had a titty shaped controller and the game was manipulating it just right to get the nipples hard or find breast cancer or something? If that's not a video game, would that become a video game if you attached it to a screen and had a video of a girl's face reacting, even if that video information wasn't actually relevant to the gameplay, since all gameplay important info would be delivered via tactile feedback? >everything about video games is self-imposed. No. Most games have stated goals and rules to play within to reach those goals. The only "self-imposition" is deciding to play or not. >I can load up a map in Quake 3 and just wonder around for however long it takes for the timer to run out exploring ever nook and cranny and just playing around with the weapons. You're not playing the game, you're playing with the game. There's a difference. I can open up a Monopoly box and then proceed to roleplay with the wheelbarrow and shoe. That's not "playing Monopoly." >why should I care? You don't need to care. It's just a definitional argument. Do what you want. Just in your example, you're not playing the game, you're playing with the game. Go ahead. I don't give a fuck. >>1041329 This is a good point. Excel can be used as a game engine, as you can play games in it, but it isn't a game in itself. Perhaps the same could be said for things like The Sims.
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>>1041336 >What if you had a titty shaped controller and the game was manipulating it just right to get the nipples hard or find breast cancer or something? Forgot image. Is pic related a video game? If so, would it still be a game if you removed the video? If it is what I think it is, I assume the goal of the game is to feel around for tumors or whatever, and the video isn't actually important to that.
I can't wait for normalniggers complaining that chromeOS and chrome have ads.
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How do you do my fellow gamerz?!
>>1041379 FUCKING GAYMERGAAAAAAAAAAAAAAAAAAAAAAAAAAAYS
videogames?
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>>1041383 >this movie looks AI generated I can't wait for this insult to catch on with other horribly made (((Hollywood))) slop.
I think the Kadokawa thing might happen since they are in kinda of a shitty position the guys that founded them aren't in the management team, they have already been pushing some global bullshit which helped sink faster, will have to wait and see would be good if they were broken and bought by several parts instead.
>>1041388 The japanese government also curbed the cool japan funding that was a thing for a decade or two.
>>1040957 i hope someday they explain the dispensationalism heresy >>1041275 >>1041285 >What about audio games? enjoy https://en.wikipedia.org/wiki/Audio_game
>>1041388 Well the censorship jump scarce that Kadokawa president caused led to a mini exodus which caused the creation of multiple LN companies I figure that if it does fully go through the creatives will likely scatter doubly so if the restructuring gets too bad.
>>1041323 >What's the difference? i suppose a start might be to figure out the 'puter equivalent of an action figure
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This is an advertisement for a company that only sells cars. This car company sold only 6,000 cars last year, down from 50,000 at the start of the century. This is what they were paid by jews to create believe they don't believe it, they were paid is what will sell them more vehicles. # Faguar
>>1041333 eh, it be best to go for a more basic construct https://en.wikipedia.org/wiki/Combinational_logic
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>>1041400 counterpoint:
>>1041404 Notice how this still actually advertises it's product.... kinda. But more importantly it's actually attractive.
>>1041405 Attractive and etertaining, the other video barely started and i was already rolling my eyes
>>1041404 >sex appeal >humor (sex behavior inversion) >construction of the commercial refers to both the name of the product and to terminology within the product's category >ACTUALLY SHOWS THE FUCKING PRODUCT I don't see the counterpoint, other than "this is a commercial that is not communist dogshit, as opposed to the other one."
>>1041407 thats it, yeah, also i love the commercial; maybe if i had that macintosh ad with the sledgehammer saved i would have though of it first
>>1041413 That's not a counterpoint then. A counterpoint would be a shitty faggy artsy commercial that actually succeeded.
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>>1041393 just realized i can just do that
Sleep tight /v/.
>>1041420 I will join your dreams, wait for me
>>1041421 That's super gay.
>>1041407 >>1041416 It's just a similar pretentious, nonsensical setup. Only difference beauty sells, forced ugliness, til you like it, doesn't.
>>1041434 Not at all. The Mouse commercial isn't pretentious in the slightest.
>>1041435 On a 'product to not-product' scale, it IS a fair bit on the not-product side, being mostly cute dancing girls and sometimes a cat. I'm not sure if that makes it pretentious, but it's not subversive and is is entertaining, and that's much better. It's like the old spice commercials with terry crews, where it's mostly absurdity with occasional product placement, as opposed to the later ones without him where it's kinda fuckin' gay.
>>1041438 I'm just saying the use of counterpoint implies that it's showing an example of a commercial doing the same thing & succeeding. Which I don't think applies to the Mouse commercial.
>>1041440 depends on what youre trying to counter, i suppose
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oh gotta click finish for the oekaki to attach
>>1041443 I'm countering your idea that they're similar.
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i miss the era when burgers waged money on the veracity of their statements
>>1041453 I miss the era where europoors stabbed each other.
>>1041456 we outsourced that to the muzzies
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>>1041336 >Sure, but at least explain why you think my reasoning is bad. Because every RPG, even a bad one, still has a failure state in play. Even if it's a "collaborative storytelling medium", why use tabletop games as the basis instead of the theater? >What if you had a titty shaped controller There was Gotcha with literal breast controllers. >Most games have stated goals and rules to play within to reach those goals. But I still decide (Self-impose) how I achieve those goals. >You're not playing the game, you're playing with the game. That doesn't matter. Your argument is that self-imposing on yourself on how an interactive software program is played is utilized shows that it's not a "real" game.
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>>1041400 Reading some of the replies to this: https://xcancel.com/Jaguar/status/1858886307805618413 >You intend to build the gayest car ever?
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>>1041465 >There was Gotcha with literal breast controllers Really puts a spin on those Gacha Gotcha games
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>>1041477 zee germans are at it again
>>1041465 >Because every RPG, even a bad one, still has a failure state in play. Even if it's a "collaborative storytelling medium", why use tabletop games as the basis instead of the theater? Theater writing is not as collaborative. Improv is, I suppose. A lot of TTRPGs are essentially improv with more structure. Then again, I suppose you can call improv theater a game of sorts. Sure. >But I still decide (Self-impose) how I achieve those goals. That's just called playing the game. That's not the same as self-imposing rules. You're playing within the rules, and your decisions are the act of playing. >Your argument is that self-imposing on yourself on how an interactive software program is played is utilized shows that it's not a "real" game. No, that's not my argument. Don't misconstrue what other people say. What I said was that if a piece of software doesn't have rules and goals, it isn't a game. The rules and goals ARE the game. Everything else is just equipment. A basketball and a net aren't a game. The rules are the game, and the ball and net are just equipment for the game. An isolated rule isn't a game either. The whole set of rules together is the game.
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>>1041484 >What I said was that if a piece of software doesn't have rules and goals, it isn't a game. The rules and goals ARE the game. Everything else is just equipment. So visual novels are games. >An isolated rule isn't a game either. Yes it is because you just lost the game.
>>1041485 >So visual novels are games. They need rules and goals. I'm not sure if I would say "read until the end" is a goal that counts, or else any novel is a game. Would you consider a Choose Your Own Adventure novel a game? I'm not sure if I would. >Second point That is a whole set of rules, it just so happens that the set only has one rule. But if you take a set with multiple rules and isolate just one, that one isn't necessarily a game. In basketball, you can't travel and have to dribble. That rule on its own isn't a game, though. You also need the goal of scoring more points than the other team (which itself implies the need for the existence of other rules for scorekeeping).
>>1041404 I remember this. Western women have lost all ability to act this feminine.
>>1041487 >They need rules and goals. "Survive to the end" or "get the girl" based upon the logic of the story's world? >But if you take a set with multiple rules and isolate just one, that one isn't necessarily a game. I can be. Many games of chance like to take one simple rule and make an entire show of it. Even uber-complex games like Go honetly have "one" rule. >You also need the goal of scoring more points than the other team No, you don't. Take for example a simple race. The objective is to get from Point A to Point B, and that's it. From that point on, it's up to the participent to figure out how they accomplish this. Some video games add a scoring system to this concept like MSR (Which scores you on how "well" you drive), but then other games like Burnout Paradise don't score the player on how they reached the end (For races, that is).
>>1041488 >1488 some still do, they just ain't in front of the phone while doing so
>>1041490 >"Survive to the end" or "get the girl" based upon the logic of the story's world? If the point is reading a story, I don't consider the other endings to be fail states. Stories (including novels, films, vidya, whatever) with "bad ends" don't stop being stories. In some games, the less-than-ideal ending is even the canon one. >I can be. Many games of chance like to take one simple rule and make an entire show of it. Even uber-complex games like Go honetly have "one" rule. This was the precise point addressed in the post you're replying to. A game can have one rule, but one rule does not necessarily make a game. >You also need the goal of scoring more points than the other team >No, you don't. Take for example a simple race. My example was specifically about basketball. I wasn't saying all games involve points. However, all games involve rules and goals. All you're saying is that games give players options. Of course they do. That's what makes them games. If players had no options, they wouldn't be games, they'd just be a role you have to play. This is why competitive games stop being fun, especially when you're on a team and the team wants you to do very specific things or they get mad.
>>1041494 The ones using their phone more often are the ones that fall to lower levels of thought patterns and have less empathy and reason.
>>1041510 >If the point is reading a story You keep coming back to that. You might as well qualify that ANY game with any text in any form (Including in the game's own fucking manual, even if the text isn't in the game itself) isn't a "real" game since basic reading skills are required in order to play and advance in the game to it's fullest extent. Similar with basic auditory skills. Also this proves that walking sims are NOT games while VNs are. Because you don't need to read or listen to anything in a walking sim to advance the "story". >A game can have one rule, but one rule does not necessarily make a game. It actually does. May not be a good game, but it's a game regardless. >If players had no options, they wouldn't be games What about QTEs or Simon? Where the only "option" is the "correct" input and the "inccorect" input?
Ah, forgot to say happy mens day.
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>>1041516 I'm not briish so I don't care.
>>1041512 >If the point is reading a story >You keep coming back to that. You might as well qualify that ANY game with any text in any form (Including in the game's own fucking manual, even if the text isn't in the game itself) isn't a "real" game since basic reading skills are required in order to play and advance in the game to it's fullest extent. You just equated two completely different things. How could you quote what I actually said, then write something completely different as if it was the same? I didn't say "if the game has text..." I said "If the point is reading a story." You could alter that to "viewing" instead of "reading" if you like. I wouldn't consider that to be changing the point. The point is that the point of these is not the gameplay, to the degree that many don't have gameplay at all, and those that do almost always only have it as an afterthought, and not the actual reason anyone engages with the work. The point is the story. Having text is not the same as having the point be the story. You are repeatedly conflating things I say with completely unrelated ideas, and it's becoming bothersome. >Also this proves that walking sims are NOT games while VNs are. Because you don't need to read or listen to anything in a walking sim to advance the "story". Sure you do. If you don't listen, you don't advance the story. You have to pay attention to get the story. Same as in any novel. The story exists regardless of if you read it (or listen to it, or watch it), but you need to pay attention to engage with it. That is the engagement. Story doesn't make a game. Story makes a story. >It actually does. May not be a good game, but it's a game regardless. No. There needs to also be a goal. You ignored my earlier basketball example and pretended I was talking about any game at all (again equating things I said with completely separate things), but not travelling is a rule in basketball. Not travelling isn't a game in itself. You need to add some sort of scorekeeping system to it before it becomes a game. It doesn't have to be the precise one used in basketball, but there needs to be something. "Don't move while carrying the ball" isn't a game until you add something like "now see if you can throw the ball into that net more times than the other guy," or "now see how far you can move with the ball without carrying it" or some other goal. >What about QTEs or Simon? Where the only "option" is the "correct" input and the "inccorect" input? Interesting point. I'll concede that. But the actual point I was making was that providing options doesn't mean you're making your own game. It's standard for most games. Actually, I think this does apply even to QTEs or Simon, but the options you're engaging in are more subtle. They're about the strategies you use to remember patterns. But that's still stretching the definition, I admit. But the point remains that when you choose whether or not to buy a house in Monopoly, that's not you creating your own game. The game tells you to choose whether to do it or not. That choice effectively IS the game (or at least it and others like it are). >>1041517 Aren't the brits the ones that use that? Americans sure don't. Or do you just mean you don't speak English?
>>1041518 I mean I didn't make the image so whatever he feels doesn't affect me.
>>1041518 >Sure you do. If you don't listen, you don't advance the story. Can't Gone Homo be finished in less than five minutes? And this is the base game without any cheats nor exploits used. >Actually, I think this does apply even to QTEs or Simon, but the options you're engaging in are more subtle. They're about the strategies you use to remember patterns. >The game tells you to choose whether to do it or not. That choice effectively IS the game (or at least it and others like it are). Then there we go, visual novels are games. As the choices are effectively the game, and there is a strategy to the choices in how you progress the story.
>>1041517 >A younger generation with new ideas >About farming. Bongland is going to have it's own Great Leap Forward.
>>1041517 >let's risk starving ourselves except for the corpofags who are willing and capable to buy up all the farmlands and pay fuck all for it because THEY CAN'T DIE AND THERE'S NO WAY TO GET INHERITANCES FROM THEM And this is where bongs end up with food so industrialized that microplastics and heavy metal poisoning becomes the least of their concerns. I can't wait to see what unholy abominations come end up coming out of the already clearly damned island nation.
>>1041518 Dude seriously thinks Trauma Center counts as a visual novel just because it transmits the story to you through first pic related, even though the gameplay is the webm attached. Give up. We've already led the horse to water enough.
>>1041542 I prefer trauma team
>>1041544 I unfortunately didn't have the opportunity to play Trauma Team. I would have, easily, but I never managed to find it for sale in my country, Wii was already abnormally expensive and TT was too niche of a game for me to find in major stores.
>>1041542 Isn't this the game where there is a "demonic" disease that keeps making pentagram lacerations all over your guts? Truly the Phoenix Right of healthcare.
>>1041547 I wouldn't call them demonic, but yeah. The game goes from life-saving surgery in people that were in car accidents, polyp removal with laser tech, to "I'll use my super powers and fight (through surgery) against these evil parasites in real time before they can kill my patient". First time I was playing this just came out of nowhere and I was really surprised. It's goofy, the story can be summarized as baby's first medical dichotomy, but you could say they at least put some effort into the themes they tackle. It's fun and I like it a lot.
>>1041548 Don't forget >I'll use my surgical tools to defuse a FUCKING BOMB
>>1041545 Its pretty great, you got your classic surgery, plus EMS, ass camera, uh a forensic detective, and a bone doctor. The detective stuff is fun. You have to catch the Unabomber.
>>1041551 you dont need a surgeon for that, you need a proofreader
>>1041542 >counts as a visual novel just because it transmits the story to you through first pic related He is right
>>1041556 By that logic viewtiful joe is a visual novel.
>>1041558 How? It doesn't tell the story through text
>>1041566 Uh yes it does, idiot.
>>1041567 I certainly don't remember that, but aside of that i either treat some games as a type of visual novel or having visual novel elements
>>1041568 Lol as if I ever played Viewtiful Joe. Man cell shading is ass.
Lol.
>>1041374 >law system forcing Jewgle to sell Chrome This feels like a slap on the wrist.
>>1041336 >Steam and the Orange Box In the parts of Yurop I grew up building your own gayman rig capable of running Gothic at 1024x768 at the highest settings was a rite of passage for the average teenager, the PC was also the only practical gateway to the Internet which past 2000 was unavoidable for virtually all working age adults so gaymen happened one way or the other even if it was only simple flash games. PC gaming may not have brought in the giganiggarillion shekels that muh consoles did, but it was very much present in the public conscious with the government constantly warning concerned parents about the dangers of school shooter simulators like C*nter-Str*ke 1.6 and the like.
>>1041317 You could arguably say that getting Bush elected was really GamerGate 1.0. Lots of people turned out for Bush, or just stayed home, because they fucking hated Tipper Gore and Liberman for their roles in the congressional hearings. With as close as that election was, it could have have been the protest vote from gamers of that era just starting to come into the voting pool which tipped the scales.
>>1041583 cunter stroke was a dangerous sex game
>>1041549 Black Jack did that back in the 70's. >>1041558 >By that logic viewtiful joe is a visual novel. No, it isn't. If you were to say BlazBlue, or even arguably Hyperdimension Neptunia and Spectrobes, you would be correct, but Viewtiful Joe is NOT a visual novel by any metric.
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>>1041556 Etrian Odyssey games are Visual Novels?
>>1041611 >Blazblue I know people hated the "need to lose certain fights to get on different routes" thing Calamity Trigger (and the earlier Guilty Gear games before Daisuke betrayed everything he stood for) did with their story modes, but I appreciated that they went the extra mile for a combination VN/Fighter experience. Once they went full linear from ChronoPhantasma onward it felt like the series lost something.
>>1041612 Arguably yes. I think this just proved that the argument over VNs being games is just a huge waste of time as VNs is a specific format of presentation and has almost nothing to do with the actual gameplay. Kind of like how we classify certain games as FMV titles more for their presentation rather than their interactivity.
>>1041612 Yes, I don't know whats the big deal with considering these games as a type of visual novel
>>1041619 Etrian Odyssey's pretty thin with storytelling, since most plot is just an excuse to go dungeon crawling. It'd be like calling any game with textboxes and/or character portraits (like, I dunno, Quest 64 or Suikoden) a Visual Novel.
>actual video game discussion <Oh my god who cares
>>1041625 Touhou is a pretty good visual novel. Rather short though and pressing continue is a bit cumbersome.
>>1041625 Anon, you have to remember that a lot of people come to the GG breads for everything EXCEPT video games. Because they're AHDH retards who's attention span is the length of a TikTok video and refuse to another board to actually discuss anything.
>>1041627 Yes, it's the dumpster thread with occasional on-topic videogame journalism.
>>1041625 Don't you mean visual novel discussion? :^)
>>1041538 >starving Anon, algae and insects can be grown in laboratories. All that farmland needs to be bulldozed to build commieblock housing for infinity nonwhite invaders. A pile of shoes exists in Poland, so you're not allowed to disagree with white genocide.
>>1041625 pages and pages of autisic drivel over making a semantic distinction isn't videogames
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>>1041641 >semantic distinctions don't matter Okay. This is a video game.
>>1041642 my bad pages and pages of autisic drivel of arguing over a minor, already very blurry semantic distinction isn't videogames
>>1041622 But that's exactly what the guy is arguing? That any game that conveys it's story through text boxes like so without actual animation is a visual novel. Doesn't matter if that game is 90% dungeon crawling or 70% touch screen games. If it has text boxes like so and no or minimal cutscenes it's a visual novel.
>Anons have a genuinely good debate on whether VNs count as games <Fag spergs over it What the fuck?
>>1041542 Hated the change in artstyle in Second Opinion. >>1041610 Looks like my rash of covert jpegli images are spreading. >>1041625 Do I have bad news for you.
>>1041646 Who the fuck carries a bunch of bolts in an envelope
>>1041645 Debates eventually bring out retards regardless of how "good" they seem
>>1041665 No they don't.
>>1041646 >Hated the change in artstyle in Second Opinion. It was less nineties, more naughties. All anime made that art style transition around that time. Purely coincidentally, I'm sure.
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>>1041675 Actually, outside this shitty thread, because you niggers refuse to actually make threads, and instead prefer to talk with yourselves in circles ad infinitum
>>1041336 >I think part of it is because there were still different demographics at play. I understand the demographics, I don't appreciate them trying to pretend to be victims when they were very much the ones doing the ostracizing. It's not like at the time they didn't make their distaste or the reasons why they dislike video games known. It's the fact that theyre pretending they were never assholes and were always for vidya. >If you were in Japan. A few years early for the rest of the world I was talking about the time frame of the late 90s, As I already said the early to mid 90's didn't have much games going for it. >You're overlooking that games were seen as a younger person's hobby You have it confused I'm talking about literal grade school to highschool. You were disliked for playing videogames. I know jocks/chads that played games but in school they didnt make that public knowledge.
>>1041676 Go to the archives and pick out when we last had a discussion of vn being videogames
>>1041670 >proving the point
>>1041674 Wasn't it when CERO first started changing?
>>1041665 My brother we're in /v/ a place that debates and discusses video games.
>>1041683 >humorless
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>Encyclopedia Dramatica is 20 years old Jesus fuck where does the time go?
>>1041684 Unless there's been any documented change before then, they changed in the release of Smash 4 where Sakurai complained about them checking for upskirt shots of the female fighters, most notably Palutena. There were still upskirt shots in Brawl from 2008.
>>1041690 >they changed in the release of Smash 4 in 2014
The age old autism of VNs being almost games is a far more definitively valid game discussion than hindus, hoe math, comics and whatever disjointed bullshit plaguing the last couple threads. Plus it pivots into other game variables Deal with it niggers.
>>1041676 Look, you simply have to get over the fact that without sufficient numbers, all alternative imageboards will "devolve" into a main watercooler thread containing most if not all conversation. You might as well be miffed about winter snow.
>>1041693 You shut the fuck up right goddamned now. Nobody gives a single flying fuck about your shitty not-games. This isn’t something to be discussed. This isn’t video games at all. You don’t get to smear shit all over the walls just because others are doing it too, you faggot nigger.
>>1041693 When the fuck this discussion ever even happen the first time around?
>>1041693 However, all of those are more on-topic.
>>1041684 >>1041690 CERO's reign began around 2005, but no one really carried about their rules until they began experiencing how retarded the restrictions were. So games from the late Aughts were not really impacted (Outside of the usual region censoring), but they began heavily influencing what was allowed in games during the 2010's. >>1041696 >>1041698 >>1041700 >Stop talking about video games on /v/ Funny how the outsiders show themselves.
>>1041701 >>Stop talking about video games on /v/ Did you read my post?
>>1041690 Wasn't this because the game is going for an E10 rating and not a T rating? It's the same reason they had to butcher various Xenoblade designs in the spirit artworks, including Pyra and Mythra proper when the duo got added as playable in Smash Ultimate. Too much exposed leg is dangerous for little Timmy's eyes I guess.
>>1041704 That is indeed the case, it's also why the Tharja trophy was removed.
>>1041704 >>1041705 The censorship was because of Cero, not the ESRB.
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>>1041207 pic related
>>1041706 Cero 12 then, or whatever it is over there. I forget the exact parallel rating or whatever. Most fighting games get a Cero 15 IIRC >>1041705 The old Japanese man fears the power of sexy legs.
>>1041706 Well I thought it was because of the CERO equivalent
>>1041709 Japanese and Americans had different standards to what they consider inappropriate. Probably the best example is this scene from Xenosaga, where different things got censored in the Japanese and American version, and it unintentionally makes the American version look more badass.
>>1041701 Time to make an AI write blogposts about videogames and post them here. You wouldn't want to stop videogame discussion, do you?
>>1041711 Fuck i hate the entire retardation of censoring fictional shit, motherfuckers always doing useless shit
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>>1041517 While they're at it, britbongs should really consider getting rid of all those pesky sparrows.
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>>1041709 Closest thing the ESRB would do is change their ratings if a game got rereleased for modern platforms. Earthbound changed from K-A (E rating at the time) to T on the rereleased platforms Same would probably apply to remakes/remasters as it was the case for the N64 Zelda games being originally E to E10+ on the 3DS
>>1041718 That also happened with Night Trap, where the original Sega CD version of the game was rated M, but the recent Anniversary Edition received a lower rating of T.
>>1041612 Etrian Odyssey's a fucking grinding game.
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>>1041625 Visual novels aren't games, therefore this is not actual videogame discussion. :^)
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>>1041207 Accelerate.
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>>1041732 Ubel doesn't need fixing.
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>>1041732 Then you should break her womb.
>>1041734 >>1041732 >>1041736 Whats up with that chick and why does she seem so smug and horny?
>>1041737 She's a sociopath, and men like crazy hot chicks.
>>1041737 Her magic relies on her confidence, not unlike orks in 40k. She can cut the hardest hair or fabric because they're made for being cut, for example. Her looks reflect that.
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Got a second? See in action at >>>/a/, the first board that uses my overhauled CSS theme template! It's got many tweaks including... >skeuomorphic reply button >skeuomorphic oekaki button >seamless moving board background >custom post thumbnails for audio and documents >custom upload thumbnails for generic and video files in reply & quick reply >custom captcha loading animation >proper placement of board mascot (if one's board still uses them), they stay at the bottom right corner and become visible when you scroll all the way down Hope you like it.
>>1041738 >men like crazy chicks no retarded little men like broken whores. I've met & interacted with more than my fair share & believe me you stay AWAY from them. If you somehow get to the point where you can fuck them you've gone passed the point of no return. They'll get you involved with ALL of their baggage & drama, can have other mental illness which makes them even worse to be around overall. Just stick to wanking to the girls like this, don't actually bang crazy girls. Then there's the argument a girl can play you the whole time & actually BE crazy just waiting to pounce. Yes they exist but most of them are REALLY fucked up. Don't be retarded be careful who you interact with
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>>1041738 Well, they aint wrong. >>1041739 So shes perpetually smug because believing in herself powers her up?
>>1041739 Man, seeing the animated background was trippy.
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>>1041737 She's a minor character from a very popular anime called Frieren it's really good and I recommend watching it, basically she is a psycopath genius, evil, empath, that as long as she can visualize cutting something, she can cut it, which is beyond the understanding of ordinary mages, as they perceive what she is doing as a tiny ant perfectly visualizing how it could crush a giant dragon under it's tiny foot. She is also, somewhat obsessed with a shut-in, nerdy wizard, so that also gets bonus points from otakus, even if she is doing that just to steal his spells. >>1041743 She is smug, because she doesn't care if she dies or lives, or if she kills people.
>>1041740 Neat anon! >proper placement of board mascot (if one's board still uses them), they stay at the bottom right corner and become visible when you scroll all the way down Sadly wouldn't work on my board because I've actually got a floor and a wall well window without completely overhauling the whole CSS. I wouldn't mind adding some pseudo-parallax at some point for the far background outside the "house". I almost did back in the summer but I didn't feel good enough to try and wrap my head around how to do it.
>>1041740 Impressive.
>>1041740 > pink background
“Windows 365 Link” is Microsoft’s $349 thin client for Windows in the cloud >Small, plastic thin client is Microsoft’s first “Cloud PC,” launches in April. >Microsoft is announcing some new hardware today, but it’s a bit different from a typical Surface device. The Windows 365 Link, which launches in April for $349, is a mini desktop PC that exists exclusively to connect to the Windows 365 cloud service rather than running Windows locally. The time has finally come. Windows is 100% a service now. https://archive.is/q43pL
>>1041756 If you are still using Windows you are a nigger and shouldn't be here.
>>1041758 I've been using Linux since 2013.
>>1041756 >muh cloud How's that working out for Flight Simulator 2024 It was Overwhelmingly Negative just a little bit ago
>>1041761 >mostly negative What happened
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>>1041756 Year of the Linux desktop? Year of the Linux desktop. Holy shit my years of reading Liliputing have paid off, Microshit must be jonesing for how dumb (((business merchants))) are and relying on the rumored tariffs if they're tripling the price of a mini PC in Chinesium manufacture.
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>>1041756 Looks identical to the Apple TV. Also guessing you can't upgrade or replace the RAM & storage. >inb4 it gets jailbroken and modders make it run a local version of windows 11
>>1041763 Just in time for torvalds to die of nautral causes, I'm sure.
>>1041762 The game is mostly cloud-based, so of course both the download (no preload option IIRC) and game servers get hammered on release day because Microsoft is incompetent. Pretty much locking everybody out of the game, so now they just have a $70 loading screen.
>>1041763 I'm expecting Linux's desktop market-share will at least bump to 10%. >>1041765 Torvalds is such a cuck that there is no need to murder him. Stallman? Sure. Torvalds? Just pay hardware manufacturers to make it difficult, if not impossible to boot to Linux, and encourage everyone to use WSFL if they want to use Linux. Sure there will be people who will just stick to older computers or use hardware from System76 or something like that, but it will be a massive blow for those who just use Linux for tools that are only found on there.
>>1041768 He's a meanie who is meritocratic, also stops corporate board members of linux rolling all over it.
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>>1041765 Speaking of deaths, Ursula Haverbeck supposedly just died.
>>1041771 I don't know who this bitch is but I'm glad she's dead. I hate old people, the olderer the worse.
>>1041771 >looking though her wiki >born in 1928 >her husband was doing stuff in 1933 >no mention of when they got married >just holocaust, holocaust, holocaust sure hope she had the wherewithal to write an autobiography
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>>1041771 >Ursula Haverbeck Let's take a look as to who she is as I've never heard of her. Just looking at her (((wikipedia))) page gives me: >Ursula Hedwig Meta Haverbeck-Wetzel (née Wetzel; born 8 November 1928) is a German neo-nazi activist from Vlotho. >Since 2004, she has been the subject of multiple lawsuits and convictions for Holocaust denial, which is a criminal offense in Germany. >Her husband was Werner Georg Haverbeck, who during the Nazi period was temporarily engaged in the national leadership of the Nazi Party. He was the founder and director in 1933 of the German Imperial Federation of Nation and Homeland, as well as writer and publisher, historian, folklorist and parson of The Christian Community. >For over fifty years, Haverbeck-Wetzel worked in the political shadow of her husband. After her husband's death in 1999, she took over many of his functions including chair of the international adult education establishment Heimvolkshochschule Collegium Humanum in Vlotho, North Rhine-Westphalia, which they both had founded in 1963. The Collegium Humanum was first active in the German environmental movement, and from the early 1980s openly turned to the right-wing extremism movement; the establishment was subsequently banned by the German Federal Ministry of the Interior (Bundesministerium des Innern) in 2008. >In November 2015, at the age of 87, she was sentenced to ten months' imprisonment for Holocaust denial. Several additional convictions in the fall of 2016 led to further such sentences. She unsuccessfully appealed all sentences, and on 7 May 2018 began to serve her latest two-year jail sentence after being picked up at her home by German police. Released from a prison in Bielefeld at the end of 2020, she was quickly charged again, faced a new trial in March 2022, and was sentenced to one year in prison. She was again convicted on June 26, 2024 and sentenced to an additional 16 months in jail. F
>>1041780 >stuff Stuff?
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>>1041782 yeah, STUFF
>>1041740 I like it. >>1041758 I'm sticking with W7 and there's nothing you can do to change my mind. >>1041771 <Here's a vid of her that I downloaded a few years ago from h8chan.
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>>1041782 >>1041786 >stuff Trying socialism Spoiler: it didn't work.
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>>1041781 MOAR!!!
One of my favorite artists deleted his 14yo Pixiv account in protest for the thousands of AI posts flooding the platform and moved to a new website called Xfolio (which bans AI-generated works and AI scrapers). He's also considering moving from Xitter to Bluesky for similar reasons (Elon using everyone's posts to train his own AI). If you follow an artist that is popular on Pixiv (or a Japanese artist in general), pay attention to their media posts in case they plan to migrate too.
>>1041805 Artist name?
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>>1041798 How about Ursula when she was younger, then?
>>1041805 >which bans AI-generated works and AI scrapers How, exactly? These are nice ideals but not really realistic.
>>1041805 >Bluesky That gives AI a lot of shit.
>>1041805 I follow several thousand artists and have already archived their works on either platform along with whatever shows up on kemono. If they disappear 2bad, that's their discoverability choice. Bluesky has no safeguard against every other company scraping their images without a login, so I'm not sure why a theater of security would delay the inevitable.
>>1041808 Pretty hot, but I'd rather have some more strongfat Nazi anime
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>>1041807 NOEYEBROW. It's a SFW shota artist that also works illustrating books, so it's understandable that he's mad at AIfags. >>1041809 No idea. It's the first time I hear of that platform. I knew of sites like Nijie and Skeb that were targets of migrations from Pixiv in the past, but not of this "Xfolio".
>>1041813 Of course it had to be a faggot if he was moving to bluesky.
>>1041813 Ah I'm familiar with him.
>>1041805 >>1041813 I wonder if he's going to move from DA too. >>1041815 >faggot He's SFW anon.
>>1041727 omg thats so hot
>>1041821 >He's SFW anon. So?
>>1041823 He draws Japanese schoolboys doing Japanese schoolboy things. That's not gay.
>>1041824 You already posted one of those, you dumb faggiolio.
>>1041747 The best shonen manga authors are women because japanese women aren't masochists like japanese men
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>>1041824 >Japanese schoolboys doing Japanese schoolboy things. Such as wearing a micro-speedo? Or having sukumizu tanlines that imply crossdressing?
>>1041824 If instead of shotas, those were baras, it would still be faggotry, you dont get a free pass for your shit bucko.
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>>1041824 ur a faggot
>>1041826 S-sorry. I'm a different anon >>1041828 >sukumizu tanlines that imply crossdressing? Nigger those are tank top tanlines.
>>1041815 Actually it's rumored that noeyebrow is a woman. The artist has posted photos of his/her oddly feminine hands with nail polish in Twitter, but since the average nip is androgynous as hell that alone isn't proof enough for me. Anyways, does anyone know if other nips and artists in general are moving from Pixiv and Twitter or if this is an isolated case?
>>1041824 He has technically done nudes but like an artistic nudity.
>>1041834 Must i remind you exactly wich portion of the population lusts after shotas the most?
I much prefer the VN autism debate over fags and little boy lusters posting
>>1041838 Sorry this is gamergate related.
>>1041836 >wich portion of the population lusts after shotas the most? Gamers?
>>1041831 >Nigger those are tank top tanlines. You took the bait and aimed for the low hanging fruit, by omission admitting to the micro-speedo being homosexual. He's not the only one wearing suspiciously under-sized clothes, either.
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>>1041836 ara aras?
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Time for VIDEOGAMESSSSSSSSSSSSSSSSSSSSSSS hey acid, can you tell codexx to make a wavy text tag?
>>1041842 Wrong, women like effeminate,edgy men or sucesfull, rich tyranical men for their schlicking sessions.
>>1041841 That's hardly a fetish speedo. They're not uncommon in non burger, non anglo countries. Besides they're boys. There's not much of a package to cover.
>>1041740 This is really nice, the moving background adds some style but isn't too distracting. The animated thumbnails and captcha loading animation add some character to the board as well. Plus the Nia at the bottom is cute; it looks like she's popping out to say hi. This is more of a meta thing, but I wonder if we will ever get something like this for /v/? Or maybe most anons enjoy just using the simpler, classic themes.
>>1041845 Nigger just give it up, we all know you jerk off to that, stop parading them around all over the place.
>>1041844 >Wrong, women like effeminate,edgy men or sucesfull, rich tyranical men for their schlicking sessions. Those are archetypes that man women like but not exclusively. I knew a fujoshi that really liked shotas on top of the archetypes you mentioned like Griffith.
>>1041836 aren't women more interested in seeing shotas fuck eachother than them fucking shotas *can't believe i typed that out
>>1041848 >>1041849 Look up what women search for the most in their equivalent to smut, erotic books, theres a reason why 50 shades of grey sold so much. You niggers interact so little with women, holy shit.
>>1041845 Speedos are not uncommon. But that is a micro-speedo.
Why is Sony going full M$ in trying to buy shit? Bungie was a total waste of money and let's not even get started, with Concord. Do they want Fromsoft that badly?
>>1041851 i interact with mostly sane women in real life so i don't know about fujos much
>>1041851 I already know of this, nigger. I just brought up a personal example of a woman being a total degenerate even more so than the average anon.
>>1041856 Yeah, thats one case in particular, not anywhere near the norm, do you think fujos are normal women?
>>1041849 Yeah most female shotacons aren't into /ss/. Makes sense. The older woman fetish is more of a male thing. Besides if a woman's into shota two willies and two O faces are better than one.
>>1041855 Well a sane woman is a shotacon then she'd keep that well hidden. Fujos are socially graceless nutjobs.
>>1041689 They're still alive? >>1041711 I really hate it when both Japan and West are censored in different ways. Makes me feel like you can't win. >>1041805 >>1041811 >>1041810 I have to wonder if there's some normalfaggot programming going on with the pushing of Bluesky as the defacto. There were multiple failed pushes to go elsewhere with actually decent twatter alternatives like the Fediverse, but only now do the stubborn nips and idiot artists care to truly move to, and specifically to the pet project of former Twitter Czar Jack Dorsey?: https://archive.is/cuLJX
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>>1041805 >Bluesky It's open to AI scraping. Also if it's an artist that draw "young looking girls", good chances he'll get banned pretty fast with how much of a shithole it is.
>>1041862 >I have to wonder if there's some normalfaggot programming going on with the pushing of Bluesky as the defacto. the guardian and a bunch of leftist are "migrating" there because twitter under Elon is a cesspool of hatred in this oh so horrible trump era. Reality is that community notes are fucking them over hard and they lost control over it.
>>1041863 >>1041862 Why are they not just moving to Mastodon instances?
>>1041851 >You niggers interact so little with women, holy shit. Probably cause I'm not a normalfag.
>>1041863 Has already happened with several sfw nips, it's tumblr 2. >>1041862 The irony is misskey already exists but it's incestuous and you only get other artists rather than mass appeal for autismbux. Which admittedly grey-area artists should enjoy, less exposure means less chance of good goy patreon or other platforms removing them.
>>1041862 You have a lot of Japanese artists who while not found of Musk, also aren't very trusting of Bluesky. What shocks me is how, many Korean artists have said they have no desire to move to it. >>1041864 Because normal people can post about shit without worry for the most part, what's funny is how many advertisers are coming back to Twitter. I think Trump winning was a wake up call to many of these companies, they realised Trump won again in such triumph because even normalfags could no longer stomach the sjw shit. Right now the left is in full fear mode since they lost a considerable amount of power in the past decade.
>>1041858 >Look up what women search for the most in their equivalent to smut, erotic books, theres a reason why 50 shades of grey sold so much. You niggers interact so little with women, holy shit. >Yeah, thats one case in particular, not anywhere near the norm, do you think fujos are normal women? Which is it, fag? You're just contradicting yourself.
>>1041865 A lot of them did, but when back to Twitter after being dogpiled by Pleroma users whose instances weren't blocked.
>>1041869 Windows 7 is shit, just use Troonix.
>>1041870 >i know one fujo >therefore women are into shotas Im not contradicting myself, you made a retarded point.
>>1041870 Anon you've had some retards here who've had so little interaction with other men, they honestly thought men couldn't have stupid expectations regarding female partners.
>>1041865 1. The premise of the Fediverse is too complex for the average fag. They don't know about concepts like instances, federations or protocols, and don't care enough to learn them. They just want a not-Twitter where they can post about their vapid life. 2. The instances promoted by media outlets (including the "official" instance owned by Mastodon's devs) are complete AIDS with genuine commie mods that make Vice, Tumblr and Resetera look like /pol/, powertrip more than Mark during Hanukah and have blacklisted most other instances for being "too right-wing/extreme/problematic.
>>1041873 Other way around is how I it went for me and that was one I personally knew.
>>1041877 My point was >Must i remind you exactly wich portion of the population lusts after shotas the most? Tell me how that applies to the single case you know?
>>1041875 I lost the image but it depicted this being what was promised vs reality, 3 leftist nodes disconnected from 2 free speech nodes, with a pedo node disconnected and out of the constellation.
>>1041878 >Tell me how that applies to the single case you know? None, does that mean you lied about everything now? Cause I'm not disagreeing with you.
>>1041880 Cant you admit you just made a retarded point instead of needlessly dragging this on just to keep arguing like a pedantic faggot?
>>1041872 A Windows 7 user singlehandedly destroyed Switch emulation due to said emulation teams 1. bragging about demanding payment for emulation 2. artificially removing support for Windows 7 for absolutely no reason I wouldn't say things like that; you might get yourself shitcanned.
>>1041882 Complaining does nothing to anonymous users, and if they had leet haxor skills they could easily debloat any os just as easily.
>>1041882 >Singlehandedly No, he destroyed one of the emulators. The other one went on until they sold out to Nintendo.
>>1041885 >sold out Because they were terrified after seeing what happened to the other one.
>>1041851 >You niggers interact so little with women, holy shit. But, Anon, it's been statistically proven that 99% of people who post in the GG thread are sex starved MILFs upset that they've ended up on the child predator list. >>1041874 Reminds me of that one post by a fujoushi where she declared that yaoi doujins had compeltely ruined her view of men.
>>1041885 >>1041882 The emulators themselves still work, right? I'd imagine nintendo would add a check or softlock for the emulators for every new release from now on.
>>1041888 They're too incompetent for that. Best they can do is beg Denuvo for help.
>>1041887 >compeltely ruined her view of men. what doesn't for most women nowadays?
>>1041881 Fine, you win.
>>1041887 Was it this one?
>>1041892 Being kept as a amish house wife.
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>>1041897 >I still don't understand how men can be friends Of they think that. Women can't be friends with other women cause they hate each other. >go to gym, play games, and fap Men are simple and women always complicate that.
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>>1041748 >>1041749 >>1041753 >>1041788 (Fitting dubs!) Thanks anons! >>1041846 >spoiler There was the purple vidya theme that was briefly used that many anons liked before it got taken off due to the theme breaking in archives and some missteps in design elements. However, the Halloween theme loaded fine in the archive so it might not have any more problems if implemented again. The purple vidya theme currently doesn't have those tweaks yet so I wouldn't have it used. I think I still have those custom Sonic monitor thumbnails saved somewhere so I could use those for the purple theme.
>>1041903 Reminds me of that scene in eva when misato makes asuka storm off crying and then the class rep says that it was shinji's fault. Everytime I watch that I'm like "what the fuck did he do?"


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