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Game of the Month #14 (Fanservice Frenzy Edition): Pseudoregalia (PC) Anonymous 11/17/2024 (Sun) 15:48:00 Id: 1cb69c No. 1040550 [Reply] [Last]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Pseudoregalia (PC) >Where do I get this? https://multiup.org/561d1ade2b2085ad61059aae41a0fd3a GUIDELINES FOR FUTURE GotMs: Poll for December 2024: December's Long Haul! https://poal.me/7yo83j This month we'll celebrate those titles that take absurdly long to beat, let alone 100%, or that take place over the span of an extremely long time, be it years, decades or even eras. Pick any game, as long as it meets the criteria, it can make it to next month's thread! If you do not like any of the games in the poll, you can either add a new entry manually, or reply to the OP with a different suggestion. Don't come crying to me if you don't like the game, blame democracy. If you DO suggest a game though, please, report all relevant information on the game (magnet/dl link, interesting mods, guides, tutorials on tech, speedrun etc.). Feel free to suggest any and every game you can think of, bonus points if it's games that barely anyone has played or talks about in the [Current Year] or that fit the month thematically. However, try and follow these rules:

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Edited last time by Zoom on 11/21/2024 (Thu) 16:22:18.
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>>1042307 Why would you block a pastebin service anyway?

HELP WANTED: FRONT END DEVELOPER Anonymous 11/04/2024 (Mon) 21:21:10 Id: 0af7a4 No. 1035174 [Reply]
I want a redesigned front page, so I'm making this thread in hopes of getting some anon to hopefully email codexx to help out. here's his email: Codexx@cock.li SAUCE >>1034946
Edited last time by Mark on 11/04/2024 (Mon) 21:21:38.

#GamerGate + #NotYourShield [#GG + #NYS]:Judge Holden Edition Anonymous 11/22/2024 (Fri) 04:11:29 Id: eea153 No. 1042253 [Reply]
ONGOING DISCUSSIONS >Alyssa Mercante, Other Staff, No Longer Working At Kotaku https://archive.ph/nekgy >HAPPY 10TH ANNIVERSARY OF THE ZOEPOST THAT STARTED IT ALL!: You did it Gaymergays! https://archive.is/5h44h >Dead Rising Deluxe Remaster will not award “Erotica” points for taking cleavage and crotch photos like original https://archive.ph/4sTGR >Game Informer is DEAD https://archive.ph/jWMly >Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for- has now surpassed 400,000 subscribers https://archive.is/6BHuP https://archive.is/OSsi2 >IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more https://archive.ph/HNnJS >Nintendo Of America Appears To Turn ‘Paper Mario: The Thousand-Year Door’s Character Into Transgender https://archive.ph/4oNPC https://archive.ph/7ASdr >Kotaku Writer Targets YouTuber’s Wife, Game Dev Calls for More

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>>1042299 the song used in the trailer if anyone wants it
>>1042266 I played Princess Maker 2 and have no idea what I'm doing.
>>1042310 >have no idea what I'm doing. your best

Sony may be buying Kadokawa Anonymous 11/19/2024 (Tue) 13:14:22 Id: 4735e8 No. 1041212 [Reply] [Last]
Sony Group Corporation in talks to acquire Kadokawa Corporation https://archive.ph/5paYG >Sony Group Corporation is in talks to acquire Kadokawa Corporation, according to a Reuters report citing two sources familiar with the matter. >Talks between the two sides are reportedly ongoing, and a deal could be signed in the coming weeks if successful, the sources said. >Sony Group Corporation declined to comment when asked by Reuters. Kadokawa Corporation said it could not comment. I would like to inform people that this isn't Sony Interactive here in America. This is Sony HQ in Japan (Which makes things a hundred times worse): https://infogalactic.com/info/Sony And here is a list of all of Kadokawa's current assets: https://archive.ph/WbpFw#Group_companies In addition to video games, they also own book publications, film divisions, and NicoNico (Japanese JewTube). Everything about this deal is bad and no one is happy as the acquisition would result in Sony controling the overwhelming majority of Japanese entertainment.
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>>1042154 I want "dangerously horny" to make a strong comeback.
>>1042304 The monkey's paw is that it's all going to be ugly bastard/orc rape and bestiality with a healthy dose of guro mixed in.
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>>1042151 Yes on China surpassing Amerilard. No on Mihomo. Good taste does exist in CN but it gets oppressed into underground as seen by >>1037401. Milquetoasthomo in no way represents the best of Chinese talent.

webm thread - No more 360p rips edition Anonymous 09/24/2024 (Tue) 02:44:13 Id: b2d671 No. 1018065 [Reply] [Last]
Hey, did you know Bobbypills of Peepoodo fame put out an animated series for Dead Cells? Me neither, but here're the encodes of the first half of the series. >where other half Working on those when the time comes. On another note, have you a moment for the word and gospel of our savior SVT-AV1-PSY? https://github.com/gianni-rosato/aviator (Linux only) https://github.com/Nj0be/HandBrake-SVT-AV1-PSY (All desktop OSes) https://github.com/staxrip/staxrip (Wangblows) >why use this Maximum bitrate efficiency in compression, mah boi. Set speed to 4, CRF to 56, Opus bitrate to 16k, QP compress to 3, and variance octile to 8/8ths and you're off to the races, now faster than ever. Higher resolutions, longer runtimes, the works. With enough ingenuity entire shows and movies can be uploaded here. If you want to stick with VP9 and are on Linux I heartily recommend https://codeberg.org/deterenkelt/Nadeshiko/ as your one-stop shop to eliminate any encoding headaches. Here's to a better 8chan on mark/v/ and no more 360p videos unless they're super long, of course Last bread >>992920
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Did not mean to spoiler all files there, only the first one with the Fallout Shill thread.
>>1042038 It's an LMG, it probably has a 200 round box mag or something.
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Anonymous 06/10/2023 (Sat) 06:57:43 Id: cf142b No. 841008 [Reply] [Last]
LOL
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GEG
>>1042248 >You say that as if it's a bad thing. Because it is. Have you all learned nothing from the Fappening?
>>1042083 The other day I went to every search engine I could think of and did an image search for "anime guy holding many swords", and every time all I got was pages of anime guys holding one (1) sword. You'd think algorithms would be able to understand plurality by now.

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S.T.A.L.K.E.R thread Anonymous 08/12/2024 (Mon) 18:55:25 Id: cc6ffb No. 1000692 [Reply] [Last]
STALKER 2 development blog just released with some gameplay >TAA everywhere >Generic visuals and music >FarCry towers >Yellow paint on wood boards and stairs as a "clue" >Press X to use canned animations >Console gameplay >Console UI >Creative Director is a woman Fucking hell, it hurts
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>Already this much doomfagging Game is fun and runs smoothly on my end. Not my fault most of you all are jaded.
>>1042279 I am jaded, to be fair, and I don't trust the current team at GSC. Full disclosure is that I haven't played it yet >Game is fun and runs smoothly on my end I will say that I've been seeing conflicting reports on the perfomance. I don't really care about bugs or glitches because it's STALKER after all. But since you claim to be currently playing the game I really want to know: What's the state of A-life? Does it feel like squads of Stalkers and mutants are realistically wandering around and interacting with shit? Everything I've seen of the game shows that that aspect of the series has been gutted. What've you experienced so far insofar as dynamic NPC/mutant interactions?
So the release is broken? Truly, this is a STALKER game :^) This is not acceptable, but to be expected from GSC. I don't think they've ever had a smooth launch. >>1042232 >Hohols <the crests have fallen, the ass is in the ass, all is spoken yet nothing is heard.. ok vlad

Fighting Game Thread: God I hope I can change the face in Tekken 8 Edition Anonymous 03/20/2024 (Wed) 11:30:07 Id: ee87eb No. 948995 [Reply] [Last]
>News: <TEKKEN 8 Stream Confirms Iconic Costumes, In-Game Shop, Eddy Gordo on Character Select / Main Menu https://archive.is/SNs8h <Fatal Fury: City of the Wolves released a new trailer and gameplay information https://archive.is/Ltp8b >Project L Officially Named "2XKO", New Gameplay Trailer, 2025 Release Window Announced https://archive.is/7quK5 >Granblue Fantasy Versus: Rising 2B Released, New Trailer / Character Guide, Version 1.21 Update https://archive.ph/EtazP <Street Fighter 6: Akuma DLC teased >EVO 2024 Games List Just look at the embeds <MultiVersus will relaunch on May 28 https://archive.is/EysY7 <Under Night in Birth 2 mostly fixed on PC https://archive.is/TicWs

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>>1042243 >shit Yes. Virtua Fighter was always shit. Classic Tekken (up until Tag Team 1) are better.
>>1042271 Classic Tekken was always shit. Mortal Kombat is better.
>>1042293 3D Mortal Kombat is so broken you can legitimately hear a retrospective say something akin to >he has a misflagged attack that does way too much damage and has multiple ways to turn any hit into 100% damage but nobody uses him and he's generally thought of as a a mid-tier

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Zelda/Link OR Zelink Thread Anonymous 01/04/2024 (Thu) 03:13:51 Id: 76a974 No. 924272 [Reply] [Last]
This thread is dedicated to the most prolific and wholesome videogame pairing ever, Zelda and Link! Discussion about the Zelda series itself and other girls is completely welcome here, as are other pairings and stuff. Share your cute art, doujins, and other things! The Zelink MEGA (3000+ images of Zelink organized by game) https://mega.nz/file/UUAiVILT#qrE4vrrk8iGRv-JjkTBF4tgyXCUJMFXOglD3g_jMnnA The mega will be updated once per month Rules: 1. Keep it civil. 2. No NTR/cuckold/demoralization culture.

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>>1040518 >>1040526 Just 1 4K PNG's 20MB, the others are 1.29MB, 1.99MB, 3.31MB, and 4.52MB. 20MB's not bad, lossless you can't get that PNG much under 14.78 MB.
>Deleting gems
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>>1042251 Don't just say "deleting gems" nigger, make it Zelda.

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1041789 Nude mods got deleted where? Try Wayback Machine. What's the nude mod names?
>>1041569 >I tried DQ3 for the first time with the recent remake, and it was a slog, and I dropped it. I liked newer Dragon Quests, like DQ11. Other classics aged well, I play them for the first time and like them, but DQ3 didn't age well. The remake fixes the graphics, not sure what else didn't age well.
>>1042273 He said he "tried it for the first time with the recent remake," he's playing the remake and obviously didn't mean DQIII's graphics. An 80s RPG with polish is still an 80s RPG, and some aren't into them.

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ITT: Characters that flopped and how they could've been salvaged Anonymous 11/21/2024 (Thu) 18:13:59 Id: b51ff3 No. 1042044 [Reply]
With pic related, I think he could've been much better if he had been programmed to be a more cerebral boss fight where you have to flexibilize your strategies in order to beat him, possibly based on your class and those of your party members. Snipe your big guns, suppress your sniper, maybe some weird supertech that lets him cuck your biotics, and so on. If you rely on one playstyle for most of the game and get complacent he'll wreck your shit and force you out of your comfort zone. His tactics evolve across his multiple boss fights and you have to keep up and avoid stagnating or relying too much on one thing, as well as beat him to the punch. Personality is a more complicated subject. I think he could've benefited from being more no-nonsense, crib off some traits off Shepard to add to his status as an arch-enemy, either bringing his own party members with distinct personalities and skillsets to counter yours or leaning more on his one-man-army hype and make him a cold and detached warrior type. Maybe if you feel adventurous you could have him pick up traits that depends on how you played your Shepard's personality for added contrast. TL;DR: Make him someone you have to struggle to beat, and you WANT to beat to prove yourself superior. What about you? Any characters you could mention that had wasted potential but could've been good?
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>>1042162 >Could you elaborate? It's the most unlike any other route because, instead of inner emotional turmoil being the source of all the character conflict, the entire problem in Schizune's arc comes from a different character entirely. Specifically Misha being a dyke and in love with her and also if Hisao gives in to Misha, and cheats on Schizune with her. All of this ends up cannibalising the trio's friendship from the inside out in the bad end, or they learn to accept it in the good end. >>1042155 As much as it disgusts me to even nominally agree with an NTR fag. The two of them breaking up after high school is something I can kind of see happening. Their relationship was probably the most shaky, with the worst foundations of all of them. With "lust" and "for the fun of it" being significant reasons why Emi got with Hisao in the first place. If I had to rank the probability of each relationship being maintained for the long run after the good ending, it would be like this <Hisao X Lilly (100% chance: No question, they were by far the most stable and had basically zero real problems) <Hisao X Hanako (98% chance: They work so well together by the end, I can't see much reason why they would split apart) <Hisao X Shizune (75% chance: Shizune's entire focus for the future was career, philanthropy, things like that, while Hisao didn't seem to care that much, and was still very uncertain about his future. It's possible this disparity could have caused problems later on, or hell, even Misha coming back and causing problems. It's not quite as solid as Lilly or Hanako, but I don't think those problems are too large) <Hisao X Rin (65% chance: Rin's good ending left a lot unresolved, unlike the Neutral one, where she was for sure going to art school. So it's a giant question mark, what Rin and Hisao would have done in the future. But the biggest problem is Rin's MegaAutism, since she was by far the most difficult and obtuse person for Hisao to try to connect with, because of it. I'm still hopeful, but I'm not as certain as I am with the others, because that would remain a problem for a very long time.) <Hisao X Emi (50% chance: Again, in the Bad Ending, Emi broke up with Hisao over basically nothing, and she had the least invested in him compared to all the other girls, since her relationship with Hisao was seemingly largely for fun, rather than based on solid foundations.) Disclaimer: None of this is a justification for NTR, just a thought exercise >>1042190 I really appreciate your dedicated autism towards Sonic lore. I remember being quite interested in it back in the mid to late 2000s, but there was a lot less to dig through back then, and a good chunk was probably twisted and contorted by sonic fan videos/games, especially on Newgrounds. I've forgotten a lot of it, and lost interest around the time Sonic Colors came out. But good on you, keeping it alive.
>>1042235 >I've forgotten a lot of it, and lost interest around the time Sonic Colors came out. But good on you, keeping it alive. Honestly Sonic Colors was pretty much the end of Sonic lore for a long time, pretty much until now. That game made a conscious decision to have no significant lore or connections to past games, and all the games following it did the same, until Sonic Frontiers in 2022/2023. Even that game doesn't have a super deep story, but more than any game starting with Colors. Shadow Generations, which just came out, focuses a lot more on story, but it's almost all just tying in to elements that happened in Sonic Adventure 2 and Shadow the Hedgehog, with new plot, but not much new lore. Pretty much all Sonic lore is from 1991-2008. The early games had lore, but it was almost all in the manuals. Colors overcorrected and had almost no lore, not even in the manuals. However, that's why I got bored enough to get into all the spinoff media. The Sonic comics got mega autistic during the era that the games had basically no story. Well really they got mega autistic in like 1995, and the UK comics got autistic right away. But the American comics didn't actually get good until 2006, and kept getting better until like 2019. They're still alright, and have the same author since 2006, but I'd argue they've been going downhill the last five years or so. But really all the best lore is from the games anyway. The comics are interesting, but the games still, somehow, end up having better stories. At least all the ones up until 2008 do.
>>1042044 El cabrón Donté from the retarded DMC remake. Ryo Hazuki from Shenmue, the lamest protagonist of the lamest borefest ego project that will never be concluded in any satisfying way to it's retarded worshipers.

AI General ( DALL-E 3 / Stable Diffusion / Voice Cloning / Chatbot ) Anonymous 11/13/2024 (Wed) 20:25:09 Id: 3563d2 No. 1039391 [Reply] [Last]
Just Like One Of My Japanese Animes Edition [Copied OP from previous thread] Use this thread as a catch-all for AI related topics. Try to stick to vidya and help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND ───────── ✦ ✦ ✦ ───────── Resources: https://pastebin.com/fLMeAMb1 Previous Thread: https://archive.fo/SLOaP Previous threads are moved to >>>/ais/
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Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520 [Reply] [Last]
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master

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>>1041777 (Lucky trips checked) You could be sick at Yoshi's Cookie, emulate it. It's like a 2D Rubik's Cube. The best Yoshi's Cookies are on Super Nintendo (Yoshi's Cookie) and GameCube (Nintendo Puzzle Collection), linked in that order. https://raw.githubusercontent.com/bsnesemulator/SNES-ROMS/main/Yoshi's%20Cookie%20(USA).zip https://www.mediafire.com/file/ne9b6xo6981vgbq/CreditsTestV4.rar/file Super Nintendo has the best start for beginners, the puzzle mode. GameCube's Nintendo Puzzle Collection is Japanese, but includes sequels to Dr. Mario, Panel de Pon, and Yoshi's Cookie which has better graphics and sound, a story mode, and supports 4 players instead of 2.
>>1041777 Your posts are acting like I said the hack you recommended wasn't beneficial. I didn't say that. I just said that even the original Game Boy version is pretty easy to play. The sprites are pretty well made. But yes, color is information, and careful application of a greater amount of information is of course better. I'd never argue otherwise. But I can glance and recognize all the sprites on the original version pretty easily. I just don't like when people exaggerate about things like graphics, even Game Boy graphics. Plenty of games, including this one, played pretty darn well.
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>>1039498 >>1040566 >>1041776 >>1041777 >>1042076 I arranged a mockup APNG of Yoshi NES and DS in GB format to compare colors and styles. It's a graphical progression from GB, GB in GBC, the LDX patch, NES, and DS. I don't compare resolution upgrades as character positions would change. My NES style GBC mockup envisions a Yoshi DX. >Your posts are My posts are my chance to get autistic over a childhood game I continue to play. You of all people should relate. >are acting like I said the hack you recommended wasn't beneficial. I didn't say that. I know you didn't. I said "The Game Boy version's colorless which confuses what characters switch to what columns. The Yoshi LDX (SGB Enhanced) patch fixes this." You replied "it's really hard to get confused" with >>1040566, so I detailed how worse palettes, >>1041776, slow my reactions and limit what's possible for me, >>1041777. >I just said that even the original Game Boy version is pretty easy to play. I can glance and recognize all the sprites on the original version pretty easily. The start at stock settings is pretty easy to play, but it's less easy on high speed, in A Type's later levels, when unlucky triple-drops RNG your stack higher, or on high speed, early in B Type's later levels, when you start 5/7 rows high, and you change your plan after an incoming drop. Your average recognition time for those sprites is non-zero frames. Add those, thinking frames, execution frames (character descent continues between imperfect swaps), and input lag (the game's 2 frames, plus hardware polling) to get response time. That limits choices. Faster responders can do more stuff and play better. If someone's response time colorless is over color, they're worse colorless. I am. On Wednesday, to reach and win level 26 took just short of 1 hour. Colorless, I'd be over 1 hour. I'd play more carefully than my GIF >>1041777, or mess stuff up, like my plant reaction at 26 seconds. >I just don't like when people exaggerate about things like graphics, even Game Boy graphics. Plenty of games, including this one, played pretty darn well. I understand people exaggerate the shortcomings of games too much here, and challenging that is good. You correctly challenged c3019f's exaggeration. I didn't exaggerate. "Here's a flaw, here's the fix" isn't exaggerating, it's guiding. "Colorlessness ruins the game" would be exaggerating, "colorlessness confuses decisions" is the truth. Yoshi GB does play well. LDX and NES are better. GB sprites are good, for GB limits. GB's very limited to 4 shades and a small canvas. LDX is GB with better color. NES is LDX with better color and no canvas clutter. They're upgrades, and NES Yoshi's my favorite.

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Amateur Game Development General: Be Kind To Beginners Edition Anonymous 09/02/2024 (Mon) 23:41:26 Id: 67de55 No. 1008893 [Reply] [Last]
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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401 [Reply] [Last]
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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>>1042089 Etrian Odyssey is a pretty fun series. A lot of other DS and 3DS games I like but if I had to pick a favorite series from these platforms it's this one. 4 is my favorite despite it being the easiest in the franchise by a notable margin because of the overworld mechanics and feeling much more like a grand expedition and adventure.
>>1042089 No, that can't be right. It was just yesterday I was playing the display model with WarioWare Touched! down at my local EB Games.
>>1042100 I haven't played many of the games from the series, but it seems like it really thrived because of the DS's two screens. All of the map related things could just be on the bottom and have touch screen capabilities. >>1042114 I'm afraid it has been more than just one day, anon.

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Drawthread - Comfy fall improvement Anonymous 09/24/2024 (Tue) 15:38:37 Id: 75382b No. 1018232 [Reply] [Last]
/v/ Draw Thread Archive of last thread: https://archive.ph/v1UHd Last thread: >>986513 Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ REMINDER TO SAVE THREADS LOCALLY (and all the pictures you want to) SINCE ARCHIVES DON'T HAVE IMAGES ANYMORE Relevant Boards And Threads >>>/loomis/ >>>smuglo.li/a/ - Drawing Improvement Club >>>/a/2358 - /a/ Drawthread >>>/drawarchive/ - Mirrored drawthreads with images; living archive Books and Tutorials If you're starting out, just have as much fun as possible and give it your best shot. Don't worry too much about these as they're info overload for absolute beginners. Sometimes they get nuked but >we try to keep them updated. https://sites.google.com/site/ourwici/ https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources

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>>1041725 I think the shadow beneath the nose creates an effect where the snoot and mouth look wrong. Why add a shadow there anyway?
>>1041491 >>1041725 >more averi very nice.
For some reason I can't find it in the archives, and I could swear I saved it at some point, but could someone re-post the one delivery with a skyrim guard telling someone "No Lollygagging" and the guy is getting a blowjob from a loli?

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