>>1027944
Shadow is incredibly white. Listen to his soundtrack. There ain't too many blacks into that kind of thing. Knuckles on the other hand? Knuckles is a real nigga. And you know what? Sonic too. At least Classic Sonic. Not just because he's Urkel, but again also because of his music and style. He turned white when he started listening to Crush 40, though.
>>1027991
>spoiler
He'd better not. Hopefully that's just a trick from Bug Eye and he'll just have to deal with that.
I also really don't like the idea that Black Doom was influencing the GUN soldiers on the ARK. It technically could make sense, but it lessens the pathos of the situation significantly. Hopefully that's just Black Doom manipulating Shadow or something like that.
>>1028151
Once they censor the tits, you'll just say "at least she's not in full burqa, I suppose." To paraphrase Ken Penders, "First they came for the bats, and I said nothing..."
>>1028250
The latest ports of Sonic Adventure 1 and 2 have been modded to fix all the little problems. A better port would just be one that incorporates those mods. But you can go and download them and play them right now. You can pick if you like the Gamecube models and animations or the Dreamcast models and animations (though obviously you should pick Dreamcast). You can fix all the reflections and textures that got bugged. You can get re-translated subs so that they're actually accurate to the Japanese script instead of just transcriptions of the dub (though last I checked, I think the NPC Adventure Field dialogue in Adventure 1 was left like the official version, and I'm not sure how different it may be from Japanese). You can even get all the old DLC from the Dreamcast version and select which DLC packs you want to be active, including all the different limited time DLC packs that were only distributed in one region or another. You can also set it so the various holiday DLC packs activate automatically during the time of year when they were originally available. Almost all these things are included in some Mod Manager you can get that covers both the games, so it's basically one download and you're done. Of course there are many more, both included in that manager and not. But the above are the ones I care about.
I hear people have modded the old Windows version of Heroes quite significantly, but I briefly looked into it and it looked like a bigger pain in the ass, so I didn't bother yet. It's Heroes, after all. I like the game and I'm curious, but it's not as good a game as Adventure 1 or 2, so I'm not gonna put in more effort for it. Shadow apparently has a bunch of hacks you can apply to the Gamecube version, but I haven't looked into those as much. Somehow it has a bit of a scene, though.
>>1028282
Joke's on you. Everyone knows real Sonic fans started with Genesis, not Dreamcast. And most of them probably did have a PlayStation, or maybe an N64. Not a Saturn, because nobody had a Saturn, and it didn't have any mainline Sonic games. Plus, you're an underage faggot anyway, because everyone knows the Dreamcast never really competed with the PS1. It was technically superior and looked very cool compared to the PS1, but by the time Dreamcast came out, everyone already had a PS1, and PS2 was only a year away, and kicked Dreamcast's ass on most technical fronts. That's a major reason why the Dreamcast failed. Now, any kids who got a Dreamcast instead of a PS2 would probably be severely maladjusted due to the total disappointment they'd face when the Dreamcast failed just as the rest of its competition was coming out.
When I was a kid I had both Genesis and Super Nintendo. Both had excellent games, but all the Genesis Sonic games were among my favorites. I also liked the (relatively) dark and edgy Sonic cartoon, but not the other Sonic cartoon that was like Loony Tunes but uglier. Then the next gen happened and I almost bought a Saturn, being a kid in a pre-internet (or at least pre-mass-internet) age, and I figured I just wanted the next Sega. The guy at the store warned me that Saturn sucked and I got a PlayStation instead. N64 was also tempting, but PS1 won me over. The arguments were all about how the N64 had no loading times, but the PS1 had better sound (music and voice acting) and videos (FMVs). Plus those Crash Bandicoot commercials were winning me over. And Crash Bandicoot completely replaced my love for Sonic. Later I learned the devs referred to it early on as "Sonic's Ass Game," and it makes sense because it's basically just playing Sonic in 3D. Crash was aweseome, and I totally forgot about Sonic. But by the early 2000s Crash was starting to suck, and Dreamcasts were on clearance sale. My dad got one for dirt cheap, with a copy of Sonic Adventure and Soul Calibur, and I got mega autistic for both. Other games were also cheap for the system, so I got a good little collection, then we learned you could just burn CDs and play them right on the Dreamcast, and I got basically all of them. Plus you could put emulators on those CDs, so suddenly I also had basically every Super Nintendo and Sega Genesis game. It was awesome. I was still playing PS2 more, as that's where the new games were, and there were still a decent number of good new games back then, but Dreamcast was cool.
But what Dreamcast wasn't was something that anybody got instead of a PS1, or a PS2, for that matter. I'm willing to bet that nobody who owned a Dreamcast didn't also own at least one console from both the PS1 generation and one from the PS2 generation. And they probably didn't own just a Genesis, Saturn, and Dreamcast, either, because they'd be badly hurting for games in the mid-late-'90s, and would have probably bought a PS1 or N64 at that time.
That said, much later on I got a Saturn and it has some good games. I even kind of like the Sonic games it has, but they don't really count as real Sonic games. The closest it had was Sonic R, a racing spinoff which would be very cool if it had more than five tracks. There was Sonic Jam, a compilation with a small but cool 3D hub world, but that's basically only five minutes of content. Saturn did have Sonic 3D Blast, a slightly upgraded version of the Genesis game, but it's since been outclassed by a Director's Cut mod the actual director of the original game made for the Genesis version, which definitely makes it the best version, even though the Saturn does still have some things that are better (better graphics and Special Stages. Also CD quality music, but the songs are different, so it's subjective which you like better). And oh yeah, the Saturn also had Christmas NiGHTS Into Dreams, essentially a special demo of NiGHTS which altered it to be Christmas themed and had some little extra challenges not in the original game. You could unlock a mode called Sonic The Hedgehog Into Dreams, where you actually get to run around a Nights level in 3D, as Sonic, as opposed to flying around in 2D as NiGHTS (and the kids don't count because even though you walk around in 3D, the time limit for that is like five seconds, and I don't even understand why it's in the game). However, the level isn't actually changed for Sonic, so though it would have been cool to play as him in 3D at all at the time, it's not even a real Sonic level. There's a boss fight after it which is a little neat, and works a bit better as Sonic, but is still barely any content. It's a bonus unlockable mode in a free glorified (but very well glorified) demo game.
Also, Chris Chan is a man, you tranny-enabling faggot. "Transgender" is a word only trannies and future-trannies use.