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Statlet and Waldorf Thread: The Game Awards Post Show Anonymous 12/14/2024 (Sat) 14:53:28 Id: e123ef No. 1050593 [Reply] [Last]
With the inclusion of Statler and Waldorf as the best parts of that shitshow, I found this twitter template and think it's a great opportunity for anons to make some great jokes at the expense of the show. Let's get creative, shall we? Posting the template first and then the examples (courtesy of @oreste_comics)
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>>1051176 ABEnged
>>1051544 my sides lmao

Old 8/v/ Nostalgia Thread Anonymous 05/11/2024 (Sat) 03:02:00 Id: 0df5d6 No. 967631 [Reply] [Last]
Post what you've got. I have more stuff on my computer but it's going to take some time find it all.
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>>1037241 Is that the real spongebob?
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>>967676 >90% newfags I doubt it. On 8ch, newfags made sense because it was a fairly active site since basically everyone not on 4chan went there (inb4 le 1% of people split between 420, wiz, bunker, etc). The low activity of 8moe though probably is unappealing for newfags coming from 4chan, now that the 5% of imageboard users not on 4chan are split among a couple dozen sites.
anyone have that Forrest Gump voiceover of that one hentai?

Blue Archive new thread Anonymous 07/21/2024 (Sun) 09:42:41 Id: 7e86db No. 992219 [Reply] [Last]
Making a new thread for the hit game taking the comiket doujin world by storm! The last thread >>793596 hit the bump limit, so I decided to make a new one as well considering we're close to the anniversary events >What is Blue Archive? A mobile game on iOS and Android, you play as a male teacher in a world where the only other humans are all female. Command your students as you take down enemies and learn about the world you've been thrust into. You're sure to find a favorite among the many students available to you. Also the soundtrack of the game is easily top tier. >Is this a gacha game? Yeah, it's a mobage, but F2P users are capable of winning as well on their own pace, and in the late-game, the gap between F2P and P2W is very small indeed - perhaps even nonexistent. Many of the students in this game are available for free (and useful on raids) without even rolling once in the gacha system (Over time you have a chance at unlocking students by beating the hard mode levels) >Are the girls cute? Yes For the loli fan out there, sate your thirsts on this game with the most lolis per capita out of every mobage out there. For the hagfan or oppailoli fan, this game can cater to your needs as well. >Isn't this game censored? Since China doesn't like nudity in any fashion, the game was split so that the chinks have their own censored version. The NA and JP versions are unaffected and the lolis untouched. >Can I play it on my PC? Yes, with the mobile phone to PC emulator LDPlayer or Bluestacks

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>>1050735 >so I don't get why better video compression is accepted here but not image compression It's more out practicality and convenience. Rarely do you find images on the net that are several megabites high, and even way, way back when we had 8MB upload limit, there wasn't really any need to compress images to post 5 of them in the 8MB limit. With videos on the other hand, you really gotta squeze it if you want several minutes of it at decent quality. I remember 8/a/ theorycrafting all sorts of ffmpeg command lines to compress an anime episode in the 16MB file limit that was at some point. As for me, as I said, the Hina video was over 50MB, even if I were to divide it into 3 videos, I still would have either reduced the quality even more, like I did with some previous runs, or split the content in 2 posts. The use of SVT-AV1-PSY was out of necessity. Now if 8han had 1GB upload limit, I probably wouldn't have bothered with it to be honest, though since that will never be the case in the foreseeable future, I will continue to use SVT-AV1-PSY as it's really good. >>1050899 >Haven't tried Torment yet. Well you don't have much to loose, now with the pity system, you will still get the same amount of medals as if you had done Insane, if you fail. There are a few variations to the teams for Phase 1, like using Kayoko for stunning, or replacing one of the tanks with Hifumi, or using Kayoko and Mime, just search some clears on jewtube and see if there is anything you can use. I think Phase 2 is less flexible, the only real different clear is the one from https://invidious.nerdvpn.de/watch?v=XXs73x8x27o that uses Kokona for healing and Maki for the debuff, but you still need a lot of premium students, and keep in mind that if you want a two team clear in Torment, then you need to crit mald a bit with D. Hina. >Blue was an absolute motherfucker, christ I know what you mean, it's why I think some people will just do Blue on Extreme, and still get Platinum, though congrats on making it,.
>>1050919 >Well you don't have much to loose Except for the shitloads of resources I spent on the attempt.
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My intuition was right, and people did get Platinum even with an Extreme clear, just because of how bullshit Blue was, at least on Global. I even heard people saying that Torment Red was easier than Insane Blue, and ... it's debatable. Speaking of which, imagine doing Torment Red, but only doing Extreme for the other two fights, and getting Gold as a result. The guy did Torment with 5 teams, and 1 team Extreme for Blue/Yellow, so I am a bit surprised he didn't try a bit harder with Yellow at least. >>1051364 Look at it as resources invested in students, as opposed to spent. Those students are now stronger and might be helpful in other raids or Joint Firing Drills. Even something like Tsukuyo is seen in Kaiten Phase 1.

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ITT: Characters that flopped and how they could've been salvaged Anonymous 11/21/2024 (Thu) 18:13:59 Id: b51ff3 No. 1042044 [Reply] [Last]
With pic related, I think he could've been much better if he had been programmed to be a more cerebral boss fight where you have to flexibilize your strategies in order to beat him, possibly based on your class and those of your party members. Snipe your big guns, suppress your sniper, maybe some weird supertech that lets him cuck your biotics, and so on. If you rely on one playstyle for most of the game and get complacent he'll wreck your shit and force you out of your comfort zone. His tactics evolve across his multiple boss fights and you have to keep up and avoid stagnating or relying too much on one thing, as well as beat him to the punch. Personality is a more complicated subject. I think he could've benefited from being more no-nonsense, crib off some traits off Shepard to add to his status as an arch-enemy, either bringing his own party members with distinct personalities and skillsets to counter yours or leaning more on his one-man-army hype and make him a cold and detached warrior type. Maybe if you feel adventurous you could have him pick up traits that depends on how you played your Shepard's personality for added contrast. TL;DR: Make him someone you have to struggle to beat, and you WANT to beat to prove yourself superior. What about you? Any characters you could mention that had wasted potential but could've been good?
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>>1046894 >Save the character by introducing him in ME2, fuck it, if possible at least give him a mention in ME1 It's rather interesting how common this opinion is, even here.
>>1042044 >pic related Just give him a mask and make him never talk, ever. It solves all of his problems and makes him at least not obnoxious.
>>1051244 That's what a modder did. Still feels like wasted potential.

Cuhrayzee Vidya Anonymous 10/20/2023 (Fri) 20:33:11 Id: 9acf2a No. 898293 [Reply] [Last]
I haven't seen a thread discussing stylish action for a while, let's change that. Honestly I was kinda disappointed with Bayonetta 3, it wasn't nearly as good as the previous two games and I feel basically killed the series seeing as Kamiya left Platinum in order to work at Hamster probably. Still, it's kinda sad that Bayonetta was destined to die a mediocre death. That said as for Bayonetta's twin IP Astral Chain, apparently Nintendo completely owns the rights to that IP now, so hopefully we can see them develop the sequel in house since I would love to see how Nintendo tackles these kinds of games. Other than a few indie games, there's not really much going on with the genre. The Genokids demo was top notch and I highly recommend everyone here give it a chance, but other than that I'm waiting to hear about some surprise hits like Hi-Fi Rush since that was an extremely pleasant surprise and was actually did better than both Microsoft and Bethesda expected it to be. So hopefully we'll see a new Hi-Fi Rush in the future. Other than that, I'm sure Capcom is gonna remake DMC1 or DMC3 at some point in the near future, and like I said before Hi-Fi Rush did surprisingly well. So I strongly doubt the genre is dead, but that it usually takes a bit to get one of these games off the ground since Souls is the hot sauce these days. Still, what cuhrayzee games are you playing right now /v/? I'm going through Ninja Gaiden and God Hand myself, enjoying them as always.
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>>1050554 I already played it
I just want to state Matthewmatosis' Devil May Cry Commentary video finally broke the 1 Million view mark, like it deserves. So congrats to him. I consider it one of the best videos ever about any game just in general.
>>899191 XXL 2 had way better graphics, but was much shorter, and had less ATMOSPHERE. Still mad XXL 3 removed the double jump (or any real jump).

MOUTHWASHING Anonymous 10/30/2024 (Wed) 03:34:26 Id: c90028 No. 1033072 [Reply] [Last]
Surprised no one here brought this game up, it's an interesting little indie game. It has honestly one of the worst main characters I've seen in a while, not like in a cringe way or a cartoonish way. But someone who'd exist in real life and pull this shit bad kinda way, Jimmy is a genuinely terrible human being.
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>>1050668 Of course, why would you want to have the rest of your life be made shittier because 1 guy? Also why would you willingly pass on his genes and raise them to be successful when you could dump it in the trash and go reproduce with someone better?
>>1051463 She cute Wanna protec

Midna Anonymous 03/15/2023 (Wed) 21:05:07 Id: ce411b No. 799542 [Reply] [Last]
So... if I've found Midna (imp form) unironically sexually attractive phisically, and I've also been attracted to her personality and even her voice since the mid 2000s, what am I? Not a furry, right? She doesn't count as that because she's not an animal, right? This would be closer to finding hot an alien. The thing is, all fuckin' furries must fuckin' hang so I wanna know whether or not I'm one. I hope I'm not. If I am I'll probably have to kill myself.
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Is Midna alltime v waifu or anyone else ever got a 423 post thread here?
>>1051481 Stop being so new and maybe you'll ind out.

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Favorite gay character thread Anonymous 12/10/2024 (Tue) 04:18:25 Id: c9a32f No. 1048528 [Reply] [Last]
I am going to start with my 2 favourite homos. Takatoshi Hijiyama and Tsukasa Okino. I find their relationship really cute. How Hijiyama will spend a good chunk of his story wondering if he is gay while Okino teases him. Editing the OP because I fucked up the merge
Edited last time by Mark on 12/11/2024 (Wed) 11:35:31.
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Why is there so much porn of this guy? I swear I've seen like 3 japanese twitter artists that are obsessed with him
mh, through pondering enveloping as rape(which is necessary to count whaman on man rape as rape) i realized that raping bottoms are rare as fuck
>>1052303 he's cute in a way that hits a certain spot for some, even when he tries to get serious/edgy

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Xbox will no longer have permanent console exclusives going forward, according to Jez Corden Anonymous 12/14/2024 (Sat) 23:09:09 Id: 679fa7 No. 1050718 [Reply] [Last]
Xbox will no longer have permanent console exclusives going forward, according to Jez Corden. https://x.com/JezCorden/status/1867407921199362372 >the era of Xbox having permanent console exclusives is over Jez Corden is a generally reliable source.
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>>1051376 Anger should be channeled towards "triple A" practices and taken to Twitter, yeah. People responsible for the mess in the industry should be targeted. >>1051407 Imageboard shitflinging's a lost cause to quell, Christmas or not. People like to fight too much, and use imageboards to release anger which hides backlash from the DEI demons responsible, who get off the hook. >>1051429 I emulated Switch games I have on Switch, high-spec. Emulated FPS is usually much worse, sometimes unplayably, except for modded games doing 30 on both. Why? Emulators run Switch+game in software, Switch just the game. Most flagship Switch titles, especially Nintendo's, have 99% perfect frame pacing, unemulated. Dips exaggerated in console wars are in 1% of intense areas or need contrived setups to cause. Maybe some think Ryujinx's horrible lows is Switch's experience but it isn't. Recent 3rd-party ports can dip, they're recent to an old system. Trickled now, as Nintendo prepares for a Switch successor. Backwards compatibility should fix that. Many are 30 FPS but more are 60 than reported online. >>1051431 I wouldn't buy Switch right now, I'd wait for the Switch successor. "6 MONTHS AWAY" might be true this time.
I think the big mistake that MS made was to not capitalize on the Steel Battalion controller. >>1051437 >I wouldn't buy Switch right now, I'd wait for the Switch successor. "6 MONTHS AWAY" might be true this time. Fucking damnit.
>>1051268 What's that drawing about Anon?


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Soul Reaver 1&2 Remastered Anonymous 12/15/2024 (Sun) 00:37:36 Id: 9689f4 No. 1050753 [Reply]
So I finished getting all the Achievements, in both games of the remaster, and thought I'd give a run-down of things, since currently the remaster has some good points, but is also a bit rough around the edges. When it comes to the Graphics, I'd describe SR1 as the kind of graphical update that is like putting on a par of glasses to see more clearly. The developers of this remaster were able to get the original images that were used for all of the textures, so all the textures in the game are the pretty much the same just in a higher resolution, although at some points it can feel like this added Clarity to everything can remove a some of the grit that the original visuals lend to the art style. There are new character models for every being in the games, and some of SR1's new models now actually have their lips move when they are speaking. SR1 also features a day and night cycle now, which was cut from it's original release. Both games now feature Subtitles, and you can change the Language of the voice acting if you want. When it comes to SR2 the Graphical improvements can feel a lot less noticeable, and there is actually a reason for this. Where with SR1 they were able to use the original assets to make smaller sized textures more clear, SR2 has it's textures stretched over much larger peaces of Geometry, so using those original assets just achieve the same result as they are stretched too far for the texture to look good. Outside the new character models, only smaller objects will have more noticeable improvements due to this. The new character models look good in SR2, but in some cases they can lose a little something during the cutscenes compared to the original models, as the cutscenes are designed with the original models in mind. In terms of gameplay content, the games are very much still the same as they ever were, I think the just streamlined the controls so SR1 and SR2 both use the same control scheme, and you are now a bit more in control of the camera in SR1. There is a Map now for SR1, and when hovering over areas it'll show a notification of the collectables you have or haven't acquired, so that can be useful. The most Significant addition to this remaster is the section for the Lost Levels, it features access to play and explore the cut levels from SR1, which they did need to remove quite a bit from. Now the main negatives of this Remaster is that in its current state it has it's fair share of bugs. I didn't encounter too many in my play time, but others have seen a lot. It's possible for a loading zone to not render the game world right and to just be standing in a black void, until you have the game re-load again. Some people have managed to have block puzzles messed up and be rendered impossible to solve, some have claimed the Night time lighting is way too dark for them, making the game unplayable until day, SR2 just has this Black Cube show up in the Air Forge when viewing the remastered Graphics.

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>>1051150 Don't worry it'll get patched back in v1.01b
>>1051216 Stop being such a big smelly willy.
>>1051227 I'll smell you

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Anon's Bizarre Adventure AKA /v/ makes an RPG maker game Anonymous 10/25/2024 (Fri) 17:24:56 Id: 4cc003 No. 1031572 [Reply] [Last]
What happened to it? I feel like working on it again, but i don't have the latest version. For those that don't know, here’s how it works. Everyone is taking turns downloading the newest version of the game, making contributions before reuploading it for someone else to work on it. Only one person can actively work on it at a time. This is because if two people make overlapping changes to the database, scripts or switches, they will conflict resulting in one person having to redo all their work. Changes to the map and events can be copy-pasted from one version of a project to another so you’re free to work on new maps and new events if its not your turn and add them to the current version of the game once it is your turn. It should work like this. OP posts newest version of the map. The first person (Anon #1) to respond to OP stating that he’s going to work on it becomes the active game dev. Once Anon #1 finishes and re-uploads it, the first person to respond to him gets to work on it. So on and so forth. Additionally, whenever you re-upload a new version, reply to the anchor post, it’ll make things a lot easier. General Rules >Don’t mess with maps, events or anything else you didn’t make. Although, adding minor stuff like a connection between two areas or fixing bugs and typos is all fine. >If you’re ok with others editing your stuff, leave a note saying so. >You’re free to add characters and the like, to the inter-dimensional tavern. >You’re also free to make changes to game settings, unless its something we’ve agreed upon (we’ll probably do this via a poll) >We also have a dedicated board now >>>/bizarre/ come post and check it out! (The exact way we use, and the general purpose of the board in relation to the threads on /v/ will probably change change over time. However there will always be threads maintained on /v/, regardless of what happens on the board.) Current version of the game: UNKNOWN! I HAVE 0.55 BUT I'M NOT SURE IF IT'S THE LATEST ONE. IF YOU HAVE A LATER VERSION AVAILABLE POST IT! RPG Maker VX ACE magnet: This one contains all the DLC 76UC6DG7

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>>1045196 >>1048820 Eggplant got pan-fried, no escape from finality.
It's been said numerous times that balance is not an issue until the game is completely finished, but after watching today's stream and laughing at UTanon missing very obvious cues i think some tuning at the very least is necessary. Some bosses heavily rely on spamming aoe attacks and some status effects are just instant game over. Compared to the enemies, your main party members Teagan, Gondola and CIA have very little options at the start. Van's great as a tank, and Masao's a solid all-rounder. Too bad most of the story requires you to bench them. Teagan in particular just sucks. Most enemies don't give exp or money on kill, and the skill shop has absurd prices. Whoever's working on the game next should also spare some time to tinker on these issues.
>>1048253 We steal almosy every asset so not much is needed from an artistic point. If anything, we need to actually finish some unfinished content like quests and zones. Especially the main quest (/r9k/ zone). >>1051281 I was watching the stream too. I have a general idea of what to tone down but I won't be home until very late.

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Games that made you feel Anonymous 10/01/2024 (Tue) 21:03:26 Id: 7bcdfa No. 1021542 [Reply]
This thread isn't specifically about sadness, it can be a wide range of things. Wherever you felt surprise at how good or shit a game was, anger due to something that happened in game or external factors, excitement at an unexpected announcement or at an extremely cool set piece or moment, as long as the game elicited a strong emotion out of you while playing. You can go with something that you played recently or one of your favorite games. I'll give one of my favorites, Nier Automata. It's a basic choice, but it's the first time I remember a game being able to make me react to something strongly. I had already thoroughly enjoyed the game but by the time I had gotten to Ending E and the credits sequence the game really got to me. It was amazing, the way the music was synced to the scene and how hopeful it felt after seeing so many characters die shitty deaths just really hit hard. It's the second time a game has gotten me teary eyed. Looking forward to hearing what you anons have to say!
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It might be the normalfag option, but the original Metal Gear Solid when Sniper Wolf died. Also the original Walking Dead Telltale game when Lee died.
>>1022356 If you're going to spoiler something, at least leave the name of the games unspoiled so people will know what to expect from your post, fag.
>>1022290 I'm playing Octopath Traveler 2 soon, any tips?

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The Elder Scrolls thread Anonymous 09/11/2023 (Mon) 11:59:18 Id: a3df2a No. 884310 [Reply] [Last]
We have furries and they're all addicted to crack. Covering the basic news. >The Elder Scrolls VI is officially in early development, all eagerly await its 2065 release to play a TES game with even fewer RPG mechanics. >Daggerfall Unity is leaving Beta and considering a full 1.0 release, the in-dev 0.16 release being the earliest candidate. This would mark the completion of its 9-year development and the first major TES engine port to be finished. The project will enter a stage of "post-release support" likely involving bug fixes and further modding improvements. >Skyblivion posted a new status report, showing major progress. There's too much to cover, I recommend watching their 2023 roadmap if interested https://yewtu.be/watch?v=H1q1nXLDjB8
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>>1044093 >Wasn't he one of the main people who convinced the others to make Morrowind 100% handcrafted even if it was a "small" world, instead of a giant empty world with procedurally generated dungeons like Daggerfall? Then he putted back the whole thing in Oblivion, but dumbed it down significantly (see copy-and-paste dungeon system). Later he did the same with quests (see Skyrim1s radiant quests). Oh the irony... >>1044085 Not just not confirmed, but strongly suspected it was refering to Todd Vaughn and not Howard. >>1044092 Yeah, i know its started early with the popularity of Morrowind, but before the normal faggot menance it was a chill as fuck place. Pic related forum fag rant is more about Emile, but slightly touch on Todd to point out my distaste with him. The reason why im not consider Morrowind a Todd Howard's game is that he had little power (and interest) over it. More he got involved with games the shittier they got. See Starfiled which supposed to be his childhood dream game. His darling pet project. His new Redguard.
>>1044016 > Just pirate them I wasn't going to ... but my card provider doesn't want me giving money to GoG. Look: the Jews did some good today.
Project Cyrodiil: Abecean Shores (AKA Anvil, the city its based around) releases December 22, 2024. This new free, fanmade, expansion for Morrowind adds a massive chunk of Cyrodil over half the size of the base game, complete with quests. Unlike Tamriel Rebuilt and Home of the Nords, Abecean Shores has a main quest of sorts in the form of a questline for the Anvil government as a faction (future regions are planned to have their own, mutually exclusive, questlines for the local government) https://inv.nadeko.net/watch?v=STrVXHnIItA

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Shin Megami Tensei Thread Anonymous 04/05/2024 (Fri) 17:51:48 Id: 5537e6 No. 955259 [Reply] [Last]
Just an SMT General thread since the previous one's now gone and I wanted to post some news in regards to SMT V. There's a trailer for the new SMT V: Vengeance and there's been some new content reveals so far for both the English & Japanese versions of Both Trailers. >Protags friends can be used as extra party members as previously revealed but they take up a slot in your combat party. >Introduction of teleporters that function similarly to leylines without loading transitions within the overworld. >Azazel and Mastema are confirmed with the former revealed as an obtainable demon fusion. >You fight all four of the Qadištu at some point and the fight has up to five press turn actions. >They have an AOE Alimighty magatsuhi skill called Qadištu's Entropy that fully heals all of the Qadištu and deals damage on all targets with heavy damage. >Lilith's Skill Earth Mother can nullify physical attacks and remove Debuffs. >Naamah's Capitulate to pleasure removes all stat buffs. >Could be a scripted boss fight considering the cutscene that follows it up has Nahobino Acquiring a new ninja-esque form. > A New Area known as the Shakan that relates to the transformation and the form has a 4x hit Hama skill called Paraselene Blur. >More scenes involving Khonsu implying greater plot relevance this time. >You can play as Nahoheeho in the overworld after encountering him at some point. >Confirmed New demons in the trailer are Amabie, Gurr/Gurulu, Azazel, Mastema, and Kinmamon.
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>>1045468 >I would say the series needs to start having what made the older games set apart from other RPGs again but the old talent pretty much left. Seems to be the real problem these days even for Japan. While there are some talented designers and programmers over there still, the majority of directors, producers etc. that aren't the super old foggies who made the games we grew up with either slowly retire or join mobile companies / ///The Chinese Government Offshoots\\\. People in gaming seem to generally have no vision, no drive and no desire beyond making Nintendoshit or big-tittied gachashit in some way and instead opting for general UE-based tech demos to satisfy a schizophrenic public of oversees retards. Thankfully manga is still hanging on but with the rise of webcomics in Japan where even old IPs are now turned into those that last bastion may fall as well. >>1048068 The connecting myths shit was such a disappointment in its execution. One of the few cool ideas of SMTV and it was lazily and sloppily, shoddily implemented in the story and gameplay. As for Etrian Odyssey, here's hoping Lancarse isn't destroyed from that action-roguelite zombie samurai kusoge they released some time ago. Top brass seem very eager to fire part of the team for even small potatoes compared to heavy shit like Itagaki's screw-up.
Got folded multiple times by Glasya-Labolas & Naamah especially with her signature attack "Capitulate to pleasure" for a total of up until 10 times at most on hard mode. Luckily I managed to find some advice on reddit to fuse Apsara essence and managed to win with High Pixie Finishing of Glasya-Labolas with a Zio I essence fused into along with Pyro Jack and Leanan Sidhe. Are the other Qadistu Going to be this difficult on Hard Mode by any chance?
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Loli games Anonymous 03/09/2024 (Sat) 06:58:14 Id: 123632 No. 944197 [Reply] [Last]
With the demo confirming Dragon's Dogma 2 is shit, even beyond lack of loli MC, let's talk about games that do let you play as a loli. Any recommendations for games not on this chart? With mods Mount and Blade II: Bannerlord lets you play as a loli using base game assets. It's a pretty fun experience. During Early Access they actually had nipples and a barbie doll lower half, but this was changed near the final version. Since the same update made everyone's underwear part of their body, it's likely due to consoles than specifically anti-loli. Anyone know if there's a mod to restore these bodies? I haven't played in a year and I'm hoping for a new land mod to release in a playable state before giving another go with my new GPU. Fallout 3, New Vegas, Skyrim and Fallout 4 all let you play as a loli with mods (3 also makes you play as a loli during a brief tutorial section). Unfortunately most clothing/armor doesn't really fit your character (at best she'll grow boobs) and only Fallout 4 has a mostly complete set of alternate models for clothing (I think there was also a mod for Skyrim to dynamically resize things but I have no idea what it was). Otherwise it works pretty well and is pretty fun. Only reason to play Fallout 4. The demo for the new Alone in the Dark is a short prologue starring a little girl in a dress. Has anyone ripped the model/used cheat engine freecam/etc. to see if she's properly modeled or if the devs took the cowardly way out?
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>>1030423 You just know.
>>1030471 Know what?
>>1030423 It counts for 3/5 I suppose, since she's not a loli for the full game. Fits the bill well enough though and is a good, cute, and funny enough game I say play it anyway. Pretty cute RPG well worth your time. Don't expect much difficulty from it though. >>1030471 Come now, anon. Pieberry is clearly built for human cock ,namely, Justice's cock., not boar cock.

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Super Mario /v/orld Thread Anonymous 08/28/2024 (Wed) 05:05:23 Id: a2cd4e No. 1006448 [Reply] [Last]
>What's this? A SMW romhack filled with player-made levels. >This is a cuckchan ROMhack, isn't it? Yes, but it's fun. SOURCE: >Sites with fan arts and game files https://longc.at/vhacks.html >SNES Emulator [Use to play .smc games] https://www.emulator-zone.com/snes/ >Super Mario World - Short4Sure.sfc [Ayamari's short game] https://files.catbox.moe/clsq99.smc

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>>1050630 the newfag didn't do anything wrong though
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>>1050631 Better safe than sorry, better now than never. I have to be sure. ‘’I have to be suuuuure…’’
>>1049082 >reception for these sprites to make new OCs for >us is very very low, it's almost not worth doing anything, feels like "it's waste of time", "no one is going to use these", and "who would give a fucking shit" Develop your Hat Kid sprites next. Not an 8chan OC, recognized, and A Hat in Time is Mario-like. Someone could give a fucking shit and use Hat Kid sprites in a 2D A Hat in Time.

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