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Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520 [Reply] [Last]
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master

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>>1041777 (Lucky trips checked) You could be sick at Yoshi's Cookie, emulate it. It's like a 2D Rubik's Cube. The best Yoshi's Cookies are on Super Nintendo (Yoshi's Cookie) and GameCube (Nintendo Puzzle Collection), linked in that order. https://raw.githubusercontent.com/bsnesemulator/SNES-ROMS/main/Yoshi's%20Cookie%20(USA).zip https://www.mediafire.com/file/ne9b6xo6981vgbq/CreditsTestV4.rar/file Super Nintendo has the best start for beginners, the puzzle mode. GameCube's Nintendo Puzzle Collection is Japanese, but includes sequels to Dr. Mario, Panel de Pon, and Yoshi's Cookie which has better graphics and sound, a story mode, and supports 4 players instead of 2.
>>1041777 Your posts are acting like I said the hack you recommended wasn't beneficial. I didn't say that. I just said that even the original Game Boy version is pretty easy to play. The sprites are pretty well made. But yes, color is information, and careful application of a greater amount of information is of course better. I'd never argue otherwise. But I can glance and recognize all the sprites on the original version pretty easily. I just don't like when people exaggerate about things like graphics, even Game Boy graphics. Plenty of games, including this one, played pretty darn well.
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>>1039498 >>1040566 >>1041776 >>1041777 >>1042076 I arranged a mockup APNG of Yoshi NES and DS in GB format to compare colors and styles. It's a graphical progression from GB, GB in GBC, the LDX patch, NES, and DS. I don't compare resolution upgrades as character positions would change. My NES style GBC mockup envisions a Yoshi DX. >Your posts are My posts are my chance to get autistic over a childhood game I continue to play. You of all people should relate. >are acting like I said the hack you recommended wasn't beneficial. I didn't say that. I know you didn't. I said "The Game Boy version's colorless which confuses what characters switch to what columns. The Yoshi LDX (SGB Enhanced) patch fixes this." You replied "it's really hard to get confused" with >>1040566, so I detailed how worse palettes, >>1041776, slow my reactions and limit what's possible for me, >>1041777. >I just said that even the original Game Boy version is pretty easy to play. I can glance and recognize all the sprites on the original version pretty easily. The start at stock settings is pretty easy to play, but it's less easy on high speed, in A Type's later levels, when unlucky triple-drops RNG your stack higher, or on high speed, early in B Type's later levels, when you start 5/7 rows high, and you change your plan after an incoming drop. Your average recognition time for those sprites is non-zero frames. Add those, thinking frames, execution frames (character descent continues between imperfect swaps), and input lag (the game's 2 frames, plus hardware polling) to get response time. That limits choices. Faster responders can do more stuff and play better. If someone's response time colorless is over color, they're worse colorless. I am. On Wednesday, to reach and win level 26 took just short of 1 hour. Colorless, I'd be over 1 hour. I'd play more carefully than my GIF >>1041777, or mess stuff up, like my plant reaction at 26 seconds. >I just don't like when people exaggerate about things like graphics, even Game Boy graphics. Plenty of games, including this one, played pretty darn well. I understand people exaggerate the shortcomings of games too much here, and challenging that is good. You correctly challenged c3019f's exaggeration. I didn't exaggerate. "Here's a flaw, here's the fix" isn't exaggerating, it's guiding. "Colorlessness ruins the game" would be exaggerating, "colorlessness confuses decisions" is the truth. Yoshi GB does play well. LDX and NES are better. GB sprites are good, for GB limits. GB's very limited to 4 shades and a small canvas. LDX is GB with better color. NES is LDX with better color and no canvas clutter. They're upgrades, and NES Yoshi's my favorite.

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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401 [Reply] [Last]
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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>>1042089 Etrian Odyssey is a pretty fun series. A lot of other DS and 3DS games I like but if I had to pick a favorite series from these platforms it's this one. 4 is my favorite despite it being the easiest in the franchise by a notable margin because of the overworld mechanics and feeling much more like a grand expedition and adventure.
>>1042089 No, that can't be right. It was just yesterday I was playing the display model with WarioWare Touched! down at my local EB Games.
>>1042100 I haven't played many of the games from the series, but it seems like it really thrived because of the DS's two screens. All of the map related things could just be on the bottom and have touch screen capabilities. >>1042114 I'm afraid it has been more than just one day, anon.

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Drawthread - Comfy fall improvement Anonymous 09/24/2024 (Tue) 15:38:37 Id: 75382b No. 1018232 [Reply] [Last]
/v/ Draw Thread Archive of last thread: https://archive.ph/v1UHd Last thread: >>986513 Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ REMINDER TO SAVE THREADS LOCALLY (and all the pictures you want to) SINCE ARCHIVES DON'T HAVE IMAGES ANYMORE Relevant Boards And Threads >>>/loomis/ >>>smuglo.li/a/ - Drawing Improvement Club >>>/a/2358 - /a/ Drawthread >>>/drawarchive/ - Mirrored drawthreads with images; living archive Books and Tutorials If you're starting out, just have as much fun as possible and give it your best shot. Don't worry too much about these as they're info overload for absolute beginners. Sometimes they get nuked but >we try to keep them updated. https://sites.google.com/site/ourwici/ https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources

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>>1041725 I think the shadow beneath the nose creates an effect where the snoot and mouth look wrong. Why add a shadow there anyway?
>>1041491 >>1041725 >more averi very nice.
For some reason I can't find it in the archives, and I could swear I saved it at some point, but could someone re-post the one delivery with a skyrim guard telling someone "No Lollygagging" and the guy is getting a blowjob from a loli?

Sonic the Hedgehog Anonymous 10/15/2024 (Tue) 09:45:27 Id: 824c4a No. 1027938 [Reply] [Last]
With Sonic X Shadow Generations coming out in less than a week, now is a good time for a new Sonic thread. Personally I'm quite excited for the game, and am surprised it hasn't already leaked since it usually leaks around this time. Although I'm kinda disappointed we haven't seen a proper Adventure remake yet, hopefully this game will be good and will lead to good things as time goes on. Oh, and hopefully we'll get a Shadow remake that's actually good this time. I doubt SEGA has the balls to make that kinda game in the modern age though. Are you looking forward to Shadow Generations? Do you think we'll get more Sonic stages as DLC? Or will the game just be average and a waste of money and the cycle will repeat itself all over again, even though Frontiers as a modded game is solid. Still, this is the thread to discuss anything and everything Sonic the Hedgehog! please don't porn dump, I'm looking at you Bui
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>>1042042 >>1042073 Oh yeah, I also made a giant spreadsheet while I was reading all the comics, trying to see just how much I had to squint to pretend they could fit in game continuity. Then I started reading the other comic continuities, and tried to see if I could fit them all together. And of course the cartoons gotta take priority over the comics (but under the games) since more people have seen them. And the movies go above the cartoons. Then I finished viewing everything and realized I couldn't do much with the information except maybe make the most autistic fanfiction ever. But I'm a bit old/employed to be doing that. Though this chart already involves a degree of fanfiction-writing in attempts to contextualize things so that they make sense together. So I'll just post it here. I also got bored by the end and haven't fully updated it with the last few entries, and haven't perfectly edited it to remove all the notes and stuff that I made for myself while I was making it. But it's pretty thorough, and the last bits aren't important. If you get far enough to find the incomplete bits, you'll understand enough to get how those last few bits would be solved. >>1042090 The different direction isn't interesting, though. The interesting parts of Surge are the parts shared with Scourge. The stuff that differs from Scourge only makes her worse. Except maybe Kit. I don't hate Kit, but I don't love him either. Miles from Scourge's universe is kind of interesting, but they never really did much with him. I'd be interested in seeing more with him, but since he never did much, I guess I might like Kit better. I don't think he's been used very effectively yet, but he's alright and has potential. And yes, I know about Ashura the Hedgehog. Do you think anyone in this thread wouldn't? I mean I guess some newfags might be around, so maybe. But you just reminded me of an interesting point. People say Doctor Finitevus is based on "Wechnia," a glitch from Knuckles Chaotix. But I call bullshit. He's clearly based on Doctor Zachary, another albino echidna mad doctor, from Sonic the Comic. His stories were better than Finitevus's stories, by the way, even though his name is fucking lame and gay. Anyway Doctor Zachary first appeared in Sonic the Comic #65, released 11th November, 1995. Knuckles Chaotix released in Europe on June 23, 1995. Now, the Chaotix were already adapted into the comic on the 27th of May, 1995, and I don't know precisely when the Wechnia glitch became something people were talking about on early message boards, or writing in to the comic letters pages about, but I'm skeptical that "Wechnia" was enough of a thing in 1995 to get adapted into the comic by November. Of course, Flynn might have known about Wechnia when he made Doctor Finitevus, but the similarities to Doctor Zachary are too striking for me to say that any similarities to Wechnia even matter, since all similarities to Wechnia are also similarities to Zachary, plus there are far more similarities to Zachary. Speaking of Ashura, though, what blew my mind is when I realized that Super Scourge predated Coldsteel the Hedgehog by a few years. I could have easily convinced myself that Super Scourge was a reference to Coldsteel, since they look and act so similarly. But Super Scourge came first. So it turns out Coldsteel isn't as clever as I thought it was. Flynn thought of it first, but his official comic didn't get as famous as a random internet meme.
>>1042073 >Wouldn't that basically just be another Hardboiled Heavy? Or is this a reference to Belle and Mr. Tinker? What point are you making that I'm too autistic to understand here? It was a half joke, half serious suggestion, given what Kit and Surge are based on unintentionally if we are to believe Flynn.
>>1042158 I totally believe that Flynn is telling the truth. That fucker has clearly never watched Dragon Ball Z. All I want is for him to write more stuff blatantly ripping off Dragon Ball. You know, like the games did. Instead he just watches Stephen Universe or whatever. Plus, it's just too obvious that Surge is Scourge. Android 18 would only come to mind instead for people who never read Flynn's earlier work. He's the guy who wrote it, so of course he knows the incredibly obvious parallel that he wrote just a few years earlier and was specifically banned from using due to legal issues. And anyway, if you're gonna add a third member to Surge's crew, one that's a lot more like Android 16 would work, because Android 16 also shares some superficial similarity with Knuckles, being the big strong guy who is also quiet and introspective and loves nature. Then again, I don't think I want Surge and Kit to become any more like 17 and 18, because 17 and 18 only stayed interesting for a very short time in the story, before quickly being written out and replaced with Cell. 18 was kind of cool with that little subplot about messing with Mr. Satan in the tournament, but most of that was filler (and a movie), and I wouldn't say it makes her interesting enough to think it's a good direction to go with Surge. But actually yeah, if Starline did come back, he would need a new minion, and your idea is pretty good. I was just too autistic to get it. Put him in a robot body, then he can fight a bit better, and give him a new guy to back him up since Sonic has like a zillion friends and it would take more than one guy to make a real threat.

Major release Unknown 9: Awakening goes by practically unheard of, peaking at 224 players and mostly negative reviews Anonymous 10/19/2024 (Sat) 11:57:26 Id: 2b8d8a No. 1029505 [Reply] [Last]
Less players than Concord, by the way. Bandi Namco were trying to build an entire multimedia IP out of this, they bought the studio outright in 2020. AMD were giving codes away with hardware purchases. They really thought they had something here. How does stuff like this keep happening? https://archive.is/jAkAY I only vaguely remember this for having been at one of those Xbox showcases. It's gotten pretty middling reviews from the press too, largely getting 5s.
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>>1029505 Is it just as bad as Forspoken, or somehow worse?
>>1041893 Reports about these layoffs mention that 145 LinkedIn profiles list Reflector Entertainment as their current place of employment. 18% of 145 is 26 people. There are more staff who got fired than there are players currently running the game.

ITT: Kusoge you like Anonymous 11/21/2024 (Thu) 13:12:54 Id: b9848b No. 1041952 [Reply]
I dunno why. But I just like some bad games. Like You are Empty. Despite looking linda like ass, being buggy. Story not making sense and feeling like someone who hit the crackpipe wrote it. And english voiceacting is super bad. But enjoyed playing it. Either because of the depressing soviet artstyle. Or the fine gameplay loop. I just find it fun. What about you anon
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>>1042077 God I miss urban decay and grime in vidya Those edgy aesthetics really defined the late 90s and early 2000s. I believe something close to that is Urban Reigns.
>>1042074 >If you start the game and walk one screen to the right, which is probably the first thing you'll do, you'll have to get up and flip the disk. I heard it was to the left that caused you to have to flip.
>>1042106 Well maybe you're right. Left is the direction you're actually supposed to go, too, which makes it even worse.

Onirism is no longer indie Anonymous 10/06/2024 (Sun) 02:02:35 Id: 75763f No. 1023565 [Reply] [Last]
Crimson Tales has struck a marketing deal with a recently created publisher named Shoreline Games, made by people who recently worked on vidya like Space Marine II or Subnautica's marketing. CT keeps full control of the dev while SG makes sure the game is marketed properly. Also, the Onirism page in Shoreline Game's website claims the games is set to get its 1.0 release in Q3 2025, but knowing the game's many setbacks and what's left to do, they might not meet the deadline. https://archive.is/7ksT7 Also, here's Blueberry's father, King Strawberry.
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>>1042012 >>1042017 Musk made Twitter better than cuckchan, though pre-Musk Twitter was worse than cuckchan.
>>1042017 Cuckchan is the new tumblr.
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>>1042026 >I may have had a glimmer of hope for more Onirism content here. There was a little Carol doodle done in the drawthread a little while ago. I like the newfound discussion about the game here. I became almost obsessed with it, as I genuinely believe this is one of the best titles currently in EA, and will quite possibly be worthy of GOTY once it's finished.

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UNCOMMON TIME 2024 CHRISTMAS THREAD! Anonymous 11/03/2024 (Sun) 23:54:39 Id: 77908c No. 1034849 [Reply]
CORRECT YEAR EDITION! IT'S THAT TIME AGAIN! You are cordially invited to the UT Christmas Stream at https://cytu.be/r/uncommontime There will be some new Tactics and ReTuned content if Tactics and ReTuned devs remember to post a new link and I will DEFINITELY beat Arietta with only Teagan (probably not), but I will give it my all in the attempt. I don't know what else to say besides thank you for all the laughs, and I hope to see you there. [addendum] TEAGAN DID NOTHING WRONG! START TIME: DECEMBER 7TH AT 3pm CDT/1pm PST/9pm for Britbongs/10pm for the rest of Europe [Tentative Schedule subject to change if 8tv go's tits up] Dec 7th: Start Vanilla UT plus Nuclear if there's time for it. Dec 8th - 10th: Finish Vanilla UT content Dec 11th: CODA and Duet, Start Tactics Dec 12th - 13th: Finish Predecessors(Tactics) and move on to Retuned IF a new version is available Dec 14 - 15th: Finished ReTuned and may God have mercy upon my soul I'll stream Sullen Boku Girls Alliance if there's time. [As stated above this schedule is subject to change depending on several factors including] >8tv shits the bed, again. >My internet dies, again. >OBS is being a bitch, again. >I'm taken away by the jews for internet crimes! >How quickly I'm able to complete the content.

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>>1039628 Please do not stick your penor in crazy, thank you.
>>1039628 I can fix her with the power of love. And dick. If not, I shall give it a valiant attempt worthy of song. Worms can watch I guess. Or join in. She's alright.
>>1035060 The one where she goes NUCLEAR? Right here: https://yewtu.be/watch?v=MNh_cUyNQZs

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Meta Thread Anonymous 07/09/2022 (Sat) 21:54:11 Id: 5c9cb5 No. 640607 [Reply] [Last]
READ THE RULES BEFORE YOU GET SCHOOLED https://8chan.moe/v/rules.html Keep all of the board drama, autism, site issues, feedback and shitting on the website administration here. Do not post about illegal topics, or you will be banned. Thank you.
Edited last time by Mark on 09/30/2023 (Sat) 21:36:52.
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>>1040792 Ignore b423b8, it's (((LCP))).
>>1032349 He meant the /v/ the Musical thread.
>>1040790 We have Gamergate threads already

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Squilliam compilation thread – The End of E3gelion Anonymous 06/10/2024 (Mon) 03:39:45 Id: ed8325 No. 978559 [Reply] [Last]
> -1085 days until E3 Since it's summertime and E3 is officially dead and buried, I'm making one final Squilliam compilation video. Any Squilliam ideas you've been sitting on, this is your chance to get them in. Let's take a moment to remember the time every studio used to gather in one place to present their latest and greatest, before everyone started holding their own little conference no one cares about. If you have any memorable moments of past E3s, good or bad, post them in this thread. For old time's sake and so I can put some of it into the video. >I'm a newfag and what is this? It's been an 8chan tradition to make OC from a template based on Squilliam from Spongebob getting a heart attack. Download a template, open it in your favorite drawing/editing software and go nuts. When you're done, post it here (in a reply to the right anchor post to help me keep track of it). >How long do I have? I'm aiming for Sunday the 23rd of June as submission deadline, the video will be released sometime after that. >Can [board] on the webring participate? Of course! Whether it's a video game board, or just a hangout board interested in making OC. All I ask is that you help me find it by cross-posting your stuff here and linking it to the proper anchors. Feel free to share in your post what board you're representing. >What song are you going to use? Walk Away by Dokken >Is there gonna be a mosaic? Yes, see the later post. Try to make your squares E3-related if you can, this is about the death of E3, after all. >Are we never gonna see another compilation again? You probably will, I hope to make another one with a new template next year. I'm not making any promises, however.
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>>1040604 >The belly patterns are loss. FUG
Dead?
>>1041915 >Dead? I've not seen videoanon around in a couple of months. He seems to have some family business that's delaying him >>1009449 I hope everything's OK. As far as the thread goes we probably have sufficient Squilliams so anons just stopped making them. If you wanted to you could make another one though.

Space Marine 2 and 40k thread Anonymous 10/30/2024 (Wed) 10:04:26 Id: 24e569 No. 1033135 [Reply] [Last]
Space Marine 2 magnet [DODI repack] - magnet:?xt=urn:btih:d514e812ab7cb3436286b5c1bf654f7c88044a6b FoV mod - https://github.com/St1ckys/SpaceMarine2FovChanger Disable depth of field, vignettes and other stuff - https://www.nexusmods.com/warhammer40000spacemarine2/mods/29 Space Marine 2 sold quite well, about 3M copies and has sizable concurrent players. Last thread anons talked about how Rogue Trader was also a good entry and future 40k titles
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>>1041514 Of course GW knew but they didn't expect how, much of the fanbase would enjoy this. >>1041505 I should play DT since it's been a year since I played.
>>1041804 the crafting system got unfucked

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JRPG/RPG recommendation thread Anonymous 03/08/2024 (Fri) 13:47:38 Id: e5941b No. 943592 [Reply] [Last]
I'm still new (;^ω^)!
Edited last time by Mark on 03/08/2024 (Fri) 16:48:57.
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>>1041850 Fuck, that's a lottta typos.
>>1041850 >Isn't that just headcanon? Pic 1 (or rather, the two sets of four pictures combined into a single images) is official art.
>>1040395 The finale is amazing, possibly the best in the series. Definitely makes up for the slow beginning since the game gets better and better afterwards.

AI RPG Text Adventure Anonymous 11/07/2024 (Thu) 05:36:57 Id: 483d90 No. 1036666 [Reply]
https://perchance.org/ai-rpg Let's start a thread and share the results of our stories. I've been playing around with this and want to see what others can do with it. This is a digital dm. It can run any campaign you give it and it doesn't seem as restricted like other chat AIs. It goes along with some weird shit. Fantasy, modern day, sci fi. If you can think of it, it can do it if you give it some form of goal. I haven't played around with this part enough, but I assume you can make it stick to different rule sets or game mechanics if you explain it. Fill out the top box with the rules and world building. it will generate a paragraph of setting and other characters. You can then tell it what you'll do next or just hit continue and it will keep the story going without your input (often creating actions on your part). If you don't like something, you can directly edit the story text. Just delete a few lines here and there or rewrite it yourself and it parses that text as it continues the story. If you click generate template on the tracked info, it will keep a track of inventory, stats, character relationships and whatever else you want to write in there like a notepad. Play a game. Post your story highlights in this thread.
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>>1036666 Does anyone know if this AI RPG tracks and reports things like what AI Dungeon did?
>>1040770 Neat. The AI seems to know enough about famous figures not to have to write much in. I just wish it was less autistic with certain descriptions. >>1040776 >I think your ambitions might be too big for this LLM site Yeah, this was the first time I've ever made a "character card". I was actually planning to add more characters. Given the nature of it, you could easily add/remove characters as needed like mods..
>>1040770 >I couldn't believe how stupid the ai made him. I think that was just how stupid the ai was

#GamerGate + #NotYourShield [#GG + #NYS]: Half-Life 3 & Metal Gear Solid 6 Coming Out In Another 20 Years Edition Anonymous 11/18/2024 (Mon) 00:45:37 Id: 9c42ac No. 1040702 [Reply] [Last]
ONGOING DISCUSSIONS: >Alyssa Mercante, Other Staff, No Longer Working At Kotaku https://archive.ph/nekgy >HAPPY 10TH ANNIVERSARY OF THE ZOEPOST THAT STARTED IT ALL!: You did it Gaymergays! https://archive.is/5h44h >Dead Rising Deluxe Remaster will not award “Erotica” points for taking cleavage and crotch photos like original https://archive.ph/4sTGR >Game Informer is DEAD https://archive.ph/jWMly >Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for- has now surpassed 400,000 subscribers https://archive.is/6BHuP https://archive.is/OSsi2 >IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more https://archive.ph/HNnJS >Nintendo Of America Appears To Turn ‘Paper Mario: The Thousand-Year Door’s Character Into Transgender https://archive.ph/4oNPC https://archive.ph/7ASdr >Kotaku Writer Targets YouTuber’s Wife, Game Dev Calls for More

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>>1042238 I'm pretty sure it's ironic and the people running it are shitposters.

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>>1042228 Tileguy? Is that you? Are you still with us? What do you think of Backpack Cuck?

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Minor News Thread Anonymous 08/23/2021 (Mon) 22:32:02 Id: 9cb4c9 No. 396559 [Reply] [Last]
Basically this is a thread for those minor news articles that are interesting but not necessary big enough to have their own thread. We will be taking the bigger stories from these threads and making them into their own threads, Anons are welcome to do the same. We will NOT be heavily enforcing these threads, so please keep that in mind. Basically things like game announcements, live stream events, new gaming hardware, etc. should have their own threads while shit like NEW GUILTY GEAR DLC 3 "SLAYER" or something like that should be posted in this thread. While we won't ban anyone for doing the former, we encourage anons to use their best judgement when posting news content.
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>>1041573 I literally looked it up beforehand and still wrote out the wrong company. My suicide is imminent. The trigger mechanism whines. Out of curiosity I looked up who owns them and it's Amblin, the TV production company. Not who I would have expected.
>>1041574 Not them but their parent Storyteller Distribution, who confusingly also call themselves Amblin. The production company and holding company are two different entities. >TV They started out making films, pretty famous ones too! Gremlins, Jurassic Park and Back to the Future were all by them. They haven't been too active in film for about 20 years now, most of their non-TV work are those Jurassic Park sequels.
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>>1041573 >How dares he confusing colon cancer with testicle cancer, what a noob retard At this rate Creamworks became the B grade Yidsney, having their shit funded by Netflix was a heads up.

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Games where the villain technically won in the end. Anonymous 10/08/2024 (Tue) 03:42:45 Id: e55b47 No. 1024842 [Reply] [Last]
/v/ what are some games where the main villain technically won? My example is Metal Gear Rising, Armstrong technically won in the end as he got Raiden to accept his ideology in the end.
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>>1041658 I used to lament the fact that AssCreed killed the Prince of Persia franchise, but if's for the better, it's better to be dead, than to have your corpse paraded around. The worst that happened to PoP is a forgettable 2D game, whereas AssCreed got shit sequels upon shit sequels.
>>1041755 AssCreed was made to replace PoP. PoP is still creator owned and Ubisoft just licenses it because the creator is French and doesn't really have any other options.

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