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Sony reportedly working on new (actual) handheld Anonymous 11/25/2024 (Mon) 06:20:47 Id: fbe128 No. 1043413 [Reply] [Last]
Reporting from Bloomberg. https://archive.is/4VRRs Very quick notes, there isn't much to the article so I can condense all its info down. >console is early in production >inspired by the Steam Deck >is what the Portal was meant to be? >planned 8-inches >isn't planned to be new architecture, will be based on the PS5 >likely several years away I wonder if they'll call it the PS5 Portable or the PSP2?
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I, for one, can't wait to pay $10 a month to connect it to the Internet when I have a $1400 smartphone in the other pocket
>>1044794 >ah yes lets buy a smaller prebuilt pc with limited support and shit load of shovelware and scam games >lets call it the best console because it has games in it lmao hes not wrong though
>>1046607 >he's not wrong Anytime someone says this I assume samefagging, because when I was a vol on 8prime it was a favored phrase by proxyfags


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Advance Wars By Web Anonymous 07/28/2023 (Fri) 10:34:16 Id: 1b782e No. 864003 [Reply] [Last]
Hey anons, do you also enjoy the Nintendo Wars series? How about making some sort of clan (similar to fullderp's) and beat up other Advance Wars players online, or organize gamenights gamedays? https://awbw.amarriner.com/ Wiki, use it to learn the single units' strengths and weaknesses - https://awbw.fandom.com/wiki/Advance_Wars_By_Web_Wiki Useful channels to learn about the intricacies of the game from some top players Deejus (Standard, Fog) - https://invidious.protokolla.fi/channel/UCdVletBUPnDn3199K_PRLKw Go7 (Fog) - https://invidious.protokolla.fi/channel/UCbHQsp34FNSxkyYZDto6pcQ atrueboss (High Funds) - https://invidious.protokolla.fi/channel/UCyobnXFu3iCr2wRyQl0-4UQ There is also Tinywars, if you're into Days of Ruin instead, but I'm not as knowledgeable of the meta. https://tinywars.online/game/legacy/index.html
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>>1046325 It's because there are youtube videos on how to solve maps, like checking movement efficiency for openings is 60% of how to win, the other 40% is building walls and trading efficiently.
>>1046325 Ah, such is the bane of playing obscure multiplayer games.
>>1046328 To be honest although some of the more balanced maps have tons of videos (mostly because there are tons of available openers for the maps), the GL/Tournament map rotation is so varied that you can never truly have resources for every map at your disposal. A lot of games also have tons of small micro and macro errors that you can't just study comprehensively before a match. >the other 40% is building walls and trading efficiently Except for fog where mindgames and guess work are more important, since you have incomplete intel on your enemy. But Standard and High Funds are 100% a numbers' game once you get to a certain level. >>1046418 Aside from the competitive scene, there's like thousands of games played daily. It's probably in that sweet spot of being both niche and popular enough to warrant donations to the servers.

Fighting Game Thread: God I hope I can change the face in Tekken 8 Edition Anonymous 03/20/2024 (Wed) 11:30:07 Id: ee87eb No. 948995 [Reply] [Last]
>News: <TEKKEN 8 Stream Confirms Iconic Costumes, In-Game Shop, Eddy Gordo on Character Select / Main Menu https://archive.is/SNs8h <Fatal Fury: City of the Wolves released a new trailer and gameplay information https://archive.is/Ltp8b >Project L Officially Named "2XKO", New Gameplay Trailer, 2025 Release Window Announced https://archive.is/7quK5 >Granblue Fantasy Versus: Rising 2B Released, New Trailer / Character Guide, Version 1.21 Update https://archive.ph/EtazP <Street Fighter 6: Akuma DLC teased >EVO 2024 Games List Just look at the embeds <MultiVersus will relaunch on May 28 https://archive.is/EysY7 <Under Night in Birth 2 mostly fixed on PC https://archive.is/TicWs

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>>1046415 She's pretty fat, but I wouldn't call her hyperfat.
>>1045973 it'd be funny if we organized

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JRPG/RPG recommendation thread Anonymous 03/08/2024 (Fri) 13:47:38 Id: e5941b No. 943592 [Reply] [Last]
I'm still new (;^ω^)!
Edited last time by Mark on 03/08/2024 (Fri) 16:48:57.
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>>1046156 >I don't know what the Zero Punctuation faggot is talking about Yahtzee has had shittakes on games for years. The only irony is that he's better than Razor.
>>1046157 Yeah, but its heavily stylized, which might not be everyone's cup of tea. >>1046191 Razor is a contrarian, so give it enough time and his takes will eventually wheel around to being not gay.
>>1045498 I picked the submarine and it does the exact same thing.

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1042273 He said he "tried it for the first time with the recent remake," he's playing the remake and obviously didn't mean DQIII's graphics. An 80s RPG with polish is still an 80s RPG, and some aren't into them.
>>1042267 It got taken off of loverslab but got reuploaded somewhere else https://nudepatch.net/games/dragon-quest-xi/
Has the Steam version been cracked yet?

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Web and Flash Games Anonymous 11/15/2023 (Wed) 19:12:14 Id: 802c50 No. 907196 [Reply] [Last]
Usually these kinds of threads begin with the mandatory "back in my day" type of post, but I really wanted to know something about the anons who were too young to be there when web-based games were the undisputed kings: have you ever played any of these games, and if so, what's your stance on them compared to your other gaming experiences? Also, don't forget to check out the Flashpoint Project at https://bluemaxima.org/flashpoint/ and the very large collection of games they have.
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So this is pretty rare for a bump, but the developer of these flash games, Richard Myles/Squize, in question has recently passed away because he took the jab and got genocided by globohomo Most of his Flash games use features like Stage3D which aren't 100% supported by Ruffle yet so I am only posting two swfs to play for now, in memoriam.
>>1014820 I remember when people were defending the death of Flash, saying <Muh HTML5 can make games and then nobody made any games with it. I even asked a Flash game dev if he'd be willing to convert one of his games to HTML5 and he never got around to it, despite saying he would and that it'd be easy.

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Another MMO Thread Anonymous 10/16/2023 (Mon) 07:00:36 Id: a1e7db No. 897003 [Reply] [Last]
The last one is sinking off the board, and the previous attempt at a new thread was done by a faggot who could not contain his shitposting. What the fuck have you been playing lately?
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I have the MMO itch again. Fuck this curse that causes me to love this genre.
>>1045484 Been playing DCUO (without paying a dime) for like 2 weeks, started to get on my nerves
>>1045484 too bad you cant turn this long-term improvement fetish into something useful, like drawing or music or carving little animal figurines out of wood

The cross-platform singularity: the convergence of PC and mobile gaming Anonymous 07/06/2024 (Sat) 03:37:23 Id: fb9f05 No. 986877 [Reply] [Last]
I've been struggling to make a thread like this because of how to express such a niche topic that gets zero attention. But here goes: Over the past few years, a certain game Genshit Impact blew up and changed the mobile market completely. A key factor to its success was not only that it was chinkshit BOTW but it was playable outside of muh wife's boyfriend's Switch for "free." Suddenly, the field went from disposable side games played by turd worlders to being taken seriously overnight. And with it came the copycats, and with that came the need to grow and grab more dollars free of Grapple and Gulag's clutches. Thus the PC clients and controller support rolled out. The advent of Unity and Unreal to Eastern devs, combined with chinks and gooks growing up with always online games and expanding in soft power, while the Nipponese gravitate increasingly towards portability, has resulted in a glut of titles that are available on both PC and phones (sometimes web). As more and more of them come out, some of them, in the spirit of Ross Freeman, convert themselves into packaged games you can purchase on retail. Some mobile devs capitalize off their success on phones to develop real hardcore games. Meanwhile, hardcore games have slowly adopted the same live service trappings of mobile titles, and handheld game ports are making more money than ever. <battle passes <microtransaction shops, lootboxes, and gachas <deckbuilding <wikis and metas <"gameplay loops" <limited time collabs and crossovers All the talk about normalfag gamers suddenly discovering indie games is BS as Palworld and Helldivers 2 were both live service games that happened to have the aesthetic of hardcore games. This development is what flash games and handheld titles were leading up to. My thesis is that games will eventually be designed for both mobile and PC from the ground up, due to the rise of the East in influence, and the future of gaming relies on the direction this development takes, for the better or worse. Ideally all games will start out free, replacing traditional demos, but there will be an option to buy the game outright or play it with microtransactions. Alternatively, hardcore games will be ported to ARM as we are starting to see over the years, with Crapple and Microshit making a huge push with ISA translation. Pros >devs essentially have more creative freedom >low budget and barrier of entry, means a return to the PS2 era of development >shift to developing for multiple resolutions which helps with preservation as upscaling and temporal aliasing become more popular; something I've seen that is interesting is that some mobile games are designed at a 1:1 ratio so they can adapt to any screen >smaller gaymen devices are kewl

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>>1033293 Just needs sandboxing for exe programs like they do for apps.
>>1033293 And just like that, it got worse https://www.tomshardware.com/pc-components/cpus/qualcomm-accuses-arm-of-anticompetitive-conduct-as-its-license-is-terminated-due-to-repeated-material-breaches-of-arms-license-agreement They do have 60 days to come to an agreement, which I'm sure Qualcomm will fold like a lawn chair to ARM's demands.
>>1033873 Well the RedMagic phone is on the market, I think they just need Valve or someone to make a ProtonARM equivalent in order to really get shit going. Additionally Google is prepping Linux applications to work in Android https://www.androidauthority.com/android-linux-terminal-app-3489887/

#GamerGate + #NotYourShield [#GG + #NYS]: Happy Thanksgiving Edition Anonymous 11/28/2024 (Thu) 20:02:09 Id: 1533af No. 1044394 [Reply] [Last]
ONGOING DISCUSSIONS >Alyssa Mercante, Other Staff, No Longer Working At Kotaku https://archive.ph/nekgy >HAPPY 10TH ANNIVERSARY OF THE ZOEPOST THAT STARTED IT ALL!: You did it Gaymergays! https://archive.is/5h44h >Dead Rising Deluxe Remaster will not award “Erotica” points for taking cleavage and crotch photos like original https://archive.ph/4sTGR >Game Informer is DEAD https://archive.ph/jWMly >Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for- has now surpassed 400,000 subscribers https://archive.is/6BHuP https://archive.is/OSsi2 >IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more https://archive.ph/HNnJS >Nintendo Of America Appears To Turn ‘Paper Mario: The Thousand-Year Door’s Character Into Transgender https://archive.ph/4oNPC https://archive.ph/7ASdr >Kotaku Writer Targets YouTuber’s Wife, Game Dev Calls for More

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>>1046209 When musk buys GW and gifts it to someone besides kadokawa.
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>>1046081 Because incest is the next thing to be legalized. Just like faggotry and trannies it went from illegal and taboo to talk about to illegal and a point of in-joke humor (wink wink nudge nudge isn't it funny the siblings are fucking), and then it will be legalized. >>1046154 His statement remains true. >>1046198 /v/ is a board for video games. Fuck off.
>>1046200 Archive?

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Game of the Month #14 (Fanservice Frenzy Edition): Pseudoregalia (PC) Anonymous 11/17/2024 (Sun) 15:48:00 Id: 1cb69c No. 1040550 [Reply] [Last]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Pseudoregalia (PC) >Where do I get this? https://multiup.org/561d1ade2b2085ad61059aae41a0fd3a GUIDELINES FOR FUTURE GotMs: Poll for December 2024: December's Long Haul! https://poal.me/7yo83j This month we'll celebrate those titles that take absurdly long to beat, let alone 100%, or that take place over the span of an extremely long time, be it years, decades or even eras. Pick any game, as long as it meets the criteria, it can make it to next month's thread! If you do not like any of the games in the poll, you can either add a new entry manually, or reply to the OP with a different suggestion. Don't come crying to me if you don't like the game, blame democracy. If you DO suggest a game though, please, report all relevant information on the game (magnet/dl link, interesting mods, guides, tutorials on tech, speedrun etc.). Feel free to suggest any and every game you can think of, bonus points if it's games that barely anyone has played or talks about in the [Current Year] or that fit the month thematically. However, try and follow these rules:

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>>1045180 Take your medication, schizophrenic. >>1045181 Wouldn't it be interspecies instead of interracial, in this case?
>>1045185 well no shit, human of female anthro is just that. At least i like it more :^)
>>1045164 >Interesting >8moe always was astroturfed frankly, a glacial PPH makes it an easy target for underhanded stratagems. It's the nature of small "anonymous" places >I just remind myself I'm not immune to propaganda, and never take anything too seriously Thank you for including me in those 7 posts you found interesting about the furfilth guy rigging the polls. To learn more about his tactics here, read the PDF I'm posting, The Gentleman's Guide to Forum Spies, discussing COINTELPRO techniques for dilution, misdirection, and control of an internet forum, twenty-five rules of disinformation, eight traits of the disinformationalist, how to spot a spy, and seventeen techniques for truth suppression. He does these: >FORUM SLIDING: If a very sensitive posting of a critical nature has been posted on a forum - it can be quickly removed from public view by 'forum sliding.' Several fake accounts exist, which can be called upon, to ensure that this technique is not exposed to the public. To trigger a 'forum slide' and 'flush' the critical post out of public view it is simply a matter of logging into each account both real and fake and then 'replying' with a simple 1 or 2 line comment. The critical posting slides quickly out of public view. Although it is difficult or impossible to censor the posting it is now lost in a sea of unrelated and unuseful postings. By this means it becomes effective to keep the readers of the forum reading unrelated and non-issue items. >Third Rule of Disinformation: Avoid discussing issues by describing all charges, regardless of venue or evidence, as mere rumors and wild accusations. Other derogatory terms mutually exclusive of truth may work as well. Certify it as a wild rumor which can have no basis in fact. >Fifth Rule of Disinformation: Sidetrack opponents with name calling and ridicule. This is also known as the primary 'attack the messenger' ploy. Associate opponents with unpopular titles such as kooks, conspiracy buffs, [schizos, autists, med-takers], and so forth. This makes others shrink from support out of fear of gaining the same label, and you avoid dealing with issues. >Ninth Rule of Disinformation: Play Dumb. No matter what evidence or logical argument is offered, avoid discussing issues except with denials they have any credibility, make any sense, provide any proof, contain or make a point, have logic, or support a conclusion. Mix well for maximum effect. >Sixteenth Rule of Disinformation: Vanish evidence and witnesses. If it does not exist, it is not fact, and you won't have to address the issue. >Seventeenth Rule of Disinformation: Change the subject. This works especially well with companions who can argue with you over the new topic. >Twenty-fourth Rule of Disinformation: Silence critics. If the above methods do not prevail, consider removing opponents from circulation by some definitive solution [appeal to moderators] so that the need to address issues is removed entirely.

webm thread - No more 360p rips edition Anonymous 09/24/2024 (Tue) 02:44:13 Id: b2d671 No. 1018065 [Reply] [Last]
Hey, did you know Bobbypills of Peepoodo fame put out an animated series for Dead Cells? Me neither, but here're the encodes of the first half of the series. >where other half Working on those when the time comes. On another note, have you a moment for the word and gospel of our savior SVT-AV1-PSY? https://github.com/gianni-rosato/aviator (Linux only) https://github.com/Nj0be/HandBrake-SVT-AV1-PSY (All desktop OSes) https://github.com/staxrip/staxrip (Wangblows) >why use this Maximum bitrate efficiency in compression, mah boi. Set speed to 4, CRF to 56, Opus bitrate to 16k, QP compress to 3, and variance octile to 8/8ths and you're off to the races, now faster than ever. Higher resolutions, longer runtimes, the works. With enough ingenuity entire shows and movies can be uploaded here. If you want to stick with VP9 and are on Linux I heartily recommend https://codeberg.org/deterenkelt/Nadeshiko/ as your one-stop shop to eliminate any encoding headaches. Here's to a better 8chan on mark/v/ and no more 360p videos unless they're super long, of course Last bread >>992920
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>>1045071 They went from him having a goofy name to giving him a name that means "slave" in Czech.
Anyone got that Skyrim mod progression vid?
>>1044100 Transparent video technically exists in both VP9 and MPEG specs and can be easily encoded in FFMPEG but isn't supported meaningfully by anyone so it won't render right on the net. You could still do the old trick of using the board color for "transparent" bg but that obviously breaks with non-default css.

Steam Controller 2 Anonymous 11/28/2024 (Thu) 19:51:00 Id: 9e3ed1 No. 1044382 [Reply]
How much are you looking forward to buying this?
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>>1044591 Would you rather that we had no new threads at all?
>>1044792 Let's make /v/ one big thread. Call it The /v/ Thread, and retards posting threads catch the BAN HANDS.
>>1044559 That's not me

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Atelier Thread: Beginner Friendly Edition Anonymous 10/05/2024 (Sat) 02:17:54 Id: ec297a No. 1023090 [Reply]
What's your favourite game in the Atelier series? Who is best girl? Where would you suggest newcomers start?
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I liked sophie. Sophie best girl. Best game if you're not autistic. There's 4 games with sophie in it. Trillogy and the spinoff. Ryza a shit.

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Elin/Elona Thread/General: 8ternal League of Nefia Anonymous 11/25/2024 (Mon) 23:45:12 Id: f0b35d No. 1043639 [Reply]
Fuck /v/, this is /jp/ territory now. Remember when roguelikes were fun and not just a cynical means of nodevs avoiding having to handmake content? Remember when Elona consumed your life? Remember eating children and rounding up a monster sex slave harem during a run? Lafrontier certainly remembers, and not even (((Unity))) or ///Early Access\\\ can dampen the fun. >Elin Download: https://mega.nz/file/jRd1jKyY#ZylETgXk_FKFKtsIqpcq_7pCMpcQUyZvj6MHW8e3hOk this is last week's version, whatever >Elin Wiki: https://ylvapedia.wiki >Elin Player Guide-Compilation: https://ylvapedia.wiki/wiki/Elin:Player_Guides >Elona+ Custom-GX continued branch: https://github.com/JianmengYu/ElonaPlusCustom-GX >Beginner guide, FAQ and links for Elona+: https://rentry.org/8vkaw >New child mechanics guide for Elona+: https://unknown.spam/xccbd5of >Extra sprites/PCCs: https://elonaup.x0.com/sozai/index.htm
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>>1044564 Ah, I didn't know there was a wiki for Elin already. Much obliged.
>>1044566 It's in the OP, along with a link to all the player guides on it so use it. Just like with Elona, ya gotta play with the wiki open. It's nowhere near as extensive as Elona's, but it's still pretty necessary.
>>1044568 Shit, my bad for skimming the thread.


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Lollipop Chainsaw RePOP Anonymous 09/13/2024 (Fri) 18:14:01 Id: 498a24 No. 1013666 [Reply] [Last]
This used to be a console exclusive (PS3/X360), but it's out already on PC along with those other new consoles (no word on Steam Deck support yet). There's supposedly no censorship, but the licensed music and DLC are removed. Discuss the gameplay, plot, and more here.
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>>1039548 Try it here and make your own decision >>1014461
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>>1039548 The game is packaged with two modes, the original game and RePop which changes the blood to purple sparkles and removed some of the sexual tidbits(the kinks in some character profiles, Nick's comment wishing he still has his penis when Juliet changes outfits). The licensed songs are gone for both modes for obvious reasons so posting the restoration mod again. https://www.mediafire.com/file/vl4vs8mwg6grsxc Also none of the original regional dlc outfits but 12 new ones.
>>1014102 >Name recognition probably Yeah, the same way Sasha Grey makes money streaming now without even baring her shoulders.

Shuhei Yoshida to leave Sony Interactive Entertainment on January 15, 2025 Anonymous 11/27/2024 (Wed) 01:08:45 Id: f8d474 No. 1043903 [Reply]
“I’m leaving Sony Interactive Entertainment on January 15, 2025…,” Yoshida said in an Official PlayStation Podcast interview. “It’s like announcing the launch date of a new game, [something] I haven’t done for a long time [laughs].” He continued, “I’ve been with PlayStation from the beginning, and this is my 31st year with PlayStation. And when I hit 30 years, I was thinking, hmm, it may be about time for me to move on. You know, the company’s been doing great. I love [PlayStation 5], I love the games that are coming out on this platform. And we have new generations of management who I respect and admire. And I’m so excited for the future of PlayStation. So you know, PlayStation is in really good hands. I thought, okay, this is my time.” Yoshida joined Sony Interactive Entertainment, then Sony Computer Entertainment, when it was still just a department under PlayStation creator Ken Kutaragi. “Ken’s team was doing the development, and there was another team under Sony Music Entertainment Japan making games for Super Nintendo, and that was another small team preparing to make games for PlayStation,” Yoshida said. “So the two teams merged, Ken’s team under Sony and Sato-san’s team under Sony Music Entertainment Japan, to create Sony Computer Entertainment in November 1993. When the company was established as a joint venture, we held a party and everybody was in one room at the hotel [laughs]. I remember we had about 80 people total. We were very small.” Yoshida’s job was to talk to publishers and developers in Japan, making phone calls and visits in hopes that they would make games for PlayStation. Yoshida eventually became president of Sony Computer Entertainment Worldwide Studios, today known as PlayStation Studios, before stepping down to lead Sony Interactive Entertainment’s indie games initiative. “When I was managing [PlayStation Studios] working with big studios, making AAA games was great,” Yoshida said. “However, when I went to events like E3 or Gamescom, I always went to the indie game area. And I found games that I liked, and oftentimes the developer was there showcasing it. So I’d take a photo with the developer, trying to help promote these games.” As for what the future holds, Yoshida said while he has no plans yet, he would like to stay in the industry, helping independent game developers. “I have a couple of events to visit. The Game Awards are in December. I have commitments to the Taipei Game Show in January and DICE Summit in February, because I’m on the board… so that I’ll continue to do. But other than that, I have no plan. I enjoy my free time… I would like to continue to help indie developers or indie publishers if they need me. So I’ll probably continue to help these creative, talented indie teams in the future.” Personally I think this is just more signs that PlayStation wants to shed itself of its Japanese roots and continue bleeding money. We've already seen how the brand keeps wanting to push AAA cinematic shit with how they shutdown Japan Studio and are just tripping down on bad decisions. Although this could also be a sign of a complete shift in terms of how PlayStation is handled as Sony President, COO and CFO Hiroki Totoki says that PlayStation are currently reforming their gaming business, although how they reform said business could go one of two ways either they could have more of a free market approach or they can once again double down.

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>>1043932 >Expect the company to become even worse. There was that leaked data this very year, about how soyny (and crapcom, square-enix, bandai-namco and others) all had internal internal documents stating that they would double down on DIE and pozz. source?
>>1043903 >“It’s like announcing the launch date of a new game, [something] I haven’t done for a long time [laughs].” Because PS5 has no games to launch.
>>1043903 Interviews like these are always unintentionally humorous. I understand that there are things one is expected to say in interviews like these, and that it occurred during an official PlayStation podcast, so that limits Yoshida even more. But the interview reads as if he is living in some alternate universe. >You know, the company’s been doing great. It hasn't been doing great at all. >I love the games that are coming out on this platform. What games? >And I’m so excited for the future of PlayStation. Most would agree that the future for PlayStation is uncertain/getting worse, so what is he excited about exactly? >So you know, PlayStation is in really good hands. See above. >>1043949 >If the guy was actually genuine, then why did he stick around with the company and allow all this pozzing to occur for so long? I haven't read all of his tweets and interviews and whatnot, so he could have some personal motivation I don't know about. But the most likely answer is that he doesn't actually realize what he is supporting. Most far-left radical ideology comes from the West, mainly the United States, and like other pieces of culture, they come over to Japan gradually. In the case of PlayStation and Sony, it comes directly from the US branches of the company too, which have a strong influence over the entire company nowadays since their main office is in California. DEI, LGBT acceptance, Pride, etc. are all carefully presented to Japanese people like Yoshida under the guise of "kindness" and "tolerance", when of course it is nothing but destructive in reality. Yoshida probably thinks he is just being a "good person", and whether you are an office worker or a CEO, most humans are greatly concerned with being seen as "good" by everyone else. There is also that element of Japanese politeness. If he really knew what was motivating supporters of DEI, it wouldn't surprise me at all if he began to rethink what he has said. Of course this ignorance does not absolve him from responsibility, since as a leader and veteran he should be vigilant and suspicious about any threats. >they began rolling out Nintendo style censorship requirements Even if the final decision to apply censorship was signed off by him on some of these games, it is also likely that the decision was, in actuality, out of his hands. He could have faced pressure from other departments at PlayStation or Sony, especially the US branches. Refusing to comply could have risked the games being delayed, or he could have been labeled a variety of things, or even ousted from his position. This is all speculation, and even if it was true, again, he is still responsible for the products put out under his guidance.

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